man, I don't consider myself a "novice" with this game, but every single video I watch I learn more than I am able to remember. You really make this game so much more enjoyable! Thanks for teaching so well, and being so entretaining.
@bballjo2 жыл бұрын
Thank you! I hope I can live up to those expectations!
@Vlad-19862 жыл бұрын
@@bballjo Well, I have been watching you for a while, and when I have free time from uni I am glad to watch your channel, so I' ll say that is covered 😅. Thank you for putting the hard work!
@genybr2 жыл бұрын
I think it would be neat to place fields between town and industry. It may give really aestetic screenshots with busses. And some stuff for export/chemicals. Also, it's probably a point to revise connections between gravel and mudroad.
@siriusczech2 жыл бұрын
Really interesting "trick" did Krejcak on his new realistic season start. He has firestation built, he has vehicles there, but no crue. In fact, he didn´t have people in his game for like 10 episodes :D But he used the fact, that fire engines WILL go to extinguish a fire if it occur and they only need people (firemen) present in the building to START extinguishing. So he had simply parked a small van in a depot at the border with set line of "pick people at the border -> ship them to firestation -> go back to that depo" and when a fire appeared, he just sent this to pick up firemen. Worked like a charm, not a single penny spent without need. You do not need firestation to be manned up the whole time. Only in time of need. Building it "halfway" the way you wanted to will make a perfect sense, by the time those engines would reach the firesite the station would also get supplied with workers and the work till the fire is done, they do not leave after 8 hours (they stop ticking at 7:12 or something like that). You only need to be sure you have enough firetrucks+people to manage it. But 10people van was enough all the time
@bballjo2 жыл бұрын
Yeah... There are a lot of opportunities to micromanage a lot of this
@theJozyk2 жыл бұрын
Nice. I am gratefull that you started this series.
@hchapar2 жыл бұрын
You have the option of placing 3 helicopters, with dollars, they are reasonably cheap. But they don't carry much water, so you need three.
@paradoxbound2 жыл бұрын
Laying tracks is one of the first things I do in any area, so I don't have to squeeze them in later.
@siriusczech2 жыл бұрын
Interesting start, I am looking forward to my own business with bauxite. I started recently first "true" realistic mode (tried waiting for it to get out of beta, didn´t make the wait it in the end, so here we go). And of all maps I have in collection I decided to give a proper go to Northern Canada - the map of season 4. It is really nice and with scarce resources it actually forced me to play more real-life. Funny thing is you can only find coal, gravel and ... bauxite at the starting location. No iron or oil. City is planned and being built, farms are running (probably too well I found out), building industry is planned as well, ... but I was not sure about how to start a bauxite production. This vid proved it pretty easy, definitely easier than I thought it will be :D I understand why so many people are starting via bauxite in last year. And don´t worry, my city has a trainstation planned already, same as bridge over the next valley and even a tunnel bypass of the city station, which will definitely NOT be built soon. But it is prepared - it is called "area planning of urban development". That planning is the sole reason I have prefabs, bricks, cement and asphalt factories planned with pavements, storages and loading stations planned already while nothing is built or being built yet. Just so I know for later. I may even send you that map if it will work (currently 100k RUB left is not much, though without a loan yet). Keep this up, I will learn more! :)
@masterdynamo64572 жыл бұрын
When you have these small dead-end branch lines like for the coal industry, where you know you're only going to have a couple of trains (low frequency) on a line, you can save a lot of money by making it single-tracked. Double-track everywhere is unnecessary.
@bballjo2 жыл бұрын
Money doesn't matter....
@masterdynamo64572 жыл бұрын
@@bballjo In the long term, no, it doesn't, but why build track that will never be needed? It takes longer, it requires more resources, and it provides no tangible benefit.
@bballjo2 жыл бұрын
Benefit is generally less congestions and more longevity of the setup...single track has its place, and is often better, but it's a lot harder to upgrade later, which is why I opt to build it sooner rather than later.
@CayaMaya2 жыл бұрын
I believe that the construction office bringing workers can take longer than 5 hours (besides from imported workers that can take 12 like you mentioned). If nothing has changed in the past couple of months, they can travel up to 9 hours.
@dramoth642 жыл бұрын
That valley is the best place :D
@Katoho972 жыл бұрын
The coal mine is at 69%, nice😉
@yardalien2 жыл бұрын
:)
@SFCgunny2 жыл бұрын
Noice
@HanakoSeishin2 жыл бұрын
In my realistic start I haven't had a single fire in a couple of years from the start, then as soon as I invite first citizens there's immediately a fire. This makes me think fire is blocked from happening until you invite your first citizens.
@bballjo2 жыл бұрын
It's not...it's just very random and can sometimes take years
@HanakoSeishin2 жыл бұрын
@@bballjo hmm, so was it just a suspiciously specific coincidence? Weird.
