This changes EVERYTHING in Timberborn...

  Рет қаралды 280,712

Real Civil Engineer

Real Civil Engineer

Күн бұрын

Timberborners return for season 7 episode 12!! The penultimate episode?
LINKS!
EXCLUSIVE VIDEOS: / realcivilengineer
MERCH: www.realcivile...
MEMBERSHIP: / @realcivilengineergaming
DISCORD: / discord
REDDIT: / realcivilengineer
TWITCH: / realcivilengineer
PADDY (MY DOG): / @paddytheapprentice
STREAM ARCHIVE: / @realcivilengineerarchive
MORE TIMBERBORN:
Timberborners Season 1- • Timberborners Season 1
Timberborners Season 2- • Timberborn Season 2
Timberborners Season 3- • Timberborn Season 3
Timberborners Season 4- • Timberborn Season 4
Timberborners Season 5- • Timberborn Season 5
Timberborners Season 6- • Timberborners Season 6
Timberborn Megastructures- • Timberborn MEGASTRUCTU...
Timberborn Prologue- • Timberborn Prologue
Timberborners All Seasons (in order)- • Timberborners
Epic Game Store Support-A-Creator Code: RCE
(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #timberborn #timberborners

Пікірлер: 653
@typhoonoftempest
@typhoonoftempest 5 ай бұрын
RCE, what you may wish to do is have a couple of hauler posts and/or builder post that are set to "low" or "very low" priority to act as population sinks. So when you don't have jobs up, these buildings will soak the additional pops and release them when you DO have more jobs available.
@michaelsorensen7567
@michaelsorensen7567 5 ай бұрын
Researchers are another good place for that
@SallinKari
@SallinKari 5 ай бұрын
Yep, that's what I like to do. I don't micro priorities like him, instead I have hauler and builders to soak up extra jobs.
@ventsislavminev
@ventsislavminev 5 ай бұрын
This. Another thing I find super useful is to play as if the highest priority doesn't exist. Keep it reserved for just 1 thing that you want immediately built. Until it's built don't put anything else on it.
@timepass4783
@timepass4783 5 ай бұрын
Thing is RCE never has extra beavers🙂 always more jobs than beavers
@angelcatano
@angelcatano 5 ай бұрын
Playing with strategy is not his style.
@SnyperMK2000JclL
@SnyperMK2000JclL 5 ай бұрын
A) youll need a few more Decontamination Pods B) you need to move the Decontamination pods closer to the town center C) you need food and water nearby the Decontamination pods These 3 things will GREATLY increase the effectiveness of the pods by drastically reducing the travel time when they get hungry or thirsty. Otherwise it takes ages as they get hungey and thirsty faster and walk slower.
@russelljacob7955
@russelljacob7955 5 ай бұрын
Moreso he needs districts. As it is, the beavers will spend literally half their working days just getting to their jobs. Districts are much more manageable and easy to use now than when game came out.
@TheBaldrickk
@TheBaldrickk 5 ай бұрын
Even more, he needs to avoid going in the bad water, by making a platform above it they can build from
@GeneGear
@GeneGear 5 ай бұрын
@@TheBaldrickk Yeah he can literally build scaffolding above the water and he just...doesn't do it.
@chnet968
@chnet968 5 ай бұрын
And maybe some place to sleep. I don't know why they can't sleep while in the pods though.
@demichi_
@demichi_ 5 ай бұрын
neh, he needs more districs, that will solve the 3 problems... the "bad watter workers" on his own distric with only a few importing watter and food and exporting badwatter
@suborbitalprocess
@suborbitalprocess 5 ай бұрын
1:47 You balk at the price of a bridge!? Who are you, and what have you done with Matt? I bet you're the editors, you escaped the basement and kidnapped him!
@cathygrandstaff1957
@cathygrandstaff1957 5 ай бұрын
Good, viva the rebellion!
@jeffl4802
@jeffl4802 5 ай бұрын
He doesnt even know how they work. He tried to place a single bridge section. You can build 2 smaller ones to make it. But that doesnt matter. He has 36 UNEMPLOYED BEAVERS.... Matt sucks at this game now. My mega dams are 20 times the size of his and I always have 5-10 unemployed beavers MINIMUM
@sidequestJil
@sidequestJil 5 ай бұрын
@@jeffl4802 look again he has more jobs than beevers
@TonyLawrence-n8x
@TonyLawrence-n8x 5 ай бұрын
stop rebelling matt is just being himself .... again being bamboozled at everything
@jeffl4802
@jeffl4802 5 ай бұрын
@@TonyLawrence-n8x By "himself" do you mean an engineer that can't keep track of beavers vs jobs? It's time for a bridge revieeeeew... Matt can't figure out Timberborn Bridges and gets a 0.5 out of 10. Bridge revieeeew.
