Dying light is the first game that made me care about what time it is. You will feel genuine fear when the sun starts to go down.
@mr.braindead81515 жыл бұрын
*Beep beep beep*....... *Night is coming.*
@GriffinWellsisasquid5 жыл бұрын
minecraft
@mr.braindead81515 жыл бұрын
@@GriffinWellsisasquid tru
@goodjoejoe5 жыл бұрын
My only problem with night is it was too short.
@Ghost-fu7cb5 жыл бұрын
Yeah the second the sun went down I felt genuine fear.
@zip2kx6 жыл бұрын
You have unspent skillpoints
@tasuu_5 жыл бұрын
zip2kx BUT I DONT WANNA GET TIC TAC
@rimyxb15515 жыл бұрын
@@tasuu_ good lord.......wish i never got that shit. I keep jumping behind off buildings and fuckin my shit up.
@cooldinom5 жыл бұрын
@@rimyxb1551 same
@Kerosene.4 жыл бұрын
@@rimyxb1551 it was kinda useful once when I rained death on night hunter
@danteezy9453 жыл бұрын
I have unspent skillpoints
@wechselderg84386 жыл бұрын
Had a bug in dying light that put all my points in one tree and delete them from the others halfway through. Was actually extremely fun to be very good in one specific way and extremely underpowered in every other. Forced me to do a 180 on my playstyle right in the middle of the game, which honestly was great pacing, and made the second half feel really fresh again. Best bug I ever had haha
@vrapbrap6 жыл бұрын
When I played the game the second time, I remember barely using any skill points. The game is far more fun when you have a serious handicap going on.
@HansAlRachid6 жыл бұрын
That sounds genuinely fun! I haven't played this game in specific yet, but I often wish that there was some way to turn off games' leveling systems. I don't think I have ever played an open world game where I did not find myself frustrated with how strong your character winds up becoming.
@suna30004 жыл бұрын
That is one the best glitches but one of thd best came from a guy in rdr2 comments. He glitched the quiet time mission song to replay forever
@Father_Omar2 жыл бұрын
I had a bug where the seizure mode that kyle has on occasion was permanent and a bug that reset all my story progress but let me keep all my weapons like a weird new game plus
@oh-not-the-bees78722 жыл бұрын
I would not have continued at that kind of breaking bug
@lalalaLaFlex6 жыл бұрын
This game is a masterpiece. Shame it came out after we peaked out on interest in zombie games.
@shahwiqarshahin21306 жыл бұрын
I'll drink to that
@Fastwinstondoom6 жыл бұрын
I'm sort of in agreement, apart from how incredibly bad techland is at writing stories. As for peaked out in interest on zombie games...I dunno man, State of Decay 2 looks preeeeetty compelling to me :D
@tydendurler95746 жыл бұрын
Fun Game...but far from a masterpiece.
@vrapbrap6 жыл бұрын
I wouldn't call it a masterpiece, but i definitely liked it. Played the main game through 2 times and the bigger expansion through once. It was so satisfying to mess around with the zombies.
@tydendurler95746 жыл бұрын
DANNY you are confusing 'open world' with 'big sandbox'. But definitely the best FPS-Parcour-System, for sure.
@Ludocriticism6 жыл бұрын
I think this is one of your best videos in a while. It really showcases your unflinching respect for the work, even in cases where the work is sub-par. You're critical without being negative, and it's such a balm to the cynicism we so often find ourselves wrapped in in game discourse.
@skybluenerd2195 жыл бұрын
@@dinerenblancc Agreed x2. The amount of work put into these reviews really shows. :D
@Exhalted13 жыл бұрын
I was devastated by the depressing ending, but I know why it had to happen for the second game to exist. Kyle crane is the first zombie to come out of the big giant walls covering all of Harran, and he is the one who spreads the virus to the whole world which is ironic. Personally, what could've made the ending better is if camden calls you and tells you suddenly tower is saved and some sort of antizin like treatment worked if not a cure but for you its too late and you end up infecting the whole world, allowing events of dying light 2 to take place but at least the tower was saved, so your actions mattered. This really just makes kyle crane the unfortunate but biggest single character to influence the world itself. He LEFT A MARK. A mark of death and destruction on the world, he was never the saviour. He was the doom of humanity itself.
