Render up to 300% Faster with this One Cinema 4D Physical Render Tip

  Рет қаралды 321,665

Greyscalegorilla

Greyscalegorilla

Күн бұрын

Пікірлер: 311
@kraphik3d
@kraphik3d 7 жыл бұрын
thank you so much my c4d hipster friend
@Greyscalegorilla
@Greyscalegorilla 7 жыл бұрын
Any time!
@DELTAGRAFICS
@DELTAGRAFICS 7 жыл бұрын
that wins my fake GI and blury mats by far damn great tutorial guys
@DELTAGRAFICS
@DELTAGRAFICS 3 жыл бұрын
@ApolloDzn stop stalking me yo lol
@EQUILOUD
@EQUILOUD 6 жыл бұрын
In the end i find the Lambertian Method is still too slow. You have to use high quality sampling in the physical renderer to get clean results and it took ages to render. Otherwise it´s noisy as hell. I still fake GI with a bunch of area lights. It´s clean, it´s fast and good for animation.
@FlavioDiniz
@FlavioDiniz 7 жыл бұрын
that's beautiful
@Greyscalegorilla
@Greyscalegorilla 7 жыл бұрын
Thanks!
@sigradesign9833
@sigradesign9833 3 жыл бұрын
That doesn't work... it almost double the rendertime, or did something changed for R21+? PBR workflow + physical render seams always slow.
@PiperOW
@PiperOW 3 жыл бұрын
MY VIEWPORT IS LAGGY AF AND I HAVE A BEEFY PC HELP
@brunovaz
@brunovaz 7 жыл бұрын
RENDER 300% FASTER WITH THIS ONE WEIRD TRICK. DOCTORS HIDE THIS!
@hatsunemikuchannel2023
@hatsunemikuchannel2023 3 жыл бұрын
A Very Helpful Tutorial For Everyone, Thank You!! 😃😄😃😄😍🥰😍🥰🤗🤗
@mattwesney
@mattwesney 7 жыл бұрын
For someone that's always in physical such as myself this is a huge huge huge helper! Can't thank you enough, Nick! Oh and awesome stuff from NAB too
@userinfo3119
@userinfo3119 4 жыл бұрын
I ended up with HEAPS of noise on the materials that I used this with. Seems like it happened on GSG's render too but was less noticeable since he didn't have many flat areas.
@ashish_banjare
@ashish_banjare 3 жыл бұрын
Am having the same problem please if you have any solution Share with me
7 жыл бұрын
whatching this video after a 4 hour rendering time. This will save my life next time!
@alekos5916
@alekos5916 5 жыл бұрын
4 hours is nothing bro
@Fr00ter
@Fr00ter 6 жыл бұрын
This did neither work nor help me with future renderings.
@victycoon
@victycoon 5 жыл бұрын
Render much faster, but the texture became horrible, grainy. It did not help
@irgendwaer3000
@irgendwaer3000 7 жыл бұрын
This only works in a specific setup. Also doesn't work with caustics. In the end, I ended up having more rendertime with this technique.
@redfalconvfx7050
@redfalconvfx7050 5 жыл бұрын
without this technique for me it tack 27 scd but with it, it takes 34 scd but finally I think I found a better way now it tack 14 scd
@kabeltelevizio
@kabeltelevizio 5 жыл бұрын
Actually made my render slower, so I guess this is very scene sensitive.
@DIRTYAP3
@DIRTYAP3 5 жыл бұрын
same for me, my render time jumped up, plus it somehow messed up my materials when I switched them back to the color chanel, they became way darker when using GI
@onataltn4596
@onataltn4596 3 жыл бұрын
same.
@rinusworldzm
@rinusworldzm 5 жыл бұрын
Dude... This is amazing... I'm done with the diffuse layer... and lol use g.i waaaaayyyyy less now... Thank you so much Nick and GSG
@ed61730
@ed61730 Жыл бұрын
I remember this video :) Thank the heavens for Redshift and octane!
@Greyscalegorilla
@Greyscalegorilla Жыл бұрын
Totally Agree!
@dartmoor1988
@dartmoor1988 7 жыл бұрын
But do you really think that this is the time to say arrivederci to GI?
