Retopology Carey Turtle using Zbrush 4R8 / 3ds Max / TopoGun2 - Part 02

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RaveeCG Tutorials

RaveeCG Tutorials

Күн бұрын

Пікірлер: 37
@aymanfatani
@aymanfatani 6 жыл бұрын
Thanks this was the easiest way to retopo using zremesh teq and then export it to topogun and do the half work instead of redraw the whole out of hell polys manually .. lol Thanks a lot for this tricky technique Sir .. I luve it
@RaveeCG
@RaveeCG 6 жыл бұрын
Ha, thank you for your declared love haha! Yes I do all the time this type of retopology because is fast and I can concentrate on more importants aspects of 3D.
@jfcomposition
@jfcomposition 5 жыл бұрын
You definetly got the black belt of 3D kung fu. Love your videos !!
@silvaazarian4296
@silvaazarian4296 6 жыл бұрын
Thank you for all your videos .
@RaveeCG
@RaveeCG 6 жыл бұрын
+silva azarian you welcome!
@neeleshr091
@neeleshr091 5 жыл бұрын
All your videos are great! especially this turtle sculpting playlist is amazing, i have learned a lot for it. thank you and keep uploading more videos.. happy sculpting:)
@Lotrpowa
@Lotrpowa 6 жыл бұрын
Hi, thank you for the tutorial, it's very easy to follow! I didn't understand why did you need to bring the new low poly into Zbrush. Do you make the bakes in Zbrush? If so, what's the next step? Projection from high to the new low? Thanks!
@RaveeCG
@RaveeCG 6 жыл бұрын
Yes, I have projected details from the high poly and I could extracted extra maps if I need them from Zbrush, like Cavity etc!
@patriciaperez9152
@patriciaperez9152 8 ай бұрын
What kind of turtle is it? Loggerhead? It’s very impressive
@RaveeCG
@RaveeCG 7 ай бұрын
Hi, yes!
@royalart4
@royalart4 6 жыл бұрын
Thank you man....... you are the best
@KTKenny
@KTKenny 5 жыл бұрын
your tutorial is great!
@RaveeCG
@RaveeCG 5 жыл бұрын
Thank you!
@douka3993
@douka3993 6 жыл бұрын
fore some reason i love retopo ;)
@RaveeCG
@RaveeCG 6 жыл бұрын
+Douk_a I need to start doing that myself haha
@davidbta4467
@davidbta4467 4 жыл бұрын
you make a really good tutorial :D awesome!!! thanks a lot :D
@RaveeCG
@RaveeCG 4 жыл бұрын
Thank you!
@romain4520
@romain4520 4 жыл бұрын
Hello, thank you for your videos which advance me in my personal projects. Is it possible to do retopology with ZBrush and how? I don't have 3DS MAX and would like to do it on ZBrush if it is done! ??
@RaveeCG
@RaveeCG 4 жыл бұрын
Use Zremesh!
@romain4520
@romain4520 4 жыл бұрын
@@RaveeCG Thanks RAveeDG, I thought there might be another method! I could see that there was also Zsphere !?
@RaveeCG
@RaveeCG 4 жыл бұрын
@@romain4520 yes that is manual retopo
@hanspetterwiken4379
@hanspetterwiken4379 3 жыл бұрын
I think you now can retopo (manually) with zmodeler: kzbin.info/www/bejne/n3eZlaN_d5hgq9U
@bentogugapimentel
@bentogugapimentel 2 жыл бұрын
great
@leminh8641
@leminh8641 Жыл бұрын
why not use zbrush's zmodeler?
@pierreseaumaire6988
@pierreseaumaire6988 6 жыл бұрын
very nice modeling
@RaveeCG
@RaveeCG 6 жыл бұрын
Thank you!
@signsbuilder
@signsbuilder 6 жыл бұрын
Hi, I'd like to know how is changed to the SubDivision2 - SubDivision4. After imported a new topology in SubDivision1? Thank You.
@RaveeCG
@RaveeCG 6 жыл бұрын
After retopology was made it in topogun, from zbrush I went to the lowest subdivisions and then just import it my new turtle topology and pressed ok and with that I have my new topology with all details from the old one. Hope this is the answear was looking for.
@AndrewJohnRevell2017
@AndrewJohnRevell2017 6 жыл бұрын
Always interesting to watch your tutorials. I was just wondering why we had to do the Retopology after we done with ZRemesher 2018? cheers Andy
@RaveeCG
@RaveeCG 6 жыл бұрын
Depending on what you want to do with your final model. Here's a couple of examples,: for rigging you need a really good topology flow, for let's say, an still image you can just keep your zremesh flow and with that low subdivides you can create UV and bake maps, etc. I am glad that you enjoy my content. Best!
@AndrewJohnRevell2017
@AndrewJohnRevell2017 6 жыл бұрын
Thank you
@badboycg144
@badboycg144 6 жыл бұрын
Cool . Thank you .
@To-mos
@To-mos 4 жыл бұрын
The trick was ZRemesher, got it!
@swooshbammm7401
@swooshbammm7401 5 жыл бұрын
Do you use this method on pro projects?
@RaveeCG
@RaveeCG 5 жыл бұрын
What do you mean by Pro? If you need good and controled topolgy you will need to create it polygon by polygon.
@jfcomposition
@jfcomposition 5 жыл бұрын
If you like to have music for a time laps video i can maybe help you out😁
@1PolkovnicYvalov
@1PolkovnicYvalov 4 жыл бұрын
в The Forest игре токая плавает
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