@SnyperMK2000JclL
@SnyperMK2000JclL 5 ай бұрын
Instead of trying to brute force it... put some small water tanks near the water pumpers and set the tanks to "Supply" and prioritize it by haulers. Then change the setting on the 4 medium water tanks to "Obtain" and again prioritize by Haulers. You can then unprioritize haulers at the water pumps, this will make the pumpers carry their product to the near by Supply tanks and Haulers will haul the water from Supply to Obtain tanks. You can also use these Supply and Obtain settings on other storages to increase productivity by having the Haulers focus on moving from small supply storages to your main large storage area set to obtain. Oh also having a Hauling Post near/between the production areas and main storage helps reduce their travel time and allows them to focus on things in their hauling posts area rather than traveling all over in chaos. Its not much but every little bit of efficiency adds up over time and makes life so much easier.
@Grz349
@Grz349 5 ай бұрын
You can do the reverse for food, have a few spread out so beavers don't have to go long distances' for food.
@AroundTheBest
@AroundTheBest 5 ай бұрын
I disagree. I think it's better to have the haulers prioritize the pumps themselves as it keeps their productivity higher while allowing the haulers to do the hauling. You should still have a supply tank and an obtain tank near the district center.
@Mike__B
@Mike__B 5 ай бұрын
maybe it's just me, but I would build decontamination pods closer to where the beavers normally interact, i.e. nearer to town, so if you have someone moving at a snails pace super slow it doesn't take forever to get all the way to the decontamination area then whoops I'm hungry now gotta go back.
@wolfyblackknight8321
@wolfyblackknight8321 5 ай бұрын
thats what I did. I also blasted a small channel out near where RCE put the badwater discharge and put up some levees to make a bad water holding tank type area, put some pumps on the top and set up my badwater refinement and treatment area not to far from where he has his industrial area across the river, so if anything happened they could heal up just a short walk from the town then I set up my industrial area further down river and uses gravity batteries to help offset the large amount of power needed until my "solution" to said power needs was finished.
@scumdawgzee6050
@scumdawgzee6050 5 ай бұрын
Hey Matt, they're called Turdbines.
@JanWaltVesely
@JanWaltVesely 5 ай бұрын
Nice and simple name 😀
@andrean-rakka
@andrean-rakka 5 ай бұрын
LMAO, that's a good one 😄😄😄
@Harrison-hg2vs
@Harrison-hg2vs 5 ай бұрын
Lol so true
@Freeze-n-Frost
@Freeze-n-Frost 5 ай бұрын
He better start calling them this next ep 😂
@Jack-k8d6l
@Jack-k8d6l 5 ай бұрын
Genius
@mcpenguin001
@mcpenguin001 5 ай бұрын
We need a t-shirt that says 'Engineers don't mention incidents™; this is no exception'
@RodTheCod5
@RodTheCod5 5 ай бұрын
True
@Real_Claudy_Focan
@Real_Claudy_Focan 5 ай бұрын
Nah ! We need a "High Priorities" t-shirt
@Joyful_Traitor
@Joyful_Traitor 5 ай бұрын
It would explain why Matt keeps mentioning it then since he is an Architect
@cefcephatus
@cefcephatus 5 ай бұрын
Collaboration with Safety Third channel might be a good idea.
@anialator1000000
@anialator1000000 5 ай бұрын
For suspension bridges, their best uses to cross really deep gaps, but they are deceptively useful. A 3 tile bridge can cross a 3 tile gap even if it looks like its short a little bit. And you can build them from either end, meaning you can cross a 6 tile gap using two 3 tile bridges without anything underneath them or having access to the other side by just having the 2 support sections be on their side of the wall and the suspended ends connecting. Of course you do need that extra tile of space as they can't get on the bridge from the side at all. If you want to cross something like a 10 or so tile gap using 3 tile bridges, you will need to place one bridge in the center by building one bridge first, then stacking 1 tile of platforms to build a 2nd one on, and then you can flip the 3rd. tit looks kind of ugly but it works, and you can then cross that gap without having ever set foot on the other side be before
@ragerancher
@ragerancher 5 ай бұрын
Matt with 25 job vacancies: "Why am I having to high prioritise everything?" You have 50% more jobs than you have beavers to do them. Also 1700 power, you can get that from 4/5 large water wheels in series with a restricted width river, which would have been much much cheaper than spamming the small ones.
