Unreal Engine 4 Tutorial - Skill System Pt.1: Skill Component

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Ryan Laley

Ryan Laley

Күн бұрын

Пікірлер: 26
@nicoleburns1495
@nicoleburns1495 4 жыл бұрын
As always, your tutorials are wonderful and clear. Thank you!
@mistawicket
@mistawicket 2 жыл бұрын
Do you duplicate this process for each attribute if you want to tie available perks and perk points to specific Attributes - like the Attribute/perk system in Fallout 4?? (This way Strength related perks are tied to the Strength attribute, endurance perks are tied to the endurance attributes, etc.)
@MarathonGuy1337
@MarathonGuy1337 Жыл бұрын
Currently my plan was to have a attribute structure (and Skill structure) and have those added to the Perk Data Structure (Skill Data Structure in the video) so a certain perk might need 10 strength, or 2 intelligence or 50 in ranged weapons decided in the data table to be unlocked ect.
@gamedevstanislove
@gamedevstanislove 4 жыл бұрын
Finally!;) thank you for the video!
@luckyducky7819
@luckyducky7819 3 жыл бұрын
Hey, thanks again for making these videos!
@jamesspringer5854
@jamesspringer5854 8 ай бұрын
Great tutorial series but can you update it to include the skill system over multiple levels? As it stands, opening another level resets the skill tree. Many thanks!
@jrr7031
@jrr7031 4 жыл бұрын
What if i wanted my "cost" to be multiple things? Instead of skills points, say.....25 gold and 2 skill points?
@thefraternity-gamestudio6580
@thefraternity-gamestudio6580 4 жыл бұрын
since you use a lot of variable and not define value in your many tutorials, it's a lot easier to integrate your code in our games i made a skill system ( data table and all) but did not impliment the tiers system, it's easy to add and the String map-> find -> add is a great plus for my system
@wadegibson6649
@wadegibson6649 3 жыл бұрын
Would it be difficult to incorporate this system into your ability series system? Like to lock abilities behind level for example
@jesperrasmussen2058
@jesperrasmussen2058 Жыл бұрын
Did you ever find out? 🤓🧙‍♂️
@jiyash.06
@jiyash.06 4 жыл бұрын
great work
@1AnimeFinder
@1AnimeFinder 4 жыл бұрын
when pt 2
@sezer6200
@sezer6200 3 жыл бұрын
How can this be set up with a Save Game Object so the unlocked skills and tiers get saved? Would it be sufficient to save the skill data struct?
@shawnboundy3716
@shawnboundy3716 Жыл бұрын
At about 7:45, I can not continue. Granted, it's 3 years later and I'm working with Unreal 5.3.1, so things have likely changed. But I cannot add the component to the character BP (Third person in my case). Have you updated this knowledge at all? I'm going to go search through your videos ... Has been great so far.
@VictorHugoPicelli-hl8by
@VictorHugoPicelli-hl8by Жыл бұрын
I'm also using Unreal 5.3.1 and it worked on mine, the only doubt I'm trying and it's not working on mine is to activate the skill
@AlarmingQuack
@AlarmingQuack Күн бұрын
It seems one has to create the component as "new blueprint class - actor component" from the beginning. If you do that you can add it to the actor blueprint as described in the video. I have no idea though yet if that has any downstream effects on the programming.
@evelynperez4521
@evelynperez4521 3 жыл бұрын
thank you for the tutorial!
@SocialNerd-lp7hb
@SocialNerd-lp7hb Жыл бұрын
awesome thx
@xxosamabrdxx4172
@xxosamabrdxx4172 4 жыл бұрын
When the part 2 ???
@georgearida4144
@georgearida4144 4 жыл бұрын
Do you mean skill tree system?
@gamedevstanislove
@gamedevstanislove 4 жыл бұрын
I think yes...
@carterkitchens9129
@carterkitchens9129 4 жыл бұрын
If you watch this playlist it’s easier to learn if u hit the shuffle button
@RyanLaley
@RyanLaley 4 жыл бұрын
fixed it. woops on my part there.
@carterkitchens9129
@carterkitchens9129 4 жыл бұрын
Sorry Ryan, was a joke but am still glad I brought that to your attention. 🙂
@matiascasag
@matiascasag 4 жыл бұрын
Havent you tried the Gameplay Ability System? docs.unrealengine.com/en-US/Gameplay/GameplayAbilitySystem/index.html
@tomasuyu
@tomasuyu 3 жыл бұрын
give me free plssssssssssssssssssssssssssssssssssssssss
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