Try these steps to have the color/texture show up on your model: 1. Select the model. 2. Go up to the tab called "Shading" along the top and make sure you are in "Object" and not "World" or "Line Style" along the top of the window pane. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the model folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!
@divedeep7003 жыл бұрын
Bro by accident in shading part of the model i gave random coloring option, it colored the whole colette model in random colors, how to recover from it bro, I am unable to recover from ctrl + Z option too.
@divedeep7003 жыл бұрын
Bro is there any way that I can color on the 3D model itself like, selecting the desired faces and color them specifically in blender.
@divedeep7003 жыл бұрын
Bro , I am unable to recover the original colette color what to do bro, in UV , the colette poto .png file isn't there,any help here
@RussellMidfield3 жыл бұрын
Either just reimport the FBX file or go to the Shading tab, click on the Open Image folder icon in the Image texture node, then navigate to the Collette .png file.
@divedeep7003 жыл бұрын
Bro , Please see this message, I need to do this," it's difficult to target newly created 3d objects to color in UV grid bro , isnt there any way to color separately the 3d objects in UV grid like increasing the quality of the grid and coloring them
@javedb13 жыл бұрын
In the gale campaign I decided to learn blender so that I can make a skin in the next campaign but I gave up since it was too complicated. But now a new campaign is out and I wanted to make a skin and so I came here and you helped me sooooo much! Thank you for making this video
@RussellMidfield3 жыл бұрын
That's awesome! I'm so glad it helped! Let me know when you're done!
@javedb13 жыл бұрын
Of course
@hatedagayss2 жыл бұрын
U
@_Pogologo_ Жыл бұрын
did u finish or give up @@javedb1
@Jake695219 ай бұрын
Did you win?
@MikesCustomProps3 жыл бұрын
Awesome job Russell! I much more prefer the skin you created over the original.
@RussellMidfield3 жыл бұрын
Thanks Mike! I haven't forgotten about our collab man, Ive been poking around trying to get a feel for how to sculpt for 3d printing and feel like I opened up a door to a whole nother world haha, I gotta get myself one of these things!
@MikesCustomProps3 жыл бұрын
@@RussellMidfield Yeah definitely, I'm looking forward to that aswell! 😃👍
@pedrofigueiredo54653 жыл бұрын
Great video Russell, already shared in some Brawl Stars groups where there's a lot of people trying to make skins 👍
@RussellMidfield3 жыл бұрын
Awesome thanks Pedro, that means a lot to me! I made it for people who love the game!
@tomoyaogawa44853 жыл бұрын
Oh yeah! This is a really fun stuff! 😆I hope that your design win the prize man 👍🏼
@RussellMidfield3 жыл бұрын
Haha thanks Tomoya! Haha aww I know I suck haha, I definitely won't win haha, there are so many awesome designs, but it was a lot of fun designing and making! :D
@tomoyaogawa44853 жыл бұрын
@@RussellMidfield As we practice more and more, I’m sure we can get close to the insanely talented artists out there 😅 And also most importantly, having fun is most important thing so haha
@singhamapb10523 жыл бұрын
We all should vote for him all subs ❤️
@diamondogaming-brawlstars31703 жыл бұрын
Great video! Thank you for the guide! 👌😎
@RussellMidfield3 жыл бұрын
Thanks Diamondo! Means a lot coming from a Brawl Stars pro!
@diamondogaming-brawlstars31703 жыл бұрын
@@RussellMidfield Thank you! I hope I am actually a brawl stars pro and could help your channel, but the video is actually really great, nice job!
@solaceafk3 жыл бұрын
ur so underrated!? u deserve more subs, keep working hard 👍
@RussellMidfield3 жыл бұрын
Haha thanks JSL! Naw I know I suck lol but its fun making videos
@MartKart83 жыл бұрын
Sometimes when I try to open Blender, the software crashes on opening, 2 boxes remain on screen one big white box and one small black screen, with text telling me were Blender is installed. I have to keep closing and reopening to get it to work. I just want to make a 3D character that isn't human and then move it to Unreal. I've been liking these videos.
@RussellMidfield3 жыл бұрын
Hmm yeah you might need to re-install! Maybe try a different version of Blender of the one you have currently installed, there are multiple versions located at www.blender.org/download/previous-versions/
@thema7583 жыл бұрын
Best tutorial i ever watched! TYSM!
@RussellMidfield3 жыл бұрын
You're welcome! I hope you make an awesome skin that makes it in the game! :)
@thema7583 жыл бұрын
@@RussellMidfield i hope it too😂😄😊
@shhnubneh7473 жыл бұрын
thank you for finding my confidence again! I almost lost it.
@RussellMidfield3 жыл бұрын
Yeah no worries! I'm glad it helped, I hope your skin turns out awesome!
@joynigam41513 жыл бұрын
Man you are a blessing to us people who want to create skins! I needed that so much! Thank you very much.
@RussellMidfield3 жыл бұрын
Yeah no worries Joy! I'm glad it helped!
@agathiyan24933 жыл бұрын
Hey bro I found your channel recently and am loving it your content is awesome
@RussellMidfield3 жыл бұрын
Hey thanks man, I appreciate you droppin in! Let me know if you have any questions or I messed up somewhere haha
@agathiyan24933 жыл бұрын
@@RussellMidfield sure thing there's no going wrong from your wonderful explanation
@RussellMidfield3 жыл бұрын
Haha I'm super dumb, after like 10 minutes you'll see lol, but I hope there is at least one or two sweet tidbits of info in there that help you out man!
@clashoprasad-supercellmake61903 жыл бұрын
After colouring in krita and watched model the colour is coming very dull and dark what should i do?
@RussellMidfield3 жыл бұрын
Try adjusting your lighting.
@clashoprasad-supercellmake61903 жыл бұрын
@@RussellMidfield means in blender ?
@clashoprasad-supercellmake61903 жыл бұрын
@@RussellMidfield okay thanks i have another problem that when i made the model its size increasing to 50 mbs how to reduce that size any tool for that?