@R3DMyst
@R3DMyst 7 жыл бұрын
No, in no way this will replace GI, GI does a lot more than just "lighting up a scene with an HDRI"
@ProfessorPflaume
@ProfessorPflaume 7 жыл бұрын
It's still using GI when you use diffuse modes within Reflectance channel even when GI is turned officially off in the render settings. Check my commentary above...
@amaury_permer
@amaury_permer 7 жыл бұрын
Yes it will, lambertian and oren-nayar BSDF are physically correct in reflectance channel, you can tweak GI setting to get a brighter scene but it won't be physically accurate, those BSDF GI are based on Monte Carlo, just make sure you create all your materials with them, use photometric values in your light sources and make them visible on reflections, if you want to create a good sun light use an infinite light, set shadows to area and photometric set lumens to 28,000 - 32,000.
@deekay467
@deekay467 6 жыл бұрын
sweet great tip, but then why would we ever use the color channel at all?
@mShykot
@mShykot 4 жыл бұрын
Thanks a lot, you deserve a hot coffee from me. You have saved lots of my life.
@anthonyleonstudio432
@anthonyleonstudio432 7 жыл бұрын
The problem I have is using the lambertian channel in reflectance always gives me a grainy texture.
@daveyp2tm
@daveyp2tm 7 жыл бұрын
I have this problem too
@anthonyleonstudio432
@anthonyleonstudio432 7 жыл бұрын
Yep, I can only get rid of the grain by cranking the physical render settings and then all the time saving goes out the window. I`ve tried this more than once and it is always the same.
@ron_moon
@ron_moon 7 жыл бұрын
I have the same problem, its super grainy...not just in my render, but also in my little shader viewport image. Please let us know a fix if/when you can. Thanks!
@anthonyleonstudio432
@anthonyleonstudio432 7 жыл бұрын
Hey Ron, what I have found from experimenting with this... if you add a lambertian layer in reflectence then you have to set the specular to 100 and the reflection to 0. This is in the lambertian layer only. Not the global settings. This gets rid of the grain. But you have to make your reflection layer, GGX or Beckman, set to add and give it some fresnel so it doesn`t over ride your color layer. Give it a try it works for me.
@SakshamThukral
@SakshamThukral 6 жыл бұрын
Anthony Leon Studio yeah that gets rid of the grain, but now the lightning and shadows look shit WITH or WITHOUT GI
@KurtSoul
@KurtSoul 5 ай бұрын
Bro I've been using and learning c4d for 12 months paid £39.99 per month for redshift and been unhappy with animations such as a car moving down the road over 240 frames that takes 20 hours to render all frames.. today I actually realised that physical render and the materials are just as good when tweaked plus seeing this video will help too thanks.
@MoboCompers
@MoboCompers 3 жыл бұрын
is 100% CPU usage during rendering is Normal?? 2-3 %GPU consumption just recorder
@hadryannovanebueno
@hadryannovanebueno 5 жыл бұрын
Para seus videos serem perfeitos só faltam legendas em Português do Brasil PT-BR Ainda sim aprendo muito com seus videos tutoriais , meus parabéns pelo canal Estou usando a versão do Cinema 4D R21 e isso atrapalha um pouco mas suas videos aulas são dinâmicas e objetivas E da pra aprender muita coisa com seus tutoriais . Valeu por compartilhar seus conhecimentos Like #Greyscalegorilla
@DOCTORFANPRODUCTIONS
@DOCTORFANPRODUCTIONS 3 жыл бұрын
Hello friends I already know that the theme is not related to the subject of the video but has to do with the 4d r24 2021 cinema, if anyone can help I will be very happy. The problem is that my VIEWPORT doesn't show the desktop, and it doesn't have the OPENGL option and I've tried reinstalling the NvÍdia drivers (in my case). Does anyone know a magic there? Thanks.
@privateportall
@privateportall 2 жыл бұрын
Very cool! but this might be something that has been "fixed" in R26. I'm getting zero improvements.
