Fun fact, the reason why the Auto 9 became RoboCop's primary sidearm, is that before production started, the Desert Eagle was going to be the sidearm of choice but when Peter Weller put on the armor and picked up the prop weapon, the director saw it was too small, so the armorer went back and had M93R and built the Auto 9.
@Star_Lancer Жыл бұрын
The other major issue was that the Weller`s finger in big RoboCop glove doesn`t fit in the trigger guard of Desert Eagle. The film`s armorer Randy E. Moore brough his personal car gun with pretty big trigger guard - Beretta 93R.
@Djp2987 Жыл бұрын
yes the chrome desert eagle kinney used was the original robo gun
@Star_Lancer Жыл бұрын
@@Djp2987 no. it was the black one Boddicker used. The "suppressor" that he uses was the first attempt to make gun bigger on screen (the similar compensator/barrel weight visually enlarged the Beretta 93R). And you actually can see Robocop with Desert Eagle - in few frames where he is crushed by metal scrap from crane. The doll has the Desert Eagle in his hand.
@IronMan3582 Жыл бұрын
They got a proper gunsmith to convert the M93R the the functional movie prop. There was a mention on one of the commentary tracks when the gunsmith met with the production manager at a hotel in Dallas to show it before taking it to the set, they chambered a round and fired it in their hotel bathroom and black powder went everywhere and set off the fire alarm Good times
@watergrasses8993 Жыл бұрын
Deagle is overused and became bored already
@xxlonesomewolf8284 Жыл бұрын
The twist of the entire hand a full 360 degrees was phenomenal 4:36
@jamesfowler3015 Жыл бұрын
Unfortunately by the time I could get that gun the long reload animation made it objectively inferior to the upgraded Auto-9 in basically every way. ^^;
@wasdwazd Жыл бұрын
@@jamesfowler3015 From what I've seen, what isn't inferior to the Auto-9?
@jamesfowler3015 Жыл бұрын
@@wasdwazd As the only weapon that can be upgraded...yeah basically nothing. Shotguns earlier on, rocket and grenade launchers later. Stuff with splash damage. Auto-9 can't provide that and it helps a ton in later stages.
@LordVader1094 Жыл бұрын
@@jamesfowler3015Nothing beats the Auto-9
@J_Pawsadas-PTSDEnjoyer Жыл бұрын
@@jamesfowler3015auto-9 is for business, shotguns and other shiny toys are for pleasure except for when the auto-9 is also for pleasure
@SegaMario Жыл бұрын
4:19 Awesome to see RoboCop of all franchises show the G11 some love. And RoboCop twisting his wrist as he chambers a round on it is an awesome touch!
@blaze_alt3240 Жыл бұрын
And the gun is actually recognizable unlike cod cw.
@SegaMario Жыл бұрын
@@blaze_alt3240 I don't know what they were thinking that time.
@a.k8185 Жыл бұрын
@@blaze_alt3240 I remember being confused about it. Like... it's lacking most of it's unique aspects for no reason.
@Krejii05 Жыл бұрын
That’s actually sick
@Krejii05 Жыл бұрын
@@a.k8185i guess they wanted a “upgraded” version for special forces, but i think the normal G11 is probably better than that fictional one would of been
@kayparody Жыл бұрын
the only time where robotic and stiff reloads make sense
@Tourettes-syndrome-gaming Жыл бұрын
No
@SegaMario Жыл бұрын
@@Tourettes-syndrome-gaming Yes. This guy's a literal cyborg with all limbs that move in a stiff, robotic fashion. So it's excusable.
@Tourettes-syndrome-gaming Жыл бұрын
@@SegaMario Me when I explain that the feature that sucks more is actually great because it is lore accurate
@NorthernNorthdude91749 Жыл бұрын
@@Tourettes-syndrome-gaming It makes sense. That's how Robo moves. It's better than having ultra smooth tactical reloads in this context. Don't like it? Tough shit.