@RussellMidfield3 жыл бұрын
Yeah!
@clashoprasad-supercellmake61903 жыл бұрын
@@RussellMidfield hello? can you tell me how to reduce storage of fbx from 50 mb to less than 20 mb
@saprabu10653 жыл бұрын
One of the best tutorial
@RussellMidfield3 жыл бұрын
Thanks info sec!
@eliminator28473 жыл бұрын
I am excited to make colt skin..😁
@RussellMidfield3 жыл бұрын
Yeah it's a lot of fun!
@fakeocto Жыл бұрын
Hey Russel, just wanna let you know that 3D modeling like Blender are optional, some people make 2D designs on apps like IbisPaintX, Procreate, Adobe Photoshop, etc, just a reminder lol.
@RussellMidfield Жыл бұрын
Yeah for sure, thanks man! At the time I made this video it was 3d only though. Take it easy!
@fabiovaz24603 жыл бұрын
Thank you Russell!!
@RussellMidfield3 жыл бұрын
Yeah no worries Fabio, I'm glad if it helped you out!
@3DFI_officials_3 жыл бұрын
It was awesome 🤟.... Your bomber bea is ready for some explosions 💥💣
@RussellMidfield3 жыл бұрын
Haha thanks man! Love the latest video on your channel! The demon lord comes to life!
@macyocheese67083 жыл бұрын
Hey Russell! It's mac! This is one of the best tutorials for designing something onto an in-game model! I learned some cool new things especially because I just started 3D myself. I just don't know how to activate the vertex modeling thing you did for the head part. Can you give me steps on how to activate it on blender 2.9? One last thing, I was wondering if you would like to Collab with me this campaign or the next one. I think it'd be really cool!
@RussellMidfield3 жыл бұрын
Hey Mac! Thanks for saying that, I'm glad it helped! To activate vertex modeling select your object and then press Tab. Ooh collab could be fun, I'm working on a few things right now but yeah maybe the next one!
@macyocheese67083 жыл бұрын
@@RussellMidfield Alright! Can't wait! Thanks!
@macyocheese67083 жыл бұрын
@@RussellMidfield oh, my bad. In the first part of the modeling section in the video, you turned on something that allowed you to create new vertex apart from the model and connect them together to form something new. I tried following it but blender 2.9 doesn't have that extra tab when you go through mesh so I don't know how to activate it. Sorry if I wasn't clear about it before.
@RussellMidfield3 жыл бұрын
Go to Edit -> Preferences, then the Addons section, type "extra" in the search bar and activate Add Mesh: Extra Objects, then Save Preferences. Then you'll have the single vertex option. Alternatively you could just add a regular plane in, tab into edit mode and either delete all but one vertex or select them all and merge at centre.
@macyocheese67083 жыл бұрын
@@RussellMidfield Wow! Tysm! I have been trying to figure it out for so long! Sorry to bother but last thing, how do you get the mirror to work the way you did in the video while in edit mode?
@albiceleste1013 жыл бұрын
Wow a skin for an actual videogame nice
@RussellMidfield3 жыл бұрын
Thanks Hussar! Give it a try!
@RealMadrytGarnacho9 ай бұрын
good morning, I have a problem because when I import a character, it is not there. I have Blender 4.0
@FulhamFan99 ай бұрын
Hello I also had this issue all you have to do is zoom in a lot and you will find it
@RussellMidfield9 ай бұрын
Oh yes that's right, the model is quite small. Select it in the right panel and then press the period key and it will zoom in for you.
@RealMadrytGarnacho9 ай бұрын
@@RussellMidfield thx
@RealMadrytGarnacho9 ай бұрын
@@FulhamFan9 thx
@YO-qv9lj3 жыл бұрын
Hello russell i m facingf problem of texture when i followed all steps correctly then also the texture coming dull and dark you gave me sujjestion of adjusting lights but its not working . I seen the texture paint tab the png texture is shown very dull and dark there so i think there is problem in the texture png not lights so can you give me sujjestion
@RussellMidfield3 жыл бұрын
What character model are you working on?
@YO-qv9lj3 жыл бұрын
@@RussellMidfield I AM LEARNING WITH COLTEE MODEL
@RussellMidfield3 жыл бұрын
Ah ok, that's weird, sorry not sure!
@markabelyan57543 жыл бұрын
Thank you bro.You are awesome
@RussellMidfield3 жыл бұрын
Yeah no worries man, glad it helped!
@gabry1103 жыл бұрын
Cool skin the winner
@RussellMidfield3 жыл бұрын
Haha thanks Gabriele!
@gabry1103 жыл бұрын
@@RussellMidfield sorry im not english
@RussellMidfield3 жыл бұрын
It's OK! Thanks for your comment! I appreciate it!
@abhaygupta62293 жыл бұрын
what should i do if it gives me this error RIGIFY ERROR: Bone 'tail.004': Neck is too short. Incorrect armature for type 'super_spine'
@RussellMidfield3 жыл бұрын
Try this fix here: kzbin.info/www/bejne/eoSbaWiJoJaaidU
@Mixvideosbs3 ай бұрын
How I can do unzip file I can’t download carl inside blender how I can I can’t do,it get error 😢
@RussellMidfield3 ай бұрын
Oh gosh I'm not sure what might be going wrong for you, I haven't had any problems downloading or unzipping, best of luck!
@Mixvideosbs3 ай бұрын
@@RussellMidfield TY
@Macketiplasiman3 жыл бұрын
My verticies are not extruding correctly. I put the mirror on the x-axis, but the verticies aren't mirrored, nor extruding on the x-axis. Instead it's only extruding one vert and on the y-axis. I don't know what I messed up. I've gone back in the video and all my settings are the same.
@RussellMidfield3 жыл бұрын
Oh do you have clipping turned on under the mirror modifier? If so, untick the clipping box, then extrude in the X direction, then tick the clipping again.
@Macketiplasiman3 жыл бұрын
@@RussellMidfield I fixed it. Thank you.
