Inside Star Citizen: Mission Statement 3.24

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Star Citizen

Star Citizen

Күн бұрын

Join us for a discussion with the Mission Design team to gain some early intel about a new upcoming Global Event and explore the unique features of the Cargo Hauling missions coming in Alpha 3.24.
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Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
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Пікірлер: 919
@alvatoredimarco
@alvatoredimarco 26 күн бұрын
"We wanted to make a cargo event because most of our events are really heavy on combat. So we made an event that's also really heavy on combat."
@zarbonthedestroyer7232
@zarbonthedestroyer7232 26 күн бұрын
I dont understand how a statement like that was approved for the video.
@Holfyy
@Holfyy 26 күн бұрын
Our game is too combat focused what can we do ? Make a combat event !
@Lord_Kantor
@Lord_Kantor 26 күн бұрын
Lmao
@Flax968
@Flax968 26 күн бұрын
cant wait for it.. fill my ship 45min with cargo while it explodes randomly
@Koppquetscha
@Koppquetscha 26 күн бұрын
Exactly. Where is tonyZ? Where are actual economy missions/mechanism? We get instead another buggy, boring michael bay episode with a different flavor.
@GreySix
@GreySix 26 күн бұрын
They admit to having too many combat missions, and then announce a ... combat mission. I'm shocked I tell you ... shocked.
@Dekartz
@Dekartz 26 күн бұрын
The rest of that sentence was "and cargo was underutilized" context sir.
@stratvids
@stratvids 26 күн бұрын
you forgot the part where they talked about the cargo hulling mission.... you know the second half of the video
@hunteriv4869
@hunteriv4869 26 күн бұрын
I've seen this complain a bunch of times but we already have pure non-combat gameplay loops, specifically hauling and mining, with exploration as a future loop (and touring farther on). The point of events isn't to just replace the more generic gameplay loops, it's to combine gameplay loops in a way that encourages cooperation. Many of them have been mostly or almost entirely combat-focused...Xenothreat, Jumptown, etc. All of them have some basic resource aspects but it's not a primary focus. None of the current dynamic events would benefit much from someone showing up in a Caterpillar, for example. The blockade missions focus *more* on cargo and logistics. Bringing in a big cargo ship with a strong escort is going to save you a lot of time and avoid potentially losing cargo. But it would be weird for an event involving blockades and pirates to have no combat.
@travissmith2848
@travissmith2848 26 күн бұрын
Seems a common theme.
@travissmith2848
@travissmith2848 26 күн бұрын
@@hunteriv4869 And why not buy needed supplies from somewhere and zip in quickly?
@ValcryeTheSecond
@ValcryeTheSecond 26 күн бұрын
Idk why there can't be some form of "Disaster Aid" event where there's like a fire or outbreak or something and we just have to deliver medical supplies and support. I guarantee something that simple would still have people interested
@evflyguy
@evflyguy 23 күн бұрын
Definitely more my speed.
@AlphaCitizen
@AlphaCitizen 26 күн бұрын
Can't wait to run these cargo missions in my Carrack! Oh wait... 😔
@kilotone74
@kilotone74 25 күн бұрын
However, you can play squash in the hold of the carrack
@QuotidianStupidity
@QuotidianStupidity 26 күн бұрын
Honestly blockade runner sounds like a completely missed opportunity. 1. They preface it by saying missions are too combat focused, then they make it so the mission is combat focused. 2. If the station is being blockaded, they will need more resources than just the boxes that were stolen. They could have created a wish list of items (food, water, medical etc) which players could acquire, run the blockade and deliver for huge mark up bonuses. At least this way you can solo the mission if there isn’t anyone around to protect you. 3. There could be an overwhelming number of injured people on the station. Anyone with a med bed could try to get in and heal some of the people (ai) and get a reward.
@QuotidianStupidity
@QuotidianStupidity 26 күн бұрын
Also why does Nick Wardle sound like a Jarvis style ai! I want my in game Alexa to be voiced by him! 😂
@Daniel-Strain
@Daniel-Strain 26 күн бұрын
Combat will always be possible, but I think they should have a whole separate team that designs missions under the premise "what are the most fun and interesting missions we can design, if there were NO SUCH THING AS COMBAT in this entire game?"
@CarterDDana
@CarterDDana 26 күн бұрын
I'm sure it's within their ability to iterate on blockade runner and add more over time.
@Hellhawk
@Hellhawk 26 күн бұрын
I love how they say these are weeks away. Soon they'll accounce this is going to be the Citcon patch lol
@andrewchristian6333
@andrewchristian6333 26 күн бұрын
I’m with you on #2 except that running solo, you’d still need to deal with the blockade ships (which is fine). It should be about breaking thru the blockade to deliver necessities
@BadTactics101
@BadTactics101 26 күн бұрын
An entire gameloop based on elevators...what could possibly go wrong?!
@michaelpalmiere9923
@michaelpalmiere9923 26 күн бұрын
ya, they never kill you.
@Evirthewarrior
@Evirthewarrior 26 күн бұрын
The point is to test it and get people to want to test it... people still seem to miss this game is still testing things.
@badgerius1
@badgerius1 26 күн бұрын
We have heard the players' concerns and complaints about elevators, and our dev teams are hard at work creating more and bigger elevators. Elevators for ships. Elevators for cargo. You get an Elevator! You get an Elevator! Elevators all the way down!
@Evirthewarrior
@Evirthewarrior 26 күн бұрын
@@asiftalpur3758 because they would be doing double work, if they focused on stability to the point of making it near perfect, they would have to do that every single time they drop a patch. Making development take longer. Every patch destabilizes games and is full of bugs. Even blizzard 15 years after they released the content, re-released Classic, every patch, even though they already released it before, had bugs and stability problems and they had to scramble to fix them. And that was just the re-release of a completed game.
@versegen2
@versegen2 26 күн бұрын
Evo here - the cargo elevators are currently one of the least buggy things in the builds.
@secondcut3138
@secondcut3138 26 күн бұрын
we learned that cargo elevators are still weeks away
@Billy-bc8pk
@Billy-bc8pk 26 күн бұрын
This was filmed two weeks ago.
