Tips for creating 3d Characters (Blender, Zbrush) Part 1 - Blockout

  Рет қаралды 89,288

Rico Cilliers

Rico Cilliers

Күн бұрын

Пікірлер: 151
@Synapticsnap
@Synapticsnap 7 жыл бұрын
Thanks for sharing! This is Brilliant for stationary Character design. Question: Can this method also be used in Animation after Sculpting and Retopo?
@RicoCilliers
@RicoCilliers 7 жыл бұрын
hey thanks :) Yes absolutely. This workflow can accommodate rigging and animation. Rigging would typically come after Retopo yeah.. I might do a sort of "bonus tutorial" on that, although my rigging skills are not very awesome ;)
@Synapticsnap
@Synapticsnap 7 жыл бұрын
Cool Thanks for the info and the tutorials. I really appreciate you content makers.
@viniciusduarte9892
@viniciusduarte9892 7 жыл бұрын
Rico Cilliers What program do I use for this to become an animation? And after that done, can I do ALL the moves?
@RicoCilliers
@RicoCilliers 7 жыл бұрын
Vinícius Duarte this can be animated in Blender, after it has been rigged with animation bones and controls (also in blender) :)
@viniciusduarte9892
@viniciusduarte9892 7 жыл бұрын
Rico Cilliers Thank you! When the second part of this video come out?
@Jakobob
@Jakobob 7 жыл бұрын
The state of not knowing what to do next, and in which order is exactly the state i'm at, so this video was exactly what i was looking for. Thanks a lot, and keep up the great work!
@RicoCilliers
@RicoCilliers 7 жыл бұрын
thats great to know! thanks for watching, I'll post more stuff soon
@joestubbs6444
@joestubbs6444 7 жыл бұрын
Wow hey man don't be so hard on your self. Your form is really solid. Everytime you did a merge or something out of context you say sorry. I love what your doing. Keep it up
@thecartooncynic
@thecartooncynic 7 жыл бұрын
Believe me, this is not boring, I am learn a lot in this video :)
@belajb
@belajb 7 жыл бұрын
your website gallery is very beautiful...thanks for sharing!
@mateussalviano3439
@mateussalviano3439 7 жыл бұрын
Definitely using this blockout trick, thanks for sharing Rico.
@basselabdulkhalek7021
@basselabdulkhalek7021 5 жыл бұрын
Your video is full of great tips You just filled the gape between beginners tutorials and dump speed modeling
@donvanvalkenburg6121
@donvanvalkenburg6121 7 жыл бұрын
Nice workflow tutorial. I am looking forward to part 2
@tassoskyriakopoulos6168
@tassoskyriakopoulos6168 7 жыл бұрын
Thank you for this! I learn a lot by watching you work!
@grapper191
@grapper191 7 жыл бұрын
Rico, you're realy smart! thanks for sharing. this the easiest character blocking method I ever seen.
@Hyper5nic
@Hyper5nic 6 жыл бұрын
Thank you for creating this video Rico. From 3:17 and on is the most interesting tip that myself and most beginners will benefit from. Have a wonderfull year and keep up the good work!
@MasterHumanVideo
@MasterHumanVideo 6 жыл бұрын
Simply in awe of your skill!! And, I'm only 14 minutes in to this video, but I appreciate how you're laying out the workflow as an artist. I'm only a month into 3D modeling but I can tell this is going to be a key reference video series. Thanks so much pal!
@dgardnerbluebot8978
@dgardnerbluebot8978 7 жыл бұрын
the way you sculpting this model seems like the best way for me, I will like to see more of this.😁
@jakubklecki2963
@jakubklecki2963 7 жыл бұрын
Great video, I'm so glad that I have subscribed to your channel! Looking forward to part 2 :)
@PierrickPicaut_P2DESIGN
@PierrickPicaut_P2DESIGN 7 жыл бұрын
Cool first video, nice editing and nice flow. Keep it up! ...plus nice model ;)
@ukmonk
@ukmonk 7 жыл бұрын
Great video and love your work. 👍🏻👍🏻👍🏻
@joebuehrer
@joebuehrer 7 жыл бұрын
I am so looking forward to this tutorial series!
