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@fredozamas3 жыл бұрын
Thanks for this very calm, reasonably paced, super clear and helpful video!
@RyanKingArt3 жыл бұрын
Thanks Fred! Glad it was helpful. : )
@greywolf67659 ай бұрын
You saved me again, if I had known that there was a tutorial about fog, I wouldn't have spent so much work today without results. Tomorrow I will do that and thank you for another tutorial!
@nirmansarkar2 жыл бұрын
I have said this multiple times about your tutorials, they make so much sense. They are so well explained over stretching to expand the timeline's 10 minute mark. Thank you for making such concrete videos. Oh and yours is the best "mist pass" video which is exactly what I was looking for.... the "silhouette fog"
@RyanKingArt2 жыл бұрын
Glad you like it! Thanks for watching. 😀
@TheAbyssalEnderling Жыл бұрын
Finally, a reliable tutorial. I'm subscribing.
@RyanKingArt Жыл бұрын
Thanks for the sub!
@TheAbyssalEnderling Жыл бұрын
@@RyanKingArt You're welcome.
@zana3d3 жыл бұрын
Thank you thank you thank you! Mist was always a brainer for me. Your explanation was clear and detailed and removed all the complexity that I thought was inherent to mist passes. Liked and subbed enthusiastically.
@RyanKingArt3 жыл бұрын
Thanks so much Mark! Glad the video was helpful!
@booboobuddies2 жыл бұрын
thank you brother that was great help....
@RyanKingArt2 жыл бұрын
Glad it helped!
@spixar3 жыл бұрын
Thanks for this video, I've always wondered how to make fog, thx. Btw, love ur vids. And good job with the sponsor😁
@RyanKingArt3 жыл бұрын
Thanks so much!
@danny-zz5gv2 жыл бұрын
Can I use this for rendering a video? thanks for the tuts
@RyanKingArt2 жыл бұрын
Yes you can use this effect in an animation.
@danny-zz5gv2 жыл бұрын
@@RyanKingArt thank you man❤️
@vixiliannebrightsun812 жыл бұрын
Was trying to find a good way to add an atmospheric haze and for the longest time i tried messing with just using a volumertic cube and had such a hard time getting it to look right, this is soooooo much easier and better looking thank you for this
@RyanKingArt2 жыл бұрын
thanks for watching!
@itechMakos Жыл бұрын
Brilliant super easy straight to the point
@RyanKingArt Жыл бұрын
glad you like it!
@freeznips2 жыл бұрын
thank you! every time with the best tutorials in the game
@RyanKingArt2 жыл бұрын
glad it helped!
@blackswan638610 ай бұрын
even today this is a really nice tutorial, thanks sir
@RyanKingArt10 ай бұрын
Glad you liked it!
@anggawiyana3 жыл бұрын
I love your tutorials, man. big thanks!
@RyanKingArt3 жыл бұрын
Glad you enjoy them.
@3dmonkeybizz Жыл бұрын
Thanks so much for taking the time to make and post these gems!
@RyanKingArt Жыл бұрын
you're welcome!
@xw1s3 жыл бұрын
Thank you, friend, for your effort
@RyanKingArt3 жыл бұрын
Thanks for watching
@dennisthompson79212 жыл бұрын
Thanks, Clearly explained and it works beautifully!
@RyanKingArt2 жыл бұрын
Glad you liked the tutorial! Thanks for watching : )
@curiousity2712 жыл бұрын
Every day is a school for me when I watch a tutorial of any kind - Thanks Ryan it was very useful to use as a applicable knowledge to create any misty environment scene. ❤👍👍👍
@RyanKingArt2 жыл бұрын
glad its helpful!
@moharmon7705 ай бұрын
Great tutorial, as always!
@RyanKingArt5 ай бұрын
thanks!
@Gadalac3 жыл бұрын
This is so useful! I appreciate it!!
@RyanKingArt3 жыл бұрын
Glad it helped!
@kitotoart9 ай бұрын
Thank you! This tutorial is very usefull😃
@RyanKingArt9 ай бұрын
Glad it was helpful!