@FaireFionwe
@FaireFionwe 25 күн бұрын
@@Billy-bc8pk Probably later. It seems to react to reaction to SCL two weeks ago, so it's probably less - I really hope we are not still weeks away from cargo missions, especially as they already are at Evocati stage.
@wavion2
@wavion2 26 күн бұрын
Can we please get Mobiglass functionality that lets you see what cargo is in any of your ships? That is so annoying that you can only check at a trade terminal, and only if that ship is physically at that location!
@thekaxmax
@thekaxmax 26 күн бұрын
I think, from what I've seen, that that will come with specialised mobiglases
@kitsterlingstratton2859
@kitsterlingstratton2859 26 күн бұрын
Can you not see it in knick knacks or is that gone with the 3.23/3.24 changes?
@neofromthewarnerbrothersic145
@neofromthewarnerbrothersic145 25 күн бұрын
@@kitsterlingstratton2859 Pretty sure it shows in Nik Nax/Assets. That app is admittedly pretty clunky and awful to use, but works "well enough" in a pinch.
@TheNathanfields
@TheNathanfields 26 күн бұрын
Finally PvE - Player vs Elevator!!!
@andyandreson3989
@andyandreson3989 26 күн бұрын
We all know who wins that battle.
@dasbooterror
@dasbooterror 26 күн бұрын
@andyandreson3989 I'd love to refute that but me and my buddy ran into the same elevator a little too fast on New Babbage... and now I'm observing MicroTech from it's core.
@ivanbluetarski9071
@ivanbluetarski9071 25 күн бұрын
@@dasbooterror learn to look before you leap lol
@wengaiden
@wengaiden 26 күн бұрын
Freight elevators in outside outpost: CHAOS
@dasbooterror
@dasbooterror 26 күн бұрын
@@wengaiden one may say "unexpectedly profitable"
@Taztorien
@Taztorien 26 күн бұрын
no point in stealing those commodities they are only worth 30% of the value
@matt5781
@matt5781 26 күн бұрын
So the games first cargo event is based on combat? After 12 years, little surprises me any more with this project but this just about sums things up at this point.
@zachx1933
@zachx1933 26 күн бұрын
Well what do you really want from a cargo event? Everyone gets in their cargo ships and fly from A to B?
@CallMeTeach2
@CallMeTeach2 26 күн бұрын
​@zachx1933 I don't really see a need for cargo mission right now, since we still only have one star system to haul this cargo to and from.
@RSProduxx
@RSProduxx 26 күн бұрын
@@zachx1933 Well, that´s probably the same lack of vision that lead CIG to this event...
@maximusf3063
@maximusf3063 26 күн бұрын
@@zachx1933 Yeah dude these space truckers are the most boring people on the planet. Their idea of a good time is roleplaying a warehouse worker.
@Sylar0n
@Sylar0n 26 күн бұрын
@@zachx1933 That is exactly what they want. Look at Elite, people doing "strategic" cargo hauling while hiding in a solo instance. Great "gameplay".
@mattp1337
@mattp1337 26 күн бұрын
Speaking of Dunkirk moments, maybe when NPC passenger transport is a thing, we could have rescue/evacuation missions where we have to save people off a station or stricken ships. That can include both collecting escape pods as well as collecting conscious and unconscious NPCs that are in EVA or still stuck on board. Some NPCs should also require immediate medical attention. Secondary intrigue can be added by (sometimes) tasking those with the appropriate faction reputations to not rescue people but use the opportunity to secure or steal cargo/data amid the chaos, assassinate or rescue a VIP, or stop/prevent a reactor meltdown or similar calamity and thus buy more time.
@cv368
@cv368 26 күн бұрын
As owner of both an Apollo and a Vulcan i wholeheartedly agree that SAR missions would be cool. As long as there will be other settings than just space battles and pirate attacks
@mattp1337
@mattp1337 26 күн бұрын
@@cv368 Indeed. Thus the (sometimes). Only a very small percentage of rescue operations should have that thrown into the mix.
@TheExplant
@TheExplant 26 күн бұрын
fantastic idea
@neofromthewarnerbrothersic145
@neofromthewarnerbrothersic145 25 күн бұрын
Great idea, hope this makes its way to CIG. I'm sure they are tossing around a lot of ideas for later, when more of the mechanics are fleshed out. Someone else mentioned a Hurston worker uprising... after we get restraints and non-lethal weapons there could be an event where you sign up to help the workers, or help Hurston. Helping Hurston, you're subduing, restraining, and detaining people. Helping the workers, you're bringing medical aid and supplies, helping to secure territory, hacking systems to claim them for the workers, etc.
@robertkennion9020
@robertkennion9020 26 күн бұрын
I expect this will be another honyey pot for xenothreat/"bad guy" roleplayers, to come in and try and break the event.
@NexusGamingRadical
@NexusGamingRadical 26 күн бұрын
I hope so tbh
@twilink5810
@twilink5810 26 күн бұрын
​@@NexusGamingRadical Normally it's an event with a part /mission for the illegal side
@twilink5810
@twilink5810 26 күн бұрын
For xenothreat there is no PvP side meant to be so not PvP should be there but for blockade normally there is a illegal mission .
@rixxo
@rixxo 26 күн бұрын
@@twilink5810 Blockade was ninetails not xenothreat.
@NukHind
@NukHind 26 күн бұрын
Pvpers need heavier punishment when at these PVE teamwork events
@Gwydion_Wolf
@Gwydion_Wolf 26 күн бұрын
Can you guys PLEASE take one of those screens in the Hull C's cockpit and turn it into a Asop / Cargo Terminal that connects to the nearest station to the ship's location so that we can do any 'computer work' there, rather than having to dock the ship, run halfway across the station, make 1 single action, run all the way back, undock, do that one action, re-dock, make that run again, do another action, run back again, undock, then do that action.?? Please? The "Doubled up to the point of Pain" gameplay loop for Hull C's is literal pain....