@thestalwartactor7701
@thestalwartactor7701 6 жыл бұрын
Just wanna say man. You have helped me sooooo much more than other youtube blender tutorials. Please keep it up. :)
@maximvelichkin3299
@maximvelichkin3299 7 жыл бұрын
Great tutorial! Thank You very much!
@kindanoyzy
@kindanoyzy 7 жыл бұрын
Ready good tutorial, I don't often listen to every word said in a video explaining something but here i paid more attention then normal 👍
@maximvelichkin3299
@maximvelichkin3299 7 жыл бұрын
This is a great tutorial! Looking forward the second part!
@georgew8305
@georgew8305 7 жыл бұрын
Rico you're an amazing artist dude, thanks for the tutorials
@diegokrasi4826
@diegokrasi4826 7 жыл бұрын
Thank you Rico for sharing your knowledge! Keep uploading videos!!
@RicoCilliers
@RicoCilliers 7 жыл бұрын
will do! thank you sir :)
7 жыл бұрын
Thank you so much!!! Before I saw this tutorial I always started with a single object. Now I know better. ;)
@ghua
@ghua 5 жыл бұрын
excellent blockout tutorial, thanks!
@i8ET
@i8ET 7 жыл бұрын
You're so inspiring, thank you so much for making this series :)
@Julz437
@Julz437 7 жыл бұрын
Ek hou van jou werk!! 👌Thanks for the tips I just started with blender and can't wait to learn more..
@RicoCilliers
@RicoCilliers 7 жыл бұрын
baie dankie :) sterkte
@YousifPhotoshopTutorials
@YousifPhotoshopTutorials 7 жыл бұрын
THAT'S THE BEST VIDEO I HAD SEEN EVER ♥ MY THANKS FROM ( EGYPT )
@Cross40Productions
@Cross40Productions 5 жыл бұрын
Your character ended up looking similar to Dave Bautista in stuber lol very cool :)
@maryktalesandtells6931
@maryktalesandtells6931 7 жыл бұрын
dude how do you that.amaizing .........from kenya and i lovee this tutorial.how i wish you could have just went through the basics during the tutorial but i love it
@oliviernoel5916
@oliviernoel5916 6 жыл бұрын
Thanks a lot, Rico !!! Amazing !!
@crushedstudios2384
@crushedstudios2384 7 жыл бұрын
this is a request of a lifetime...can you please make a video creating a full character using the "blockout" method? adding simple shapes together to make one object. please this would mean a ton to me nice video ✌️
@RedEyedAlain
@RedEyedAlain 7 жыл бұрын
very interesting techique I definitely need to tey this now :) thank you
@crushedstudios2384
@crushedstudios2384 7 жыл бұрын
I would like to see more of you doing the blockout method tutorial
@naadlos
@naadlos 7 жыл бұрын
Perfect tutorial and exactly what i needed right now! Thank you for this :)
@rayishido4611
@rayishido4611 7 жыл бұрын
Thank you Rico for sharing this video! Keep up the good work ;)
@basselabdulkhalek7021
@basselabdulkhalek7021 5 жыл бұрын
So much love and respect bro
@CherylynnLima
@CherylynnLima 7 жыл бұрын
wish you hadn't skipped the nose!!! but i'm loving this tutorial
@drenis2
@drenis2 7 жыл бұрын
Awesome, really educational :D
@Sabbirsahebmax
@Sabbirsahebmax 7 жыл бұрын
amazing ... waiting for part 2 .
@pIatyperson
@pIatyperson 7 жыл бұрын
Can't wait for the next installment 🙌
@jtasarkan7088
@jtasarkan7088 7 жыл бұрын
Finally a blender tutorial with facecam xD
@shambach
@shambach 7 жыл бұрын
dude.. you're fuckin awesome!! make more of these!
