lol I used that bomb radius build too, so broken because it always counts as back attack damage and goes through walls
@plasTHPS2 жыл бұрын
And the thing with back damage is that the AI usually turns around when they're damaged from the back which is useful for the rakatenkanone6/1 as you can make bots reveal their back towards you if you are in front of them.
@TrianglePants Жыл бұрын
Always read damage?! That's new to even me...
@hourglasseyesflipping2 жыл бұрын
What's the build your using for that zwerg
@plasTHPS2 жыл бұрын
Sorry for the late response, the video is somewhat old and since then I have had a new iteration of this SV. Here are the build specs from what I remember: -99 rakatenkanone6/1 +99 maschinenpistole17 -99 SVabwehr Kanone7 -99 SVabwehr Kanone7 lion-2 chip And then from here on out I'm guessing: -10 Zwerg-EV.3 Body option mods are probably coprocessor 640s and some O.C. generator. ZWERG-4Baller was tuned 1 point above overweight. As stated before I have a new iteration of the sv which goes like this: -10 Zwerg-EV.3 Body -6 ZWERG-Road Roller -15 Rakatenkanone6/1 +99 Maschinenpistole17 -99 SVabwehr Kanone7 -99 SVabwehr Kanone7 4 Coprocessor SC-640's 2 Bonsai Tree's Lion-2 Chip if you want speed, swap the road roller out for a 4-baller and tune it one point above overweight. if you're looking for more OC you can replace the bonsai trees with just coprocessor SC-640s, make sure to tune the legs a bit heavier then since 640s are heavier than bonsai trees. Rakatenkanone6/1 is tuned at -15, allowing for tremendous damage while maintaining a decent blast radius and ammunition size.