@kaloggeorge6791
@kaloggeorge6791 5 ай бұрын
You should propably provide some basic services such as living quarters and a small water and food storage next to the decondamination pods so contaminated beavers wont have to go back and forth and will heal faster.
@fendalynn6604
@fendalynn6604 5 ай бұрын
Building living quarters there without having a separate district is a horrible idea. At least before badwater, beavers did not prioritize where they sleep based on where they work/are. Therefore, if you have two separate work areas, building barracks in both could lead you to having beavers move from one area to the other all the time. This is the true power of districts, as district gates allow you to set quite well the quantity of food/water/ressources that should go through them, and therefore ensure you only have haulers/gate workers (who transport twice as much) walking long distances.
@oddlyoaktree
@oddlyoaktree 5 ай бұрын
I definitely think you should add roofs to your buildings... I mean, designing a house with a flat roof is literally what an architect would do... 😬
@Grz349
@Grz349 5 ай бұрын
Such an architect move 😅
@bligabliga
@bligabliga 5 ай бұрын
how much does a roof cost?? nothing. its on the house
@morganredstone5875
@morganredstone5875 5 ай бұрын
Gotta love how he puts platforms for the shafts in the fresh water, but insists on building under badwater.
@TheBlobik
@TheBlobik 5 ай бұрын
initially it was supposed to be built during drought so that it does not matter, but then RCE realized part of the shaft goes through a natural reservoir, that does not dry out during short droughts. And instead of a platform fix the decontamination pods were put in probably partially out of curiosity. He did learn they are not a perfect solution, though (hopefully)
@Adrobiel
@Adrobiel 5 ай бұрын
Matt: "Hello fellow engineers..." Me: *Not even an engineer*: "He's talking to me! 😮"
@timepass4783
@timepass4783 5 ай бұрын
Not me as well, but I will be in 4 years then I’ll watch Matt as a Real engineer😂
@TheSuperTrousers
@TheSuperTrousers 5 ай бұрын
2:30 “Turdbine” was right there…
@takumi2023
@takumi2023 5 ай бұрын
You should think about terrafor😢😢ming the mountains near your base to give you more place to build/farm on. There's too many inefficiency in the pathing and storages that's hampering your growth and sustainability. You may want to look into food situation too. Running out of food usually means either you don't have enough stored or you're not producing any. Since the majority of your higher quality food requires power, you should pause the industry during drought so they have something to eat instead of draining the power for construction. Also contaminated beavers won't work so you are losing workers everytime you put a beaver in bad water.
@Jackesfox
@Jackesfox 5 ай бұрын
Mat really need to build a gravity battery
@cathygrandstaff1957
@cathygrandstaff1957 5 ай бұрын
Not really, gravity batteries are really only useful for the Folktails to compensate for the windmills’ mechanics. Once the poo-powered system is complete Matt will have a power source that never goes away.
@liamnehren1054
@liamnehren1054 5 ай бұрын
Matt laughing at the Structural engineer who became sick because of Matt's terrible choices.
@MasterCraft_48
@MasterCraft_48 5 ай бұрын
Thanks to RCE, I have memorised the name of this game wrongly. Spiff did the same with Reanu Keeves
@Taluien
@Taluien 5 ай бұрын
Ah, Reanu Keeves, truely a most balanced individual.
@Krell356
@Krell356 5 ай бұрын
Would that be him referring to Folktails as Foxtails? Or one of his many other moments of refusing to read?
@KIA130123
@KIA130123 5 ай бұрын
@@Krell356 Or calling the decontamination pods - contamination pods
@misek_limbu
@misek_limbu 5 ай бұрын
The music at the start goes hard! 👌
@Topic_Yo
@Topic_Yo 5 ай бұрын
Day 155 of me asking Matt to continue playing Minecraft
@mr_swarm
@mr_swarm 5 ай бұрын
Think is what will he do in minecraft? Turn into a redstone nurd
@stupich5868
@stupich5868 5 ай бұрын
Vintage story is better
@panavgaming1050
@panavgaming1050 5 ай бұрын
@@mr_swarmyes
@peetjvv
@peetjvv 5 ай бұрын
You should check the quote on the badwater dome. You won't be disappointed!