@JayTailor45
@JayTailor45 7 жыл бұрын
Thank you so much brh , I can't wait for zbrush part 🤗🤓
@cecilff
@cecilff 7 жыл бұрын
Love your work man! I was just wondering about your insights of the blender sculpting tools. I know people prefer Zbrush in general, but I would love to hear your opinion as a Blender artist. Keep it up!
@RicoCilliers
@RicoCilliers 7 жыл бұрын
Hey thanks! :) Yes Zbrush is generally considered to be the very best sculpting application available... That said, when it comes to pure sculpting, there's not much that separates Blender from Zbrush. Both support tablets, both support some form of dynamic topology, and both have commonly used features such as masking and advanced brush control, matcaps, and geometry manipulation tools. The biggest difference (for me) is that Zbrush has way better performance once your mesh goes above say, 2 million vertices (although in this tutorial it doesn't go that high even). A character like the one I'm doing is actually really easy to sculpt in blender, the only reason I don't is because I'm more familiar with Zbrush's sculpting tools specifically. (I do all the other stuff in Blender) If you want to see blender's sculpting tools in action, consider checking out this awesome channel: kzbin.info/door/fjswDVU0XHyBN7UFG0Mi5Q
@cecilff
@cecilff 7 жыл бұрын
Thanks a lot for your answer Rico! Yes! Yanal Sosak is really good too! I will check his channel and will follow the rest of this series which actually, have me pretty excited about! Keep it up, and the best for you!
@viniciocordero75
@viniciocordero75 7 жыл бұрын
Great video, learning a lot. Could you please tell me what happened at 9:06 ?, when adding the cube for the ear, it seems (I'm a noob so not really sure) like the pivot/origin/orange dot moves from the center of the cube to the center of the head, it looks like the cube is still selected while showing the origin at the center of the head, before using the mirror modifier, so it would mirror the ear as expected. Thanks man you are amazing.
@princesaaidyohannes6925
@princesaaidyohannes6925 6 жыл бұрын
Great Video Thanks for making it.
@ThatsPety
@ThatsPety 7 жыл бұрын
oh heck yeah! I've been waiting for this one!
@jimpostier1113
@jimpostier1113 7 жыл бұрын
Fantastic tutorials! Maybe the 3rd video will discuss this, but I would really love to learn your workflow when importing back into blender. I wonder if you export a normal map and low poly from zbrush or try to import the crazy hi-poly and bake it within blender. I really can't find info on this other than old goZ/goB tutorials ...and are zbrush UVs compatible with Blender? I have failed at these imports dozens of times :( Thanks!!!
@RicoCilliers
@RicoCilliers 7 жыл бұрын
Hi, thanks for your feedback :) I'm actually cutting the next videos together right now, I'll make sure to include some extra info about how I export it back to blender. Also, as for UVs, I generally do those in Blender, as I'm not 100% comfortable using Zbrush for UVs. Normal bakes and AO bakes are done in blender as well, unless the zBrush sculpt is so heavy that it cannot import, if that is the case I use xNormal for baking. I'll be covering that stuff in future videos. :)
@BlueBiscuits03
@BlueBiscuits03 7 жыл бұрын
Rico, do you have an industry experience? And if so, what companies have you worked for, and what was your job?
@RicoCilliers
@RicoCilliers 7 жыл бұрын
I'm what you'd call a professional freelancer.. that means I never really work permanently "In-house" in any large studios. That said, I do have experience working for a few larger game-studios as a character artist, and I've done modeling and animation work for many smaller studios. Right now I'm working as a freelance character artist for InXile entertainment :) I also do quite a bit of work for this local animation studio: bugbox.co.za/
@BlueBiscuits03
@BlueBiscuits03 7 жыл бұрын
Thank you for answering! I like this workflow as very quickly you see what the character is going to look like. I had a feeling you had industry experience just from the quality of your work, it's outstanding :)
@RiaanMarais
@RiaanMarais 7 жыл бұрын
Great tutorial Rico!
