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3ds Max Tutorial. Rigging and Animating a Game Boss
The animation and the rig need even more work but the idea is to be as fast and concrete as possible so that the idea arrives in less time and is better understood. Having an idea of the concept in general, they could already take more time and dedication in their project. I don't recommend making animations without looking at a reference. This is something just to understand the basics of biped animation. I hope you find it useful.
drive.google.com/file/d/1n9-U...