Rome Campaign - 2: "Terra Nostrum" | Imperator: Rome [Terra Indomita]

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Misadventurer

Misadventurer

Күн бұрын

Hey there folks, and welcome back to the Rome Campaign!
This will be a long-form let's play of the 2019 grand strategy PC game Imperator: Rome, including all DLC and on Patch 2.04. New episodes of the Rome Campaign will be released irregularly, and each will be of whatever length ends up feeling right for that recording session. If you want to get notified of new episodes being released, I'd recommend subscribing to and enabling notifications from my channel!
This campaign features a number of mods and gameplay changes:
1) "Terra-Indomita" - Compiles and merges several overhaul mods together, including "To the End of the World," "Imperator: Invictus," "Full Mechanical Overhaul," and "Better UI 2.0."
* "To the End of the World" - This translated Chinese mod adds Asia to the Imperator: Rome map and introduces many new mechanics for Chinese nations related to the collapse of Imperial authority.
* "Imperator: Invictus" - This popular overhaul mod rebalances almost everything in Imperator: Rome, generally resulting in a deeper, more thoughtful, and slower-paced grand strategy experience.
* "Full Mechanical Overhaul" - Overhauls several systems, including buildings and stances, and adds several systems such as a character focus mechanic similar to Crusader Kings III.
* "Better UI 2.0" - Reorganizes the user interface for greatly improved readability.
2) "Terra Europea - Terra Indomita Sub-Mod" - Adds additional mission trees to European tags, including 5 new mid and late-game trees for Rome.
2) "Terra Indomita - Extended Peace deal Mechanic" - Adds an alternative peace deal option that allows for sums of gold, war reparations, and forced destabilization to be requested using war score.
3) "Korean Flavor Pack for Terra-Indomita" - Adds historical cosmetics to Korean characters.
5) "Virtual Limes" - Improves the AI's ability to expand along natural borders, avoid border-gore, and establish buffer state vassals where sensible.
6) "No Minimum Levy Size" - Removes the minimum levy every owned region spawns (2,000 men in the vanilla game) so every country on the map must rely on their actual integrated cultural population to accurately provide all of their levy manpower.
7) "Music Player+" - Adds over 100+ new music tracks from games, shows, and movies with an appropriate ancient age sound for greatly improved music diversity.
8) Misc. Code Changes - I've recoded several sections of "Terra-Indomita" to make the gameplay of the Yan Campaign fit my preferences (the last two changes are more experimental):
- The start date has been shifted to January 1st, 450 (from October 1st, 450).
- All preexisting roads on the map have been removed.
- All preexisting Holy Sites on the map have been removed.
- Cohort sizes have been increased from 250 men to 500 men.
All content published on the "Misadventurer" KZbin channel is for entertainment purposes only, does not constitute legal advice, and does not create an attorney-client relationship. Additionally, all commentary shared on the "Misadventurer" KZbin channel represents my personal views and beliefs, and should not be interpreted as reflecting the views and beliefs of any other person or organization. This video is respectfully published in accordance with Sections 5 and 6 of the Paradox Interactive User Agreement.

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