@RussellMidfield3 жыл бұрын
Nice, that's awesome! Yeah no worries!
@singhamapb10523 жыл бұрын
Great bro thank you ❤️
@RussellMidfield3 жыл бұрын
No worries singham! I hope you make an awesome skin that wins bruh!
@LuisFernando-fx8kt3 жыл бұрын
Hey, can you help me with something? I'd like to know how can I merge two UV islands into one to save space, like Supercell does with the symmetrical parts of the mesh, but I just can't find anything on google other than "align manually" which is clearly not what they do
@RussellMidfield3 жыл бұрын
Oh yes, you can press F3 on your keyboard for the search menu, and then type "symmetrize". This will mirror/overlap your UVs exactly so that your UV space effectively is doubled.
@LuisFernando-fx8kt3 жыл бұрын
@@RussellMidfield Thanks :)
@RussellMidfield3 жыл бұрын
Yeah no worries!
@mastartist55603 жыл бұрын
Hello russell my nita model is very transparent i also decreased clip start then also it is disappearing can u give me a sloution of this issue
@RussellMidfield3 жыл бұрын
Does pressing Alt+Z fix it? This toggles X-ray mode on and off.
@mastartist55603 жыл бұрын
@@RussellMidfield no the nita is very transparent like glass but the bear with him is opaque any another solution :(
@TripleABattery3 жыл бұрын
If I wanted to change the topology of Bea, how could I still use the texture included in the assets? Let’s say that I removed her hat and modelled her hair. How would I go about creating a UV texture for her?
@RussellMidfield3 жыл бұрын
In the UV unwrap stage, when you unwrap the new hair you modeled, place the hair UV over where the original helmet UV was. Then, in Krita, just cover up the helmet colouring/texturing on the UV map, and paint in the hair part either in Krita or back in Blender. Hope that makes sense!
@TripleABattery3 жыл бұрын
@@RussellMidfield yup, thank you!
@RussellMidfield3 жыл бұрын
No worries!
@ibragame-pro3704 ай бұрын
why i cant have the color
@RussellMidfield4 ай бұрын
The UV map for the model seems to be off in Blender, not sure why. You can try to unwrap manually but it will take some time.
@xvmusic_61 Жыл бұрын
Russell, I want to make a Colt skin. When I downloaded it, there is no file called fbx. Can you help?
@RussellMidfield Жыл бұрын
Oh interesting, let me check, maybe they changed something
@xvmusic_61 Жыл бұрын
@@RussellMidfieldRussell pls help me
@RussellMidfield Жыл бұрын
Oh right sorry xaiver let me check today and see if I can figure it out
@RussellMidfield Жыл бұрын
Yeah they changed what they provide in the asset package now unfortunately, only has a Maya file. You could try converting it to an .obj or .fbx file using an online converter, there are some free ones I believe, or opening it in maybe a trial version of Maya and exporting it to an .obj or .fbx yourself. Not sure if the trial version of Maya would allow export though. Good luck!
@xvmusic_61 Жыл бұрын
Thank you Russell, can you tell me the name of the Maya file?
@user-xn4zo6cy5u3 жыл бұрын
Hello there . Would you answer please? I want to make skins too, but you speak English and I'm Turkish. And I don't have the mesh section, how can I do it?
@RussellMidfield3 жыл бұрын
Hello! Sorry I don't understand your question! Can you try asking again in a different way? Maybe that will help me understand! Thanks!
@ivalic3riversaly3 жыл бұрын
Thank you very much... 👍👍👍But maybe I'm late and not very good 😭
@RussellMidfield3 жыл бұрын
You're welcome! Aww no! You have lots of time! Submissions are open for a couple of more weeks still!
@ivalic3riversaly3 жыл бұрын
@@RussellMidfield okay thanks... I'll try it 👍
@sassmax18992 жыл бұрын
I love your bea skin i hope this skin comming in brawlstars
@RussellMidfield2 жыл бұрын
Thanks Sass! Yeah this was a lot of fun to make!
@Matt-qr8yu3 жыл бұрын
After importing the fbx file and changing the lighting, my collete model is still white, could you help me pls?
@RussellMidfield3 жыл бұрын
What viewport shading mode are you in? Is there any material assigned to the model in the Shader editor? What is the texture map image in the character_mat material?
@Matt-qr8yu3 жыл бұрын
@@RussellMidfield i am in the material preview shading mode. I am not sure what the shader editor is. This is my first time opening blender on my mac, i have not changed any settings or done anything yet. Thanks for replying so fast.
@Matt-qr8yu3 жыл бұрын
@@RussellMidfield i just downloaded the bea file from the supercell website and there is color! idk why my collete file wont show color, i tried redownloading the file and its still white. Could you try to open the collete file and see if you can see color please?
@RussellMidfield3 жыл бұрын
Ah I see, yeah the new Colette model they uploaded a few days ago does not have the Image Texture node loaded into the character_mat materal. You will need to do these steps: 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several fields inside them) in the bottom window pane, one bigger one called Principled BSDF, green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot, and connect the yellow dot of the Image Texture node to the yellow "Base Color" input field of the Principled BSDF. The color should now show up.
@Matt-qr8yu3 жыл бұрын
@@RussellMidfield Thank you so much it worked! Do you have time to do a new video on making a colette skin? i think your bea skin looks really good!
@marvellousgamer39543 жыл бұрын
Bro I didn't get the coloured model when I clicked 3d mode I was doing collete skin but no colour model is appeared only white is coming
@RussellMidfield3 жыл бұрын
Do these steps! 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!
@marvellousgamer39543 жыл бұрын
@@RussellMidfield bro I got it right but I have another problem I cannot get single vertex at all in mesh for creating external objects
@RussellMidfield3 жыл бұрын
You need to enable the built-in Blender addon called Add Mesh Extra Objects. Go to Edit -> Preferences -> Addons, then tick the box beside this addon, then Save Preferences.
@Joshua11Saragih3 жыл бұрын
Awesome
@RussellMidfield3 жыл бұрын
Thanks Joshua!