@Tourettes-syndrome-gaming Жыл бұрын
@@NorthernNorthdude91749 i’m not asking for like… last of us two level shit. i’m just saying that some of these animations look a bit too jerky for their own good. And we should just use the “he is a robot excuse” for any shitty animation to be completely honest.
@santi-37919 Жыл бұрын
4:33 That G11 reload is so inventive, I can't think of a better way they could've done it, it's really sick!
@Spendingryan Жыл бұрын
Do you remember call of duty black ops cold war version? It had a bastardized version that looked similar but had the standard magazine at the back like normal bullpup in an extra slot lol.
@santi-37919 Жыл бұрын
@@Spendingryan Cold War was a weird COD tbh
@googoobarman Жыл бұрын
- the fact he dose not press the mag release.
@santi-37919 Жыл бұрын
@@googoobarman the arm spin tho
@googoobarman Жыл бұрын
@@santi-37919 ya that part is dope as hell but he dose not hit the mag release
@Weapons_From_Games Жыл бұрын
00:00 AUTO 9 00:23 AUTO 9 PROTOTYPE 00:55 PISTOL 9MM 01:16 HEAVY PISTOL .50 CAL 01:41 MICRO SMG 02:04 SMG TEK 02:27 SMG MK6 02:55 ASSAULT RIFLE KH-21 03:24 ASSAULT RIFLE 74 03:50 ASSAULT RIFLE RBS 04:18 ASSAULT RIFLE RBS MK2 04:53 COMBAT SHOTGUN 05:16 COMBAT SHOTGUN S-16 05:39 OCP SHOTGUN 06:01 HEAVY MACHINE GUN 06:29 SNIPER RIFLE .50 CAL 06:47 COBRA ASSAULT CANNON 07:24 GRENADE LAUNCHER 07:48 ROCKET LAUNCHER
@luyenbichta Жыл бұрын
Cobra bang bang canon 😊
@jeffbo8748 Жыл бұрын
1:20 Fun fact: The Desert Eagle was originally supposed to be Robocop’s weapon as it was a new gimmicky gun at the time. However, even with its size it looked too small in his hands so they designed the Auto-9 for him instead. The Deagle still turned up in the hands of several other characters in the film.
@XvlerLorenzo Жыл бұрын
Yeah. I know Clarence Boddicker used as his main sidearm. Slapped a suppressor on it when killing Bob Morton
@NineOneTwenty Жыл бұрын
Now Robo can use the Desert Eagle like originally intended…
@XvlerLorenzo Жыл бұрын
@@NineOneTwenty hell yeah!
@bcd32dok36 Жыл бұрын
How big do you have to be for desert eagle to seem small in your hands?
@---po3tf Жыл бұрын
Just like in first Terminator, where usual 1911 was too little for Arnie hands, so in film he using longslide variant (or it was something like replica, I don't really remember)
@ChewyTabs Жыл бұрын
The shooting, the reloading, the stiff robotic movements are all so fitting for the setting and very true to the old 90s film. Incredible. Edit: Animation experts and Industry level experienced animators in the comments. Would not recommend reading them, just enjoy the game.
@MP-ul Жыл бұрын
They are ugly af, to me the just look like they were made by some beginner in animation or something.
@SegaMario Жыл бұрын
80s, though the sequels did come out in the 90s.
@SlipScope Жыл бұрын
so the stiff looking animations are on purpose?
@JadeyFreakinM Жыл бұрын
@@SlipScope It looks intentional. If the franchise started in the 2010's, the movements are gonna be smoothened out (maybe because the generic robotic movement design improved over time) But then again, the reloads looks janky even by janky standards, comparable to Arma 3's stuff ig.
@horace5842 Жыл бұрын
Dude... this game looks like it came out in 2011. Animations are fucking disgusting, gameplay is shit and the graphics look like straight out of 360.