@phm6834
@phm6834 4 жыл бұрын
Didn't work for me, nor did it work for any of my fellow artists. neither pc nor mac machines sped up at all. Id rather check out "renderbaron" who does super intelligent pseudo-gi shaders which defenitely help speed up things. though in times of redshift and octane... who needs cpu rendering in cinema 4d anyway?
@aboboraloca2
@aboboraloca2 7 жыл бұрын
Man, teach us how do something like HDRI Studio Rig... no money =////
@ActuallyArmaniProductions
@ActuallyArmaniProductions 5 жыл бұрын
I doubt someone like him would do something like that lol his time is more than likely dedicated to subtly suggesting the viewers purchase it as opposed to setting up a no budget rig.
@ben1053316
@ben1053316 2 жыл бұрын
but had absolutely no problems to follow Nice tutorials words. You don't have to understand all of tNice tutorials in 10 seconds, just take one step, stop the
@irynahadzhan6218
@irynahadzhan6218 Жыл бұрын
As I understood, this technique substitutes the global illumination too. So we can turn the global illumination off, right?
@tobykiefer7086
@tobykiefer7086 7 жыл бұрын
Oh how I wish I had seen this video prior to my last project. Ugh!
@FJPMGDesigner
@FJPMGDesigner 3 жыл бұрын
Hi Nick, excelent tutorial, but you promise teach us how configure our team render. Please Give me Light!
@patjehuitinga6613
@patjehuitinga6613 4 жыл бұрын
Doesn’t work.
@Gameboy-2000
@Gameboy-2000 5 жыл бұрын
I Tried This Technique. I Felt like It Was Taking Screenshots From View Port. It Doesn't Suitable For Beautiful Scenes.
@hfunhost
@hfunhost 2 жыл бұрын
explanation of tNice tutorialngs and how they work 11/10 video
@Azuniite
@Azuniite 6 жыл бұрын
For some reason this method just darkens my colors by a lot, anyone know why this might be?
@davidireland6510
@davidireland6510 5 жыл бұрын
probably because there is no Global Illumination anymore to bounce the light around your scene
@smartkrafter2853
@smartkrafter2853 Жыл бұрын
Does anyone know why I'm getting a lot of noise on my render when I use the lambertian diffusion?
@xavierincepierre7773
@xavierincepierre7773 4 жыл бұрын
if anything color is 1000x faster for me idk what you have been smoking this month
@TheDede508
@TheDede508 3 жыл бұрын
Why do you have GI on if you're using a Physical render doesn't it give you GI for free?
@paulreed07
@paulreed07 2 жыл бұрын
In my case this trick took me almost double the time to render vs using the color channel unfortunately
@realita90
@realita90 7 жыл бұрын
Another great tutorial. Thank you!
@onataltn4596
@onataltn4596 3 жыл бұрын
This is strange because when I do add the color under reflectance the render time triples.
@xSk3lx
@xSk3lx 7 жыл бұрын
Of course it's half the render time because you disabled the GI, and you don't see a difference because you're only using a HDRI for lighting, but in a scene with lights it would be much different, or am I missing something ?
@sicfxmusic
@sicfxmusic 7 жыл бұрын
But you're achieving the GI look without using GI, that's the catch!
@mattwesney
@mattwesney 7 жыл бұрын
Yea, that's what the common sense part of the brain wants to think...but it's a render hack...and this is the matrix so deal with it.
@ply3_ply3
@ply3_ply3 7 жыл бұрын
Steal Tomorrow haha xD
@LorisRavera
@LorisRavera 7 жыл бұрын
It's also faster because he uses Team Render...
@ProfessorPflaume
@ProfessorPflaume 7 жыл бұрын
When you use the diffuse modes in Reflectance it will use it's own built in GI even when you turn off the "real" GI in the render settings. So basically, if you plan to use GI anyways this method is faster. If you don't want to use GI leave the diffuse modes within the reflectance channel alone and use the standard color channel instead. Compared to non GI these will slow down your render even when you turn of GI in the render settings. It took me a while to wrap my head around this and please correct me if I'm wrong. Pavel Zoch, an official Maxon 3d asset modeller from Czech, calls this the "semi-unbiased rendering" (misleading name). He has got a nice tutorial on this. It's a paid tutorial. You can google this and watch a trailer though.