@andallicansayis2 жыл бұрын
thank you Ryan! i make my mist the same way. but i’m having problems with cam dof since mist pass ignores it. the result is kinda messy. what would be the solution to this? thanks!!
@RyanKingArt2 жыл бұрын
Hmm yeah I'm not sure about the depth of field. you could try adding a blur node to the mist pass.
@massivespeck2 жыл бұрын
I also want to see the sky while having the mist... Is there anyway I can do that?
@Creezo Жыл бұрын
Dude! This helps so much! This is exactly what I was looking for! Thanks!
@RyanKingArt Жыл бұрын
glad it helped!
@Blenderrenderer1832 жыл бұрын
Thanks so much. It looks so good in my renders!
@RyanKingArt2 жыл бұрын
glad you like it!
@jarrender55853 жыл бұрын
You really help me out, thank you so much
@RyanKingArt3 жыл бұрын
Glad the video was helpful! thanks for watching : )
@memoyoyo53202 жыл бұрын
I cannot enough to thank you for this useful lesson 😍
@RyanKingArt2 жыл бұрын
Glad it was useful! Thanks for watching.
@kainannicotari9412 ай бұрын
dude youre amazing
@RyanKingArt2 ай бұрын
thanks!
@PhasimPhoenix2 жыл бұрын
Do you know how to make an object unaffected by the mist? Im using a skybox and its causing it to fade for an animation
@RyanKingArt2 жыл бұрын
You could maybe mask out the object.
@PhasimPhoenix2 жыл бұрын
@@RyanKingArt that might work. Thanks
@bellousow2607 Жыл бұрын
bro you are amazing
@RyanKingArt Жыл бұрын
thanks : )
@bellousow2607 Жыл бұрын
@@RyanKingArt i have a problem that may be a good blender video the making of pool in blender is not easy. can you show a make a pool with two glass side and two wall side i mean most of the time the videos out there are all pools with a pool that has 4 wall sides .hope you understand what i am trying to say ( just imagine an infinite pool ) if you whant i can sand you the pool scene or a render of it. Thank you a lote i apreciate your feedback
@التحريسبسكرايب4 ай бұрын
thank you very much
@RyanKingArt4 ай бұрын
You are welcome!
@qinyulucandice982 жыл бұрын
thanks for your tutorial,very clear, but when I rendering my picture, I didn’t see any mist like compositing page.(eevee render mode)
@qinyulucandice982 жыл бұрын
I fixed thank you
@RyanKingArt2 жыл бұрын
oh ok, glad you fixed it!
@mesarena5408 Жыл бұрын
Fantastic video! thanks.....
@RyanKingArt Жыл бұрын
glad you liked it!!
@orangeroomcreations3 жыл бұрын
What microphone do u use because it sounds good
@RyanKingArt3 жыл бұрын
The Microphone I use is this one. I bought it on Amazon: FIFINE Studio Condenser USB Microphone Computer PC Microphone Kit with Adjustable Scissor Arm Stand Shock Mount I really like it. For a cheaper microphone is does sound really good.
@EyeMCreative3 жыл бұрын
You could also use Multiply instead of Mix on the Mix node
@RyanKingArt3 жыл бұрын
Ahh yes. Thanks!
@scatterbrainart3 жыл бұрын
Thank you thank you thank you! Exactly what I needed!
@RyanKingArt3 жыл бұрын
Glad it was helpful! : )
@jessicagolfman44973 жыл бұрын
Now that would be perfect for my game because in my game “Dream Adventure”, I want to create a Spooky Forest & I’m wanting to make it as spooky as possible!
@RyanKingArt3 жыл бұрын
Cool! What Game engine are you using?
@jessicagolfman44973 жыл бұрын
@@RyanKingArt Unity 3D
@RyanKingArt3 жыл бұрын
@@jessicagolfman4497 Cool! I'm not sure if this fog effect would work in unity though.
@jessicagolfman44973 жыл бұрын
@@RyanKingArt Have you ever used unity before
@RyanKingArt3 жыл бұрын
@@jessicagolfman4497 No I have not.
@jonathanmarcelthome3 жыл бұрын
Fantastic, thank you!