@Weapons_From_Games Жыл бұрын
CLICK THE "LIKE" BUTTON QUIETLY OR THERE WILL BE... TROUBLE...
@MrJulio632 Жыл бұрын
Cobra Assault Cannon is so strong that the bullets are outside the mag and each shot pulls the mag back
The magazine of the AKM seems to not be curved enough for 7.62x39. Looks like a 5.45 mag. Reminds me of the AK in CoD BO1.
@hehitmewiththatalphabetsou3337 Жыл бұрын
KH-21 is kinda more like the CETME C but with some tweaked features, the G3 has a distinctive rotating drum rear sight instead of the single notch rear sight here, and wooden furniture is a staple of the CETME C. Some features seem to be changed from the real gun slightly though.
@hehitmewiththatalphabetsou3337 Жыл бұрын
@@mylastaccountgotdeletedtha6936 the AKM mag is completely straight, like if it was a Zastava M77 or one of the .308 VEPRs, the AK-74 magazine is still curved just less severely than the 7.62x39 AKM mag
@bluesides8323 Жыл бұрын
I think the KH21 is the HK21.
@bluesides8323 Жыл бұрын
Pretty sure the Assault Rifle 74 is an AK-74. The naming makes sense and the AK-74 would be the most common AK style gun in the 1980s.
@Freyafanboy90 Жыл бұрын
Those are some nice looking firearms. I didn't even know the G11 existed if it weren't for the comments but it seems to fit into the pseudofuture setting of Robocop and what made me smile was the "state of the art bang bang" Cobra Assault Cannon.
@invaderzenny Жыл бұрын
I love the amount of detail they put into this game. It feels like a love letter to the robocop franchise
@triforcegaming2678 Жыл бұрын
Except for the HUD and sounds
@renaudlemieux1 Жыл бұрын
@@triforcegaming2678whaaaaatttttt ? The sounds are loud and extremely satisfying like you rarely see in shooters. A part the explosion sounds of rhe grenade launcher every other sounds are insane. For someone who looks deep the sound design of a game this one nailed it very badly. The robocop gun fron the movie doesn't have the same sound but this one is just much better.
@Anoniman-t2n Жыл бұрын
Honestly,I find the shaking unnecessary when shooting weapons with a lot of recoil like the shotgun.
@BasedGamlng Жыл бұрын
5:39 this is the first time that the mossberg bullpup is featured in an fps game (but somehow its semi auto when the its pump action in reality)
@BasedGamlng Жыл бұрын
Though im still happy that the bullpup mossberg can finally have its own interpretation in an fps game
@Rocketcow-dx1jd6 ай бұрын
@@BasedGamlngWhile true it did however appear in GTA 1, and 2.
@pacocinco Жыл бұрын
The g11 reload definitely caught me off guard lmao
@johnstamps4829 Жыл бұрын
Considering it’s Robocop, the reload animations make sense. Nice to also see the G11, fits it to a T
@jalpat2272 Жыл бұрын
How he does the cocking of G11 wind up like cocking "lever" is no business being this good.
@alexhades69 Жыл бұрын
The rotating hand during AR MK2 reloading is a nice touch :)
@bendavenport4136 Жыл бұрын
It's odd that they added a chainsaw foregrip to the .50 M60, but they still modeled RoboCop holding it by the forend and not the grip.
@76254r Жыл бұрын
that's the carry handle
@Djp2987 Жыл бұрын
its half browning 50 and half m60 LOL!. the deagle looks like shit too. devs obv dont know anything about weapons
@iforgor8271 Жыл бұрын
@@Djp2987dose it really matter though?
@AnonEMus-cp2mn Жыл бұрын
It would have been cool if the .50 cal sniper rifle were depicted as the Pauza P50 as seen in Robocop 2. It would have distinguished itself from the Cobra Assault Cannon rather than just be a slightly altered variant.