@alandab
@alandab 26 күн бұрын
In other words, a combat mission. Got it.
@andrewhillhouse2435
@andrewhillhouse2435 14 күн бұрын
cap
@anubitus
@anubitus Күн бұрын
Lol, yea... Basacly...
@Hobbs_Gaming
@Hobbs_Gaming 26 күн бұрын
What happens if the elevator at the outpost (Warehouse) is blocked by several abandoned ships?
@Schadowofmorning
@Schadowofmorning 26 күн бұрын
They changed the law system, you are now allowed to tractor away the garbage ships(in 3.24).
@wavion2
@wavion2 26 күн бұрын
@@Schadowofmorning That is some welcome news! Can you shoot them if your ship doesn't have a tractor beam?
@kungfuhiker8793
@kungfuhiker8793 26 күн бұрын
@@Schadowofmorning need to buyback my SRV now!!!
@CallMeTeach2
@CallMeTeach2 26 күн бұрын
​@@wavion2yes
@Sylar0n
@Sylar0n 26 күн бұрын
@@kungfuhiker8793 Dont. "Master" modes thinks the tractor is a weapon, so you cannot use it to tow something in quantum. Stupidest limitation ive ever seen. Get a Vulture instead.
@Pixelbendr
@Pixelbendr 26 күн бұрын
5:16 game loops being "drawn out" is an understatement
@carstenschops7797
@carstenschops7797 26 күн бұрын
Cargo loading is very drawn out now. I have managed to load 4 cans onto a C2 before the server crashed again. I was unable to test getting cargo from an outpost because various bugs prevented me from getting there.
@RecklessFables
@RecklessFables 26 күн бұрын
@@carstenschops7797 So, no improvements since 3.17
@goldmund22
@goldmund22 24 күн бұрын
@@carstenschops7797 yeah just watching them load this all manually is just frustrating. It would be nice if there was some balance between realism and the fact that this is a game and maybe we all don't want to spend 30 minutes moving boxes with a laser beam, just to crash...
@zyloctal
@zyloctal 24 күн бұрын
@@carstenschops7797 A good majority of bugs is just the server being overloaded with content. This is why server meshing is needed so badly, and why we don't have hundreds of missions yet.
@SvalbardSleeperDistrict
@SvalbardSleeperDistrict 26 күн бұрын
I hope at some point in not too distant a future we get non-profit delivery missions - some hardware in a remote weather outpost has broken and needs replacement parts delivered; an environmental group is asking pilots to collect containers of soil samples of endangered flora species from Hurston to deliver to a lab or a plant conservation farm; a militant union of exploited HD workers has taken over a facility of that corporation and is requesting people to help with supplies of arms; etc, etc, all in return for some non-financial rewards and/or rep. Would involve so many people who are into cause-driven gameplay and not interested in money-making into this cargo gameplay that so much of dev resource has gone into.
@CallMeTeach2
@CallMeTeach2 26 күн бұрын
I want to see how many people want to do this over combat. I bet the number is staggering.
@SvalbardSleeperDistrict
@SvalbardSleeperDistrict 26 күн бұрын
@@CallMeTeach2 I mean, it's a two-way process - you create a universe design where different things exist, people who start doing those things will emerge. The numbers should not be decisive given how CIG constantly says they want a "living, breathing" universe design of a social simulation. You can't have that if you only facilitate combat content.
@d4yno
@d4yno 26 күн бұрын
word
@helloitsjay38
@helloitsjay38 26 күн бұрын
Any kind of anti-hurston faction would be a hit. Huge potential for setting up missions and pvp or pve gameplay there.
@Bassndy
@Bassndy 26 күн бұрын
Yes, PLEASE!
@supraturtle
@supraturtle 26 күн бұрын
So good that we have armistice zones to protect us from tractor beams.
@CallMeTeach2
@CallMeTeach2 26 күн бұрын
All going away eventually
@epidemicstudios
@epidemicstudios 26 күн бұрын
@@CallMeTeach2 Heard that before....
@ADMNtek
@ADMNtek 26 күн бұрын
not anymore since we will need tractor beams to move the boxes.
@Ivanov51
@Ivanov51 26 күн бұрын
you can already use tractor beams inside your hagar...
@Billy-bc8pk
@Billy-bc8pk 26 күн бұрын
@@epidemicstudios It's in the 3.24 patch.
@Wizartar
@Wizartar 26 күн бұрын
To encourage multicrew delivery add bigger payouts the faster stuff gets delivery, like a "Tip" system for doing a faster job than possible by a single person. Without aUEC payouts around speed there's no point in multi crewing.
@blacksheepboyz
@blacksheepboyz 26 күн бұрын
Cargo missions are here to provide gameplay for pirates?
@Betmonty
@Betmonty 26 күн бұрын
Little boxes, on a starship, and they're all full of zeta promalide. Little boxes, on a starship, and they all look just the same...
@Northlander0395
@Northlander0395 25 күн бұрын
I sang this
@Skar38rus
@Skar38rus 26 күн бұрын
how can i protect my ship from ppl who just walk in while i try to load my ship? is there something that will stop other ppl from taking my boxes from that elevator on the moon?
@mndeg
@mndeg 26 күн бұрын
yes, bernie sanders
@Skar38rus
@Skar38rus 26 күн бұрын
@@mndeg I’m not sure what u mean
@carstenschops7797
@carstenschops7797 26 күн бұрын
You have received more answers to your question than CIG gave to the evocati asking the same question.
@Integer_Overload
@Integer_Overload 26 күн бұрын
Use your tractor beam to hit them with a box until they leave you alone or leave this mortal coil
@IM0001
@IM0001 26 күн бұрын
One thing would be nice if the Caterpillar would get its loading door elevators working. :/
@speen8862
@speen8862 26 күн бұрын
Can’t wait to not use my carrack with the new cargo decks. Would be nice to update the loading of cargo for ships that don’t have a way of loading right now
@Holfyy
@Holfyy 26 күн бұрын
I'm also so happy to not use my carrack cargo space !!