@delent4011
@delent4011 7 жыл бұрын
thanks keep making blender vids, thanks
@RicoCilliers
@RicoCilliers 7 жыл бұрын
no problem man :)
@snowwarden3711
@snowwarden3711 6 жыл бұрын
great video thank you :)
@YukoValis
@YukoValis 7 жыл бұрын
Thank you for this ^^ I have one question. I rather use the blender sculpting. Do you still advise joining everything to a Boolean?
@RicoCilliers
@RicoCilliers 7 жыл бұрын
generally yes :) but things like arms and legs can be sculpted in detail, and only joined to the body later... this is so you can hide them to work on the torso more easily. same goes for any body parts really. I like to divide them into: torso, legs, arms, hands, head
@AF-bc8vr
@AF-bc8vr 6 жыл бұрын
I've seen some blender sculpt from u as well, would u prefer that over zbrush? Thanks for sharing
@GMEFAM
@GMEFAM 6 жыл бұрын
Can you make the character move or after sculpting ..or do you have go on edit mode
@meijinsigma8913
@meijinsigma8913 7 жыл бұрын
A new way of modeling I would like to see more from you and learn too, also would it be ok I give mention for using this method?
@Anuarty
@Anuarty 6 жыл бұрын
Can you tell me what u did at 4.53?
@detrickwortham688
@detrickwortham688 7 жыл бұрын
@5:59 how did you add all of the verts to your mesh? I would really appreciate the help, your video has taught me so much that i needed to start making my own characters (I'm green if you couldn't tell)
@viniciocordero75
@viniciocordero75 7 жыл бұрын
I know I'm late but did you figured out?
@hasan_0.0.7
@hasan_0.0.7 6 жыл бұрын
very good
@_Shinique
@_Shinique 7 жыл бұрын
What is the reason for triangulating the mesh if we are just going to dynamesh it in Zbrush? 20:21 Can I skip that step?
@NywlMac
@NywlMac 6 жыл бұрын
DUDE!! I'm struggling to be able to do with a full finished character what you can do only in blocking Haha
@nielsvdmarel
@nielsvdmarel 7 жыл бұрын
awesome!!
@scottlee38
@scottlee38 7 жыл бұрын
looks cool!
@paraisoenllamas
@paraisoenllamas 7 жыл бұрын
thanks you!
@hasan_0.0.7
@hasan_0.0.7 6 жыл бұрын
nice
@romanfedorkow2606
@romanfedorkow2606 2 жыл бұрын
👍
@adnansamol8464
@adnansamol8464 7 жыл бұрын
nice broda
@RicoCilliers
@RicoCilliers 7 жыл бұрын
+ADN Edits/Gaming cheers bro!
@zXBananaGamingXz
@zXBananaGamingXz 7 жыл бұрын
why do you convent all of the polygons into triangles? im just curious
@RicoCilliers
@RicoCilliers 7 жыл бұрын
That's just a precaution actually. I think it's not always necessary. The reason for doing it is that Zbrush sometimes has errors when you try to import a mesh which contains Ngons. (it will have some holes and artifacts) so I like to convert my meshes to triangles before exporting.
@TyLovePie
@TyLovePie 7 жыл бұрын
I know i am 4 months behind but I was really hoping you could tell me how you get that tool with the box around your objects you use at the beginning around 5 minutes in.
@RicoCilliers
@RicoCilliers 7 жыл бұрын
It's pretty simple :) All you need to do is add a normal cube, then press CTRL+2 (This will subdivide the cube twice, making it look smooth and rounded like a sphere). Then when you hit Tab to go into edit mode, it should display like in my video. (The "box" around the object will be the original cube's vertexes.)