@lordchungus4744 Жыл бұрын
I was a bit surprised to see the g11 in this game
@vitoscaletta7151 Жыл бұрын
If it fits in any game, it's this one lol
@lordchungus4744 Жыл бұрын
Very true Mr scaletta
@pajamapantsjack5874 Жыл бұрын
Oooo man and that spinning the robot hand felt so rad
@RandomGuy0127 Жыл бұрын
Although there is no pushing of the magazine eject, I do like that they added the spinny charging (wheel?)
@lordchungus4744 Жыл бұрын
@@RandomGuy0127 true and yes that spinner thing is how you prime the weapon to fire tho this one isn't three shot burst like the real gun is
@josephcarrier46 Жыл бұрын
Seeing Robo spin his wrist around with the G11 crank cocking thing is hilarious.
@4thObserver Жыл бұрын
Robo Twisting his entire forearm to reload the g11 made me giggle. A unique reload animation exclusive to him .
@burnoutteamclubbtcp7283 Жыл бұрын
yeah, Attempting to do so on the real G11 would cause Arm Dislocation.
@pajamapantsjack5874 Жыл бұрын
I like that the recoil and reloads are smooth but still show they’re being preformed by a robo(cop)t
@richmemes Жыл бұрын
Woah a futuristic HK G11? Dang 4:31 even the reload is cool
@SegaMario Жыл бұрын
The G11 did appear in some 90s films like Demolition Man, so it doesn't feel out of place in RoboCop with its retro-futuristic design.
@NineOneTwenty Жыл бұрын
Kraut Space Magic, now one hundred percent more futuristic…
@decimation9780 Жыл бұрын
I mean, not really. From what I can see, all they did was slap a high tech optic on an G11 and called it day. I mean it still works even with basically nothing done with it.
@ApocalypseMoose Жыл бұрын
How convenient is it that playing as a robot allows for reloads to look stiff and robotic.
@TheJedaiHero9000 Жыл бұрын
Without an Abso-fraking-lute doubt that I've enjoyed watching this weapons showcase of RoboCop:Rogue City RoboCop is Most Definitely one of my Most favorite movie series of All Fraking Time!!!!!
@ChirpsalotPlaysGames Жыл бұрын
the details are amazing, Robocop was one of the first movies to show the SIG p226 in films!
@sh0ryualfa393 Жыл бұрын
I love how the gun models and reload animations fit the old, retro vibes of the series.
@Gojiro7 Жыл бұрын
I love the attention to detail that when the Auto-9 fires there's no shells ejecting out like the normal guns, subtlety implying it uses caseless ammo
@jarock90-two86 Жыл бұрын
Thank you for your cooperation. Good night.
@kathydina3646 Жыл бұрын
I find it odd that sometimes the casings appear further up the weapon when aiming. The AUG in this one is a particularly good example since the casings appear in front of the scope when aiming in spite of it being a bullpup.
@Taishisama Жыл бұрын
I think the G11 hit the mark perfect with how robocop reloads his weapons, although a lot of these just look too jerky and not robot stiff like how it should be. The most egregious example being the Sterling, thats too smooth for a robot but still isn’t human smooth either and that landed it in this sort of nauseous middle ground where its just look weird all around
@biggerdickus Жыл бұрын
I think that makes more sense. Robocop is a cyborg, not fully a man or machine.
@flamedramon68 Жыл бұрын
4:33 God, that G11 is really good. Sound design, animation, just *french kiss*
@Taishisama Жыл бұрын
Love the hand swirl when he locks the bolt
@maxpower5205 Жыл бұрын
With my level of passion for firearms, it's hard not to notice at least 1 thing wrong with each of these firing animations, but I'm just really glad they did a really good job with the game overall and didn't ruin another movie game like everyone else usually does.