@tsakanikasg
@tsakanikasg 26 күн бұрын
Carrack needs love 😢
@maxgamesst1
@maxgamesst1 26 күн бұрын
The carrack sucks as a ship anyway
@CallMeTeach2
@CallMeTeach2 26 күн бұрын
I hope they do the rework soon
@mattp1337
@mattp1337 26 күн бұрын
You can have loading/unloading done for you in the 3.24 patch. They've reported this several times, and it's been known for ages that this would be the necessary temporary solution until older ships that were ready for physical cargo get their updates. Your Carrack still has loads of uses.
@shane7070
@shane7070 26 күн бұрын
Ever since watching that episode of Cowboy Bebop (Heavy Metal Queen), I've wanted to be a space trucker.... Thank you.
@analysedean
@analysedean 25 күн бұрын
this is not it.
@mstrzg
@mstrzg 26 күн бұрын
lol when I played xeno, the quest was broken and it was just players killing each other
@kookiespace
@kookiespace 26 күн бұрын
When I played xeno I was the only person there and instantly got killed repeatedly
@MagicM03
@MagicM03 26 күн бұрын
When at Outposts loading/unloading cargo, how do you plan to prevent others from interfering seeing as though both ship and cargo lift will need to be open and you'll not be able to shoot others because of green zones?
@DavidLimaGoncalves
@DavidLimaGoncalves 26 күн бұрын
They don't... taking cargo that's for a mission you have not accepted... is stealing, which is what those people will get. A crimestat. Personally, I'm all for it. True freedom with consequences. We just need hi-sec and low-sec systems established in the game for this to be smoother for players. Want safety at the cost of low profits? stay in hi-sec areas. Want high profits? Go to low-sec places, but best to bring escort.
@realtimbotube
@realtimbotube 26 күн бұрын
@@DavidLimaGoncalves "True freedom with consequences." - How about just give us the freedom to defend ourselves? The current system sure doesn't seem very "free", at all. lol Free to watch your stuff get blown up by NPC's and douchebags, is more like it.
@ConradLarsonGaming
@ConradLarsonGaming 26 күн бұрын
@@realtimbotube The current system is a placeholder. Armistice zones were always planned to be temporary measures until proper consequence and the law system could take over.
@Koppquetscha
@Koppquetscha 26 күн бұрын
@@DavidLimaGoncalvesat least try to understand the problem. Talking big about freedom while crippling the trader. Why an armistice zone? Why not allowing the trader to blow up POS trying to steal their goods? Instead its no risk and maximum profit for anybody who is fast enough to press a button.
@twilink5810
@twilink5810 26 күн бұрын
​@@DavidLimaGoncalvesthey need to make things for avoiding this type of stealing especially for missions like plyers can't interact on the console if a player is already on the pad.
@hannoversa
@hannoversa 26 күн бұрын
Loading cargo at mining facilities? what could go wrong?
@Xulization
@Xulization 26 күн бұрын
bad servers xD
@carstenschops7797
@carstenschops7797 26 күн бұрын
Everyone brought the point of thieves and ship intruders up, The response from CIG was deafing silence.
@Enakaji
@Enakaji 26 күн бұрын
@@carstenschops7797 You don't even need to really steal it in the classic sense. Going by what the Evos found out in the current patch you can simply walk up to the terminal for the freight elevator that someone else called up with cargo and send it back down, which will transfer the stuff that's on the elevator to your own inventory.
@Kosty19
@Kosty19 26 күн бұрын
@@Enakaji I'm sure they will fix that soon.
@kennyb5537
@kennyb5537 26 күн бұрын
falling asleep
@merclord
@merclord 26 күн бұрын
I never liked the 9 Tails lockdown, but this sounds a lot more interesting.
@nobodiecmoi9063
@nobodiecmoi9063 25 күн бұрын
I've waited 10 Years for the Cargo missions ! Thank YOU !!!
@antoniodeb94
@antoniodeb94 26 күн бұрын
what's the REASON to use the DRAKE MULE. TELL ME
@wavion2
@wavion2 26 күн бұрын
You use the Drake Mule when you have a mission box and want it to get stuck and unrecoverable so you fail the mission.
@carstenschops7797
@carstenschops7797 26 күн бұрын
LTI Token.
@RosscoAW
@RosscoAW 26 күн бұрын
It was filler work to onboard new designers and artists, as are most small craft that are used as "break periods" between larger, more complex deliverables (big ships). This has always been the case, and will always be the case: they have explained how this works in literally almost every single discussion about the ship teams. Literally every single time the ship teams have talked publicly about large vs small deliverables, they have explained this universal fact of game development.
@FaireFionwe
@FaireFionwe 25 күн бұрын
@@RosscoAW That's hardly a reason for not putting a gravity beam on the mule.
@joeylk4d4
@joeylk4d4 25 күн бұрын
It's the smallest vehicle that has an enclosed cockpit. Fits in the vulture, Cutty Red, walkway of a C2 between the cargo grids, and it looks awesome with the green Halloween skin.
@bnut1979
@bnut1979 26 күн бұрын
Please tell me they will have the Hull-C in a usable state in 3.24. The current king of cargo deserves to be usable for THE cargo patch.
@CallMeTeach2
@CallMeTeach2 26 күн бұрын
Using a Hull C in one system doesn't make any sense to begin with. It should've waited to come out until we had more systems for it to travel to. It's useless right now and it'll stay that way until it has longer travel times through other systems.
@mattp1337
@mattp1337 26 күн бұрын
They said just in the last week that they have a team actively working on a rework of docking right now, and that it's a high priority. Not surprising, as it'll also be needed so they can release the Legionnaire soon-ish. I don't recall if the placeholder Hull C cargo loading mechanic was also getting any love RN.
@bnut1979
@bnut1979 26 күн бұрын
@@CallMeTeach2 Why doesn't it make sense? What if there are several Iron mines on moons around a planet and another planet uses that iron, in massive quantities, to build oh...I don't know C2/M2/A2s (Crusader) or Weapons (Hurston). Wouldn't the most efficient way to move the iron from one planet to another or all other planets in a single route be in a Hull?