@rajibsutradhar1684
@rajibsutradhar1684 2 жыл бұрын
what is your system configration. i wanna purchase a macbook
@Darksagan
@Darksagan 6 жыл бұрын
Probably the most helpful tip ive ever learned in cinema 4d. Thanks
@runidjurhuus3937
@runidjurhuus3937 3 жыл бұрын
Thank God this guy doesn’t speak Indian/English
@warriorwizard6039
@warriorwizard6039 4 жыл бұрын
If u are new and need to make an easy conveyor here's the video :) kzbin.info/www/bejne/l5nLfHaAmtOSh7c
@CoffeeTheDragon
@CoffeeTheDragon 3 жыл бұрын
Time cut in half! (puts 300% in title) MATHS
@RajeshKumar-yh5ff
@RajeshKumar-yh5ff 2 жыл бұрын
Not enough memory error show while rendering. Any solution?
@MADRTX
@MADRTX 6 жыл бұрын
how i render with gpu ? there is no option to select i am rendering with cpu. i want to render with gpu .
@Juay_deRito
@Juay_deRito 6 жыл бұрын
To do that you need a rendering engine (a plugin) but they are expesive.
@MADRTX
@MADRTX 6 жыл бұрын
Juay DeRito rendering engine ? I have gtx 1070 , how can I render with it ?
@erikr4419
@erikr4419 6 жыл бұрын
HOW TO octane, redshift or another GPU rendering plugin
@IOStudios
@IOStudios 6 жыл бұрын
As of Cinema 4D R19 there is a built in GPU renderer: Pro Render
@pietrogallori101
@pietrogallori101 7 жыл бұрын
WoooW! the final confirmation, you're the best channel in Yt to see tips! Awesome!
@jeremysolterbeck6713
@jeremysolterbeck6713 5 жыл бұрын
I like the short ones! Sometimes the long ones are daunting. I like them too, but a mix of single or short tips is great.
@Greyscalegorilla
@Greyscalegorilla 5 жыл бұрын
Thanks! Look for more short ones coming soon.
@xaytheartist442
@xaytheartist442 Жыл бұрын
Doing this method in 2022 increased my render times 3.
@whitbystudios
@whitbystudios 7 жыл бұрын
Great work Nick, Physical render settings, Blurriness Subdivision (Max) 4 or more does help the graininess...Cheers
@seagal5071
@seagal5071 3 жыл бұрын
How did you make that Gorillia is there any tutorial about it?
@modeun-users
@modeun-users 6 жыл бұрын
omg... I saved tons of my time by this 6 minutes...
@Rinedida
@Rinedida 3 жыл бұрын
This is great, so helpful. Thank You Nick
@aitch_tv
@aitch_tv 7 жыл бұрын
Boooooom. Now that's a tippy top tip.
@Greyscalegorilla
@Greyscalegorilla 7 жыл бұрын
Thanks, Craig!
@Bobonautti
@Bobonautti 4 жыл бұрын
My render actually got 50% slower (:
@floriankroh2599
@floriankroh2599 4 жыл бұрын
mine too ^^
@davidp158
@davidp158 4 жыл бұрын
Time is money, but only if you can charge by the hour.
@fabiov5787
@fabiov5787 4 жыл бұрын
You sir have my subscrition and like!
@Ya2n_saputra
@Ya2n_saputra 2 жыл бұрын
How do u put the channel rack in the playlist
@TheDripGodz
@TheDripGodz Жыл бұрын
Welp, my render time is 11 hours, hopefully.
@MisterWestbam
@MisterWestbam 7 жыл бұрын
This feels like a c4d bug, but thanks for this one, I will be using it for sure!!
@leroystone2894
@leroystone2894 5 жыл бұрын
thank you for sharing this! my render time was @ 1 hour and 30 mins. Now it's 14 mins per frame!