@renaudlemieux1 Жыл бұрын
The shooting mecanic are extremely impressive especially for the robocop gun ( I don't remember the name) the recoil mskes you feel each shot very badly. The sounds are insane the game is actually good cuz of the shooting and gore though the sniper look like shit
@havoc9089 Жыл бұрын
Love the detail that he aim the auto 9 and the 9mm one-hand but he uses both with the .50 cal
@sigmamaverick9215 Жыл бұрын
he also one hands a whole ass shotgun.
@SCREAMshot6781 Жыл бұрын
For the Animation nerds I see: Fellas, this isn’t 2014 RoboCop, this is the stiff and slow RoboCop from the 80s. go and enjoy the tacticool reloads of your call of duty games
@fetusdeletus9266 Жыл бұрын
The G11 confuses me because I can distinctly hear casings clinking on the ground when you fire it despite the fact that it fires caseless rounds and what’s more is they even went thru the effort of having it not eject any casings because of this
@suspiciouschicken Жыл бұрын
Recoil and 2 handed shooting doesn't look right for Robocop figured he'd have some auto stability and some recoil absorption in his arm
@crimzonplays1134 Жыл бұрын
Every Pistol's hammer should rest in the cocked position. Not uncocked after letting go of the trigger, as they are in single action mode once cocked. This applies to The Deagle especially, though the Auto-9's source material as well as the P226 do have a double action mode if you leave it decocked or decock it manually and pull the trigger. The Uzi's Charging handle does not reciprocate when firing as it is both an open bolt machine gun, and the charging handle only connects to the bolt near the front. Hence why it springs back forward when the bolt locks back and you let go of the charging handle.
@Djp2987 Жыл бұрын
devs obv dont have a clue about firearms
@renaudlemieux1 Жыл бұрын
Nerd please stop. The shooting mechanics are extremely insane and satisfying in this game like we rarely see and let me tell you something you already know nerd, the game isn't a real life based type of game just like COD it's not made to be the most realistic but still are incredibly well made and insanely satisfying. The recoil is extremely precise and makes you feel each shot very deeply. The fire detonation could be a little more cloudy but aside that it's really well done.
@crimzonplays1134 Жыл бұрын
@@renaudlemieux1 you mean MW 2019 and post MW 2019 is realistic. The devs were clearly rushed on this, and while the impact on the wall behind is satisfying, the action of firing itself is anything but in my opinion.
@renaudlemieux1 Жыл бұрын
@@crimzonplays1134 It is normal that the shooting mechanics of recent COD are much much better because the more we advance in time the better the shooting mechanics of video games become like the majority of other aspects as well. That said Robocop rogue city has very impressive and super satisfying shooting mechanics. We feel the weight of the Auto 9 and the recoil is strong, heavy and precise as rarely seen. The blowback is what makes it so good. It couldn't be better than this and sayin it's rushed is madness. Not liking the game is ok ( I'm not sayin it's your case ) but to say that the action of firing itself is not good great cuz of an insignificant hammer problem is pretty stupid in my opinion.
@dark2023-1lovesoni Жыл бұрын
@@renaudlemieux1I'm with crimson on this one. As a real-life combat veteran and firearms instructor, seeing open bolt weapons operate in a closed bolt manner (like the Uzi, KG9, and Sterling) is absolutely immersion breaking.
@ItsSkeletor Жыл бұрын
The G11 with the full hand twist is awesome. My only gripe, it drops shell casings. I’d they removed the audio, it would be perfect. Still prob the coolest reload animation in the game tho.
@sakkra93 Жыл бұрын
The only complaint I have is that I think this game could do with a few pump-actions, that's it.
@Spendingryan Жыл бұрын
I wish we had the cool sideways muzzleflash on robocops auto 9 from the movie, the barrel was specially designed to direct the gas to have a crazy sideways muzzleflash, but it would obscure the screen probably too much to be honest.