@RyanKingArt3 жыл бұрын
Your very welcome : )
@fansot05924 ай бұрын
i have a problem with the mist and the world's shader but i need to send you a pic to understand it. Where can i send you?
@gadziegady5827 Жыл бұрын
Hello thanks for the tutorial, how to render this black and white preview effect?
@riccardotedeschini24873 жыл бұрын
Great! Thanks man! 👏
@RyanKingArt3 жыл бұрын
thank you for watching!
@DreamyMoondust3 жыл бұрын
Hi thanks for the tutorial! I was getting pretty good results with mist pass until I added some volumetric clouds to the scene and now even though I set the Start point much far away from the clouds, they still get a greyish color (affected by the mist). Any ideas on not having the clouds be affected by the mist?
@RyanKingArt3 жыл бұрын
Thanks for watching! Hmm, sorry I don't know.
@GuillaumeGdr2 жыл бұрын
thanks a lot
@RyanKingArt2 жыл бұрын
You are welcome!
@sozonpv3 жыл бұрын
Another awesome video! Off subject question: Do you have a video tutorial on how to record live audio to create a voice over audio in video editing in blender?
@RyanKingArt3 жыл бұрын
No, I don't. To do that, I would use a program like Audacity, or OBS. Then I would video edit the audio into the video.
@kurokishizx6 ай бұрын
how do I make it so all the exrs I rendered as a video have this mist pass overlay?
@kaenz183 жыл бұрын
Thank you! But is there a way to decrease mist on sky?
@RyanKingArt3 жыл бұрын
Yes, on the color ramp that defines how much fog, if you make the Darker color lighter, It should remove more of the fog.
@Joeherman3 жыл бұрын
Thank you. I am trying to follow along. For some reason, when I click Backdrop in compositing, the backdrop doesn't show up. Would you (or someone else) be able to tell me why that is happening? Thanks again.
@RyanKingArt3 жыл бұрын
Hmm, have you rendered the image yet? if you haven't rendered the image, then it won't come up. Maybe try Re-Rendering? Also Make sure that you add the viewer node, and plug it up.
@Joeherman3 жыл бұрын
@@RyanKingArt Thank you for the reply. I created a viewer node and it works. Somehow it seemed that you didn't create a view node and just pressed Backdrop. Were you able to see it without creating a viewer node?
@RyanKingArt3 жыл бұрын
Glad you fixed the problem! No, it doesn't work for me unless I have a viewer node.
@Joeherman3 жыл бұрын
@@RyanKingArt That's what I thought. If you look at the video, I didn't catch where you made the Viewer node. Did I miss it? Just curious, it's not really important. In any case thanks!
@RyanKingArt3 жыл бұрын
@@Joeherman Oh yeah. So I have the Node Wrangler Addon turned on, so I can Hold down the Control and Shift, key, and click on a node, and it adds the viewer node. I guess I didn't mention that in the tutorial. : )
@jamiekelyuh8983 жыл бұрын
Hey Ryan, can you please make a tutorial on how to make hair majestically flow in the wind like they do on TV?
@RyanKingArt3 жыл бұрын
Hmm, I don't know. I'm not very good at creating character art, so I don't know if I can.
@rabeeossman10 ай бұрын
شكرا لك 🥰
@RyanKingArt10 ай бұрын
thanks for watching!
@beatsbyhamsonic2 жыл бұрын
Thanks for this tutorial! I managed to create the mist but it's not showing in the reflections of the water. I used the Glass BSDF as the water material surface. I hope someone can help!
@RyanKingArt2 жыл бұрын
Hmm, yeah, it won't show up on glass, because you add it in the compositing, after the render.
@beatsbyhamsonic2 жыл бұрын
@@RyanKingArt Thanks for the fast reply! I've read it's just the way Cycles renders reflections. Do you think there's a workaround for this?
@mugdho82423 жыл бұрын
Bro can you pls make a video about alpha effects over guns in blender video editor
@RyanKingArt3 жыл бұрын
I already made a video about that! kzbin.info/www/bejne/pn3Elqefj9B4kLM That tutorial is a little old, I might make a new one sometime, but everything still works in the tutorial.