@midphase
@midphase 7 жыл бұрын
I posted this on the GSG but for some reason the moderator didn't like it. Either way, for anyone interested in learning more about this technique, the guy who really pioneered it is Pavel Zoch, he's got a great tutorial where he really goes in depth about it at this link: www.c4d.cz/article.aspx?a=127 It's a really interesting and fascinating technique to basically achieve an unbiased-look from the Physical renderer. Some additional info on this thread at C4D Cafe: www.c4dcafe.com/ipb/forums/topic/96767-not-sure-what-renderer-to-pick-this-might-help/?page=2#comment-643099
@Greyscalegorilla
@Greyscalegorilla 7 жыл бұрын
Thanks for the link. Wish I would have known about this earlier for sure. Checking out the C4Dcafe link now. Cheers!
@midphase
@midphase 7 жыл бұрын
Awesome, hopefully you can chat with Pavel at some point and the two of you could come up with even better ideas. I like the technique that he describes (although it's not necessarily in an effort to cut down render time as much as it is trying to get more photorealistic rendering out of the Physical engine). Unfortunately (if you do decide to pick up the tutorial), his English isn't the greatest which can make for a challenging learning experience for most of us. Anyway, check it out if you get a chance. (I'd like to state just for clarity that I don't have any affiliation with Pavel, just happened on this tutorial and it seemed interesting).
@toutoubigbong1633
@toutoubigbong1633 4 жыл бұрын
Why I render a 500 frame for many hrs?
@giuseppeprignano2755
@giuseppeprignano2755 2 жыл бұрын
Con la versione 24 di C 4d ho l'effetto contrario
@AndyCam83
@AndyCam83 6 жыл бұрын
I am the only one to whom this method rather slowed down the render?
@kellykurtzdesign
@kellykurtzdesign 5 жыл бұрын
Ugh my mind just got BLOWN - thanks for this Nick!
@Greyscalegorilla
@Greyscalegorilla 5 жыл бұрын
Thanks!
@RashtrahitKeliye
@RashtrahitKeliye 4 жыл бұрын
majaa nahi aaya bhai isse fast to mai hi kar leta hoon
@blackreelentertainment6663
@blackreelentertainment6663 Жыл бұрын
Question, so how do this technique work with a animated clip and not a still image?
@Greyscalegorilla
@Greyscalegorilla Жыл бұрын
Same technique works for animation.
@roswell851
@roswell851 2 жыл бұрын
Its working opposite atm. at least in scene with GI and AC on. Lowpoly city. C4D R20. using this method increase render time 2x time
@roswell851
@roswell851 2 жыл бұрын
oh w8. iput it in the color layer instead of texture...
@roswell851
@roswell851 2 жыл бұрын
doesnt matter rendering is slower 2x times +-. looks like in R20 this was fixed so color doesnt slow render time
@iami0
@iami0 4 жыл бұрын
damn awesome !!! will try it now !!!
@mudamudisain
@mudamudisain 7 жыл бұрын
thanks nick, very usefull tutorial.,
@cretivno
@cretivno 4 жыл бұрын
what is physical render?
@muhammadhammad8625
@muhammadhammad8625 4 жыл бұрын
Colour is not coming same...
@NachoHoyos
@NachoHoyos 7 жыл бұрын
Thanks Nick!! Any tip to achieve the same result with liquids textures (the transparency takes a long time to render)! Thanks dude!
@Decco6306
@Decco6306 4 жыл бұрын
i like how as expensive as macs are, you have to have multiple computers to render Like, stop useing a mac and get a real computer, one that's actually designed for the stuff you do instead of being a device with planned obsolescence in mind please stop wasting your money and falling for the consumer abusing marketing gimmicks that apple does. like for real
@lauritzoffe6749
@lauritzoffe6749 5 жыл бұрын
300%? in my reder it is up to 500%
@sonamchukiwangdi
@sonamchukiwangdi 4 жыл бұрын
Can someone help me out with this... if i copied the color and/or texture into the "Luminance" channel instead of the "Reflectance" channel, will the render time still be reduced? I am kind of new to the software and the world of 3d animation, so this will be a great help. For context on why, I want to apply Toon shader to get 2D style which required use of the "Luminance" channel...(ref. video: www.eyedesyn.com/tutorials/using-the-cel-shader-to-apply-an-illustrative-2d-style-to-3d-objects-in-cinema-4d/ )
@francisbeausoleil4620
@francisbeausoleil4620 5 жыл бұрын
Seems I need to push the Lambertian channel's Specular strength to 100% in order to get the same render as the Color Channel... Otherwise the color was very dark. Nick didn't seem to have changed it from the default 20%, just wondering why?
