*Purchase the project files and support the channel:* Gumroad: ryankingart.gumroad.com/l/rocky-lava Patreon: www.patreon.com/posts/76883800
@1zymn17 ай бұрын
I love procedural materials so much, I'm basically recreating the Genesis sequence from Wrath of Khan for a music video right now, and I'm using this in Eevee to have the Earth start as a lava planet. Thanks so much!
@RyanKingArt7 ай бұрын
thanks for watching!
@user-hk3lv4mk5f9 ай бұрын
Out of 4-5 procedural material videos of yours i watched, this one had the best explanation
@RyanKingArt9 ай бұрын
glad you like it!
@franpower82087 ай бұрын
Great tutorial! I love how organized you make the shader window, because creating great procedural materials is complex.
@RyanKingArt7 ай бұрын
thanks!
@franpower82087 ай бұрын
The results are incredible! I'm so happy with how realistic the Lava looks.
@Nortic111 Жыл бұрын
Excellent work as always, Ryan!
@RyanKingArt Жыл бұрын
Thanks!!
@blenderstuffs Жыл бұрын
Amazing 🤩🤩
@RyanKingArt Жыл бұрын
Thank you 👍
@rlhughАй бұрын
That looks soooo good
@RyanKingArtАй бұрын
thanks!
@nu43z31 Жыл бұрын
this is soo perfect since am making a lava scene as a college project
@RyanKingArt Жыл бұрын
Cool, thanks for watching!
@nu43z31 Жыл бұрын
@@RyanKingArt Any chance you could consider doing a obsidian one? there aren't many textures around either for it. i can see that you have a lot of requests. I considered doing it myself, and i might from the knowledge i gain from your tutorial. Also thx...
@moharmon7707 ай бұрын
Awesome stuff, as always! Some day I will watch all of Ryan King's procedural material tutorials and then I will rule the world!
@RyanKingArt7 ай бұрын
Haha 🙂
@sosoabah32957 ай бұрын
Thank you ! This video help me very much !
@RyanKingArt7 ай бұрын
Glad it helped!
@KenanProffitt Жыл бұрын
Really great!
@RyanKingArt Жыл бұрын
Thank you 😀
@danny-zz5gv Жыл бұрын
Hey Ryan love ur tuts, I would love to see a ice lake procedural material, I can't find that on youtube
@RyanKingArt Жыл бұрын
thanks for the idea! 👍
@aMayesingGamer Жыл бұрын
Such a great video! Your the first person where their tutorial actually comes with the promised result. Thank you so much for your knowldge.
@RyanKingArt Жыл бұрын
glad you liked it!
@rlhughАй бұрын
Yeah. Not like the videos which show you something amazing, then walk you through part of it, and then say "yeah, and now download this material and project file, and add it to your project" ...
@Rero2022 Жыл бұрын
Thank you for this video
@RyanKingArt Жыл бұрын
you're welcome!
@MRUStudios Жыл бұрын
Oooooo! I really like this material! 😃 Thanks so much for sharing with us Ryan! I hope you have a fantastic weekend my friend. Give this man a WOO: WOOOOOOOO!!!!!!!! 😃
@RyanKingArt Жыл бұрын
Thanks! 😄
@Nortic111 Жыл бұрын
WOOOOOO!!
@MRUStudios Жыл бұрын
@@Nortic111 That's the spirit! 😃 I wish you the best in 2023 my friend. 🙂
@Nortic111 Жыл бұрын
@@MRUStudios And here’s to a great 2023 to you too!
@MRUStudios Жыл бұрын
@@Nortic111 Thank you! I really appreciate it! 😃
@rlhughАй бұрын
Could do with an explanation of the last part, with the glow, please.
@darkshiro7226Ай бұрын
Were you able to solve this problem? I'm stuck here too
@darkshiro7226Ай бұрын
I found my solution. To make your project glow properly after adding the "glare" effect in compositing, try this approach in the LAVA shading: Connect a Color Ramp node to the BSDF node (color to color) and set the emission strength to a value between 5 and 10. This should resolve the issue and make your glow effect work correctly. I had previously connected Alpha to the strength, which is why it didn't work :D
@Rero2022 Жыл бұрын
BTW congrats for 100k subs
@RyanKingArt Жыл бұрын
Thank you very much!