@mintagenart6 жыл бұрын
I never minded the mostly narrative reviews of these games. There aren't many people that focus on the games narrative, and even less that do it well. But after watching this, I can see what wasn't there. It's one to review the narration of the game, it's another to review the narration of the mechanics of the game.
@dicenlonestar26646 жыл бұрын
Out of all the KZbinrs that do video game analysis, your videos are my absolute favorite! I would love to see you revisit the Gothic or S.T.A.L.K.E.R. Series. Keep doing your thing for all us old school gamers!
@KeenSays6 жыл бұрын
I don't play most of the games you review but I watch the reviews because they're in depth and engaging and its clear you've played them quite a bit. This is a rarity these days where reviewers are more interested in being first than substantive.
@powervidsful6 жыл бұрын
Ahhh yes finally not a stupid april first joke
@chickmcjr6 жыл бұрын
Hbomb's was barely an April Fool's joke. There was nothing to laugh at, it was just stupid.
@momo04516 жыл бұрын
It's totally fine if he releases an actual video within the next week, but if this is his only output for the next month, that sucks.
@gaurd36 жыл бұрын
You subscribed to the wrong channels if that's an issue.
@GoldenGyroBalls6 жыл бұрын
RLM did it.
@Rijads6 жыл бұрын
this
@Cwebowen6 жыл бұрын
So the joke is you release a video about a zombie game on Easter Sunday. Nice! Lol
@zennim1256 жыл бұрын
nice catch, that flew over my head, and it is great
@thecoolcario90486 жыл бұрын
Jesus was the first zombie
@Dorkeydaze4 жыл бұрын
The Cool Cario Well Nazareth would be the first, actually Jarius daughter would be the first.
@voidjest5 жыл бұрын
I couldn’t play Dying Light at night both in the game and irl bc that’s how terrified I was
@d4vid4693 жыл бұрын
only thing im terrified of is losing my survivor points lmfao
@enclaveleader17893 жыл бұрын
Me after i lose 900000 legend points on nightmare when trying to get level 11 legend *fuck*
@revengeofthesynth54304 жыл бұрын
My biggest issue with this game has always been that I can't just easily casually throw it on for some relaxing play, because it's too good. It's too well done, and the adrenaline rush is unparalleled by any other game, the hair-raising feel when I am caught out at night, and you slowly feel the danger creeping in and waking up for the night, you see the map and how far away you are from anywhere safe, you don't know any easy ways back. You start trying to get there quietly but it takes little to no time at all until you're sprinting through dark unknown alleys with the footsteps furiously pounding the ground behind you, you have no clue where you're going, or what will be in the next room or the next alley when you turn into it, you are just desperately hoping to see a path you can get to keep moving forward, a door or a window or a ledge that you have no idea where that will lead next, and the footsteps feel like they are right on your back... god I am getting flashbacks
@hunternogales5786 жыл бұрын
If only reviews from all of the big game outlets could be this in depth and detailed. You do the best game analyses on KZbin man, keep it up.
@JeremyComans5 жыл бұрын
Such a good game. I've played it I think 4 times, and twice with The Following. Story is meh, baddy is hilarious. But it still has an earnest quality that I find appealing, and enough good characters that it carries itself well enough. The side mission characters are often really well written, though. But it is the world of Harran that is built so splendidly as a playground for the games mechanics. DL also has one of the best power curves I can think of. Both in the mechanical leveling up of your combat and traversal prowess, and your environmental knowledge as you learn the most efficient ways to move between locations. I so rarely replay games that take more than a spare weekend to zip through, but Dying Light feels damn good to play. The Following is a very good expansion pack, but I do feel it takes away from the solo-player experience moving to a primarily flat world. It definitely feels like it was create with the games large co-op community in mind. On that note, whilst I am not interested in that aspect, the long tail of content support Techland has given its co-op/MP community I think deserves huge cred.
