Discovered this nifty trick so wanted to share with all of you! Get the files on patreon: / 88481680 Join discord: / discord Other social media links: / tvanhelsdingen / timvanhelsdingen
Пікірлер: 18
@XAPKOHHEH9 ай бұрын
It's just recooking the whole graph. Just remove "interpolate between input frames" checkbox on your timeblend1 node (at 1:33), and it will work the same way
@TimvanHelsdingen9 ай бұрын
THERE IS A CHECKBOX FOR THIS ON TIMEBLEND?! Why didn't you tell me sooner xapkohheh, why?! Great tip, thanks!
@PawelGrzelak9 ай бұрын
holy shiet I always interpreted that checkbox in different way!
@user-bq1vx7eq9e9 ай бұрын
WHAAT 😂😂
@StephaneSOUBIRAN9 ай бұрын
@@PawelGrzelak........Me too, what the fuck !! LOL ..... i don't understand how it is working !? (because no ID attrib, vertex number changing...)
@vladyslavlavrenov91677 ай бұрын
LOL
@massimobaita71789 ай бұрын
Thank You very much, Tim!
@PawelGrzelak9 ай бұрын
Very interesting trick Tim. Did you try using performance monitor to check if lop retime in fact evaluates the whole tree?
@antoniopepe9 ай бұрын
i like the scene retime it the end all at once . great
@CGImagine9 ай бұрын
Great! Thanks for sharing!
@raimuhammaduzairfareed76289 ай бұрын
😎😎
@StephaneSOUBIRAN2 ай бұрын
thank you !
@YanivGorali9 ай бұрын
It's just evaluating sub frames. U can set the timeline to play fractions of frames to see this. So no actual geometry interpolation is happening.
@TimvanHelsdingen9 ай бұрын
Which is exactly what i’m describing it does in the video…
@user-sl309jd909 ай бұрын
Thank you for sharing this!! Very curious to know how it works and why it doesn't work sometimes 🤔
@TimvanHelsdingen9 ай бұрын
If this works like how I think it works, it's because If you filechache it out it doesn't have the intermediate frames anymore, so it doesn't have anything to evaluate before the cache. This is still super useful though, I was using in a scene where im blending curves, then doing things with the curves after (sweeping, etc) and I needed a global retime on my scene. This made this a LOT easier, as I didn't need to start nesting timeblends inbetween all my graphs, i could just retime it like this :)