@zackx1 Жыл бұрын
Oh this was an amazing tutorial, I am learning alot from ya, I hope your getting the attention and praise you deserve.
@RyanKingArt Жыл бұрын
Thank you so much!
@ashwoq_s_454711 ай бұрын
For those who thinking that displacement is not working just switch to the rendered view its working there
@RyanKingArt11 ай бұрын
yes, the displacement only works in the rendered mode, not material preview. 👍
@muxecoid Жыл бұрын
When you need to choose between affected and unaffected region a math node with greater than could work. Multiplied by the original. If needed. I feel it expresses the intent better, than a ramp.
@RyanKingArt Жыл бұрын
Thanks for the feedback 👍
@KionLionGuardOfficial Жыл бұрын
wow nice work as always!
@RyanKingArt Жыл бұрын
Thank you!
@KionLionGuardOfficial Жыл бұрын
@@RyanKingArt I got 4 Sales on my Procedural Landscape Add-on!
@RyanKingArt Жыл бұрын
@@KionLionGuardOfficial Glad to hear that!
@WibleWobble Жыл бұрын
you should do some house materials, like stucco or painted wall with the little drywall blobs
@RyanKingArt Жыл бұрын
thanks for the ideas 👍
@astrogippi2749 Жыл бұрын
very good teacher
@RyanKingArt Жыл бұрын
Thank you! 😃
@Severely_Distracted Жыл бұрын
Another great tutorial! thank you!
@RyanKingArt Жыл бұрын
Glad you liked it!
@Hanter22 Жыл бұрын
Good night teacher, tomorrow I will watch 🙂
@RyanKingArt Жыл бұрын
ok thanks!
@zethaha4750 Жыл бұрын
man your skill is really impressive!
@RyanKingArt Жыл бұрын
Thank you very much. Hope you find the video helpful!
@mrbeschissen6690 Жыл бұрын
Great video 👏
@RyanKingArt Жыл бұрын
Thank you very much!
@ByteHawk Жыл бұрын
Thank you, that was nice and clear.
@RyanKingArt Жыл бұрын
thanks for watching!!
@akaxulubcuentapersonal361 Жыл бұрын
Could you make butterfly wing scales tutorial please?
@RyanKingArt Жыл бұрын
Thanks for the tutorial idea 👍
@akaxulubcuentapersonal361 Жыл бұрын
@@RyanKingArt you're welcome, a pleasure to help the community
@tayyebeharshi7763 Жыл бұрын
Great tutorial! thanks!
@RyanKingArt Жыл бұрын
glad you like it!
@jpberti Жыл бұрын
Would. be cool if you follow this up with a version that allows the lava to animate and flow.
@RyanKingArt Жыл бұрын
ahh yeah that would be cool!
@Rero2022 Жыл бұрын
Hey Ryan king art
@RyanKingArt Жыл бұрын
Hello! 👋
@funnycrappycomics23143 ай бұрын
amazing ryan as always , the process for baking this would be the same no special steps for them?
@RyanKingArt3 ай бұрын
I don't think so, however, you might want to bake a displacement map.
@funnycrappycomics23142 ай бұрын
@@RyanKingArt oh ok, I dont see the option displacement in baking in blender 3,2 does it have a specific name, thank you for always answering my friend
@funnycrappycomics23142 ай бұрын
@@RyanKingArt also when i bake the color it comes out all dark. Any thoughts?
@arseny8455 Жыл бұрын
Perfect! I like very much your tutorials!! What CPU and GPU do you use? I'm very interested :) Thank you for the video
@RyanKingArt Жыл бұрын
Here's my graphics cards: CPU: Ryzen-3900X CPU 12 Core 24 Threds GPU: RTX 2080 Super WINDFORCE OC 8G Graphics Card
@arseny8455 Жыл бұрын
@@RyanKingArt Very cooool👍
@user-fd1rk7rk5pАй бұрын
I identify one flaw with this. The .5 distortion factor that indicates the red-orange lava flow lines, they do not correlate with the solid parts. (for example, sometimes they flow *into* the solid rock parts, and sometimes they flow parallel to the "shorelines" of the rocky parts. There should be some physics that determine how the flows are related to the rocky parts, right? Theoretically, is there a way to fix this, or is maybe this just something that is not possible within blender?