@FGC2926 жыл бұрын
I wish I could replay this game again without remembering any of it. Even restarting fresh is pretty easy because you know how to move around the world still.
@Comicmongoose6 жыл бұрын
Dude, fantastic video! Seeing yourself crop up in my subscriptions is always a delight. Also, fantastic analysis as usual; you did the impossible and actually made a compelling case for the base game's ending, which is something I thought impossible. Thanks for continuing to make these!
@garrett2916 жыл бұрын
So glad to see that after being arrested for trying to take down the Avengers, Baron Zemo has gone on to making video critiques of his favorite videogames.
@shenaniganz94433 жыл бұрын
His voice reminds me of Alan from Two and a Half Men
@fuzzydunlop79286 жыл бұрын
I view "The Following" as a different flavor of Dying Light for a different kind of fan. Great video, as always!
@irl_lizard78806 жыл бұрын
I'm so glad you made this; this video is the reason why I bought Dying Light and The Following, now two of my all-time favorite games
@jac8a77ac86 жыл бұрын
So glad i was finally able to support one of my favorite KZbinrs and my all time favorite KZbin game reviewer. Love the work Noah, keep it up!
@solomonrivers56394 жыл бұрын
I started a replay of this game in January 2020, and let me tell you.... it was so surreal beginning to recognize the different type of face masks worn by the NPCs. I really love this game. It was the perfect stress relief during the pandemic because it gave me some sense of control, albeit virtual, during a time when everyone was feeling helpless.
@MrDaantjuh136 жыл бұрын
Dying Light is such a good game. Amazing fun, Coop fun, great parkour, good graphics and sounds, nothing felt repetitive, great progression both story and gameplay wise. The DLCs were great as well, adding a saw style zombie game mode? Great and challenging. The following, more of what we love, and a freaking cool buggy that we can progress as well, as well as a cool story. Although I would like to see: - More unique crafted weapons - A form of survival mode - More interesting setting
@Penrose7074 жыл бұрын
Hey, great analysis of one of my favorite games of all time. I agreed with you for the vast majority but I think you have done yourself a disservice by playing the Following sequentially with respect to the main game. I understand that was a necessity for those who had picked up and played at launch but its now five years post launch. I believe the best way to play the Following is by spending an adequate amount of time in the main game until the main quest is over or you are otherwise feeling pretty comfortable in Old Town. I still leave myself some side quest content to do in the main game, which you are free to revisit at any point after completing the main quest. The variety of playing a session in the Following, zipping around on your Doom buggy and crashing into zombies or doing a race and then in the same session loading back and doing some side quests/quarantine zones in the dense urban environments of the main game is a real treat. To exclude one experience for another by completing them sequentially is only at the detriment of your total potential enjoyment with the game imo. By playing both together at least for awhile in parallel then you also allow for a more organic growth of your buggy skill tree as you most likely haven't yet maxed the other trees as well.
@mpihler6 жыл бұрын
Damn man, this is one of the best video essays that I've ever listened to... Good job!
@birdfacemd2 жыл бұрын
If I had to guess, the cannibal *might* be a Dead Island reference, there was a random psychopath with a machete way off the beaten path named Jason as a Friday the 13th reference who was similarly super tanky
@spookyskeleton9816 Жыл бұрын
Jason Easter egg
@Robert-qq9em6 жыл бұрын
I really like how to review a game I've tried and quit playing and somehow make me want to go back to after I thought myself done with it. I hated DL, but your review made me think I was playing it wrong. Please keep up the work of changing my opinions.
@noisyninja_za61822 жыл бұрын
can't wait too see your critique on the second entry, it's going to be one hell of a watch :D. Keep up the great work dude.
