Unreal Engine - Skill Tree Tutorial (1/3)

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Reids Channel

Reids Channel

Күн бұрын

Пікірлер: 44
@octaviosilva5808
@octaviosilva5808 4 жыл бұрын
Dude you're always drop videos when I need them, THANKS A LOT ❤️👌
@ReidsChannel
@ReidsChannel 4 жыл бұрын
Haha glad to hear it!
@bingbongbangbingboom
@bingbongbangbingboom 4 жыл бұрын
exactly the same case with me
@Hecks_Mint
@Hecks_Mint 4 жыл бұрын
Really underrated channel.
@OriginRow
@OriginRow Ай бұрын
Your comeback is necessary to the industry
@ReidsChannel
@ReidsChannel Ай бұрын
Lol
@OriginRow
@OriginRow Ай бұрын
@@ReidsChannel The response is life back. Sounds like it's working
@ThatOpinionIsWrong
@ThatOpinionIsWrong 4 жыл бұрын
Mate, your videos are fire, waiting for more of the good stuff!
@Seancstudiogames
@Seancstudiogames Ай бұрын
Works perfectly and this would be very easy to implement with Enhanced Input as well. Heading to part 2 now...
@TheGhos1Face
@TheGhos1Face 4 жыл бұрын
Nice tutorial mate! Thank you for all the tutorials
@pandknz
@pandknz 3 жыл бұрын
Well done, yet again! a great addition to my game, cheers!
@deygus
@deygus 11 ай бұрын
This is exactly what I was looking for, thank you!
@SHA3DOW_
@SHA3DOW_ 4 жыл бұрын
Just what I needed... Thanks man ❤️❤️❤️
@ReidsChannel
@ReidsChannel 4 жыл бұрын
Thanks for checking it out :)
@SHA3DOW_
@SHA3DOW_ 4 жыл бұрын
@@ReidsChannel I know you are busy making all sorts of cool tutorial, but if you've time, could you plzz look at the 4.26 volumetrics and sequencer.?
@ReidsChannel
@ReidsChannel 4 жыл бұрын
@@SHA3DOW_ Hmm perhaps!
@codyvandal2860
@codyvandal2860 3 жыл бұрын
Great tutorial
@myriad417
@myriad417 4 жыл бұрын
your tutorials are amazing
@OoXLR8oO
@OoXLR8oO 3 жыл бұрын
Yo that Respawnables skill tree in the thumbnail is nostalgic.
@david-patton
@david-patton 2 жыл бұрын
UE5 TUTORIAL?
@TheBattleforArcadia
@TheBattleforArcadia 4 жыл бұрын
thank you for sharing
@ReidsChannel
@ReidsChannel 4 жыл бұрын
Thank you for watching!
@kirilgeorgiev7916
@kirilgeorgiev7916 4 жыл бұрын
Great work!
@Shin-fj9pb
@Shin-fj9pb 2 жыл бұрын
The widget component isn't showing in my character blueprint when I try to call it from the widget (which didn't make it a component even tho I followed the steps)
@shellking41
@shellking41 2 ай бұрын
I just have one issue. I cannot figure out how to save a purchased skill so that when a new level is opened, it remains unlocked.
@xxxderBaumxxx
@xxxderBaumxxx 3 жыл бұрын
Hey, first of all, great Tutorial, and i love the way how you are programming. One Question: how do i get it running for Multiplayer? I tried some things but dont get it running. i created in the Base Skill a custom Event (run on Server), which then calls the normal Apply Skill function. In the Skill Component i changed the Binding to that Server Event. in the character Blueprint i checked all components to be replicated. I replicated the Eventdispatcher too, but nothing happens on the Client side. i can see, that the Client trys to run fast, but somehow it doesnt apply correctly. Some ideas?
@becomeplayer1
@becomeplayer1 2 жыл бұрын
Did you ever find a solution?
@becomeplayer1
@becomeplayer1 Жыл бұрын
Hello?
@grandmasteryoda3187
@grandmasteryoda3187 2 ай бұрын
is this obsolete for 5.1+? as i cant see any way of giving a variable two different types, making the "root" a string and a integer doesn't appear to be possible in 5.1
@Ben-pv9yh
@Ben-pv9yh Жыл бұрын
Very Nice thanks
@MrPangahas
@MrPangahas 3 жыл бұрын
can u do a tutorial like in Shadows Awakening game. where you can hot swap between characters in game.And you chose which characters you can chose from a roster , you can only swap between 4 at a time.
@w47-p1e
@w47-p1e 4 жыл бұрын
very cool.
@gyrostat5211
@gyrostat5211 Жыл бұрын
you should do a ue5 version of this :)
@GhostBingo
@GhostBingo 3 жыл бұрын
Quick question before proceeding with your tutorial, will the learned skills will be saved when you reopen the game in ue editor?
@sarevok6
@sarevok6 4 жыл бұрын
Dude your channel is fucking incredible!
@gamerdweebentertainment1616
@gamerdweebentertainment1616 3 жыл бұрын
Question, why not use a set? More difficult to handle? 7:30
@ReidsChannel
@ReidsChannel 3 жыл бұрын
Set's dont have a key AND a value. We need both, a key for the name and a value for the struct.
@gamerdweebentertainment1616
@gamerdweebentertainment1616 3 жыл бұрын
@@ReidsChannel That's a map... asked about why use array instead of set, oh... you can't use for each loop with set, have to convert to array aka more functionality, if needed. Sorry, placed the timestamp too late I guess
@ReidsChannel
@ReidsChannel 3 жыл бұрын
@@gamerdweebentertainment1616 Oh I see what you're talking about now. Well we can't use a set because sets are not ordered and we need the skills to stay in order based on how they're added to the array.
@dayb_rr
@dayb_rr 4 жыл бұрын
Thanks you a lot =)
@BROCKSGAMING
@BROCKSGAMING Жыл бұрын
why we cant have something similar to thumbnail?
@AOD_AnkGrooger
@AOD_AnkGrooger 4 ай бұрын
It's literally just UI. you can redesign to how you want...
@BROCKSGAMING
@BROCKSGAMING 4 ай бұрын
@@AOD_AnkGrooger ik its just UI but the problem lies there that how do i design within unreal similar to that and also get those line strokes for highlighting
@OleksandrSe
@OleksandrSe 2 жыл бұрын
lol wtf the respawnables skill tree
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