@paridhidhariwal59452 жыл бұрын
I have been learning a lot from you! Thanks. If i composite and and re-edit the shading textures, do i need to composite again? And after composting done of one frame, i can start render for whole animation, right?
@RyanKingArt2 жыл бұрын
Yes. 👍 If you need to edit the shader you can, but you'd need to re-render. Then, when you render the animation, it will do the compositing for each frame.
@paridhidhariwal59452 жыл бұрын
@@RyanKingArt okay great. Thank you.
@paridhidhariwal59452 жыл бұрын
@@RyanKingArt one last question, my render of each frame takes atleast 25 mins. And i always have more that 200 frames at resolution 2048. I use optix, and blender 3.1.0 and nvidea gtx 6 gb graphic card.. Can you help with this? Thanks already.
@RyanKingArt2 жыл бұрын
@@paridhidhariwal5945 Turning the samples down will make it render faster. There are other tricks to make Blender render faster. Check youtube for that. people have made videos on it.
@gdematteis90232 жыл бұрын
Hi, What a great tutorial. First attempt in the compositor and mist pass. I was able to follow your clear direction. But how do I actually render or access the scene with the mist.
@RyanKingArt2 жыл бұрын
Thanks for watching! There isn't any scene with the mist. Its only on the render pass in the compositor.
@gdematteis90232 жыл бұрын
@@RyanKingArt thank you
@saadmosar7423 Жыл бұрын
Thanks, but there is a problem where I'm using volumes and 2d trees images scattered in a scene, (1) the problem with volumes is that they take the color of the mist even though they're outside it's range of effect (a water vol. close to the camera). (2) the trees have some scattered random spaces between them that have white large dots.(mist effect). further away trees don't have this problem.
@NA_PLAYER Жыл бұрын
heyyyy i have a doubt i am already using composition for another thing so how can i use this
@agyab3d3 жыл бұрын
pro tips thanks
@RyanKingArt3 жыл бұрын
Thanks for watching!
@akifan10643 жыл бұрын
What about animation dude no one is talking about animation in mist pass totorial plz tell me yar
@RyanKingArt3 жыл бұрын
Oh, I didn't think of that. I will consider a tutorial on that. Thanks!
@akifan10643 жыл бұрын
@@RyanKingArt hmm😗😗
@Frostensen Жыл бұрын
Is it possible to do this exact kind of mist (first version that turnes everything in shapes far back) in viewport?
@js100serch7 ай бұрын
I didn't know about this, this will save me a lot of time!. I was using a volume, and that thing slowed down my render time to a crawl and created so much noise. Now I have to figure out a way to get my volumetric lights back 🥲
@hozannkotiet65612 жыл бұрын
Thank you too much
@RyanKingArt2 жыл бұрын
Thanks for watching!
@sedgambit3 жыл бұрын
I know this is a dumb question but how do I actually get a render at the end of all this with the mist pass settings in the image? lol sorry
@RyanKingArt3 жыл бұрын
Hmm, its not working? Just Re-Render the image after its all set up, and it should work. Make sure you set it up how I did in the compositor as well. I go over the compositor setup in the video.
@RyanKingArt3 жыл бұрын
By the Way, is King your last name too? We both have the same Last Name. Lol! : )
@sedgambit3 жыл бұрын
@@RyanKingArt Yeah man, brother from another mother lol So once I connect all the compositor nodes like you did I just hit F12? That's what I did and it just renders the original image without the mist
@RyanKingArt3 жыл бұрын
@@sedgambit Hmm, do you have the Viewer and Composite node connected? Also, you can Press F11, to go to the render Result, then click on the top dropdown, and click on Viewer node. And that should preview it. Then you can just save the image. Hope this helps!
@sedgambit3 жыл бұрын
@@RyanKingArt Yeah my GPU wont load the image with the mist pass now lol, need to upgrade when the costs come back down. Thanks for the help man I appreciate it
@cssc02hop823 жыл бұрын
Wooh thanks for that, it is amazing ! I am wondering, does the set up of the mist follow the camera position ? ( which in that case makes it handy for animation I guess ? )
@RyanKingArt3 жыл бұрын
Yes, it changes depending on where your camera is.