@The-Bloke6 жыл бұрын
Another superb piece Noah. I think it was a great idea to look at a mechanically-focused game; it shows you have just of much of interest to contribute in that realm as you have regularly shown for narratively-driven works. I watch a lot of long-form KZbin content, from many talented creators. But for me you stand above the rest in your ability to create work that is greater than the sum of its parts. Your content stands out as artistic work in its own right, separate from and often irrespective of the quality of the game(s) being studied. In other words, while your work is ostensibly critiques of the work of others, it is also great art in its own right. Always with something new, valuable and interesting to say, and expressed and communicated in an engaging and imaginative way. Good on you, and thanks.
@Misksound2 жыл бұрын
"Dying Light is much less about achieving mastery of place than it is about achieving a level of comfort with danger and opposition." concise, astute observation my man. Whenever we get to the point where there's a Criterion Collection of games, you need to be the curator. you've got a gift.
@glucosaminecondroitan91355 жыл бұрын
As much as i love Dying Light, I love the Following even more. The buggy and country side are awesome. I feel like it is like Far Cry 2 (which i love a lot) in having to read the map or remembering how to get from place to place. I also like repairing the buggy, finding paint jobs and siphoning gas for it. I never once worried about leveling my skill tree outside the new driving skills. I however did not like or even try to kill all the giant "freaks".
@inputfunny4 жыл бұрын
I'm the opposite. The Following is a big, empty place with little to do outside of a few key areas. Most of the mission time was just driving from one side of the map to the other. I think the parkour of the base game was much funner and more engaging than the buggy.
@glucosaminecondroitan91354 жыл бұрын
@@inputfunny aside from talking over safehouses and scavenging when i needed, i just stuck to missions. The driving is so fun to me. I can see how taking the focus away from parkour would be a bummer though. I am hoping Dying Light balances both. If it ends up having driving anyway.
@richardthompson37986 жыл бұрын
One of my favorite games of this generation, I appreciate that you take the time to dissect the game and lay bare all of its faults. Can you please do a video on I Have No Mouth And I Must Scream? It is a wonderful little forgotten horror game based on a short story, both of which tackle so many interesting themes like grieving and living with the choices you’ve made, and I’d just love to hear your take on its twisted hellscape
@wesc67556 жыл бұрын
Love the intro music. It's impossible to not smile while listening to it.
@darshansibakoti84743 жыл бұрын
I didn't expect such in-depth video when I clicked but damn this is really good.
@Zearo2986 жыл бұрын
when you described the length of the afternoon and how it "feels like you have forever". that was a great description of the feeling of daytime gameplay in dying light. I would check my watch so often by raising my weapon to throw. you really feel like you have a good chunk of time and each day that you rise you feel as if you can get some serious work done.
@itsyeaboi53336 жыл бұрын
really proud of your growth as a video creator. the audio of this vid i have to especially mention and commend. you've been able to remove the white noise, echo, and distracting eq outcomes of past vids, with perhaps better mixing / mic / booth set-up, and it shines a lot through the vid. great work man, keep on critiquing.
@pirat97505 жыл бұрын
I did that bridge quest by scaling the bridge at evening, getting the lights and then jumping into the water, swimming to the harbor safe zone. So I basically cheesed it, but I just thought I did what was most sensible, in the real world that would’ve probably been the best thing to do (the jump from the bridge is kinda dangerous tho)
@tehnsib5 жыл бұрын
A nice detail: any gun works for a bluff on rais' men if you get to the supply drop to late *ish* point any gun at them and their hands are up and if youre fast enough you can loot the drop. Pretty fun but ive only done it once
@yaboicreamyfeet4 жыл бұрын
How tf are you that fast
@tehnsib4 жыл бұрын
@@yaboicreamyfeet I've played the game for 3 years now, this is a lot easier in the following cause *c a r* And most of the time even if you don't aim at them for 15 seconds they still shittin they pants
@foolycoolin54726 жыл бұрын
My dad is back from the corner store.
@samj48206 жыл бұрын
Mine too, mine too
@muntapede5726 жыл бұрын
You ok?