@vikingsundlof9040
@vikingsundlof9040 5 ай бұрын
16:12 Anyone else noticed the efficient shape?
@letsdosomething6691
@letsdosomething6691 5 ай бұрын
Matt: *already skating on thin ice trying to balance food, water, and logs with 56 beavers.* Also Matt: “should we get robot beavers in here now that everything is solid”
@OmniGundam777
@OmniGundam777 5 ай бұрын
I think you need another district at this point, the commute to the polluted zone is too long, or at least move the pods to the main settlement.
@JustAÑ0řmäļGod
@JustAÑ0řmäļGod 5 ай бұрын
“Principle of the dong” -RCE 2024
@TSVThomml
@TSVThomml 5 ай бұрын
The developer announced they'll add at least 10 more priority options to the buildings. They mentioned some players only take the next highest priority instead of having more beavers or reducing the priority of some buildings for a slight automation.
@23edjjj
@23edjjj 5 ай бұрын
"welcome back to timber--borners" the most classic line of timberborner history.
@thatjeff7550
@thatjeff7550 5 ай бұрын
RCE: One thing I did for the contaminated was to build a small water tank and food warehouse so they don't have to walk so far to eat and drink. I tried placing small housing but it doesn't mean they'll use it.
@jaycrew2953
@jaycrew2953 5 ай бұрын
I love that the editor put in the *sound* of the “Nice” tongue-click when Matt noticed he had 69 scrap metal. 🤣😂🤣🤦🏼‍♂️ It kinda made my brain happy lol
@ryanfreihofer6646
@ryanfreihofer6646 5 ай бұрын
Matt’s videos are so funny. It starts out with a this is a how to success tutorial, then goes to an OH NO WHAT DID I DO WRONG, and finished with a I CANNOT BE STOPPED. 😂
@patrickiamonfire965
@patrickiamonfire965 5 ай бұрын
Why didn't build the Decontamination near the main settlement? The time it takes them to reach it would reduced by a huge margin which would allow them to complete healing. Also the Beaver that died in old age had a shortened lifespan due to be afflicted which reduced their stats meaning the blood is still in your hands.
@mybudisgood
@mybudisgood 5 ай бұрын
We will be hearing about "The Incident" until season 20
@cgstudiosthebaconbro
@cgstudiosthebaconbro 5 ай бұрын
Matt u should build some food and water storage closer to the badwater area so that they can spend more time healing instead of walking
@raphaellouzada7639
@raphaellouzada7639 5 ай бұрын
Matt, if you had kept that water inlet 1 block depth you could keep that reservatory 1 block high during the dry season, because this way you whould pump 1 block from that reservatory but when its level gets equalts to the inlet it should stop to be pumped even if you keep pumping the main reservatory
@GlawiousAldredMarci
@GlawiousAldredMarci 5 ай бұрын
9:25 Yeah... None of the civ engineers are sick, because of the incident, there is none around anymore... :/
@lenin972
@lenin972 5 ай бұрын
That was the strongest coffee removal!
@jaroldscottwilliams.3rd832
@jaroldscottwilliams.3rd832 5 ай бұрын
*Makes beavers work in unsafe conditions like an architect.* "How have I messed up so badly already?"
@Parmesan2309
@Parmesan2309 5 ай бұрын
Matt was improving, but he is going back to his old self. Just keep upping priority!
