Roller Chain Motion - Fusion 360

  Рет қаралды 4,023

Etienne K

Etienne K

3 жыл бұрын

Roller Chain Motion - Fusion 360
I'll show you how to do it next time.
If you like what I do and want to support me,
en.tipeee.com/etienne-k-maker

Пікірлер: 15
@NorMaker3d
@NorMaker3d 3 жыл бұрын
Nice job!! I always thought this was not possible in Fusion 360 👍
@ollie1505
@ollie1505 3 жыл бұрын
please make a tutorial on this! i never thought this was possible
@CTR3D
@CTR3D 3 жыл бұрын
I never thought it would be possible.
@OCanalDoMoreira
@OCanalDoMoreira 3 жыл бұрын
ayo put some tension in that chain bro lol great work btw
@laurentscheid3785
@laurentscheid3785 3 жыл бұрын
Hello, super comme d'habitude. L'animation de la chaîne est cool! A très vite, j'espère Laurent
@jttassin
@jttassin 3 жыл бұрын
Merci pour ce moment de détente. Un jour c'est sur j'y arriverai.😅😅
@MarianaGomez-gy8tl
@MarianaGomez-gy8tl 3 ай бұрын
we are still waiting :D
@alonsiu
@alonsiu 3 жыл бұрын
GUAUUUUUUU!
@alejandroperez5368
@alejandroperez5368 Жыл бұрын
Amazing video. This is the only one I found about animated chains. Could you please make one for timing belts (2GT, etc)? Specifically, a video about animated open-loop timing belts. Thanks
@saketh8955
@saketh8955 3 жыл бұрын
Please Make a tutorial ... It seems like u are the only one who cracked solution for this problem In fusion 360
@dadagetfly
@dadagetfly 3 жыл бұрын
La chaîne est un peu lâche en dessous, il faudrait prendre un maillon en dessous et le mettre au dessus 😂 et puis ça tourne avec la force du saint esprit ? 😉 Blagues de merde de côté, joli boulot j'adore, tjrs un plaisir de te visionner et la timeline est fantastique. 👌💪🤜🤛
@etiennek
@etiennek 3 жыл бұрын
merci. La semaine prochaine, je poste une vidéo de comment j'ai fait.
@tvathome562
@tvathome562 3 жыл бұрын
not the link i thought it was
@rajeshusa8555
@rajeshusa8555 3 жыл бұрын
Upload tutorial video..
@VideoStefan17
@VideoStefan17 3 жыл бұрын
i add "please" to this ;) Thinking about this, i would go and try if i inly need to do the motion from one link axis to the next in the cain! like 1cm animation and loop it. copy the chain links along a path and match the path with the diameter of the sprocket where needed. animation would be on the offset along the cain links and little rotation on both sprockets. first aporach i would try... i would see from ther what to adjust or rethink if needed ;) i think i would need to adjust the rotation of the links along path or something, i think they would stick out ... maybe i am wrong on this...
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