@foolycoolin54726 жыл бұрын
John Graham yes, now that he’s back and uploaded
@birdsamora99255 жыл бұрын
Wait that's illegal
@robbymills2175 жыл бұрын
my dad has been gone for 35 years
@desnicar6 жыл бұрын
The Following had an amazing ending though. I won't spoil anything, but that ending for Crane was really balsy on Techland's part.
@sqeekeezthehamster11164 жыл бұрын
Because Noah spoiled it
@DomTarason6 жыл бұрын
Great video as always. As for the issues with the increasing proliferation of guns and general power inflation, weirdly enough, the solution (or so I found) is Hard Mode, where resources in general are less common, and you cannot buy ammo aside from a couple of arrow types. Gun enemies also tend to be roughly as tough as you are in Hard. Plus, zombies are broadly more dangerous and healing takes time rather than just happening instantly when you use a medkit. Clearing out a single courtyard of zombies will cost you a huge amount of your ammo capacity if you choose to use guns, and you won't even begin to recoup the lost ammunition until you've fought at least a couple squads of human soldiers.
@Kijinn6 жыл бұрын
I played the game several times, with 3 friends. When we realized that the game wasn't challenging enough anymore (I think that was at a time before the nightmare mode was added), we used a mod that caused *all* normal zombies to become runners, capable of scaling walls. Doing the story and side-quests in that scenario is a good challenge and requires attentive cooperation. It also means guns aren't an option, because stealth is very important when all zombies are on steroids. xD
@alan2here6 жыл бұрын
Get to X difficult place is very different and much more worthwhile, interesting, valuable, than collect 15 bear (zombie) asses quests.
@KingBranDaBroken6 жыл бұрын
You sir are one of the best reviewers I have ever watched.. Subscribed! you deserve more followers
@KingThrillgore2 жыл бұрын
Noah is gonna have a fucking field day with DL2
@PartyQuest3 жыл бұрын
it seems like rewatching those videos... cause always i come i already find a like on the video means i watched it YEARS ago.
@SGRev16 жыл бұрын
Noah's April Fools joke: the anticipation that this will be just another April Fools video, but the real bait-and-switch is that this was a real video.
@Alkadius19934 жыл бұрын
The absolute best kind of April Fools Joke
@xpkareem6 жыл бұрын
I watched this entire video. I've been playing video games for more than 35 years and Dying Light is hands down my favorite game. It is nearly a perfect co-op experience and the mechanics are perfectly tuned. Every aspect of the game was to the highest standard (save maybe the writing as you say, but I didn't really care). I could gush for days. I love this game. I agree with nearly everything you say in this video, although I would be a little less harsh on The Following. I'll admit that The Following is merely 'excellent' to the main game's 'nearly perfect', but they were working with a set of mechanics that couldn't easily be extended. They had to add the buggy to keep it fresh. Thanks for the video, I enjoyed it.
@MrAofANLA6 жыл бұрын
Noah you're a bloody national treasure, your stuff is so good
@BlazinTre6 жыл бұрын
This game is amazing... EXCEPT the ending... *sigh*
@Cwebowen6 жыл бұрын
BlazinTre right such a letdown.
@Fastwinstondoom6 жыл бұрын
Naw, just except the story altogether. Even the characters in Dead Island are more compelling than Crane.
@legion9996 жыл бұрын
Fastwinstondoom "Even the characters in Dead Island" Not even close. He may be a mostly generic, bald white soldier badass number whatever, but he is still better than the dead island characters, where I struggle to remember even the player characters, much less anyone else.
@vrapbrap6 жыл бұрын
I didn't mind the ending. The story was pretty bad, overly cheesy stuff, but the ending should have been just an ingame cutscene, not a goddamn quicktime event. I always think that when a game is fairly grounded in reality and the main bad guy is a human, its fair to have a non-interactive finale as long as fun stuff happens before it. in Dying light it was the exciting climb that I enjoyed greatly. I didn't really expect anything from the story, it being a techland game so I guess I can say that it was hard to disappoint me on that front.