@heeheehawhaw1013 жыл бұрын
This video is really good and helpful but out when i put in a file like collete it was grey and I did go into the material preview mode.
@RussellMidfield3 жыл бұрын
Do these steps! 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps
@heeheehawhaw1013 жыл бұрын
@@RussellMidfield It worked! Thank you so much and good luck on your youtube journey!
@RussellMidfield3 жыл бұрын
Woohoo! Thats awesome! I'm always pumped when I actually help haha!
@pedrofigueiredo54653 жыл бұрын
Do you have any tips or past videos on how to make a translucent texture (like a pool float, for example) on something like this?
@RussellMidfield3 жыл бұрын
Oh hmm, you can try using an opacity image texture map plugged into the Alpha input of the Principled BSDF. The level of whites, grays, and blacks you use on the opacity image texture could probably help you achieve a translucent effect I think!
@pedrofigueiredo54653 жыл бұрын
@@RussellMidfield thanks, I'm going to try that!
@RussellMidfield3 жыл бұрын
Yeah let me know how it goes!
@ruslanizmailov32293 жыл бұрын
I have a long time to generate a skin on the site. And when I submit the work, the 3D model isn't displayed. Can you help me?
@RussellMidfield3 жыл бұрын
Try activating WebGL in your internet browser.
@ruslanizmailov32293 жыл бұрын
@@RussellMidfield but how? I don't know how to do that. My browser is Mozilla's Firefox.
@RussellMidfield3 жыл бұрын
These two links may help: 1. www.interplaylearning.com/help/how-to-enable-webgl-in-firefox 2. support.shadowhealth.com/hc/en-us/articles/360007321234-Re-enable-WebGL-in-Firefox
@rawers97563 жыл бұрын
@@RussellMidfield unfortunately that's not it, this bug happens to a lot of beginners who want to suggest a brawler, but no one has found a solution. I created the entire mok brawler but unfortunately I cannot put it, the 3D model is not displayed but at least I can participate ... but it's still a shame
@RussellMidfield3 жыл бұрын
Darn that's too bad. Yeah perhaps it's how your .FBX file is packaged then. Could be how you have your geometry hierarchy arranged and parented. Perhaps naming conventions of the objects aren't correct. Sorry it didn't work!
@NightCatFN3 ай бұрын
0:24 bro didnt mention clash royal thats how bad it is rn
@RussellMidfield3 ай бұрын
Damn what happened?! I'm out of the loop!
@randum74073 жыл бұрын
I uploaded Nita to blender. I turned the colors on. The bear was fine, but Nita's color was glitching out. Why?
@RussellMidfield3 жыл бұрын
Oh that's weird it's just Nita. What do you mean by glitching out?
@randum74073 жыл бұрын
@@RussellMidfield Like, Nita's face is invisible when I look at it from the front, and there are weird glitches where I can see through Nita. Weird thing is, her hat and her scarf thing is perfectly fine.
@RussellMidfield3 жыл бұрын
Check this timestamp: kzbin.info/www/bejne/sJPWfJitnZ2Xpqs
@randum74073 жыл бұрын
@@RussellMidfield I did turn it on. I don't know what's causing the colors to glitch out like that.
@RussellMidfield3 жыл бұрын
So what is your view clip start?
@elitecomputer1463 ай бұрын
Hey bro nice usefull tutorial!Now i can do my grom skin,tsym!
@RussellMidfield3 ай бұрын
Thanks man! I'm glad it helped! Good luck with the skin!
@elitecomputer1463 ай бұрын
@@RussellMidfieldYou welcome!
@elitecomputer1463 ай бұрын
@@RussellMidfieldidk why but when im going to do the Uv Unwrapping it doesnt appear the option
@elitecomputer1463 ай бұрын
@@RussellMidfieldcan you help me pls?
@Fer-bv8yp3 жыл бұрын
Thx man
@RussellMidfield3 жыл бұрын
No worries bruh!
@rianniter36683 жыл бұрын
How can i usa (single vertex i dont found it
@RussellMidfield3 жыл бұрын
Edit Preferences menu, addons, Add Mesh: Extra Objects. Or add Plane, tab into edit mode and delete three of the vertices.
@unknownpersoninyoutube2 жыл бұрын
Thank you so much i needed it for my emz
@RussellMidfield2 жыл бұрын
Yeah no worries zhian! I'm glad it helped!
@unknownpersoninyoutube2 жыл бұрын
@@RussellMidfield thank u for also helping me learn blender and have a good day :)
@RussellMidfield2 жыл бұрын
Thanks so much for watching! You too!
@Kanarka1Ай бұрын
I think im going back to just playing the game
@RussellMidfieldАй бұрын
Yeah haha good idea this can be a lot of work
@JackEmery-s8i9 ай бұрын
Is there blender on Mackbook? And by the way could you make a slower video for the Sandy campaigne
@RussellMidfield9 ай бұрын
Yeah Blender should work on Mac! Oh ok yeah good idea!
@fearcry3 жыл бұрын
Love it, thank you Russell
@RussellMidfield3 жыл бұрын
Thanks so much Xuan!
@susguy70403 жыл бұрын
@@RussellMidfield bro adding single vertex option is not coming in my version. pls help me, i have subscribed u. options after "monkey" are not coming
@RussellMidfield3 жыл бұрын
Check the first 30 seconds of the video!
@susguy70403 жыл бұрын
@@RussellMidfield i dont get it. am i not getting option becz i have downloaded new version?
@RussellMidfield3 жыл бұрын
Oh what are you having trouble with? Enabling the addon? Make sure to Save Preferences.
@koleso71673 жыл бұрын
Hello, out of inexperience, I made textures for each skin detail separately. How can I merge all textures into one large one so that it is displayed correctly
@RussellMidfield3 жыл бұрын
I would say use an image editor like GIMP or Krita and just cut and paste all of your separate textures into one image file, then scale them so they fit inside a 2048x2048 map without overlapping. You'll also need to have your UV layout overlayed in this same file, so you can line up your textures to the model.