@Leonado-g6f
@Leonado-g6f 5 ай бұрын
The purple polka-dotted elephant twirled effortlessly through the shimmering marshmallow clouds, serenading a chorus of neon-colored unicorns with a symphony of rubber duck quacks, while a troupe of tap-dancing penguins performed a synchronized ballet on the surface of a glistening rainbow puddle, accompanied by a cacophony of kazoo-playing squirrels wearing top hats and monocles, all under the watchful gaze of a bespectacled giraffe conducting an invisible orchestra with a magic wand made of cotton candy, as a fleet of flying bicycles pedaled furiously to keep up with the rhythm of a celestial banjo played by a giggling starfish wearing a bow tie made of seaweed, while a flock of winged watermelons soared overhead singing sea shanties in perfect harmony with a choir of intergalactic jellyfish, and in the midst of this whimsical spectacle, a curious cloud shaped like a giant marshmallow bunny floated by, trailing a stream of rainbow-colored bubbles that popped into showers of glittering confetti, causing a herd of giggling elephants to break into a spontaneous conga line around a towering ice cream sundae adorned with a crown made of twinkling fireflies, while a mischievous troupe of misfit robots tap-danced on stilts made of spaghetti, juggling rubber chickens and rubber duckies with an impressive display of dexterity, as a parade of synchronized swimming narwhals somersaulted through the air in perfect formation, leaving trails of sparkles in their wake, and suddenly, without warning, the entire scene dissolved into a swirl of cotton candy clouds and pixie dust, leaving behind nothing but a sense of wonder and whimsy lingering in the air.
@budshoot6951
@budshoot6951 5 ай бұрын
Bahahahaha....how appropriate, I finally made an episode (@19:04) and I LOVE Coffee!!!
@Real_Claudy_Focan
@Real_Claudy_Focan 5 ай бұрын
-Put roof on houses ! -Build pods near housing !
@leoghiglieri2914
@leoghiglieri2914 5 ай бұрын
One of my favorite series, excited to see it become a big city
@jacklenngren6590
@jacklenngren6590 5 ай бұрын
The mountain inbetween your wheat plantation and water, dynamite it to leveled ground and grow trees on that spot! If robot factories are planned you'll need at ton of basic materials like wood 😉 Remember that you have access to x3 dynamite depth
@nickp9981
@nickp9981 5 ай бұрын
I wonder if the powershaft could connect to the second level of one of those building or comeing down to the first level in the corner by the gear building from the second level for a strighter path.
@Torenhire
@Torenhire 5 ай бұрын
Bro that long walk to the decontamination pods, lmao
@bligabliga
@bligabliga 5 ай бұрын
add more homes to increase your workforce for your next projects. add more food production and water storage. and maybe reward them with a dance hall so they can party after work.
@GokuSS400
@GokuSS400 5 ай бұрын
So...the biggest thing I think you should do to improve things here is that you need to stop focusing everything in the center of town. You need to start thinking in terms of hubs. If one area is going to have a lot of activity then it needs food and water supplies near it. As it stands you have food and water monopolized in the center of town. Contaminated beavers have -70% walking speed so it takes them almost twice as long to get anywhere, especially with the decontamination pods being on the other side of civilization...that's risking a huge disease outbreak. If you create a lot more breeding pods (and reset all priorities to zero) you can have builders and haulers be the ones who are essentially the "unemployed" beavers (basically the ones who aren't doing a specific task). I recently started playing The Universim and the logic of workers works similarly in that game. Any adult that is not assigned to a specialty job is classified as a "Laborer" and they are required for all your construction work.
@colincramer2393
@colincramer2393 5 ай бұрын
I love the "haha, I shouldnt laugh, hahaha"
@MarginallyAddicted
@MarginallyAddicted 5 ай бұрын
Have a look at the description of the badwater discharge when its built... Not description but the weird quote thingys
@steffanshurkin1123
@steffanshurkin1123 5 ай бұрын
Some good thinking here: you don't have to waste time putting out all the little fires when you can just let them combine into one giant fire!
@crashconstructionunfiltere3829
@crashconstructionunfiltere3829 5 ай бұрын
You should put a barracks and food storage near the decontamination things
@russelljacob7955
@russelljacob7955 5 ай бұрын
This episode is a fine example of why districts are still very important.
@RileysLife4918
@RileysLife4918 5 ай бұрын
I’ve been waiting all week for this to be posted 😃
@RhombonianKnight
@RhombonianKnight 5 ай бұрын
Once again, the Timberborner's perfectly engineered theme fills me with engineering energy
@lXlDarKSuoLlXl
@lXlDarKSuoLlXl 5 ай бұрын
Well, Matt, large power wheels are almost 4 times more efficient than small wheels. If you squish the flow of a bumhole in 2 cubes, one wheel can output around 400~ hp. So you'd only need 4 wheels to reach almost the same output 😅
@pseudocoder78
@pseudocoder78 5 ай бұрын
"we've got...60... beavers", Yes and 82 Jobs 😂
@quirkyqwerty2840
@quirkyqwerty2840 5 ай бұрын
You probably already know, but putting some water and food supplies near the contam pods might let them stay longer healing.
