Raylib 2D Challenge Part 8 - Walking on the Terrain (Simulating Physics)

  Рет қаралды 5,053

Kea Sigma Delta

Kea Sigma Delta

Жыл бұрын

Part 7 of this challenge looked great, until Scarfy walked too far in either direction. At that point it's obvious that the ground was totally faked with a static offset. It's time to do proper physics simulation, so that Scarfy can jump and run through his environment for real. That's what we achieve in this video...
Click the following link for a summary, and to download the code:
keasigmadelta.com/blog/raylib...

Пікірлер: 5
@bonehelm
@bonehelm Жыл бұрын
Pretty sweet. Would love to see you continue this series and make it into a complete game!
@KeaSigmaDelta
@KeaSigmaDelta Жыл бұрын
Hehe. I wasn't planning to go all the way to a complete game, but we'll see...
@2dapoint424
@2dapoint424 Жыл бұрын
Any idea if we have a 3d physics library? Or if you can do a demo on this :)
@KeaSigmaDelta
@KeaSigmaDelta Жыл бұрын
There are 3D physics engines available. The two I know of are: - Open Dynamics Engine (ODE) - Bullet physics Library No promises on producing videos featuring 3D physics (I'm not done with the 2D stuff yet).
@user-nv5xb7tv5o
@user-nv5xb7tv5o Жыл бұрын
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