@koleso71673 жыл бұрын
@@RussellMidfield Thank you very much, I have almost finished the skin. By the way, your work is very good, speaking without any bias
@abhaygupta62293 жыл бұрын
hi so do we have to join every object made by us by pressing ctrl+j or should we just parent it
@RussellMidfield3 жыл бұрын
You should definitely parent every object you make to the GEO collection. Ctrl+J joining your objects will depend. If you have made a helmet for instance, with separate objects for the bucket, strap, buckle, visor, and chin guard, I would say maybe Ctrl+J join everything into one object called helmet_Geo and then parent that to the GEO collection.
@abhaygupta62293 жыл бұрын
@@RussellMidfield oh ok thanks actually i was making wings ,tail and a horn for my project so i should parent it , right?
@RussellMidfield3 жыл бұрын
You should yes, all objects should be under the GEO collection.
@Centikbs.10 ай бұрын
Hello, I sent the skin and letters that came to me from supercell make, at first the pencil logo is a little different in color in my letter the tip is black and on the website it is pink compare your letters tell me in detail what they were visually I ask that I make sure that my letters are original Pls
@RussellMidfield9 ай бұрын
Oh I'm not sure sorry! Best of luck!
@abhaygupta62293 жыл бұрын
hey russel i saw your post on reddit can you also post on why is the 3d preview not showing when uploaded or edited
@RussellMidfield3 жыл бұрын
Hey abhay! Oh yeah for sure, so the 3d preview on the supercell make website is blank when you upload your .zip file? What's in your .zip file?
@abhaygupta62293 жыл бұрын
@@RussellMidfield well not exactly it says it will take less than a minute and when i try to generate it again it says marmoset viewer could not initialize.
@RussellMidfield3 жыл бұрын
Oh hmm that's interesting, I'll take a look and see if I can replicate the issue and how to fix it
@engimo52533 жыл бұрын
You are the best
@RussellMidfield3 жыл бұрын
Haha thanks Engimo!
@macyocheese67083 жыл бұрын
Hey Russell, I was wondering if you could help me out with my uv over on discord? I'm having alot of trouble with the mapping of the original face to fit the face textures.
@RussellMidfield3 жыл бұрын
Hey Mac! Oh what's the issue?
@macyocheese67083 жыл бұрын
@@RussellMidfield I'm just now sunk to find out that I didn't exactly unwrap the textures the same way as the game's texture for the face part. I need to map it the same way to be able to put Colette's original face textures on. I've already done lots of progress on my textures and I'm going to have to restart the whole mapping thing. I just need to figure out how to exactly map it and size it to fit the original textures of the face.
@RussellMidfield3 жыл бұрын
Oh no! Yeah I've been down that road haha! Learning exercise for sure. Are you using the original Collette head in your model? Or did you make a new head?
@macyocheese67083 жыл бұрын
I'm using the original
@RussellMidfield3 жыл бұрын
Oh ok. Did you unwrap the original head then? If so, delete the head you have and reimport the original head from the FBX. It will have the original UV coordinates that line up with the original texture map so everything should be good again.
@D3LB0Y2 жыл бұрын
i learned so much from this video thx
@RussellMidfield2 жыл бұрын
Yeah no worries Me! I'm glad it had some helpful tips in there for you!
@thereallit.9 ай бұрын
i imported my gene model, but the textures not showing up. how do i fix? just put the texture on each objct?
@RussellMidfield9 ай бұрын
I have a pinned comment that has some steps to possibly fix that issue. Good luck!
@YashIsCursed3 жыл бұрын
@Russsell Midfield please can you make a skin of collet as power ranger collet please
@RussellMidfield3 жыл бұрын
Oh that's a cool idea Yash!
@danielmena39153 жыл бұрын
The single vertex option does not appear to me, what can I do?
@RussellMidfield3 жыл бұрын
Its a built-in Blender addon that is already installed on your computer, you just need to enable it. Go to Edit-> Preferences -> Addons, type "Extra" in the search bar and then tick the box beside Add Mesh: Extra Objects. Click Save Preferences.
@danielmena39153 жыл бұрын
@@RussellMidfield thanks a lot!!
@RussellMidfield3 жыл бұрын
Yeah no worries!
@danielmena39153 жыл бұрын
@@RussellMidfield hey i have another problem, i want to do a skin for collete but the textures doesnt charge hey i have another problem i wanted to make a skin for collete but when i loaded it in blender the textures didn't appear, but with any other character like gale or bea the textures are there
@RussellMidfield3 жыл бұрын
Check the shader editor, you may need to load the texture map into the image texture node.
@rayhankamal22517 ай бұрын
Can you please do one of these for Blender 4.0? I can't seem to add a vertex to my character, Mr. P, and snap it to the face. Help would be appreciated! Thanks!
@RussellMidfield7 ай бұрын
Yeah for sure!
@abhaynirbhayminstrelsofmel1913 жыл бұрын
hi its me again i hope i am not interrupting you i just wanted to ask why is my uv unwrapping doubled.
@RussellMidfield3 жыл бұрын
Hmm, sorry I'm not sure what you mean, can you clarify?
@hydroweapon3 жыл бұрын
Cool, may download the model just to see what something professional looks like compared to my own work
@RussellMidfield3 жыл бұрын
Yeah it's true, you get both the model and the texture map, its cool to see what the pros do up close, especially when it comes to topology and painting!
@hydroweapon3 жыл бұрын
@@RussellMidfield exactly
@yannlidec2585Ай бұрын
Is it possible to get folders for any brawlers ? Don't know how it works to get those folders to create on my side ! Can u guys help me ? Ty for this video, looks awesome, really want to try it :)
@RussellMidfieldАй бұрын
Yeah I believe people on the brawlstars subreddit share the models from time to time, check it out! Good luck with your designs!
@Music-jx1bh3 жыл бұрын
thx
@RussellMidfield3 жыл бұрын
Np!
