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No open world rpg game is complete without an abundance of challenging trials to fill the game's landscape...introducing Monster Tribe's Dungeons!
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Pokémon meets Zelda Breathe of the Wild in this entirely new adventure being developed.
Catch monsters, level up from battling, collect rare resources, and explore vastly different landscapes in this open-world monster catcher experience!
Monster Tribe's Cool Features:
Turn-Based Team Combat
Dungeon Crawler Elements
Collectible Monsters
Open-World Exploration
2 Player VS Mode
Leveling Up, Fusing, and Modifying Creatures
In Monster Tribe Devlog 18 we discuss the importance of UX Design, redesign some of our game's visuals...and of course...adding dungeons to my indie open world game! Each dungeon has its very own boss fight as well, so make sure and train up before attempting these dungeons during out open playtest COMING SOON!
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