@RicoCilliers
@RicoCilliers 7 жыл бұрын
You can also add other modifiers in the modifiers panel, and the original cube vertices will still be visible unless you apply the modifiers. In my case, you can see on the right side of the screen at 4:59 that I have a subdivision and mirror modifiers enabled. (but since I didn't apply them the original cube vertices are still available in Edit mode.)
@TyLovePie
@TyLovePie 7 жыл бұрын
Rico Cilliers thank you for your quick reply! This is a big help in speeding up the process. By the way if you were interested in making a video explaining which "tools" you use to speed up the your process I would totally watch it!
@RicoCilliers
@RicoCilliers 7 жыл бұрын
I'll see if I can make a video about that sometime, sure! thanks.
@TyLovePie
@TyLovePie 7 жыл бұрын
Awesome thank you!
@thedragoncorpse6403
@thedragoncorpse6403 6 жыл бұрын
hey pal can a full body character designed from blender be integrated with a java code to make an Artificial talking assistant ? any idea? or are these just for cartoons and animated movies?
@RicoCilliers
@RicoCilliers 6 жыл бұрын
it can probably be done, but I only have experience making the character itself. any kind of coding or integration with external software is beyond my knowledge. I'd say the best way to research it is to look at game engines like Unity or Unreal. chances are there is a way to do it with those types of applications.
@thedragoncorpse6403
@thedragoncorpse6403 6 жыл бұрын
u mean i just use unity or un real engine to build my character rather than blender?
@aleynaaki
@aleynaaki 5 жыл бұрын
Which keys are you pressing?..
@wizardjo
@wizardjo 7 жыл бұрын
Hi Rico! ¿do you work via freelance? Thanks.
@TheBaconBootsShow
@TheBaconBootsShow 5 жыл бұрын
God, I wish you had the keyboard shortcuts you use show up on screen
@winfulbagyl-bac8877
@winfulbagyl-bac8877 7 жыл бұрын
I just became a huge fan😎😎😎😎
@RicoCilliers
@RicoCilliers 7 жыл бұрын
thank you sir! ^_^
@dawnvantd
@dawnvantd 7 жыл бұрын
thank you! :D you are amazing
@RicoCilliers
@RicoCilliers 7 жыл бұрын
my pleasure ^_^ thanks for watching
@kewkumbgamesofficial6834
@kewkumbgamesofficial6834 4 жыл бұрын
can anyonr tell me what that method is where he like automatically squares out the edge of the shape ? It is like some sort of....bevel or edge loop method? I can't tell how he does it.
@kewkumbgamesofficial6834
@kewkumbgamesofficial6834 4 жыл бұрын
I also noticed he goes from cube...then.. sub divides but has the cube shape to reform? Why choose this instead of just sphere?
@seasidesmoke435
@seasidesmoke435 7 жыл бұрын
at 5:15 how to you get that object still there with the wireframe around it??
@RicoCilliers
@RicoCilliers 7 жыл бұрын
you mean the subdivisions? just select a cube and press CTRL+2 to subdivide it twice, then press TAB to go into edit mode, and it should behave like that.
@seasidesmoke435
@seasidesmoke435 7 жыл бұрын
thank you I was confused at first lol
@ThePigmeos
@ThePigmeos 7 жыл бұрын
Can u do a tutorial about render compositing
@RicoCilliers
@RicoCilliers 7 жыл бұрын
+Miguel Octavio Rdz Salas sure thing :) I'll probably do one soon
@zorasayshello5226
@zorasayshello5226 7 жыл бұрын
Do you use a mouse when you model?
@RicoCilliers
@RicoCilliers 7 жыл бұрын
hi, yes I do :) although I'll be switching to a tablet for scultping
@sannazdev8591
@sannazdev8591 6 жыл бұрын
which command did you use at 4.50 minute?