@ahmadmneimneh3 жыл бұрын
Is it possible to make a skin on mobile
@RussellMidfield3 жыл бұрын
Mmm yeah anything is possible! It would be a lot harder though I think.
@UnicornWithInternetAccess3 ай бұрын
@@RussellMidfieldnot 3d though
@RussellMidfield3 ай бұрын
Yeah there is Nomad Sculpt for mobile phone, I have it, it's a pretty good program, but it would be much more difficult than on PC for sure.
@UnicornWithInternetAccess3 ай бұрын
@@RussellMidfield huh, the more you know. I would also like to say how impressive it is on how fast you replyed to a comment on a video from 3 years ago.
@RussellMidfield3 ай бұрын
Haha yeah, it's quite a nice sculpting program I have to say, you can also use it on tablet and PC as well. Haha yeah, I always try and reply and stay connected with the channel, hopefully can start posting again some day. Have a good one!
@ekengetablet84295 ай бұрын
Since blender updated a lot, some things have changed and i dont understand many things because they arent in my version
@RussellMidfield5 ай бұрын
Yeah it's true
@MidnghtStarr3 ай бұрын
just make the skin purple and add horns
@RussellMidfield3 ай бұрын
Haha instant winner
@abhaynirbhayminstrelsofmel1913 жыл бұрын
Hi i wanted some help from you. I made some wings for my character but it does not have a equal check pattern even though i tried but no use. So please help me.
@RussellMidfield3 жыл бұрын
Try adding more seams! You'll get there!
@abhaynirbhayminstrelsofmel1913 жыл бұрын
thanks
@abhaynirbhayminstrelsofmel1913 жыл бұрын
but i already tried that and its not working.
@abhaynirbhayminstrelsofmel1913 жыл бұрын
Oh no worries i have done it thanks for your help
@RussellMidfield3 жыл бұрын
That's awesome! It was all you!
@BobJesse-r7b3 ай бұрын
I am downloading the file for Buster from the Supercell make and when I go to files, there is no fbx option. How do I import?
@RussellMidfield3 ай бұрын
If there is an .obj file you can try that option too
@Error_Playzz019 ай бұрын
Please make a new, up-to date tutorial! I wanna get started but I don't know how.
@RussellMidfield9 ай бұрын
Oh yeah I should it's been a while!
@abhaynirbhayminstrelsofmel1913 жыл бұрын
does the size of unwrapped uv matter as ther is barely any apace between the characters texture map.
@RussellMidfield3 жыл бұрын
Yes the size matters, it is important to the clarity and sharpness of your painting. The smaller it is, the lower the quality.
@abhaynirbhayminstrelsofmel1913 жыл бұрын
@@RussellMidfield then what should I do to increase space in between the uv layout.
@RussellMidfield3 жыл бұрын
You will have to experiment with adjusting the UV layout so that everything fits. This will take time and practice though, so keep trying!
@abhaynirbhayminstrelsofmel1913 жыл бұрын
@@RussellMidfield hi i am in a bit of a fix. Can i please share my .blend file with you so that you can know my problem easily. please, and i hope i am not troubling you.
@abhaynirbhayminstrelsofmel1913 жыл бұрын
@@RussellMidfield Please reply and help
@Awais-rl7be Жыл бұрын
can you make another video like this? there is another campain for the character fang.
@RussellMidfield Жыл бұрын
Oh yeah great idea! I'll see what I can do!
@elitecomputer1463 ай бұрын
Bro idk why but when im going to UV Unwrapping it doesnt appear me the option,can u help me pls Bro?
@RussellMidfield3 ай бұрын
Oh gosh I'm not sure sorry, there are lots of tutorials out there on the topic, good luck!
@impacsal24 Жыл бұрын
please make one for the recent blender version, i really want to make a colt skin, thank you
@RussellMidfield Жыл бұрын
Oh yeah good idea! I'll look into it thanks!
@maoamks_3 жыл бұрын
hey Russell, im trying to make a colette skin but the textures arent showing
@RussellMidfield3 жыл бұрын
Try this! 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!
@maoamks_3 жыл бұрын
@@RussellMidfield i think i have a newer/older version ( 2.93.1 ) sorry im really new to this
@RussellMidfield3 жыл бұрын
Oh that's good, that's one of the newest versions available I believe! Do the steps not work? Is there a step that you're getting hung up on?
@maoamks_3 жыл бұрын
i dont know where the nodes are. I have found the Principled BSDF though
@RussellMidfield3 жыл бұрын
Oh ok, so if you see the Principled BSDF, click anywhere in that same window, then press Shift+A on your keyboard. A menu should pop up, select Search, then type Image, then select Image Texture. A new box should appear with an orange bar at the top.
@lCE83 жыл бұрын
why the hell can i not make something everytime i trie he selects the head but i want to build on top of it
@RussellMidfield3 жыл бұрын
So you're having trouble adding in a new object? Try pressing Shift+A and then selecting an object under the Mesh menu.
@lCE83 жыл бұрын
@@RussellMidfield ye but then it just does weird things when i want to place it in the correct place or when i want to make the glothes longer it get weird shapes
@RussellMidfield3 жыл бұрын
Oh ok, you may need to practice with box modeling!
@lCE83 жыл бұрын
i already gave up i will practice for the next skin i had a good idea for colette tho if you want to use it you can it is a cleopetra colette so like a egyptian queen and as super it has a cobra snake
@RussellMidfield3 жыл бұрын
Oh that's cool! Thanks! Yeah keep practicing you'll get better!
@zocco62653 жыл бұрын
I tryed on colette and is not working:(
@RussellMidfield3 жыл бұрын
Tried what? I was able to import it with no issues. Some people have been saying the texture doesn't show up. If that is the case, check the Shader editor and make sure a material is assigned to the model. To material should have an Image Texture Node, with the colette_tex.png loaded.
