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I find the built in Maya script editor a little frustrating, so decided to write my own. This Editor is written in Python and PySide. It is work in progress but should work with Maya 2023 under mac windows and linux. I know we can use the commandPort to run external editors but wanted something integrated. I've also learnt a lot about Maya and PySide which is a bonus.
Code can be downloaded from here github.com/NCCA/MayaEditor feel free to add a PR if you make and changes. As this is work in progress it will change quite a bit more until I make a stable release.