@GANIMAT3 жыл бұрын
but how to make the fog remain in the horizontal plane, but there was a blue sky above?
@RyanKingArt3 жыл бұрын
Hmm... you don't want to fog to be in the sky? To do that, I maybe would mask out the sky in the compositor.
@abtarget14362 ай бұрын
Nice 😊
@RyanKingArt2 ай бұрын
Thank you!
@iamrvtrash13562 жыл бұрын
Does this setup work where the cameras looking through a glass window? I tried it and it wouldn't extend outside window, do I have to change the glass material in order for it to work or is their something else I can do?
@RyanKingArt2 жыл бұрын
No, I don't think it works while looking through glass, because even if the background is set to transparent, the glass can't have a transparent background behind it.
@nguyenthai2728 Жыл бұрын
How can I render this fog in animation, thank a lot pro
@Vozmik3 жыл бұрын
my image has some weird white outline on it, how do I get rid of it?
@RyanKingArt3 жыл бұрын
Hmm, is the outline in Blender's compositor? Maybe you could upload a photo of the issue and send me a link to it? I don't have any idea right now what could be causing it. But maybe if I can see the problem, or see your node setup in the compositor, I could figure it out.
@Vozmik3 жыл бұрын
@@RyanKingArt Dont worry about it, I just fixed it with photoshop, good tutorial tho :)
@RyanKingArt3 жыл бұрын
@@Vozmik Oh ok. Glad you found a way to fix the issue. : )
@EyeMCreative3 жыл бұрын
at the end you slap on the denoise node, but that doesn't actually do anything unless you check "denoising data" in the render settings and connect the Denoising Normal and Denoising Albedo to the node. The denoise node does nothing without having the denoising data
@RyanKingArt3 жыл бұрын
I know about the Denoising Data, but from my experience, it just doesn't really help much. I've tried it on different scenes, and it really doesn't change much for most scenes, and it just makes the compositing time longer. So I personally don't use it. And Actually, the Denoise node does work without using the denoising data. It will Denoise the image pretty good by itself. You can't see it do much in this video, because the image didn't have much noise to begin with. But if you try it on a noisy image, it works really good by its self.
@EyeMCreative3 жыл бұрын
@@RyanKingArt interesting, I'll try it out, but I would still assume the denoising data would help it do a more accurate denoising since it is able to maintain texture detail and stuff.
@RyanKingArt3 жыл бұрын
@@EyeMCreative Agreed. I would think that it would help too, but whenever I have tried it, it visually doesn't seem to change much, at least for me.
@assumptionunclear3 жыл бұрын
how would one create black mist? i tried just changing the mist color in the mix node but when at black there is no mist :/
@RyanKingArt3 жыл бұрын
Hmm, yeah I'm not sure. It doesn't work well with Black.
@richard_robert3 жыл бұрын
Is it possible to add Noise in the pass?
@RyanKingArt3 жыл бұрын
What do you mean by noise?
@richard_robert3 жыл бұрын
@@RyanKingArt Like you add a noise texture on a principled volume shader.
@RyanKingArt3 жыл бұрын
@@richard_robert Oh I see. Blender's compositor doesn't have any procedural texture nodes though, so you'd need to add in noise as an image texture or something.
@arnoldzaba69025 ай бұрын
How to use the mist pass on an animation video ? This seems to be only possible on still images,how About animated videos ? Thanks in advanced, i'll be gratefull
@dicloniusN352 жыл бұрын
is it possible to make mask for mist? for examle I dont want mist on house in this scene at all ?
@RyanKingArt2 жыл бұрын
Yes, you can make a mask in the masking editor, by making a new workspace, and going to masking. Then you can make a mask, and then add the mask node, and combine it with the mist data, to mask out the part where you don't want to have mist.
@zombikombi592 жыл бұрын
Newbie question! When I hit F12 and render my image, it opens up in a seperate window. How do you get that render to show up in the working blender backdrop window? (3.30 in vid) Thanks!