@Mega_Monkey Жыл бұрын
thanks! could you show how to make a procedural moon material
@RyanKingArt Жыл бұрын
Thanks for the idea! Yeah that's on my list of materials to make.
@Mega_Monkey Жыл бұрын
@@RyanKingArt i look forward to it
@orhanyilmaz968710 ай бұрын
Hi Ryan, i did everything just like you but my render result is like low res. How can I fix this? Thank you.
@Kregori Жыл бұрын
awesome!
@RyanKingArt Жыл бұрын
Thanks!
@krishnabaro6036 Жыл бұрын
Sir can I add movement to the lava with this setup?
@RyanKingArt Жыл бұрын
Yeah, maybe try changing the noise texture to 4D, and then animating the W value.
@krishnabaro6036 Жыл бұрын
@@RyanKingArt thank you. Just wanted to know. I don't want to kill my pc😂😂
@ogproboyig Жыл бұрын
😹I'm beginner can you please tell me in details please so I can animate the lava!!
@ChrisMansellVideos3 ай бұрын
I'm looking to make a 3D printed Lava Rock, can this texture be used for a final model export as an STL for 3D printing or is it strictly visual?
@9thCrusade9 ай бұрын
how can i change the camera orientation (the triangle on top of the camera) ? :( or just get the camera view as clean as urs. im already in the setup LOL
@Alexander_Haplington Жыл бұрын
I have an idea! What if you make a broken (and maybe frosted too, like maybe as a parameter) glass material??
@RyanKingArt Жыл бұрын
thanks for the idea 👍
@Soulsphere001 Жыл бұрын
I should probably reinstall Blender with version 3.4, since Linear Light is not something that is an option on the old Mix RGB node.
@RyanKingArt Жыл бұрын
No the linear light is in the older mix RGB node too. I used it in many of my tutorials before 3.4 was released.
@Soulsphere001 Жыл бұрын
@@RyanKingArt Ack! Yeah, I see it now. Thank you. I think I get confused with it because if the drop-down menu opens upward it reverses the order of list of blend modes. So I never got comfortable with the way they're displayed.
@karstafarius5 ай бұрын
I tried baking emission texture but it breaks everything? What am I doing wrong?
@RyanKingArt5 ай бұрын
what do you mean by breaks everything? Can you be more specific about what is going wrong?
@karstafarius5 ай бұрын
@@RyanKingArt I managed to bake them right. Thanks anyways master.
@RyanKingArt5 ай бұрын
@@karstafariusglad you got it working!
@IzDavies11 ай бұрын
Can I ask what differences does it make adding subdivisions to the shape from the menu after you add it vs through the subsurf modifier?
@muhriddin3694 Жыл бұрын
👌👌👌🔥🔥🔥🔥
@RyanKingArt Жыл бұрын
thanks!
@hoho3143 сағат бұрын
8:06 11:15
@TrevorSomers Жыл бұрын
Hi Ryan. I have been watching and following your KZbin channel for almost two years now. You and your KZbin channel are excellent! I have been recommending your KZbin channel on Facebook Blender groups, and to any of my friends who want to learn Blender. I was just wondering what specs do you have in your computer? It must be pretty powerful for you to do the designs you do on youtube. Thank you. Do you have another computer besides the one you film videos on for KZbin so you can practice/play around with Blender?
@RyanKingArt Жыл бұрын
Thanks for watching my tutorials! I only use one computer for my Blender work. *Here are my PC specs:* Ryzen-3900X CPU 12 Core 24 Threds Cooler Master CPU Liquid Cooler EVGA Supernova 1000 Watt Power Supply RTX 2080 Super WINDFORCE OC 8G Graphics Card 500 GB Solid State Drive 3TB Hard Drive 3000 MHz DDR4 32 GB Ram Thermaltake Level 20 MT ARGB Mid Tower Computer Case ASUS ROG Crosshair VI Hero (WI-FI AC) AMD Ryzen AM4 DDR4 M.2 USB 3.1 ATX X370 Motherboard
@TrevorSomers Жыл бұрын
@@RyanKingArt Wow! Thank you Ryan for sharing your specs with me. I'm surprised you run a RTX 2080 Super WINDFORCE OC 8GB Graphics Card, I would think you would at least have a RTX 3080 with 24GB of Vram for the stuff you produce on your channel. Have you seen a system using Blender using the new RTX 4090 GC? I bet it is blazing fast for rendering. Take care.