@RicoCilliers
@RicoCilliers 6 жыл бұрын
press CTRL+1 to subdivide once, CTRL+2 to subdivide twice, and so on :) (don't use the numpad numbers, use the ones a the top of the keyboard)
@sannazdev8591
@sannazdev8591 6 жыл бұрын
OK, thank you very much
@MatheooPL
@MatheooPL 7 жыл бұрын
how can i turn on this black lines ???? for modeling
@CherylynnLima
@CherylynnLima 7 жыл бұрын
Try adding a subdivision surface modifier under the wrench icon
@cabmex
@cabmex 7 жыл бұрын
I wish I was at this level. It's not easy
@tm2studio
@tm2studio 7 жыл бұрын
4:52 How you subdivide the cube?
@colindrost4886
@colindrost4886 7 жыл бұрын
It's a modifier called 'subdivision surface'
@---fq2kd
@---fq2kd 4 жыл бұрын
a lot of videos in the playlist are deleted and limited access
@RicoCilliers
@RicoCilliers 4 жыл бұрын
Apologies. I'm working on it.
@---fq2kd
@---fq2kd 4 жыл бұрын
@@RicoCilliers ))
@munafbombaywala4643
@munafbombaywala4643 7 жыл бұрын
How much you earn by animation
@Dwornlk
@Dwornlk 7 жыл бұрын
5:50 >:D
@RicoCilliers
@RicoCilliers 7 жыл бұрын
:D
@jakubklecki2963
@jakubklecki2963 7 жыл бұрын
I laughed at it :D
@93riro
@93riro 5 жыл бұрын
5:50 oww, dutch
@yasintoprak3014
@yasintoprak3014 7 жыл бұрын
yo are awoseme
@zorasayshello5226
@zorasayshello5226 7 жыл бұрын
Looks like Magness burnsides
@zorasayshello5226
@zorasayshello5226 7 жыл бұрын
*magnus
@epsilon1456
@epsilon1456 7 жыл бұрын
South Afrian?
@RicoCilliers
@RicoCilliers 7 жыл бұрын
Yes :) I live near Pretoria
@AnthonyJones_Linuxson
@AnthonyJones_Linuxson 7 жыл бұрын
From SA myself...been wondering how to approach this kind of workflow. Busy with my own character for a kids animation short. Discovered Blender recently, so still learning. Kudos for the cool video
@tanvirlabib9341
@tanvirlabib9341 6 жыл бұрын
How old are you ?
@RicoCilliers
@RicoCilliers 6 жыл бұрын
I was 22 when I made this video. I'm 23 now
@tanvirlabib9341
@tanvirlabib9341 6 жыл бұрын
I like you because reply me
@ooopppp1
@ooopppp1 7 жыл бұрын
i.imgur.com/3VwGpLq.png this my third sculpting in blender ,I'm 2 weeks in blender now and I'm mor into sculpting than modeling ,but my problem is whenever i sculpt or model something i don't know how to texture it ,great vid btw
@lorenzgreggcaballero926
@lorenzgreggcaballero926 7 жыл бұрын
men show the keys ur using.
@alexisbass6982
@alexisbass6982 7 жыл бұрын
Hey Rico, I'd like to know if I could contact you for a project that's coming together! I emailed you before about 2 months ago but no reply was received. (:
@RicoCilliers
@RicoCilliers 7 жыл бұрын
Hey Alexis, my apologies, please feel free to send me your mail again, I'm afraid my inbox gets pretty hectic at times, I could have missed it easily. Sorry about that, do send it again to rico(dot)cilliers(at)gmail(dot)com
@JamesDeal1982
@JamesDeal1982 7 жыл бұрын
Rico Cilliers You should remove your email now.
@GameDevAraz
@GameDevAraz 6 жыл бұрын
Meditate
@yasintoprak3014
@yasintoprak3014 7 жыл бұрын
sculptıng just a way to waste of tıme
@FutaCockWorshipper
@FutaCockWorshipper 6 жыл бұрын
Can you use Zbrush for individual strands of hair?
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