@zenoblues77876 жыл бұрын
BlazinTre at least The Following has a better ending.
@Christian-hp3ph3 жыл бұрын
Christ, I remember watching your videos 5 years ago but haven't watched another due to being so busy in Uni. Thank god for the youtube algorithm recommending this video, I've got a lot of catching to do.
@AGFuzzyPancake6 жыл бұрын
Just discovered your channel here. Excellent analysis and insight! I'm thoroughly impressed with the level of detail, effort, and enthusiasm you obviously put into this. I happily look forward to seeing your future content and seeing what else you have uploaded!
@caodogao43276 жыл бұрын
27:26 Oh, my, god! This is speak to me in a spiritual level. That was ACTUALLY something i experienced myself. I actually went through thinking: "Huh. It would be awesome if i could sit on that roof and eat a sandwich". And at least one, i've afk'd to get me some food, climbed to a roof and phisically ate my meal while ocasionally moving the mouse around, gazing through the landscape.
@whitedude8776 жыл бұрын
I've experienced such a feeling in quite a few games. STALKER comes to mind immediately when he talked about that.
@Bigdaddymittens6 жыл бұрын
I remember playing this a couple years back. I absolutely hated. It grew on me though. It's really well made. The story is birdemic-tier, but the mechanics are so fucking satisfying and deep. I hated dead island, but you could tell techland tried to improve the formula from that game. I admire that.
@deenman233 жыл бұрын
i dont understand how you hated dead island but liked dying light,they are at their core the same game,dying light just has parkour and a more serious tone
@deenman233 жыл бұрын
@@Bigdaddymittens what movement systems you mean?
@kiiwikiori7542 Жыл бұрын
My favorite part of the UV bridge quest is that you can actually observe it at night from afar and memorize which lights are working, and harvest them during the day when its considerably safer
@PvtParts-hr4zv6 жыл бұрын
YOU'RE BACK. Good to see you dude
@maxpayne25796 жыл бұрын
Oh man I can't wait for that Max Payne retrospective that's bound to come out any week now!!
@EldritchAugur6 жыл бұрын
Raycevick just did one so I think we're good on Max Payne for a little while.
@kinoepigrafe6 жыл бұрын
Jokes on you, I'd love a Max Payne retrospective.
@80smoviehero3 жыл бұрын
Fantastic critique. My favourite part - eating a sandwich on the rooftops of Harran, mustard dripping on the zombies below. Subtle, creative dry humour. Love it.
@c.jarmstrong31116 жыл бұрын
I always look forward to your videos, Noah! Great job as always. I hope your travels are going well!
@noah_body_cares11 ай бұрын
What's even better is that the Following's bad ending is considered the canon ending
@dionl42926 жыл бұрын
Someone mentioned you Mr. Caldwell in another vid I was viewing, so here I am. Like what I see and hear thus far, subbed.
@corvus70685 жыл бұрын
Why is this guy's voice so soothing it's odd.
@King_WhiteWolf6 жыл бұрын
Listen man. I know this video is old and you probably wont see this, but you are HANDS DOWN the single most eloquent, in-depth critical game reviewer I've come across on KZbin. This video just gained you a life long fan and sub, the bell is already ticked.
@lvkeyne6 жыл бұрын
That's a great game when it's not trying to shove boring firefight-heavy story missions down player's throat.
@MrMalimer6 жыл бұрын
I'm playing blood dragon right now, and I love how they were able to make things a threat in the environment with the Blood Dragons, like they were able to do with the various zombies. I know you don't play games outside of the show, but I might recommend it if ya like Dying Light.
@gotd4m3 жыл бұрын
You have a lot of subs now, but even your newer videos have the feel of getting in on the ground floor of an interesting new channel. Not a comment on quality at all. Keep up the good work.
@mb261585 жыл бұрын
Great analysis man, you’ve obviously put a lot of thought and time into the script.