@justdesign37362 жыл бұрын
Hi , when I import my fbx file to blender the file will look very weird when it was render preview I also change the settings with pressing n ,view ,and change to 0.01 but whatever you preview the model form far or front it also looks like "penetrate ?"I don't what is problem is , I hope the pro can solve my question
@RussellMidfield2 жыл бұрын
Oh weird, so the same issue like I cover in the video?
@justdesign37362 жыл бұрын
Nope , its little bit same but more weird , I don't I set wrong what settings and I also don't know what problem is
@justdesign37362 жыл бұрын
If I design a things on the model I can't see the things maybe some angle I can only see even I render the image also like that
@RussellMidfield2 жыл бұрын
Oh weird, is this with the Frank model?
@RussellMidfield2 жыл бұрын
Oh I know what the problem is. Follow these steps: 1. Select the Frank model in the viewport. 2. Go to the Material Properties tab on the right hand side. It looks like a red sphere/ball with two red squares, and two black squares on it. 3. Scroll down to the Settings section. 4. Change the Blend Mode to Opaque. It is probably on Alpha Hashed, or Alpha Blend right now.
@BrawlRon Жыл бұрын
Hey, theres a new campaign for fang so I thought to make a skin, but am unable to import file in blender. when i extract the file theres nothing like fbx,png or psd can you help me fix this issue ASAP. thank you.
@acehawk4436 Жыл бұрын
Btw, the material preview isn't working the way he showed in his video :((
@RussellMidfield Жыл бұрын
Oh awesome I had no idea! What's in the file?
@RussellMidfield Жыл бұрын
Try these steps to have the color/texture show up on your model: 1. Select the model. 2. Go up to the tab called "Shading" along the top. 3. You should see a few nodes (rectangular/square boxes with several words/fields inside them) in the bottom window pane, one bigger one called Principled BSDF that is green in color along the top. 4. Click anywhere in the window pane with these nodes. 5. Press Shift+A, select Search, then type "image", and select "image texture". 6. You should now have a new node called 'Image Texture" that is orange in color along the top. 7. Click on the Open button inside this node, and navigate to the Colette folder with the .FBX, .PNG, and .PSD files. 8. Select the .PNG file. 9. Now click on the "Color" output field with the little yellow dot inside the Image Texture node, and drag it to the yellow "Base Color" input field of the Principled BSDF. The color should hopefully now show up! I hope that helps!
@jaskoratusz69708 ай бұрын
Thank you so much
@RussellMidfield8 ай бұрын
You're welcome jasko! Hope your skin turns out awesome!
@jaskoratusz69708 ай бұрын
😀
@jaskoratusz69707 ай бұрын
@@RussellMidfieldHi! I have problem. I don't know how to do vertex in blender 3.3.1. Can you explain my how to do it?
@czproductions7718 Жыл бұрын
It’s not allowing me to work with the file in Blender anymore, is there going to be an updated version of this? I don’t have Maya and don’t plan on getting it.
@RussellMidfield Жыл бұрын
Yeah could be, I'll look into it!
@czproductions7718 Жыл бұрын
@@RussellMidfield Thank you!
@mxxxcxnpro Жыл бұрын
Can you do this on mobile
@RussellMidfield Жыл бұрын
Yeah for sure, anything is possible!
@HuneeBruh5 ай бұрын
Im trying to import Belle into blender for the current supercell make, but her UVs are just not lining up at all, any way I can fix this without manually moving each vertex to the correct place?
@ketarye5 ай бұрын
same happenned to me
@RussellMidfield5 ай бұрын
Yeah just took a look at the .fbx, seems like the UVs are off
@HuneeBruh5 ай бұрын
@@RussellMidfield the weird thing is the UVs for the head is just a side view of the model
@RussellMidfield5 ай бұрын
Yeah it's way off in Blender for the head, arms are the only part that seems to line up. I suppose you'll need to unwrap and line up manually which sucks but shouldn't take too long.
@HuneeBruh5 ай бұрын
@@RussellMidfield I got no clue how im gonna do that, im relatively new to blender and im hopeless with UVs
@vanshsehrawat89973 жыл бұрын
blender don't work in 32 bit what should i do
@RussellMidfield3 жыл бұрын
Oh not sure sorry! Try older version of Blender. They have older versions on the website.
@vanshsehrawat89973 жыл бұрын
@@RussellMidfield thanks sir it helped now 10,000$ are mine
@vanshsehrawat89973 жыл бұрын
@@RussellMidfield btw do u also play brawl stars
@RussellMidfield3 жыл бұрын
I do yeah! I'm not very good though haha 😅. Do you play as well?
@RussellMidfield3 жыл бұрын
Haha yeah that's awesome! $$$$$$$$$ 😅
@z-ux3 жыл бұрын
Ultimate guide to hire thousands of workers worldwide with a short development budget and non labor rights
@RussellMidfield3 жыл бұрын
Haha fun for the whole gang!
@SodaGamerChanels Жыл бұрын
Russel I'm Brazilian and I'm trying to follow the instructions for the bea, but I'm modifying the surge, which has several layers. Anyway, when I import the fbx file the texture doesn't follow and I can't find the option to add vertices. I'm using version 3.4 of blender, and with that I believe differences are appearing. do you have any tips to help me with this? can you please help me in time for me to create a skin for the campaign that ends in february?
@RussellMidfield Жыл бұрын
Hey Branco! Oh you'll probably need to go to the Shader editor and add in an Image Texture node, then connect it to the Base Color of the Principle BSDF. Then in the Image Texture node, click the open file button and navigate to the Texture map for Surge.
@oMatheus13_ Жыл бұрын
Vlw
@nope-bi3ft3 жыл бұрын
can i make it in mobile?
@RussellMidfield3 жыл бұрын
Oh not sure, I've never tried, there are some good 3d programs out there now for mobile but I would recommend a PC
@nope-bi3ft3 жыл бұрын
@@RussellMidfield i dont have pc🥲
@RussellMidfield3 жыл бұрын
Oh no! Well give it a try on mobile, doesn't hurt to try!