@RyanKingArt2 жыл бұрын
Click on Edit, then, Preferences. Then go to Interface, and go down to, Temporary Editors. Then Change it to, Image editor. Make sure you save the User Preferences.
@thekrzyszt3 жыл бұрын
Thanks, however, how do you ad mist to a annimation file?
@RyanKingArt3 жыл бұрын
If you make an animation, and render it with the mist, it will work. It just renders every frame and then it composites it. So it works with animation.
@TheJackFoley2 жыл бұрын
Adding to RKA's answer, you can also keyframe the Color Ramp positions and the Mist Pass Depth settings to make the mist disappear during the animation.
@sugarys Жыл бұрын
@@RyanKingArtso you’d have to render the animation as png rather than video? Thanks in advance
@md.khalidhasan7593 жыл бұрын
sir, whenever I export an image from blender and take it to photoshop, It shows the resolution (72ppi) Is there any way to get (300ppi) image from blender without the help of photoshop.
@RyanKingArt3 жыл бұрын
Sorry, I don't know. You could just render your image with a larger resolution. Or you could do some research online and try to figure that out.
@md.khalidhasan7593 жыл бұрын
@@RyanKingArt thanks
@e.t.m.ambience3 жыл бұрын
This might be a beginner question and also I havent got the best computer system (rendering with CPU) why do I have to render before adding mist?
@RyanKingArt3 жыл бұрын
You have to render it first, so that Blender can render out the mist data. Then you can use the image and mist data to composite the scene. Hope this helps, and thanks for watching! 🙂
@_Mr_Hexo_ Жыл бұрын
when i do it and then render it the mist is gone
@MrWarriorBD3 жыл бұрын
I tried one file with volumetric and spot light. but while previewing it looks ok to me but after rendering it's all black... Should i send you the blender file? so that you can make a solution for me?
@RyanKingArt3 жыл бұрын
Hmm, I don't think that volumetric's work with this mist effect. If you want a misty or foggy effect, I'd say just go for one or the other, but not both in the same Blender file.
@MrWarriorBD3 жыл бұрын
@@RyanKingArt drive.google.com/drive/folders/1c3TT6beTDBtUh0mldkayrey-o14kEE7_?usp=sharing can you please have a look on it for me... It's just a pain to me now...
@RyanKingArt3 жыл бұрын
@@MrWarriorBD I know what the problem is. I took a look at the Blender file, and you have a hidden object, called, Building Copy. Its getting in the way of the lighting, and its also overlapping on the "Building" object. Its hidden from the view, but it still renders. So just press Alt H, to unhide it, and then select it and delete it. You can also delete it in the outliner. Then it should render fine. Hope this helps!
@MrWarriorBD3 жыл бұрын
@@RyanKingArt Thank you man! It's working correctly... But i want to know that why it's making problem when i check mark out them from ray visibility camera option?
@RyanKingArt3 жыл бұрын
@@MrWarriorBD Hmm, I don't see any change in the render, when I turn on or off the Camera, in ray visibility, in the world options.
@nepalirhymes11002 жыл бұрын
While sculpting my dots on x axis is not parrel they always change the position Please help me Am new to blender
@RyanKingArt2 жыл бұрын
Try applying the objects transforms in object mode, before you start sculpting. in object mode, with the object selected, press control A, and click on, all transforms.
@alirezaf6832 жыл бұрын
❤❤❤❤
@RyanKingArt2 жыл бұрын
thanks!
@iamawatcher92012 жыл бұрын
Any way to exclude the world/skybox from the mist? It completely erases any clouds or sun that I have for the world tab
@RyanKingArt2 жыл бұрын
hmm, yeah when you use this effect you can't see the sky background. not sure how to change that.
@Mabbdaa Жыл бұрын
I know this is 2 years late but does this work on blender eevee?
@RyanKingArt Жыл бұрын
I don't think it works in Eevee
@md.khalidhasan7593 жыл бұрын
sir, when using and rendering in blender, my gpu( rtx 3070) performance is only 15 to 20% and the cpu (ryzen 5 3600) performance is 100% how can I get maximum performance from my gpu please help
@RyanKingArt3 жыл бұрын
In the User Preferences, Under System, try using your GPU with the OptiX. Other then that, I don't know why your GPU is rendering so slow.