@lhays1172 жыл бұрын
I think I’m the only one who kind of liked Dying Light’s story. Yes it was cheesy and full of cliches, but I still found it amusing and entertaining, much like how I find the narratives of the most popular zombie franchise of all time entertaining (Resident Evil) despite it also being cheesy and full of cliches. I personally think the worst sins a narrative of any medium can commit is being incredibly slow, overly melodramatic, and too serious for its own good, none of which are traits I’d assign to Dying Light’s narrative.
@stolenname946 жыл бұрын
I still play this abit too much 😁. I love the exploration and the crafting system is very well done. Sneaking around people's homes whilst trying to watch your back is always thrilling you never know where a zombie might be. It's nails that lone survivor feel more games could take note for it. Far cry 5 reminds me alot of dying light atm but as good so far. Great video!
@theMrTJF2 жыл бұрын
The ragdoll/gore system was so dang realistic and heavy it made every fight a cinematic marvel.
@beaubrowning73076 жыл бұрын
Noah I've only recently stumbled upon your channel and I've got to tell you, your videos are fantastic! Thank you for such detailed analyses.
@Ub3rGriff6 жыл бұрын
Great video. One of the best retrospective analysis of a game i have seen.
@SrMeechio6 жыл бұрын
Great work Noah. Knew nothing about either game, but always find your readings very engaging. Turned a drab Sunday evening of chores into something far more fun.
@charlieni6456 жыл бұрын
I'm feeling Noah will have a field day with the sequel.
@axelisaac725 жыл бұрын
I’m surprised I watched through everything. I was planning to stick for a bit then watch other stuff again. But I stuck through the whole thing. This was a really well made review
@ubername516 жыл бұрын
I love every single one of your videos they're really amazing and interesting thanks for keeping on making them!
@James.Stark.Ben.Edition6 жыл бұрын
I actually liked Crane and the story. Quite a bit. It was quite excellent. It was definitely better than any other zombie game I've played in a while
@hirocheeto77955 жыл бұрын
I thought the story could definitely use some work. But I did like Crane. I quite liked his sarcastic remarks. My favorites are when he first meets the spitter zombie, because that line is just comedy gold, and his line after you jump onto a practical landfill of garbage bags on your way to the large radio tower. (if you don't know the line, it's "One day I'm going to do this and I'm going to land on a bag of rusty knives, I just know it.")
@James.Stark.Ben.Edition5 жыл бұрын
Hirocheeto yeah, Crane was fun, even if the story was a bit cliche and slightly lackluster. But the cliches make for many many fun moments like clearing the lab for the doctor in the second city or rescuing Jade in the second half or when your going through the sewers for the first time. The cliches allow for some super cool moments so it's worth it, IMHO.
@hirocheeto77955 жыл бұрын
I never really thought the story should've been taken seriously. The narrative never struck me as a serious one. That's one of the reasons that the clichés helped.
@kazaddum24486 жыл бұрын
Who is the guy in the epiloge and what did he do with Noah?!
@rhrabar00046 жыл бұрын
You are my favorite KZbinr Noah. Thank you for this wonderful surprise this morning. I hope my KZbin red helps contribute to your financial independence. Nobody does interesting, long form video essays like you do. I always leave your video with an interesting new perspective.
@fistoftulkas73356 жыл бұрын
Still playing it right now, the Enhanced Edition, and i just downloaded recent stuff like the prison, a new enemy and 3 new characters for co-op... A compelling story in games is very important, i feel that this vital point was lost since the 90s and early 2000s... But while i feel DL's story is nothing superb and fairly cliché, the atmosphere, immersion, fantastic and ever-changing gameplay, soundtrack, the impeccable technical realization, and how you can interact with lots of stuff, giving a very good sense of realism, all makes up for it, in my opinion... One of the very best and most fun games i ever played, and definitely the best zombie-free roam's game, who set a very high standard for the genre...
@spookyskeleton9816 Жыл бұрын
It's a shame dying light 2 only makes me want to come back to 1
@SIGNOR-G Жыл бұрын
I havent played the second one. Where did it fail?
