Rocket Shape in Shapez IO

  Рет қаралды 2,222

Stephen McCormick

Stephen McCormick

Күн бұрын

Пікірлер: 7
@tiriana2
@tiriana2 5 ай бұрын
Now I understand why displays are useful. Thanks for this explanation. I found a design for this shape online, but now I finally understand why it works 🙂
@bluetiger1372
@bluetiger1372 8 ай бұрын
I put so much time and work into this shape only for it to fail in the end. My method was to create each quarter on it's own (with a second quarter stuck to it to keep everything in place but to be trashed in the end), but i wasn't able to stick all the quarters together without losing the correct dimensions. I'm usually too proud to look up solutions, so thank you for making this video as a hint!
@loopcat4369
@loopcat4369 4 ай бұрын
I have absolutly no idea how the layer system works so thanks for the solution :)
@lunarowl9601
@lunarowl9601 8 ай бұрын
I cannot thank you enough for this video it help me a ton. I took what you showed and broke it down into a few bigger factories making the smaller parts and made a couple of huge stackers for throughput. I ended up making 72/s. again thank you so much for the help!
@timurhisam1201
@timurhisam1201 Жыл бұрын
Thanks for the quick and clear diagram. I spent the whole day trying to assemble this rocket, but the bottom “spike” always turned out to be long. I didn't want to resort to hints, but "overlay" is the most difficult element in the game. I hope to make the next figures myself
@msergei98
@msergei98 2 ай бұрын
You can utilize the presence of half star half circle shape on map, cut it in half and use left half fo stack white circle on it while cutting right half again and the using support pieces in bottom left quadrant to stack them, getting base layer for the compass needle
@jennylian7706
@jennylian7706 9 ай бұрын
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