0:35 - Turn 4.1 14:23 - Turn 4.2 1:01:28 - End of turn 4
@wombatgirl9973 ай бұрын
Dang but the movement priorities table is a complicated one. One more misconception here around 43:30. Placing a satellite in a desert square for the nav beacons ability does let any units move in there during a storm. Placing a satellite on a labrynth (city) for the drop pods ability is the one that only lets white cubes move there during a storm (I guess Earth Government troops are super awesome and know how to use drop pods, but anyone can use a navigation beacon).
@jikl13243 ай бұрын
I’ve been waiting to get a video where Jeff has to move because of how complicated to move action is for the AI. Def one that has had me scratching my head
@Vonkater3 ай бұрын
You sound confused . Learn the game first then make video . Over head camera showing the board would help .
@jtfike3 ай бұрын
@@Vonkater the only one confused is you. Video one, first three minutes I explained the situation.
@jikl13243 ай бұрын
Great breakdown of the move action for the AI! It has been my main gripe with the game. The AI move process is very complicated, and there seems to have some guess work to it unless you want to use several tables for one movement. Thank you for this video! I don’t feel as alone now haha.
@jtfike3 ай бұрын
@@jikl1324 thank you. I thought it was maybe just me!!!