@frostsoul41994 ай бұрын
one of my favorite aspects about the Bridge UV bulbs is that you can get them during the day but you can't tell which ones are active. and if you pick the wrong one you get electrocuted. this would be a great deterrent if not for the fact that medkits are pretty easy to craft so you can basically revert that damage dealt.
@PartyQuest4 жыл бұрын
Wow what a beautiful and detailed review! One of the best i have seen, not only for dying light but for all other games overall.
@CompleteAnimation6 жыл бұрын
I'd love a video about a pure arcade experience, like Nex Machina. Something that has a an emphasis on gameplay over all else, including graphics and story. A game where everything the game does is in service to its gameplay, and nothing else. If you did make a video like that, I'd be ok if it was only 20 minutes long, since those kinds of games might be deep mechanically, but in a way that doesn't lend itself well to lengthy discussion.
@peoplebro_12942 жыл бұрын
During that mission when you'd have to kill the dude who killed the kids dog was wierd for me because i didn't remember that I didn't track the mission on the map I just went along with it.
@ZappBranniglenn6 жыл бұрын
I always felt this game warranted its own video. 40:45 One note about buggies. If it's turned over, you can reset the vehicle by holding A on the hood to make it upright again in a safe, nearby location. This is also the case if you dunk it into the ocean or get it stuck in a tight environmental squeeze. Recalling the buggy from a safehouse is only ideal if you've become so side tracked from your vehicle that running to a safehouse is more time consuming than returning to the buggy and driving to your next destination.
@ocarinalover12146 жыл бұрын
Damn, I almost missed this. I'm glad I decided to just check your channel again.
@vinnyy45134 жыл бұрын
Nicely done. I remember that in the bridge UV lights sidequest, you could swim underneath the bridge and climb upwards directly to where the lights are, thus enabling you to get past all the volatiles without breaking a sweat. This is pretty much essential in nightmare mode because there's no way you'll be able to outrun that many volatiles. (Stealth is still possible). I thought this was a neat touch to this game with already incredible depth. That being said though, I do believe you need to play in nightmare mode to get the true sense of progression because at the start, even a single zombie can kill you without breaking a sweat and you might be throwing stones at them for all the damage you're doing to them. But towards the end of the game, you feel like 'zombie batman'. Easily my favorite single player game I've played in recent years, cannot wait for the sequel.
@mushymcmushington71766 жыл бұрын
Far Cry 3 did the "This is who I am now" ending a lot better, in my humble opinion.
@KrisM1896 жыл бұрын
unspent skillpoints !!! great video as always
@GB-sh9st6 жыл бұрын
Amazing work -- thank you for this content as well as your donors.
@aphidamas16 жыл бұрын
Excellent analysis and presentation. Great work!
@cjotaku6 жыл бұрын
I honestly thought it was a April fools joke until I clicked it yes it's a good day whenever u release a new video
@nathanlucas15236 жыл бұрын
Damn dude ... you've got a thoughtful and very cerebral approach to these games ... You wrote this right? ... and then read it over gameplay videos .... Respect! ... for the unique perspective.
@SoftExo6 жыл бұрын
Was just thinking about replaying this after getting completely deflated by Farcry 5. Great timing.
@jond.45196 жыл бұрын
I remember the bozak horde. I grinded solo for 7 days and finally beat it. I was so happy lmao
@alexshift66736 жыл бұрын
i watched this, and 10 seconds in i subscribed already. awesome job my man
@nouh30533 жыл бұрын
This game is like Farcry, Fallout, Mirrors Edge, and Dead Island all wrapped up in a platinum bow. Didn't bother playing it till 2021, I missed out
@Exigentable4 жыл бұрын
Your writing has improved a lot man.
@HansAlRachid6 жыл бұрын
Noah, its always such a pleasure to hear your thoughts and musings. Very interesting! I'll definitely give the game a shot! :-)
@TheAlterspark6 жыл бұрын
Great video as always. I consider the expansion to be a what if. I prefer the ending of the main game.