Leaf Pattern on Ring - Fusion 360
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Queen - Fusion 360
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Bishop - Fusion 360
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Knight - Fusion 360
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Пікірлер
@Beckers527
@Beckers527 Күн бұрын
this is great, i like to learn from this, can you send the topoly mask files you used at fusion 360? Deer regardz Eric
@teabagNBG
@teabagNBG Күн бұрын
i have a i7 8700k - 32gb ram and a 4060 rtx..... fusion is working but sometimes its really slow....
@GarimaHeath123
@GarimaHeath123 16 күн бұрын
Beautiful.
@johnmainville6512
@johnmainville6512 17 күн бұрын
Where was you when I got involved wit this stuff?
@victoralaskan
@victoralaskan 25 күн бұрын
Brilliant!!!
@kevinb3605
@kevinb3605 Ай бұрын
Super helpful, thank you!
@garnizetube
@garnizetube Ай бұрын
This was the tutorial I was looking for, but unfortunately I couldn't follow it correctly, as at minute 0:31 the option (operation: new body) doesn't appear in the box on the right. Does the free version of the software limit this option?
@FilippoGiambra-y9z
@FilippoGiambra-y9z Ай бұрын
Troppo veloce, non ho capito nulla
@Taner.KIZILKALE
@Taner.KIZILKALE Ай бұрын
Merhaba efendim. Video için çok teşekkür ediyorum. Bir şey sormak istiyorum: 1.11'deki 1 çizgi seçimi yapmıştınız, sonrasında o hattaki tüm çizgiler olan 24 seçim toplu seçildi, hangi tuşla yaptınız?
@marugapa238
@marugapa238 Ай бұрын
Very good video, but can the same thing be done with a toothed belt instead of a chain? Thanks
@daveyJ213
@daveyJ213 2 ай бұрын
Good grief! Sophisticated and well executed animation. I'll have to study this. I want to make a rope animating over a pulley surface. Maybe this will help me. Amazing! Thanks for posting.
@QUARTERSAWN
@QUARTERSAWN 2 ай бұрын
I really appreciate this post! The emboss tool does not work with certain fonts and I needed to emboss some text. This worked perfectly!
@joseaugustosilvacosta7760
@joseaugustosilvacosta7760 2 ай бұрын
Incrível mesmo.... Parabéns...👌👋
@joseaugustosilvacosta7760
@joseaugustosilvacosta7760 2 ай бұрын
É possível fazer o efeito inverso? De forma a puder usar como molde, para depois de "decalcar" apresentar esse efeito na matéria usada, como por exemplo, barro.
@joseaugustosilvacosta7760
@joseaugustosilvacosta7760 2 ай бұрын
Que espetáculo...... "De se lhe tirar o chapéu".
@baili8654
@baili8654 2 ай бұрын
Very nice video, thank you !
@olae001
@olae001 3 ай бұрын
Amazing guide, worked perfectly, thank you!
@dugy40
@dugy40 3 ай бұрын
Where is the topology pictures?
@grandpurs45
@grandpurs45 3 ай бұрын
Amazing !!! thank you very much for this technique
@b_sofi_t.r.
@b_sofi_t.r. 3 ай бұрын
The last part with the joins, I couldn't move them together, i need to print it so i don't use it, but I don't understand why :(
@OurloyChizungulire
@OurloyChizungulire 3 ай бұрын
Wow thanks alot😊
@jorge-dc9wg
@jorge-dc9wg 3 ай бұрын
Great video. How do I make fillet in the texture? You're not accepting
@sergegaudin5979
@sergegaudin5979 3 ай бұрын
pas possible!!!! tout est sur le même plan!!!!
@Mercutio1984
@Mercutio1984 3 ай бұрын
just use the emboss feature.
@jeanmarcchauveau-u4q
@jeanmarcchauveau-u4q 4 ай бұрын
Preferring to add a musical soundtrack, rather than a voice-over and a bit like putting a dash in the water for the beginners that we are.