@Disc0rd83
@Disc0rd83 26 күн бұрын
all of this sounds pretty fun !! can't wait this 3.24 ! ^^
@PreacherGannon
@PreacherGannon 26 күн бұрын
This looks like a lot of fun! Can't wait to try it. You hit it on the head, the Fun of XT is that banding together in whatever roles we most enjoy and all having a hand in getting it done even if all we want to do is be the air superiority, or the hauler, or the loaders, or the entry force breaching the ship and clearing ground targets. Would be cool to see a version of it on the surface where the cargo is already on the ground in the open defended by ground forces, requiring tanks and drop ships to breach the perimeter. Can't just bomb it if the cargo will be in the way so we HAVE to bring the fight to the surface. Or a mix of this but for solo/small groups as with mrt hrt vhrt and ert type missions..but with cargo so it's not IF, but WHEN I WILL be interdicted by various enemies and have to take them out to continue my delivery. Make my Andromeda and Corsair, or fully Crewed A2 really feel like the only right choices for the job. Give me a reason to HAVE to leave my Inferno, Hornet, etc at home to succeed.
@williammagill5555
@williammagill5555 26 күн бұрын
I can imagine a gun running ring starting in Grim Hex with players buying and selling from what they loot during missions undercutting the NPC stores
@XxXnonameAsDXxX
@XxXnonameAsDXxX 26 күн бұрын
Are you saying that in a universe where thousand of pleayers will be no one will disrupt your loading of freight elevators while handling your quests/gear? How will this be resolved to stop people stealing from each other?
@alekmosingiewicz
@alekmosingiewicz 26 күн бұрын
Remember, we were to get something like that in Elite Dangerous?
@dipperspace
@dipperspace 26 күн бұрын
and thank God we didn't get that kind of trash
@Trampus10-4
@Trampus10-4 25 күн бұрын
(2:40) This is what was blowing my mind as I was one of these people! Played multiple roles and was just a blast!
@m.e.5450
@m.e.5450 26 күн бұрын
Hope one day we get rid of these ridiculous beams to move stuff around, weren’t they just a place holder till we have forklifters/ loading drones for the Hull series and npc loading crews? Its the most immersive braking thing in the game.
@tokkyor
@tokkyor 26 күн бұрын
What if i wait a transporter and i steel his cargo when he start to move the scu ? Can this guy defend himself or did he just get robbed and can do nothing about it ?
@carstenschops7797
@carstenschops7797 26 күн бұрын
I was unable to verify this so far, but the armistice at bigger outposts is still present. My guess is: yes, you are screwed. Also, boarding ships is really easy now since they have to be open for extended periods of time..
@ADMNtek
@ADMNtek 26 күн бұрын
apparently if you call up cargo in an elevator another player can just run up to the terminal send it back down and then it is theirs. i call that peak game design.
@RosscoAW
@RosscoAW 26 күн бұрын
Presumably, that is theft, and the law engine knows it's theft. If you are getting commodity delivery missions from Contracts that track "pre-purchased" cargo crates that are explicitly flagged as stolen if they are stolen, then I think it's pretty safe to say that exact same tech will be used for player theft. Somebody has boxes called up from an elevator, and you tractor beam them out of their elevator, and you aren't in their party? Law violation. Presumably, they will permit you to defend goods from being stolen: which is to say, if somebody tractors or grabs one of your flagged cargo in an area that has law enforcement (which nearly all landing pads, and every single hangar, does) you can then shoot them in the head, legally. I think shooting a thief in the head is a pretty good protection against theft. Conversely, if the area is more threatening then just a single other player, you'll probably just *not use the hangar and avoid the risk of theft and/or death.* Literally all of that sounds exactly like the intended gameplay loops, to me. I don't know where you could be getting the idea from that *every single time you use the cargo elevators you are going to have an absolute 0% chance of player theft occurring,* when it's pretty obvious that they don't intend the system to be theft proof, given that would be a reduction of viable gameplay loops, and we know full well they intend for piracy and outlawry to be a fully legitimate gameplay style. TL:DR: He's getting robbed, and he can defend himself. If he fails to defend his cargo, it's going to get stolen. That's how theft works.
@GeekyGizmo007
@GeekyGizmo007 26 күн бұрын
Please make cargo events for ALL sizes... anywhere from single seater cargo ships (2-6) SCU and up! Low volume, high value AND high volume, low value. I want to be a smuggler! I have a 315p decked out in stealth components and distortion weapons for this purpose.
@williamjames1341
@williamjames1341 26 күн бұрын
all previous events have been about combat so we changed it up to make it MORE combat lol
@JohnVanderbeck
@JohnVanderbeck 26 күн бұрын
I am actually excited for the hauling missions. I do wish the Carrack would get it's cargo bays working though so I could actually use it for these :(
@jsbfe9395
@jsbfe9395 26 күн бұрын
I wish that too, but I won't be holding my breath.
@Beeponomics
@Beeponomics 26 күн бұрын
Keep dreaming
@manta5374
@manta5374 26 күн бұрын
I mean, you got one here, but it's more focused on combat.
@Eden_North
@Eden_North 26 күн бұрын
This looks just awesome! Cannot wait to play it. Great job all.
@eltreum1
@eltreum1 26 күн бұрын
Looking forward to this new iteration of lockdown. Thanks to all the devs who jump on these to share their thoughts.
@Kuhesgewehr
@Kuhesgewehr 26 күн бұрын
This looks fun. The multi role pickup nature of XT was awesome and it's good to hear the devs agree and want that kind of gameplay to reoccur.
@ROFLWAFFLELAWL4
@ROFLWAFFLELAWL4 26 күн бұрын
Looks great but man I was really hoping for a surprise drop of showing the Carrack with it's working cargo bays.
@123reivaj
@123reivaj 26 күн бұрын
I miss the ISCs where CIG showed a little bit of everything
@realtimbotube
@realtimbotube 26 күн бұрын
They've got nothing to show. Next patch is going to be hangars that were already implemented in the game years ago.