@swordsman1_messer Жыл бұрын
I’m so disappointed that the weapon models look so amazing, but several of the reload animations are just… ack… Johnathan Ferguson is going to need his emotional support Uzi for when the inevitable Gamespot video is filmed…
@RubinHunt Жыл бұрын
The cope is: Bro's a robot. The efficiency of the cope varies.
@Morgan02 Жыл бұрын
Well it's not a triple a title do you expect cod level reloads
@myopickid4180 Жыл бұрын
@@RubinHunt yep a robot that cant even handle single 9mm recoil pistol recoil
@MosoKaiser2 ай бұрын
@@Morgan02 Nothing to do with a game being triple-A or not. It's not _that_ hard to get the major things right. The Uzi having a non-reciprocating charging handle, AKs having rock-in mag insertion, how a G3 reloads (game has the charging handle just pulled back and it's as if it stays there... Made even odder by the AUG being mostly correct), etc.
@deboshadow Жыл бұрын
The fact they did the AUG right with the non reciprocal charging handle and the belt fed actually ran out of belt is great.
@j.marston Жыл бұрын
That G11 reload animation was awesome. I like how it utilises RoboCop's tech.
@JounLord1 Жыл бұрын
A shockingly large amount of weapons available. Just wonder why only certain weapons have "ADS" but others don't. Also really appreciate the inclusion of the G-11, not a gun that shows up in video games often.
@HellishSpoon Жыл бұрын
I was kinda hoping it would be more robotic than it is, like having sudden stops between movements to properly emulate that old robot movement
@paragonflash8937 Жыл бұрын
Some times you have to remember the fact that he's a robotic character. So his reloads are going to be and feel robotic and stiff. Which honestly really nice detail and fitting.
@nurnburgring3102 Жыл бұрын
The Cobra Cannon didn't disappoint not one bit
@Saren-yc1rk Жыл бұрын
Imagine being a terminator that weights a few hundred kilos and has metal arms, yet still recoil hits you like a man of mere flesh, who can barely hold a gun tight. I assume Desert Eagle recoil was made comically strong to give you a feel of power from that gun, yet idk, feels a bit too much.
@kassandraofodyssey6475 Жыл бұрын
The G11 reload is pretty accurate. Though it would’ve been a nice tiny detail to include the mag release button on the bottom of the gun.
@phillipwalling7470 Жыл бұрын
Anne: Hey, why are you shooting at the Walls, doors and gates? RoboCop: They're loitering on private property.
@ofearghailthefearless6481 Жыл бұрын
Fantastic arsenal!!
@lagartopunkarra Жыл бұрын
An observation, the RBS MK2 has a sound of an empty case falling when it's supposed to use caseless ammo.
@jaycornu3351 Жыл бұрын
is it bad i was kinda hoping they might include the arm cannon he had in robocop 3 as a fun after story mode thing
@ShadowBanned-o_O Жыл бұрын
4:34 I like how is whole wrist spins. Awesome touch. 🙂
@krychoke555 Жыл бұрын
Recoil for light firearms doesn't make any sense, robocop is technically a walking turret.
@Cru128 Жыл бұрын
2:23 Honestly kinda confused about why the Tec-9 is automatic. It’s technically a pistol and made in semi auto, if memory serves me right.
@emmanuelperez8094 Жыл бұрын
the OCP Shotgun is actually the Mossberg 500 bullpup, and I wished they have featured the Benelli M2 because it can go Semi Auto and Pump action, All and All, I love the Game's Depiction of RoboCop and the Game screams 80s to 90s action sci fi films
@CYBERTRIBAL Жыл бұрын
Wonder why recoil in some weapons is so strong. Shouldn't robotic arms compensate it better even to the point, when it's almost non-existent(i know, i'm picky)??
@Huy-G-Le Жыл бұрын
The other guns would get used, if they didn't have the Auto-9 infinite ammo, and most of the enemy rarely wore armors and can get slaps easily with 9mm.