@ingGS
@ingGS 4 ай бұрын
You can use the "Emboss" function as well, it is easier and faster. Thanks for the tutorial.
@ruidlamer243
@ruidlamer243 4 ай бұрын
What a great tutorial. I was about to buy a tool for generating bevel gears. And it also gave me a better understanding of this type of gears. Thank you!
@andresfelipeaguirre7501
@andresfelipeaguirre7501 4 ай бұрын
Does anyone have the links to the images that were implemented?
@johnagorman
@johnagorman 4 ай бұрын
nice. just what i needed to know. thank you
@kenissan2599
@kenissan2599 4 ай бұрын
la video est parfaite ! sauf l'etude de mouvement ! plusieurs fois que j'essaie et rien ne va ! j'ai l'impression y a que sur la video que tout fonctionne bien. mais en pratique c'est une autre histoire....
@etiennek
@etiennek 4 ай бұрын
Merci, j'ai fait ça il y a 3 ans maintenant, je ne sais pas si dans les mises à jour successives, y a-t-il eu des changementes fondamentaux. je ne suis plus dans le metier depuis pas mal de temps maintenant, bon courage pour y arriver.
@johnagorman
@johnagorman 4 ай бұрын
pretty amazing technique! love how you constrained the spline. I have not used the surface environment. great push to do so. I do wish this was saved in a higher resolution to see all the details clearly. thank you
@willyshopdotcom
@willyshopdotcom 5 ай бұрын
I modified the code so it creates an almost constrained geometry, all you need to do is add one linear dimension to any part of the sketch. #Author- K ETienne and some other dipshit named Willy (data by OTVINTA) #Description- insert data from otvinta and trace gears in a created sketch import adsk.core, adsk.fusion, traceback import math def run(context): ui = None try: app = adsk.core.Application.get() ui = app.userInterface design = app.activeProduct rootComp = design.rootComponent sketch = rootComp.sketches.add(rootComp.xYConstructionPlane) lines = sketch.sketchCurves.sketchLines dimensions = sketch.sketchDimensions points = sketch.sketchPoints constraints = sketch.geometricConstraints ############################################ #copy C, Points1, Points2 here ############################################ center1 = points.add(adsk.core.Point3D.create(0,-C/2,0)) gear1 = [] for i in range(0,len(Points1)): gear1.append(points.add(adsk.core.Point3D.create(Points1[i][0], Points1[i][1]+center1.geometry.y,0))) gear1Index = lines.addByTwoPoints(center1,gear1[0]) gear1Index.isConstruction = bool(1) lastLine = gear1Index for i in range (1,len(gear1)): dimensionPoint = adsk.core.Point3D.create((center1.geometry.x + gear1[i].geometry.x + gear1[i-1].geometry.x)/3,(center1.geometry.y + gear1[i].geometry.y + gear1[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear1[i],gear1[i-1]) radial = lines.addByTwoPoints(gear1[i],center1) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear1[len(gear1)-1],gear1[0]) adsk.doEvents() center2 = points.add(adsk.core.Point3D.create(0,C/2,0)) gear2 = [] for i in range(0,len(Points2)): gear2.append(points.add(adsk.core.Point3D.create(Points2[i][0], Points2[i][1]+ center2.geometry.y,0))) gear2Index = lines.addByTwoPoints(center2,gear2[0]) gear2Index.isConstruction = bool(1) lastLine = gear2Index for i in range (1,len(gear2)): dimensionPoint = adsk.core.Point3D.create((center2.geometry.x + gear2[i].geometry.x + gear2[i-1].geometry.x)/3,(center2.geometry.y + gear2[i].geometry.y + gear2[i-1].geometry.y)/3,0) perimeterLine = lines.addByTwoPoints(gear2[i],gear2[i-1]) radial = lines.addByTwoPoints(gear2[i],center2) radial.isConstruction = bool(1) dimensions.addAngularDimension(radial,lastLine,dimensionPoint) dimensions.addAngularDimension(perimeterLine,radial,dimensionPoint) lastLine = radial if(i%10 == 0): adsk.doEvents() lines.addByTwoPoints(gear2[len(gear2)-1],gear2[0]) centerOffset = points.add(adsk.core.Point3D.create(C*math.sqrt(2)/2,0,0)) offset1 = lines.addByTwoPoints(centerOffset,center1) offset2 = lines.addByTwoPoints(centerOffset,center2) offset1.isConstruction = bool(1) offset2.isConstruction = bool(1) dimensionPoint = adsk.core.Point3D.create(C*math.sqrt(2)/4,0,0) dimensions.addAngularDimension(offset1,offset2,dimensionPoint) constraints.addCoincident(gear1[0],gear2[0]) dimensions.addAngularDimension(gear1Index,offset1,dimensionPoint) dimensions.addAngularDimension(gear2Index,offset2,dimensionPoint) centerline = lines.addByTwoPoints(centerOffset,gear1[0]) centerLine.isConstruction = bool(1) constraints.addHorizontal(centerline) except: if ui: ui.messageBox('Failed: {}'.format(traceback.format_exc())) #******************************************************************************** #********************************************************************************
@ahmetgoz6292
@ahmetgoz6292 5 ай бұрын
absolutely nice work 💯
@AbdoZaInsert
@AbdoZaInsert 5 ай бұрын
Irish 360
@HYTSuperTramp
@HYTSuperTramp 5 ай бұрын
Les tours, triplés de boules par le poids de la gravité terrestre c'est irréel et pas complètement identique qu'un tour, jumelle ou paire de boules ! ©EnergyTradeCenterTargetBuisness
@jovan3029
@jovan3029 5 ай бұрын
Thanks! This was very helpful
@kaitlinmiaka3818
@kaitlinmiaka3818 6 ай бұрын
Where did the physics come from?
@pufpufpafpaf2062
@pufpufpafpaf2062 6 ай бұрын
Thank for giving me this lesson 😉 i have draw the ring and every time i need to pauze what you doing , but it take me 3 houres 🤣🤣🤣
@TaielMantello
@TaielMantello 6 ай бұрын
Hi, Can you share link for the Images pls
@armageddhon7479
@armageddhon7479 7 ай бұрын
Just a tip, dont save as stl, save as 3mf or obj. Better quality to print.
@servitransportescolombiasa1588
@servitransportescolombiasa1588 7 ай бұрын
Buenas tardes, cuanto cobra por dar clases, quiero aprender hacer los modelo de las partes de mi auto, gracias
@darkfrei2
@darkfrei2 7 ай бұрын
How about internal bevel gear?
@tomasvartorelli5624
@tomasvartorelli5624 7 ай бұрын
idolo!
@Koni-lm6hz
@Koni-lm6hz 7 ай бұрын
Good thing! But i have a Problem with the Construction. After finishing pipe is it not possible to convert the T-Spline in BRep. There comes a fail. Its not possible to convert it "Edges are crossing". Is there another solution? I want to print only the T-splines, like the print in your Video. Thanks for your help
@정미자-z5v
@정미자-z5v 8 ай бұрын
기계기술력이 대단하십니다
@asyilahsyuqairah4635
@asyilahsyuqairah4635 8 ай бұрын
can i get this file
@SalehMagrabi
@SalehMagrabi 8 ай бұрын
Thanks, but i am wondering how long i need to reach this level of creativity.
@juanartunduaga2379
@juanartunduaga2379 8 ай бұрын
Could you put the images? plz
@juanartunduaga2379
@juanartunduaga2379 8 ай бұрын
Could you put the images ?
@plattendoktor
@plattendoktor 8 ай бұрын
Supergeil... das funktioniert sehr gut! Dankeschön! 😃👍