@meigates9 ай бұрын
What type of file do you make like general 2d animation or what
@RussellMidfield9 ай бұрын
The final product is a 2d render image of the model. Typically you need to do the front, side, and rear orthographic views and then some beauty shots of your choosing. Good luck!
@mitsos13512 жыл бұрын
Hello i want to make a skin but i am from greece and i dont know a lot about computer skills and buttons can you suggest me a way to start?
@RussellMidfield2 жыл бұрын
Hey! Blender is an amazing program that is completely free. I would suggest trying it out. Some popular KZbin channels with free beginner tutorials that are very helpful are Blender Guru and Grant Abbitt!
@tivigraphics44757 ай бұрын
If i want to remove/add different clothes to the character what is the best method to do it? i've never modeled before so i dont have a clue of what should i be doing
@RussellMidfield7 ай бұрын
Box modeling is probably the easiest here. Good luck with your design!
@tivigraphics44757 ай бұрын
@@RussellMidfield Thank You!
@tivigraphics44757 ай бұрын
@@RussellMidfield i just finished my design, its a Mr.P skin based on Ice King from Adventure Time, thank you so much for making this video, it helped a lot!
@RussellMidfield7 ай бұрын
@tivigraphics4475 awesome! Good luck!
@rainbo_w9 ай бұрын
Hello! I really want to make a skin for campaign but i don't have pc or tablet just my phone, Is it possible i can just draw the skin in mobile? (Im a ibix paint x user)
@RussellMidfield9 ай бұрын
Yeah it's possible!
@rainbo_w9 ай бұрын
Thank you so much!@@RussellMidfield
@RussellMidfield9 ай бұрын
@rainbo_w you're welcome rainbo! Good luck!
@divedeep7003 жыл бұрын
bro , when i upload my file in colette lost in time campaign, the model appears in supercell website is so small, can you tell me the reason why it happens like that
@RussellMidfield3 жыл бұрын
Scale it up, including the parent GEO collection. Ctrl+A and apply all transforms.
@divedeep7003 жыл бұрын
can you tell how to reverse the process, (i.e) sending all the created objects to GEO, I kinda assigned all outside GEO, but inside collection
@divedeep7003 жыл бұрын
Please bro really need your help right now
@RussellMidfield3 жыл бұрын
Select all the objects, then shift select GEO collection last, then Ctrl+P and parent to object.
@divedeep7003 жыл бұрын
@@RussellMidfield i selected all , did like you said still it doesn't change bro, any other mistake what could it be
@naimthaqinaim1281Ай бұрын
A bait late but. Can I do the same on my iOS iPad?
@RussellMidfieldАй бұрын
Yeah for sure, lots of programs for the iPad where you could do this. Good luck!
@camdenzaza28442 жыл бұрын
Hi I’m trying to download blender and it keeps saying change repair or remover installation what should I do?
@RussellMidfield2 жыл бұрын
Try downloading an older version. On the download page, scroll to the very bottom, in the dark grey part there is a small link that says "previous versions".
@camdenzaza28442 жыл бұрын
Sorry for so many questions how do I access blender after I download it
@RussellMidfield2 жыл бұрын
Oh no worries! You should be able to find the installation file in your Downloads folder of your computer. Go to that folder and then double click on it, then follow the instructions to install it, it's really easy!
@camdenzaza28442 жыл бұрын
Thank you it worked!
@RussellMidfield2 жыл бұрын
That's awesome! Good luck!
@9oppoo9702 жыл бұрын
Hello Russell Midfield ! I did Shift + A in the 5:00 minute of the video but I couldn't find the single vert key. What should I do ?
@RussellMidfield2 жыл бұрын
Hello! Enable the built-in Blender addon called "Add Mesh: Extra Objects". Or, just add a regular plane, tab into Edit mode, select all of the vertices, then press M and select Merge to Center.
@9oppoo9702 жыл бұрын
@@RussellMidfield Thanks !
@RussellMidfield2 жыл бұрын
No worries! I hope it works!
@9oppoo9702 жыл бұрын
@@RussellMidfield It worked . Thank you so much
@RussellMidfield2 жыл бұрын
Woohoo! That's great to hear!
@Elisdpuz5 ай бұрын
I would like to make a skin for Belle, but i do t know how all the submission stuff works, its my first time. Can anyone tell me what kind of tools do i use? Could i do it in flipaclip or ibis paint or do i need a more "professional" program?
@RussellMidfield5 ай бұрын
Yeah you could use any program, you don't need to submit a 3d file anymore, just an image with your design.
@Tom-n5u2c8 ай бұрын
hi, i'm making a skin for fang and the textures don't want to display it just makes it whiter can you help me
@RussellMidfield8 ай бұрын
Does my pinned comment help?
@Tom-n5u2c8 ай бұрын
@@RussellMidfield yes, it's useful, but it only makes the character's orange colour appear
@RussellMidfield8 ай бұрын
@mininja6652 oh that's weird, I'll try and take a look
@TheDrawingKolibri9 ай бұрын
i tryied the pinned comment but its still not working. And i want to know how you design your brawler completly new (in krita) cause of the campaign for gene ty for help
@RussellMidfield9 ай бұрын
Oh ok sorry it didn't help! Best of luck!
@TheDrawingKolibri9 ай бұрын
@@RussellMidfield thanks for fast response can i send u the moddel somhow and canu fix it?(its my first model and best)
@RussellMidfield9 ай бұрын
This will be a good learning experience for you! Good luck!
@Cemen.t9 ай бұрын
please help me, I wanted to create a skin for a campaign that will start soon and your guide was supposed to help me, but unfortunately after about 5 minutes you started doing everything too fast and I don't know much about blender and I can't keep up, and I can't find the "single vertex" option. I have blender 4.0, do you know what to do with it?
@Elmacho-BrawlStars899 ай бұрын
Can it only be done with a computer?
@Cemen.t9 ай бұрын
@@Elmacho-BrawlStars89 yes
@RussellMidfield9 ай бұрын
You can draw your design as well I believe! Try Krita, it's a great free software! Good luck!