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www.reallusion... along with Pablo Munoz as he leads us through each stage, starting from the CC base setup. He'll demonstrate how to refine the character's basic appearance with morphs and then delve into using ZBrush Face Tools to advance the sculpting process in ZBrush.
00:43 - Starting a New Project
02:36 - Adjusting the Body of the Character using CC4
03:47 - Adjusting the Face using CC4
06:13 - Adding Texture to the Character
09:38 - What is a Scan Data
11:34 - Sending Character from CC4 to ZBrush
15:08 - Behind the Scene CC4 Plugin
18:50 - Import Settings
19:40 - Adjusting the Face in ZBrush
23:33 - Adding Volumes to the Face
26:43 - Sculpting through the Volumes
28:50 - Sending All those Tweaks back to CC4
30:30 - Quick Comparison
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Character Creator
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