@bballjo2 жыл бұрын
I've felt that way before, but yes, coincidences. My best would be it's related to the total number of completed buildings more than anything else...but I would bet even if you only have 1 building on the map, it would catch on fire eventually
@siriusczech2 жыл бұрын
@@bballjo not sure about it. For example Krejcak has built half of his city before even a single fire occured. They are definitely held back for some time - or it feels like that.
@yardalien2 жыл бұрын
@@siriusczech krejcak is unwatchable from few reasons: -he speaks some soviet language :D -he use ingame another different soviet language :D -he uses terms like "tadyk" "firma" and "jakoby", also blabbering full time
@blackmore1030 Жыл бұрын
As someone living in a post-socialist country (Hungary), I have a small correction: this game is more realistic if you play with unlimited money :)
@dazkaz152 жыл бұрын
As you know the fire stations also need heating, water and sewage. Is it also required for the foreign workers? Is their efficiency effected at all, by not providing the water, sewage, or heating? I don't know much about the foreign workers at all, I always start with a small village that I grow.
@bballjo2 жыл бұрын
Fire stations don't really need all that...and from recent experiments, yes, foreign workers need that same as the regulars.
@Стив-е2р Жыл бұрын
One answer, please. Why do you put storage right after mines? I am sure there is a reason, but my setup goes mine-processing-storage and works fine. Thanks in advance and hugeeee thanks for all your work and help, and also for the kind way you talked and explained things.
@bballjo Жыл бұрын
Pretty simple, and this isn't just true for mines, it's for all industries. What happens if you have workers in the input industry (here it's the mine) and nobody in the production industry (here processing plant)? Nothing, a lot of workers are just sitting idle and wasting time... putting a buffer storage in between means that both industries can operate relatively independent of each other's as long as someone shows up to work every once in a while.
@Стив-е2р Жыл бұрын
@@bballjo Understood. If I get you right, people in the source building (mine) work only until the next industry import space is full and then stop because those in mine can't export anymore? But if storage is between they can work longer and not idle? Anyway thanks a lot, friend! I implemented many of your ways and already it helps. Now watching S6 till the end and probably there will be more questions :) Especially about supplying for the city in one place
@Nic0maK2 жыл бұрын
Did you not want to add an uloading agregate train station for your heating plant & power plant ?
@bballjo2 жыл бұрын
I'm thinking because the coal is so close, that trucks should be fine here...
@siriusczech2 жыл бұрын
@@bballjo It will also make the interstate more busy ;)
@mikebohr23532 жыл бұрын
Run a dirt road to the nearest NATO custom house. Have your DO buy steel, mech and elect components. An extra $500k in dollars goes a long way when you are just starting
@ArmoMan872 жыл бұрын
Not sure why people keep doing this. You only need a single-track rail system in the beginning. Double track and sidings come into play with more high traffic rail lines. Trains and rail are very expensive and take time to build. In my opion double rail off the bat is waste of time,money, and resources. Just trying to help.
@bballjo2 жыл бұрын
If you go back to season 1 and 2 you'll know exactly why... Single track is fine if that's all you need, once you add signals to the mud the cranes can need you up pretty bad by blocking parts of the track... Is just easier to plan double rail, especially near customs from the start
@cJ-nz4mf2 жыл бұрын
Hi i just found a huge problem in realistic mode. I was trying to build rail , so i build a track laying building and made a connection to the custom house. Buy i can’t import a track builder because it has no connection neither can i do a disassembled 1 because it does not want to load on a flatbed to be transported .
@bballjo2 жыл бұрын
Yeah, it works...
@unconventionalideas56832 жыл бұрын
There are ways of importing them, but it is not straightforward.
@bballjo2 жыл бұрын
Is anything in this game really straight forward? ;)
@mikek.6922 жыл бұрын
You have to select the border building, select the vehicles & look for "dismantled/unmounted". There you'll find the trackbuilding machine. It needs to be loaded onto a truck that has enough carrying capacity. Build a free vehicle depot, buy a suitable truck and setup a route (similar to a bus route). 1st stop: border, at pickup select "vehicles" & check "wait till 100% loaded". 2nd stop is o.c. offload at the rail construction. Note: change the working place of the truck used as it will continue to follow the route.
@veioquejoga13 күн бұрын
poderia fazer uma lista dos mod que esta usando?
@yardalien2 жыл бұрын
on first year i buy as much steel as i can, even with loan its cheaper then iflation
@mikek.6922 жыл бұрын
I'm playing realistic mode now for quite a while. Recently built an uranium ore processing. I'm importing uranium ore, process it to uranium oxide which i then export again. Needs 75 workers at maximum & a couple of trucks (aswell as water & sewage). Each load (5,4 tons) sold is a calculated av. of 2200 rubles income netto. Should have done this long time ago.
@sodobean11 ай бұрын
This doesn't work anymore right? You can't have renewable energy without research.
@HanakoSeishin2 жыл бұрын
Also you probably don't want aluminum and uranium oxide allowed in your open storage