@maximusf3063
@maximusf3063 26 күн бұрын
​@@realtimbotube Remember when they talked about modular hangars since 2013? Wow, so much progress. Honestly don't know what these guys get paid for. Evocati is showing that the whole cargo elevator and inventory system is a buggy disaster, as usual with CIG. Don't worry we'll make issue council reports that will get 1000's of votes and they'll stay broken for 12 months+.
@arrclyde4325
@arrclyde4325 26 күн бұрын
Oh i have my little toe tickeling. That normally happens before big desatsters. Players vs NPCs with distortion weapons advised and not killing the enemy ships while every player knows qhere thise ships are and where they will go to...... I have absolutely NO IDEA how this could POSSIBLY ever go horribly wrong. 😂😂😂
@Thats_IV
@Thats_IV 26 күн бұрын
So...Nine tails player side will know exactly where to camp for supply ?
@ClarkH7
@ClarkH7 26 күн бұрын
Could not do the last part of Xenothreat with my son due to things not spawning in. Still waiting on a support ticket after 17 days and I am afraid we missed getting the armor. Not really excited about another event until everything works.
@SpaceMike3
@SpaceMike3 26 күн бұрын
So Tony Z isn't there anymore?
@V3T_SC
@V3T_SC 26 күн бұрын
There's no universe without his tech...
@ryancowgill
@ryancowgill 26 күн бұрын
I think it's pretty clear at this point. He's either there and completely out of the picture (which I can't believe) or gone.
@AbdiYohan
@AbdiYohan 26 күн бұрын
He's there. SpaceTomato's community confirmed it when they said he was seen and talked to in person in TX.
@PaganLinuxGeek
@PaganLinuxGeek 26 күн бұрын
On the CiG page he's listed as being in charge of PU. At least a few weeks ago when I last looked.
@wavion2
@wavion2 26 күн бұрын
I think they stopped letting Tony Z talk on camera, because he was too open. Talked too much about things they wanted to do but may or may not deliver. He'll probably get a panel at CitizenCon though.
@sakibkamal3228
@sakibkamal3228 26 күн бұрын
.... But will the station assign a hanger when i press Alt + n?? Will the elevator work when i press 8 times? Will the boxes glitch? Will my ship randomly start spinning in outerspace and crash into the station with all the cargo in it? - all those things happened to me yesterday; Asia server.
@scislife2398
@scislife2398 26 күн бұрын
Yes...
@caintindal1671
@caintindal1671 26 күн бұрын
Well now you got this cargo going now for the NPC Employee to help transport it onto and off the ship.
@SuperRed876
@SuperRed876 25 күн бұрын
you guys should hire an acutal economist for consulting and to redesign reward systems.
@rankcolour8780
@rankcolour8780 26 күн бұрын
Wanna say thanks to the devs that take the time to sit in front of a camera to do this for us, it isn't natural or comfortable and is probably well outside of their comfort zone. Cheers lads.
@Vidz0022
@Vidz0022 26 күн бұрын
they have more important things to be doing than making marketing videos
@ErikLiberty
@ErikLiberty 26 күн бұрын
@@Vidz0022 This development update video is to inform the backers so that they aren't kept in the dark about the progress of the game, which is what backers complained about for years.
@rankcolour8780
@rankcolour8780 26 күн бұрын
@@Vidz0022 Yeah they could be using their time off and free time for their own ends but instead they do this for us. Content like this is extracurricular for them.
@jvickodil
@jvickodil 26 күн бұрын
​@@Vidz0022 dude I agree man they should be fixing this mess they call a game
@jvickodil
@jvickodil 26 күн бұрын
Stop giving crappy devs praise for crappy work man it's been many years and the game is a wreck
@CMDR_MURR
@CMDR_MURR 26 күн бұрын
Alright, attacking and taking cargo from a pirate hull c sounds awesome. Nice! ❤
@PatrickFisker
@PatrickFisker 26 күн бұрын
I wonder if they use HDR or SDR to shoot these videos in-game.
@talscorner3696
@talscorner3696 25 күн бұрын
Ngl, I could see myself camping cargo elevators to help people move boxes faster or heal them when they come out of their ship
@theonefallengod
@theonefallengod 26 күн бұрын
There should be some kind of weight limit for these tractor beam guns. Pretty unrealistic watching a small person lifting a gigantic shipping container.
@joeswanson420
@joeswanson420 26 күн бұрын
They do have a weight limit. The ptv or stv is their limit in terms of weight then you move up to the 2 handed version to lift tanks and even some smaller ships
@jful
@jful 26 күн бұрын
The tractor beam is totally normal though, but imagining a tractor beam that can make a large weight more manageable is where you draw the line I guess.
@joeswanson420
@joeswanson420 26 күн бұрын
@@jful yea in lore it's supposed to be from manipulating gravity fields using the powerful battery's in the gun but the battery's currently aren't used but I think they said in 3.24 that the consumption will be turned on so at least it's not a forever beam currently
@FieldHoodGaming
@FieldHoodGaming 26 күн бұрын
New content :) thank you CIG
@ilift13
@ilift13 21 күн бұрын
Would love to get a Jared Tshirt, something with one of his catchphrases on it added to the store
@HK94
@HK94 26 күн бұрын
Cargo need some love for sure. And hope we get some ultra rare and supper valuable cargo in the future. Not everything has to be about how much scu you can carry....
@odonovan
@odonovan 26 күн бұрын
Just get rid of the criminals and combat, for crying out loud. What cargo haulers need is a "Berlin Airlift" style event, with ZERO combat.
@JoeTheSpaceGuy
@JoeTheSpaceGuy 26 күн бұрын
How does the cargo elevators work with the Hull C? You need the spindles to be extended to attach cargo!
@Raptorman386
@Raptorman386 26 күн бұрын
you will have to park the hull c outside of atmo and use a smaller cargo ship to offload the hull c and bring it to the spaceport to store in the cargo elevator. will need a crew to move boxes and a crew to defend the hull C while in orbit and a crew to defend the ferry ship. or stick to your space stations and 5 hour wait time. hull C is not a solo ship if wanting to use hanger elevators. you might luck out in a dead server from time to time tho
@SternLX
@SternLX 26 күн бұрын
I would suggest you reserve your Hull C for Station to Station hauls. Which is exactly what it's for.