@FightCain Жыл бұрын
When RoboCop turns his whole hand to crank the G11 charging handle is *chef’s kiss* 4:20
@YourFavoriteBotGarethThompson Жыл бұрын
How did they get the details of the non-recipricating charging handle on the AUG and the recipricating magazine on the G11 right, but make the Uzi's charging handle recipricate and the Sterling and Tec-9 closed bolt?
@MosoKaiser2 ай бұрын
Yeah, pretty odd how it's flip-flopping between more or less correct and 90s FPS games nonsense. Like the AUG reload is fine, but the G3 sure as hell isn't despite them working very similarly in real life.
@acemarvel1564 Жыл бұрын
I'd be convinced if this was Heavy weapons guy's new favorite game
@gromblereal Жыл бұрын
didn’t expect the g11 to be here but it’s a very welcome surprise
@IR-Fan Жыл бұрын
The rocket launcher is somehow way cooler and more modern looking than what I was expecting.
@crummyautumn Жыл бұрын
After working on weapons for abit its funny to see how they are represented in games with recoil and reloading. But it's a game based an iconic 80s movie. Looks fun I wanna get it
@sasha1mama Жыл бұрын
Handguns: AM-9, XM-9, Sig Sauer P226 (sounds like a pellet gun), (no .44 Magnum?), IMI Desert Eagle .50AE. SMGs: IMI Uziel (full, not micro), TEK-9, Stirling Mk.VI, (no MP5?). ARs: Heckler&Koch Gewehr HK21, Avtomat Kalashnikova 47 (not 74; ROF and report fit a 7.62, not a 5.45 - can you tell I'm a gun nut yet?), Steyr AUG, Heckler&Koch Gewehr 11. Shotguns: Ithaca M47a/Benelli M1014 mashup (shaking my head), Franchi SPAS-12, mashup of a Pancor Jackhammer and an ArmsCor Mauler (I think?). MGs: US M60 with...a Browning HB barrel shroud. (Why?) Snipers: Barrett M82A1, Cobra Assault Cannon (little clipping with the magazine there). Launchers: Hawk 37mm Antipersonnel Munitions Launcher (an LAPD favorite for tear-gas rounds), and...a HÄKKE M102 HERL from Destiny 2. ...wut o.O
@scarydoom3423 Жыл бұрын
Один крупный недочет от разработчиков. Робокоп робот! У него от человека только голова и немного ЖКТ. Все остальное это сервоприводы и гидравлика. У него в принципе при стрельбе из легкого и среднего стрелкового оружия не должно быть никакой отдачи! А тут отдача при стрельбе, как у любого оружия в руках любого персонажа. В фильмах, где главные герой/злодей (Терминатор, Робокоп, Робот-Полицейский) они тоже стреляют из огнестрельного оружия без отдачи.
@isaacrhodes4617 Жыл бұрын
So happy with the weapons in this game
@DrLabatt Жыл бұрын
the bolt not sliding back with his hand during the animation at 2:27 makes me wanna cry
@Gaelerx Жыл бұрын
Love the echo of the guns being reloaded
@DrOneOneOne Жыл бұрын
Probably make the game too easy, but Robo, with his machine-level ballistics computation and strength, doesn't seem too great at controlling recoil. He's basically a walking weapons platform.
@robszostak4997 Жыл бұрын
In dlc, I hope they had a cowboy era revolver where Murphy can spin it and pull off rescue hostage shots etc. Also a 50rd tommy gun and 20rd bar gun would kick @$$. Finally, a WW2 stinger machine guy heavy for human but for robocop would be 30cal machine gun at minimum speed.
@simon_969 Жыл бұрын
It might be yet another fps with dumb story and linear shooting gallery but it looks fun and the auto9 looks so cool
@Movel0 Жыл бұрын
I guess it makes sense he doesn't ADS properly with pistols, he already has built-in zoom in his visor.
@a.k8185 Жыл бұрын
The animations are decent enough, have a bit of their own feel to it.