@blancadenissesv5480
@blancadenissesv5480 4 жыл бұрын
Hi, I tried following your tips but I came across an issue. Whenever I paste the texture or the color in de reflectance layer, the material remains black, just like when I desactivated the color channel. Can you help me with that?
@Your_Delusiona1
@Your_Delusiona1 3 жыл бұрын
This guy looks like simon sinek
@roochikarattanyadav4715
@roochikarattanyadav4715 3 жыл бұрын
Hey! Thanks for the awesome tutorial. Can you please tell me how to cache/calculate my hair and know their poly count?
@lucinefilmsllc
@lucinefilmsllc 8 ай бұрын
Cant wait to try this today
@javiersprang
@javiersprang 7 жыл бұрын
Hi Nick... I need a tutorial about how to rebuild a Building... and second how to make a dirty glass. Thanks Budy.
@guilhermepaulinogoncalves9741
@guilhermepaulinogoncalves9741 4 жыл бұрын
mines are getting too noisy :/
@knowledgecodepro5941
@knowledgecodepro5941 Жыл бұрын
Something has gone terribly wrong in my case as the renders take 5 times more time. In my case, I had previously used a color channel with default reflectance only. Just trying to figure it out where things ended up in a mess!
@mouadsalim2726
@mouadsalim2726 2 жыл бұрын
Thank you so much, please make more tutorials like tNice tutorials. You explain better than any other guide I've seen on youtube, very clear and
@knowledgecodepro5941
@knowledgecodepro5941 Жыл бұрын
Hi Nick, Thanks for this tutorial. I have mentioned something about my problem but I should also specify that the problem of getting even slower renders I am facing is in R23. Your tutorial is from 2017 and we are in 2023 now. So kindly when you get a chance please check if my findings are correct and that this technique does not yield the desired results in R23 at least.
@LunaBianca1805
@LunaBianca1805 3 жыл бұрын
To someone using Cinema 4d to render architecture modeled in Allplan, your initial 40 second render sounds like a dream outcomd. My workstation PC has been rendering for a whopping 8 hours and is still miles away from being finished ^^'
@e11world
@e11world 7 жыл бұрын
Good tip Nick but is there a way to apply this for footage being tracked in Cinema?
@joelee8410
@joelee8410 4 жыл бұрын
the color layer I created inside Reflectance don't show up because the specular layer on top...
@Achildsan
@Achildsan 6 жыл бұрын
so in me trying this my render time for the still is now 1hr and 15mins
@ActuallyArmaniProductions
@ActuallyArmaniProductions 5 жыл бұрын
Sounds like you're rendering the meaning of life
@Achildsan
@Achildsan 5 жыл бұрын
@@ActuallyArmaniProductions LOL
@hdcestudio3001
@hdcestudio3001 4 жыл бұрын
Oh men you are amazing! Wow I'm really exited with this technics. Thankyou
@CrimsonedRenz
@CrimsonedRenz 6 жыл бұрын
Does this work with standard renderer as well?
@hilaleab
@hilaleab 3 жыл бұрын
Hello Nick. I'm using C4d r24 and I don't have any render engine like octane - corona etc... what I can use in c4d to achieve a better render for my work is it physical render its same as corona and the render engines. appreciate your help. Thank you.
@albertsitoe7340
@albertsitoe7340 7 жыл бұрын
I have two questions why does this refection work so much faster and does cinema 4D R18 work on ryzen processors because R17 does but R18 will not even open :C no errors just does not work
@davidireland6510
@davidireland6510 5 жыл бұрын
But without GI in a more complicated scene utilising the bouncing rays from nearby objects will it be good enough ? I guess the reflectance map is giving a GI effect by taking in the information of objects nearby, but for materials that have very little reflectivity this wont really work ?
@justbraks
@justbraks 3 жыл бұрын
What GPU do you use?
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