@nexivy
@nexivy 5 ай бұрын
It was fun watching the vacancies slowly get larger over the last few episodes.
@AutumnusDux
@AutumnusDux 5 ай бұрын
Fun fact: you can build platforms *over* power shafts. If you lay them down in the badwater first, you can build power shafts underneath from the safety of a nice dry pier!
@JustOverride
@JustOverride 5 ай бұрын
Stop Pausing buildings! Just lower the priority, and it will get work when you have more beavers. Only pause when you don't want the building on for other reasons.
@Choc1777
@Choc1777 5 ай бұрын
I love eastenders intro for a game about wood
@drewrobinson5562
@drewrobinson5562 5 ай бұрын
I always love the "didn't die of contamination. He died of old age" like being contaminated didn't set your life to -17% or anything
@squallloire
@squallloire 5 ай бұрын
The best part of Friday is here!
@shirogane16
@shirogane16 5 ай бұрын
Max well being should be next mission… this series is my fav
@johnrelluf3916
@johnrelluf3916 5 ай бұрын
Good to see matt using fecalelectric power using turdbines
@williamfountaine6432
@williamfountaine6432 5 ай бұрын
Hey matt did you add a dam in the river to the paddy fields? That way you could pump from the mega dam without draining the paddy fields too
@brend2718
@brend2718 5 ай бұрын
Next episode you should stabilize the job market.
@oO0Xenos0Oo
@oO0Xenos0Oo 5 ай бұрын
Matt: Plays on the highest game speed all the time while focusing on small details for days. Also Matt: How did things become so bad this quickly?!
@EyeMWing
@EyeMWing 5 ай бұрын
Can't be the penultimate episode - you need to keep going until you have at least one more badtide to prove that your defenses actually work.
@MarkVanReeth
@MarkVanReeth 5 ай бұрын
Love the series. Have you figured out the forester near your water source yet? You need to mark some trees for planting! Also, you should check out some more mods. Ladders and vertical shafts are game changers, side platforms can be really useful in some situations, and I love that the ferris wheel takes the wellbeing points up to 69 😉
@stefanogrisendi7120
@stefanogrisendi7120 5 ай бұрын
It took 10s after the SICK intro for him to mention… ✨ThE InCiDeNt✨… am im here for it
@Sonic_Aim
@Sonic_Aim 5 ай бұрын
I always hear welcome back to timberboners
@qualcunoacaso4865
@qualcunoacaso4865 5 ай бұрын
The motherland of timberborn keeps requesting sacrifices for the sake of the colony
@Jakobsen07
@Jakobsen07 5 ай бұрын
You and Biffa should do a collaboration
@Raptorrex65
@Raptorrex65 5 ай бұрын
If you plant dandelions you can make medicine that is far more effective for the contaminated, and build 2 large water pumps that hold 3 beaver's and produce 4 times the water.
@Karagianis
@Karagianis 5 ай бұрын
You know, if you'd build that power shaft on platforms rather than IN THE DEADLY POO you'd probably have a lot fewer sick beavers :P This is victorian style engineering, prioritising speed of completeion over worker safety.
@hotrodhunk7389
@hotrodhunk7389 5 ай бұрын
I like how our play styles are completely different. I only have enough locations or work positions as beavers available. All the extra workers go into hauling post at lowest priority.
@mindiasferma7807
@mindiasferma7807 5 ай бұрын
day 7 of telling mat that 6+9=15 and 6x9=54 and 15+54=69 so that means that 6+9+6x9=69
@yuyuw8542
@yuyuw8542 5 ай бұрын
would it be a good idea to build barraks next to the cleaning pods? make the workers live next to the pods and constructions
@lema0925
@lema0925 5 ай бұрын
I rekon Mr. Matt here would have LOTS of fun with monuments in Foundation...
@keremcamcioglu564
@keremcamcioglu564 5 ай бұрын
Build more breeding pods !!!
@Joao-lw5pj
@Joao-lw5pj 5 ай бұрын
"I'm high prioritizing everything, this is stupid". Yes, it is. lol
@Jack_Wolfe
@Jack_Wolfe 5 ай бұрын
9:00 it might be time to re-arrange your entire setup.