@renaudlemieux1 Жыл бұрын
The auto 9 animation blowback is completely insane you feel it very badly
@scottmacgregor3444 Жыл бұрын
OK, here's a question. Why does Robocop have to deal with recoil. I mean, outside of like a 20mm straight blowback rifle or something. His limbs are pure robotics, weighs something like 400-600 lbs, and can punch through steel security doors. What gun meant for human hands is going to affect him with recoil?
@Senator-Wary9 ай бұрын
The RBS reload is really cool
@HardTahc Жыл бұрын
"Oh, AK-74! That's neat!" *looks at magazine* O-O what
@LaRavachole Жыл бұрын
"Know what? Fuck you." *Straights your AK magazine*
@lrock48 Жыл бұрын
You would've imagine the microprocessors and survos would've been able to eliminate like 99% of the recoils.
@TheKikkomaster Жыл бұрын
1:50 Love how the cases fly out backwards :)
@flippedoutkyrii Жыл бұрын
That G11 Reload is worth buying the game Day One alone lol
@SLAYHOLE88 Жыл бұрын
as a gun nut theres so many issues i cant unsee functionality wise with alot of these guns.
@brandonbryant8027 Жыл бұрын
Cobra Assult Cannon, State of the Art, BANG BANG!
@alexm.a.d892 Жыл бұрын
I think g11 reload is my favorite, however rear of the reloads are very clunky, especially the sniper rifles where mags and bullets clip through
@o_Ol Жыл бұрын
Funny thing is even robocop cannot handle the recoil of a pistol.
@NoBion Жыл бұрын
Recoil is Big considering his strength
@kasumisman Жыл бұрын
it's like going backwards in time to fallout 3.
@SpecialOperator Жыл бұрын
G11 reload was the best. All the rest have a few problems. Yeab some look robotic and that's fine, but other than the robotic-ness there are issues with the reloads, like the AK reload for example, the magazine cannot be inserted like this, regardless if you are a robot or not
@googoobarman Жыл бұрын
For the G11 he dose not press the mag release.
@brothersgt.grauwolff6716 Жыл бұрын
"Oh some new Toys can I Play?"
@twahtskie Жыл бұрын
Someone at that studio loves the G11 and I fully support it.
@DizDizaster4 Жыл бұрын
Wish you'd have shown off some of the destruction physics with this showcase. It really helps to make the weapon effects shine
@КириллПодымаев Жыл бұрын
In G11, caseless cartridges were used, which means the sound of falling cartridges is a mistake on the part of the developers.
@francescoromano2049 Жыл бұрын
The cobra is epic in this game and in Blood Dragons
@liampitts4614 Жыл бұрын
All the guns they added, and they didn't give him the machine gun on his arm from Robocop 3 haha
@lumethecrow Жыл бұрын
Animation "experts" getting pissy at this game is so funny
@newpeupyoass Жыл бұрын
We are back in the dark mirror universe, where all handguns are DAO.
@Tanblch Жыл бұрын
I find very funny that during gameplay his left arm is absolutley usless outside from object interactions, his flashbang ability and reloading weapon.
@miodaswtf5665 Жыл бұрын
Pellet rounds, doom doom rounds and single shot mode are first and foremost for the regular auto 9, you can apply these perks through pcb boards along with the armor piercer perk and double gore perk and also we cannot forget about full auto as well as infinite magazine with no reload perk but last and not least - reduced spread perk Pellet spreads more on close contact with the scum target Doom doom makes some bullets explode on impact with the punk vermin Single shot mode detaches the creeps' heads from their miserable spine with one shot instead of three, heavier damage but one shot Double gore perk squeezes out more tomato juice but only on the pistol Auto feeder - no need to reload and of course infinite ammo as always to make them pay even more Choose your best loadout and rip and tear until it's done and game over for these scumbags, dead or ripped to shreds - they're coming with u Best game ever