@chrischeers8081
@chrischeers8081 26 күн бұрын
I've been waiting for cargo hauling missions since the PU went live! Grinding on low value cargo until you have enough capital to make decent money is painful (without explouts)! Being able to make that money on someone elses cargo is what us haulers have been missing!!
@DigThat32
@DigThat32 26 күн бұрын
LEGGOO!
@AbdiYohan
@AbdiYohan 26 күн бұрын
o7 DigThat!
@CallMeTeach2
@CallMeTeach2 26 күн бұрын
It tells me to translate your comment to English. Hahaha but it is.
@CoyoteOne
@CoyoteOne 26 күн бұрын
So whats stopping me from showing up at an outpost and taking the cargo from your hangar for myself?
@carstenschops7797
@carstenschops7797 26 күн бұрын
Nothing.
@oceanaa967
@oceanaa967 26 күн бұрын
Nothing but they did say it won’t be worth much to take and sell so not much point to do so but to mess with someone
@mdsf01
@mdsf01 26 күн бұрын
Your conscience.
@captainfach
@captainfach 24 күн бұрын
Now I've seen just about everything. An entire Dev video where the most hyped point is the inclusion of another type of elevator
@shaddouida3447
@shaddouida3447 24 күн бұрын
The United Empire of Earth Marines (UEEM) is the military branch of the United Empire of Earth that is only tasked with the most crucial missions, never for routine operations. Their ranks consists of selected soldiers out of the other branches and a direct application is not possible. Although the advanced technologies available to them, combined with their training, their charter gives them great freedom of action in the use of force, it is rare to witness Marine Operations in civilized space and when that is the case everyone in the area understands that it is a place to avoid at all costs.
@azmolis8834
@azmolis8834 26 күн бұрын
I love this game so much thx you guys.
@USArmy31
@USArmy31 26 күн бұрын
Get off your knees
@north_borne
@north_borne 26 күн бұрын
@@USArmy31 Cope
@lowkeysmokes5663
@lowkeysmokes5663 26 күн бұрын
@@USArmy31 his c2 is full of ppl on their knees
@onexlifeonly132
@onexlifeonly132 26 күн бұрын
​@@USArmy31 Cope
@timothyrudiger3033
@timothyrudiger3033 26 күн бұрын
hauling is finally getting even better. So excited for that.
@SpaceDad42
@SpaceDad42 26 күн бұрын
But it’s not
@LordKalte
@LordKalte 26 күн бұрын
It's be nice to have the option to choose servers where events aren't happening and since they make your servers lag. Or simply a seperate instance we jump to that doesn't affect the servers
@MrDecelles
@MrDecelles 26 күн бұрын
I'm just going to wait for a ship and sneak in...
@stuarth317
@stuarth317 26 күн бұрын
Immediately goes to Reddit... More seriously, it's great to see cargo gameplay coming to the game. I can't wait to give it a try and appreciate all the hard work that has gone into making it a reality.
@Storm-Cleaver
@Storm-Cleaver 26 күн бұрын
I loved the original 9Tails lockdown. I loved going around Stanton to fill up on the needed cargo, then *_avoiding_* combat to deliver it. And then, _if I wanted to,_ taking a combat ship out into the fray and pushing back 9Tails. This looks fun, but... it also just looks like a slightly modified, reskinned XenoThreat using the new boxes.
@Jess_2k
@Jess_2k 26 күн бұрын
This might be the first event i gladly take part in!!
@tacboy78ify
@tacboy78ify 26 күн бұрын
I would advise anyone after the stolen cargo to sub-target the engines of the ship to disable it. This is if you don't have distortions (idk if they are even effective right now anyway) You can sub-target using the "R" key.
@ZurdoFTW
@ZurdoFTW 26 күн бұрын
Lmao just in time!
@GigumRajagurubestguy
@GigumRajagurubestguy 26 күн бұрын
nahh you seconds late :3
@RobinHartJones
@RobinHartJones 26 күн бұрын
What worries me is that there does not seem to be anything stopping pirates from just sitting at an outpost and waiting for someone to ask for cargo then just tractoring it off his elevator or ramp into their own ship. That means you could have a real (weapons disabled strugge to get all the crates loaded safely then guns & missiles as soon as you leave the AZ. At the end of it the EVR algorithm will say 'You only had to move 10scu from an outpost up to the LEO above. Five minutes max with no risk so we are not paying much ;-)
@mndeg
@mndeg 26 күн бұрын
bernie sanders will stop them
@carstenschops7797
@carstenschops7797 26 күн бұрын
Luckily, this will not happen at outposts without an armistice where you could defend your cargo. These outposts do not sell items any more.
@RobinHartJones
@RobinHartJones 26 күн бұрын
@@carstenschops7797 So you are.saying that when we are given a mission to fetch some iron, as in the example in the video, we won't be going to a mining outpost?
@shaddouida3447
@shaddouida3447 24 күн бұрын
The United Empire of Earth Navy is the Navy branch of the United Empire of Earth military. It is the largest of the three branches and public face of the United Empire of Earth military. It is responsible for transportation of military resources, maintaining the borders and waging military strikes throughout the UEE. Service members of the Navy are deployed in nearly every system of the empire. In the early days of humanity’s expansion into space, the unified Navy primarily served as a police force, patrolling the systems for damaged or broken down ships. Upon the discovery of the Banu, the government realized that the Navy needed to be re-purposed as a military presence. The Navy’s fleet began to swell as it was the most obvious visual representation of humanity’s military strength. Fueled by the never-ending stream of stories and Vids of daring pilots, recruits flocked to the Navy’s stations to sign up. Even before the Draft of the First Tevarin War, the Navy’s enlistment numbers had barely dipped. During the Messer Era, the Navy, along with the rest of the UEE military, grew at an exponential rate; helping in the Imperator’s mad dash for planets and systems. Structurally, the UEE Navy is formed around Squadrons which are assigned a carrier and a fluctuating number of support ships. An Admiral is in charge of the carrier and squadron with Wing Commanders running the multiple Wings that operate at any given time. Recruits train in the shadows of the massive shipyards at the academies and boot camps on MacArthur in the Kilian system.[1]
@chowpal9810
@chowpal9810 26 күн бұрын
mission seems wonderful! I just hope that server withstands all those debris and scattered cargo well, and mission operates as it was designed to do.