@mortuos557
@mortuos557 5 ай бұрын
Matt. i got a Tip for you. build a couple of haulers max jobs low priority. and then you increase the population until there's only the haulers missing jobs. also contaminated beavers are worse than dead beavers. they still eat and drink.
@LyuboslavDimov-s3t
@LyuboslavDimov-s3t 5 ай бұрын
Me watching the vacancies go up and screaming: ""MORE BEAVERS!!"
@BenLubar
@BenLubar 5 ай бұрын
Because a beaver can build infinitely below itself, the ideal way to build in badwater is to build *above* the badwater.
@terra_king1746
@terra_king1746 5 ай бұрын
You really should put water and food on the higes prioryty and all the other important stuff that you need on 2nd higest
@calebr8245
@calebr8245 5 ай бұрын
You should max priority the essentials like food and water so that they are always working. Then you won’t have as much trouble with them. Also, I think you need more beavers.
@TurpoChargedGaming
@TurpoChargedGaming Ай бұрын
You're missing this video from the playlist
@diablobodyguard5817
@diablobodyguard5817 5 ай бұрын
bro making DONG Energy in Timberborn
@matthumphrey4915
@matthumphrey4915 5 ай бұрын
Matt seems to have forgotten about poo-unami's .... I predict next episode, Bad tide, and bad times for our beavers.
@Raida7
@Raida7 5 ай бұрын
RCE realises he needs more decontamination pods. RCE proceeds to build one new pod next to the existing ones, instead of near the food, water, shelter...
@tomkakestui9108
@tomkakestui9108 5 ай бұрын
first time he didnt see THE STRONGEST SHAPE.
@alexanderyoutubeplanmyseco2974
@alexanderyoutubeplanmyseco2974 5 ай бұрын
MAT JUST GET THE MEDICATION BUILDING
@khi-jonchua985
@khi-jonchua985 5 ай бұрын
Unfortunate that RCE's experience as a drainage engineer didn't give him the idea to put the power lines below ground
@snibetisnab211
@snibetisnab211 5 ай бұрын
Matt, better put a barrack, some water tank and some food next to the poowater build project
@ryannewman3676
@ryannewman3676 5 ай бұрын
I like to put my haulers at bottom priority, builders at 2, most everything else is neutral , The machine shops (lumber Mill and such will be Level 4, water and food are level 5. builders and haulers get toggled depending on what I have going on.
@claysparrows
@claysparrows 5 ай бұрын
matt continuing to up the priority on every job without thinking about what jobs can be paused or put on low priority 💀
@pieterwestendorp3816
@pieterwestendorp3816 5 ай бұрын
Wait till he finds out about bad water distillery
@DjEndy-kj3xd
@DjEndy-kj3xd 5 ай бұрын
4:45 I am calling it Mat is going to mess up and another contamination event will occur
I found the OIL MOTHERLOAD deep underground!
18:48
Real Civil Engineer
Рет қаралды 50 М.
Engineering to survive bad tides in Timberborn!
32:32
Real Civil Engineer
Рет қаралды 177 М.
БЕЛКА СЬЕЛА КОТЕНКА?#cat
00:13
Лайки Like
Рет қаралды 2,1 МЛН
WORLD BEST MAGIC SECRETS
00:50
MasomkaMagic
Рет қаралды 53 МЛН
30 Hour MEGA Build: A Timberborn Timelapse
8:27
Atomic Gaming
Рет қаралды 337 М.
Exploiting INFINITE RANGE to destroy my enemies!
31:04
Real Civil Engineer
Рет қаралды 160 М.
Harnessing nature for INFINITE POWER in Timberborn!
28:57
Real Civil Engineer
Рет қаралды 224 М.
BIG FEATURES in Timberborn UPDATE 6
13:44
ItsZeeeti
Рет қаралды 30 М.
When beaver AI causes the apocalypse... Timberborners 4!
4:05:36
Real Civil Engineer
Рет қаралды 258 М.
I mined the ENTIRE Earth until there was nothing left...
2:12:41
Real Civil Engineer
Рет қаралды 1,5 МЛН
300 Days of Project Zomboid - The Movie
2:57:12
MadMavn
Рет қаралды 10 МЛН
Digging to the CENTRE OF THE EARTH by hand...
27:33
Real Civil Engineer
Рет қаралды 218 М.
БЕЛКА СЬЕЛА КОТЕНКА?#cat
00:13
Лайки Like
Рет қаралды 2,1 МЛН