@RyanKingArt Жыл бұрын
@@TrevorSomers Well I bought that card like 2 and a half years ago, so next time I upgrade my computer, I will buy a better one. Yeah I would love to get an RTX 4090 sometime.
@TrevorSomers Жыл бұрын
@@RyanKingArt Cool! I was thinking could you animate the lava in this tutorial somehow? Like make it flow. That would be a cool effect if you could. Wow! 2 and a half years ago! I bet you are ready for an upgrade.
@timfriese7410 Жыл бұрын
hey, really great video(am using this for a school project) but I have one problem, the displacement doesn't work at all, at first I thought it was because I wasn't in cycles but after I changed that it still didn't work, any ideas?
@Fa1seP0sitive Жыл бұрын
I was having the same issue and just now realize that it only seems to displace when in render view instead of in material preview. It shows correctly in render view, in render, and in the material preview in the materials menu.
@os6078 Жыл бұрын
🔥🔥🔥
@RyanKingArt Жыл бұрын
Thanks!
@damarsedangtertawa5844 Жыл бұрын
pleasee tutorial shading stylized in blender
@RyanKingArt Жыл бұрын
Thanks for the tutorial idea 👍
@zaka45 Жыл бұрын
Hello, I don't have this node, I don't know why I have version 3.4.1 WHAT SHOULD I DO ?
@RyanKingArt Жыл бұрын
What node are you trying to find?
@zaka45 Жыл бұрын
@@RyanKingArt (VIEWER) it doesn't work for me, I don't know why
@AyushB3D7 ай бұрын
Ryan bro why my camera is not squarelike this?
@RyanKingArt7 ай бұрын
you can change that by changing the X and Y resolution on the output properties panel.
@AyushB3D7 ай бұрын
@@RyanKingArt oh I see, thanks king
@user-rc6li4sh9u Жыл бұрын
How make this in blender? kzbin.info/www/bejne/opaZm5ugmqmCpM0
@RyanKingArt Жыл бұрын
thanks for the tutorial idea
@ambrishsingh7363 Жыл бұрын
👍👍👍
@RyanKingArt Жыл бұрын
thanks!
@jeffreyspinner9720 Жыл бұрын
Oh, so you've made a NYC material. I live in that here. You'd be surprised what you can get used to if you are exposed to it long enough. I've been wondering about why you use voronoi over musgrave texture nodes, and noise texture over white noise nodes (the content creators in the EU tend to use white noise nodes to add randomness), I wonder the difference... is it a thought out choice by you, or it's always how you've done it so it was like grandfathered in?
@RyanKingArt Жыл бұрын
Umm yeah I just like using the voronoi and noise textures.
@jeffreyspinner9720 Жыл бұрын
@@RyanKingArt I was hoping it was something deeper (!), but alas nope. k. I was thinking it was a eurocentric to cowboy (they call us cowboys) centric way of thinking... idk. The Blenderverse is wide and deep and completely inscrutable to me at least.
@mr.lunatic3157 Жыл бұрын
🤩🤩
@RyanKingArt Жыл бұрын
Thanks : )
@RealGaryGibson Жыл бұрын
Can this be animated?
@RyanKingArt Жыл бұрын
Yes you could definitely animate it.
@RealGaryGibson Жыл бұрын
@@RyanKingArt Cool
@thai_le_foto6 ай бұрын
Hi, I'm incredibly confused how mine is not looking remotely close to yours with the voronoi texture part. in 4.0, adding the color ramp after the voronoi texture, it only reveals the black "rock" spots as the noise lines, so it looks completely unrealistic. Yours is showing like rock filled chunks, mine is only showing black outlines, not filling in any gaps like that. No matter where the color ramp setting is. So the final result is not revealing any rocks at all, it is just showing a ton of those barely distorted triangles from the voronoi......I just deleted all that and re did it again and same result, it is not doing any reveal, when connecting voronoi texture distance to mix shader fac, it does not do what yours does and do nothing, it in fact shows the voronoi texture lines instead, and when using the color ramp, it only makes the orange spots brighter, not revealing like it shows on yours. So something must have changed, because this no longer works it seems.