@hanthostaal7131
@hanthostaal7131 26 күн бұрын
Nice to see that all our feedback was tossed out the window for yet another pew-pew event. Thanks, I guess...
@hltechie
@hltechie 26 күн бұрын
Looks like some really fun missions! Cant wait to play 3.24
@Wiborg-jy6ro
@Wiborg-jy6ro 26 күн бұрын
Can i spawn vehicles in ships directly, like the Ursa and the Pisces in the Carrack?
@scislife2398
@scislife2398 26 күн бұрын
No, but you can spawn an Ursa in your hanger, drive it off the pad, spawn your ship then drive it inside
@MarekMoowi
@MarekMoowi 26 күн бұрын
Nice, now I have even less reasons to play. I love SC, but I'm an introvert. I find it difficult to play multiplayer games where I have to interact with others. Please, give us more solo missions!
@FelixNewname6917
@FelixNewname6917 26 күн бұрын
Space trucking! Let’s goooo
@zarbonthedestroyer7232
@zarbonthedestroyer7232 26 күн бұрын
Jared acting like the numbers we see aren't real yet and implying they'll go up and we won't get angry. Everyone knows they will lower the payout.
@maxgamesst1
@maxgamesst1 26 күн бұрын
Yeah it's insane how bad the cargo team is at balancing literally anything in this game
@dasbooterror
@dasbooterror 26 күн бұрын
Starcitizen disrespecting player time? heavens no. Say it isn't so!
@mndeg
@mndeg 26 күн бұрын
​@@dasbooterrorplay idle clicker games instead
@jeremylanier4743
@jeremylanier4743 18 күн бұрын
By combat heavy they mean a linear combat model. Threat, kill the threat, mission over. This is more collect cargo while in constant threat.
@Nope-55
@Nope-55 26 күн бұрын
How about putting a cargo grid in the 600I explorer and a sale button to for fuel at all locations for my starfarer so it not a $330 pixel, sitting in my hanger
@gratchhalloway4463
@gratchhalloway4463 26 күн бұрын
My daughter was just born an hour ago! How soon can she enlist!?
@jful
@jful 26 күн бұрын
Bet you're looking forward to having a celebratory drink with her for the 1.0 release!
@stuarth317
@stuarth317 26 күн бұрын
@@gratchhalloway4463 congrats!
@realtimbotube
@realtimbotube 26 күн бұрын
Either you have to be full of p00p, or you have some very interesting life priorities.
@gratchhalloway4463
@gratchhalloway4463 26 күн бұрын
@@jful Looks that way!
@theHedgehogPro
@theHedgehogPro 26 күн бұрын
so excited for this focus on cargo!
@misstressscarlet
@misstressscarlet 26 күн бұрын
Combat. They have to include combat in everything.
@Kyrinson
@Kyrinson 26 күн бұрын
I'm hoping that they don't forget to have cargo missions that the smaller cargo ships like the freelancer or cutlass can do instead of just the larger ships.
@captainfach
@captainfach 24 күн бұрын
Our events have been heavy on combat.... so now our event is going to be heavy on combat, but a couple dude s get to be in cargo ships trying not to die
@shakes268
@shakes268 26 күн бұрын
Are you going to put the RAFT, Caterpillar and any other cargo haulers back in the pledge store?
@MrMutterbug
@MrMutterbug 26 күн бұрын
Was thinking the same.
@Ace-Brigade
@Ace-Brigade 26 күн бұрын
You f*ing know it. But the RAFT still won't have it's tractor beam.
@suboptimal4539
@suboptimal4539 26 күн бұрын
@@Ace-Brigadeand the Cats tractor beams still will be useless. But hey! Get a C2! 😂
@mattp1337
@mattp1337 26 күн бұрын
The RAFT, Caterpillar, and indeed *most* ships are only available for purchase for limited time periods throughout the year. This has always been the case. Either watch special event announcements on the main page of CIG's site, and whatever ships may be available during that event, or come back during IAE in November when EVERYTHING is available.
@Ace-Brigade
@Ace-Brigade 26 күн бұрын
@@suboptimal4539 lol, I mean I already have one of those too. Doesn't make me any less frustrated that they didn't fix the one ship they literally sold for this next upcoming patch.
@anaryl
@anaryl 26 күн бұрын
Most games have content in them after ten years, rather than dripping in some fetch quests every year or two and calling them events.
@scislife2398
@scislife2398 26 күн бұрын
Cool story bro 👍
@Tradewindz
@Tradewindz 26 күн бұрын
Amazon Space Trucker. Hey, can I punt the delivery from orbit? You know, to make sure?
@citizen_or_civilian
@citizen_or_civilian 26 күн бұрын
At first I thought it said: "His mom has never seen the sun." Jesus Christ Jared... What did you do?
@manuelgrewer7456
@manuelgrewer7456 26 күн бұрын
If current missions are too heavy on combat, why blockade runner and not some relaxing space trucking missions? I really don't get the mission priorities.
@adamchambers1393
@adamchambers1393 26 күн бұрын
Half the video is about being space trucking and not just the dynamic event.
@Koppquetscha
@Koppquetscha 26 күн бұрын
Transportation could’ve included so many loop related, interesting mechanics. Different goods you can transport (not only boxes), sensitivity of cargo, finally some news on tony z’s economy mechanics, ingame tools for the economy/trading etc. Instead we get ferrying differently colored boxes from a to b (something we did already before but with our own money as merchants) and another pewpew event.
@mattp1337
@mattp1337 26 күн бұрын
Space trucking missions are literally on the PTU right now and will release to the PU with the 3.24 patch.
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