@md.khalidhasan7593 жыл бұрын
@@RyanKingArt thanks for your suggestion
@cmd69392 жыл бұрын
the second I click composite tab, backdrop is gone. render is gone. black screen with nodes is all i see, clicking backdrop tab doesn't do shit.
@cmd69392 жыл бұрын
Excellent. and now my scene only renders a fucking cube all of the sudden. sweet tut
@RyanKingArt2 жыл бұрын
sorry its not working for you.
@onemancreator Жыл бұрын
i love blender and your teaching but my pc not.😁😁😁
@RyanKingArt Жыл бұрын
Oh ok. 😄
@md.khalidhasan7593 жыл бұрын
I have a rtx 3070 gpu. Let me know is this render time perfect for this gpu, or it can be improved more. #Render setting: cycle 5000 * 3000px 500 sample, denoising on, jpg high quality 3713 tiles ★render time = ( 12 minutes 13seconds) ★ Note: No texture was applied, just a package model with white bg
@RyanKingArt3 жыл бұрын
That's a really nice GPU! As far as the render settings goes, I can't say for sure if that's the best. I usually try to render with the least samples possible, while still having a good looking image. So you might need to play around with that. I bet you could get away with less samples, but it really depends on the scene. Also if you turn down the light paths, that can save render times. I also use an auto tile size addon. So Blender figures out on its own what the best tile size it, before it renders.
@md.khalidhasan7593 жыл бұрын
@@RyanKingArt thanks for the reply
@Kholaslittlespot13 жыл бұрын
The image in my viewer background doesn't seem to auto update. What have I done wrong? (EDIT- Aha! I had the viewer plugged into the wrong place in the chain. Makes sense now!)
@RyanKingArt3 жыл бұрын
Glad you fixed the problem. : )
@drinnerd85323 жыл бұрын
Whelp.. no "MIST PASS" option appears in the world settings for me.... nevermind, I guess. Time to go somewhere else.
@RyanKingArt3 жыл бұрын
Are you in the Cycles Render Engine? I Dont think it works in Eevee.
@nikossaltos44642 жыл бұрын
how to isolate mist pass with smoke simulator?
@RyanKingArt2 жыл бұрын
I don't think they really work together. But you could try rendering the smoke sim as a mask, and in the compositor, use it to tell where the mist will be.
@nickthesail0r2 жыл бұрын
@@RyanKingArt ok thanks for your time😀
@TheGlitchyFox2 жыл бұрын
Doesn't work anymore. Only thing it does is.. well.. I mean it doesn't do anything. Like nothing. It doesn't change anything and the mist isn't getting rendered at all.
@RyanKingArt2 жыл бұрын
No, I just tried it in the lastest Blender version and it still works.
@RyanKingArt2 жыл бұрын
Make sure you do the compositing steps too.
@TheGlitchyFox2 жыл бұрын
@@RyanKingArt The compositing either turns the screen blue because of the color chosen or just does nothing at all. I don't know exactly what's going on here.
@LewdStar15032 жыл бұрын
am i the only person who only has image and alpha in my render layer
@RyanKingArt2 жыл бұрын
Hmm, check to make sure you turned on all of the mist settings that I go over at the beginning of the video, before the rendering and compositing.
@Blue_Soul_Slayer2 жыл бұрын
For those who don't have depth in the nodes. I found out I had to have the Z ticked on the layers tab and now I have depth too.
@RyanKingArt2 жыл бұрын
Oh ok! Thanks for the info! 👍
@cinnamonsassafras6622 Жыл бұрын
I don't mean to be overly critical. I gave you the thumbs up to help you out as best I can. But while you were very focused on node wrangler and adjusting colours, you missed several steps to make it work at all. Most of those I could work out, but what I still can't seem to work out is how to actually apply the effect. I think this image might save as a PNG, but it doesn't seem to work for an animation, nor is it visible for editing purposes. I'm sure there is a way. I just can't find it. I just wanted to let you know some information is missing that isn't necessarily so intuitive.