For your cattle pen corner, you can use the path rounding tool set to 0 and that reduces the curve to essentially 2 nodes. You then pull one of them to the corner and hey presto, 90 degree corner :)
@RubleTrillionsАй бұрын
Amazing! Thank you! pinning this.
@SilvarretАй бұрын
Just what I needed!
@TeyupumeАй бұрын
Me to😂
@RubleTrillionsАй бұрын
🤝glad its helpful! They blessed us with this path tool
@JSXSProductionsАй бұрын
Imagine seeing this thumbnail a year ago before PC2 was announced and how hyped everybody would be for this alone.
@rogerklkАй бұрын
In RubleTrillions we trust
@lostmymagАй бұрын
You can do square edges on queue corners, just drag the 2nd node instead of the outermost node and merge it with the outermost node, it will turn the curve into an straight (but still angled) piece which you can then square it.
@maskedbandit102Ай бұрын
Dude, this is amazingly invaluable. Fantastic work! I need to now go and redo ALL my paths. Thanks for this.
@Orang1shogreАй бұрын
Wow this was so helpful! Thank you so much!
@mineraljunctionАй бұрын
great stuff, Ruble. you're doing the lord's work.
@FoggyАй бұрын
Brilliant insights Ruble, Doing a great service with this video 🙌
@RubleTrillionsАй бұрын
@@Foggy thanks man! Glad it was helpful!
@CommanderRealwarАй бұрын
Great tutorial; I'm floored by those star stamp patterns.
@scovarrubias24Ай бұрын
No pun intended 😂.
@lichenglong6694Ай бұрын
原来道路还能这样编辑,真有趣,谢谢你让我学到新的技术
@mikkelc1075Ай бұрын
use the rounded tool on strength 1 when working with smaller bends. 9:10
@RubleTrillionsАй бұрын
🙌 Thank you!
@mikkelc1075Ай бұрын
@@RubleTrillions you're welcome, it's just a little help considering what you are showing off 😀
@TovesАй бұрын
amazing stuff Ruble, loads of handy stuff in this one
@N.CS.88Ай бұрын
Great video. Thanks for that!
@JSXSProductionsАй бұрын
15:10 - This just reminded me of something I had on my wishlist form PC2 from like a year ago. I was hoping they'd keep PZ's enclosure wall building system for building fencing in PC2. Imagine how well that'd work for building both fences and structures' walls in PC2 when combined with these new pathing tools.
@RubleTrillionsАй бұрын
@@JSXSProductions I was REALLY hoping for a fence like tool like the barrier system in zoo.
@TheNicloHDАй бұрын
At 2:00 Once youve placed a Stamp with advanced move to generate a grid you can press "M" tho change to default move to fill in the Tiles without needing to exit the path Tool.
@RubleTrillionsАй бұрын
@@TheNicloHD omg thank you! So sick of clicking in and out
@cyrilmdltn8801Ай бұрын
Oh man, You are a Genius 👍
@lucpoppel7682Ай бұрын
Awsome showcase! Really cool stuff u can do with this new path system. as a PZ player im quite jealous :p
@RubleTrillionsАй бұрын
It's really terrific. If they let us toggle on/off curbs, then this will probably be the best pathing system in a creative sim game that I've ever used. You should definitely check out the free build mod for zoo though! it makes it extremely versatile. For example, you can edit terrain even when a path is placed down.
@lucpoppel7682Ай бұрын
@@RubleTrillions Been using freebuild for so long that i cant function without it :p would have given up on PZ long ago if not for that mod.
@RubleTrillionsАй бұрын
@ lol same. Would have given up on Zoo without it
@kafaerus6647Ай бұрын
You can also do smaller than 4 meter paths. Setup two stamp pieces 4 meter apart. Then you go in the multi select tool, select one, x to advanced move tool it with distance snap on, bring it in from .5m to 3.75m (.25m ends up with all curb no path).Then delete paths with square stamp aligning with either path. Then you are left with a smaller than 4 meter path. Doing this you can get that vinyl checker board style for a diner themed interior.
@smilingoma333425 күн бұрын
I will refer back to this video for guidance a lot! Thank you so much! ☮& ♥~ Smiling 🙂
@Chonky_NerdАй бұрын
@RubleTrillions how on earth did you do the cattlestyle paths with the double curbs? I have an issue with people walk through walls, and im guessing if those paths have the curbsat hte side of each other they have to follow the path? and not just walk over the curbs? 17:48
@RubleTrillionsАй бұрын
@@Chonky_Nerd I demonstrate how to do those in my preview video of the game from a few weeks back. I believe you choose line tool, curve and make sure snapping is on. Then you can traverse the path back and forth
@Chonky_NerdАй бұрын
@@RubleTrillions Thanks man, found it!
@dishdoggiegaming7254Ай бұрын
Very Helpful +100 A+ Job Sir
@darthemphatic4654Ай бұрын
This was super useful and I learned a lot of new tricks. Thanks for the content! For future vids, can you turn off depth of field? The motion blur is distracting 😊
@GoldenFlyerАй бұрын
Really good! Sorry to ask but did you ever put out the drop tower from The last vid? Would love to have it Thanks.
@RubleTrillionsАй бұрын
Not yet! It needs some refining. the angles are really challenging at the top of the tower and some of the pieces are noticeably out of whack.
@boogabuga7657Ай бұрын
you can square off queue corners by collapsing one of the two nodes into the other using the edit tool.
@CKMCardesignАй бұрын
Please Help! You seem to be a guru on this and NO ONE ever mention how to make a crosswalk with no peps entering wandering the road and keep to the sidewalk. Tried lowered bins and benches but wont work. And is there a way for you to make them include the restuarant module in December update?
@RubleTrillionsАй бұрын
I think i know of a way to do it but it but its not perfect currently. You would have to make paths like I have here but make sure the road paths don't actually lead anywhere. you'd have hide the curbs out of view. The path finding system should then recognize the only viable path is the one that connects with the sidewalks. I haven't tried that so not sure if it will work.
@paulgibson193Ай бұрын
I’m really hoping toggleable paths are coming soon!
@RubleTrillionsАй бұрын
same! we need those curbs gone!
@FurFoxMcCloudАй бұрын
DeLadysigner should look at this. :)
@jash2527Ай бұрын
This thumbnail looks familiar! Haha!
@KatieCarlinHudson7 күн бұрын
very usefull
@maep6422Ай бұрын
Planet zoo player droolin😅
@RubleTrillionsАй бұрын
@@maep6422 get that free build mod going! It’s not as advanced as this but it does allow you to almost anything you want in the game
@spykimusАй бұрын
Isn't it funny, in PC1 we had tutorials to get rid of green triangles and now we need tutorials on how to get them back! .... Kinda 😂