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In this video I will show you how to create a Raycast Weapon system in Godot
Part 1: • FPS Character Controll...
Source Code for Part 1: github.com/codewithtom/godot-...
Source Code for this tutorial: github.com/codewithtom/godot-...
This video covers creating a raycast weapon system in our FPS game, as well as inheriting from the base weapon to allow you to make modifications for new weapons and weapon types. We also add some simple UI to display the current ammo count and reloading status.
In this series of FPS Godot tutorials I will teach you how to make your very own FPS in Godot. Subscribe to stay up to date!
Music By: LAKEY INSPIRED @ / lakeyinspired