SAO: LR FULL GAME REVIEW! | Sword Art Online Last Recollection PS5 Gameplay

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Ventus SGN Plays

Ventus SGN Plays

8 ай бұрын

SAO: LR FULL GAME REVIEW! | Sword Art Online Last Recollection PS5 Gameplay #SAOLR
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►About Sword Art Online: Alicization Lycoris: Sword Art Online: Alicization Lycoris (ソードアート・オンライン アリシゼーション リコリス, Sōdo Āto Onrain Arishizēshon Rikorisu?) is a Japanese Role Playing Game (JRPG) developed by Aquria and published by Bandai Namco for the PlayStation 4 in Japan on July 9, 2020 and for the PlayStation 4, Xbox One, and Personal Computers (PC) through Steam worldwide on July 10, 2020. The events of the game take place within Underworld and loosely adapt the Human Realm portion of the Alicization Arc, which acts as the prologue for the original story of the game starting after the defeat of Quinella.
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Пікірлер: 24
@deusvlad2.083
@deusvlad2.083 8 ай бұрын
Your not wrong though Fatal bullet is still the best and is way better 100x better than any other SAO game on the market to date. Imagine if fatal bullet waas like LYcoris online mode 2-4 player through the whole game including the 1000 level dungeon what not, and with loads of DLC for it with large new areas to explore in upto 4 player online that be sick.
@NotDevilishAtAll
@NotDevilishAtAll 8 ай бұрын
I agree, fatal bullet looks better and less shine on the characters faces unlike Alicazation
@RAFranciscojr
@RAFranciscojr 8 ай бұрын
Ventus! the only guy qualified to review SAO games! Good job man! I agree with Fatal Bullet art style.
@NotDevilishAtAll
@NotDevilishAtAll 8 ай бұрын
Yeah the combat is similar to Alicization and smoother, for me personally, I also like viewing the weapons on the characters' bodies. I really enjoy how they actually teach you the different status effects that mobs can change into during a fight. Like the minions, the fly gargoyles, they actually show you the sword skills needed to break their guard/status effect. The sword skill needed to counter the minions is Black Howling Assault.
@walterthomas7540
@walterthomas7540 8 ай бұрын
Imma be honest from what I seen I think we should have gotten a Fatel Bullet 2. Cause Fatel Bullet was a fun ass game to play, and with friends you could level up so easy and just chill ya know
@arcaneblackrose
@arcaneblackrose 8 ай бұрын
I've beat the game and there is no affinity bar for weapons. I like seeing the weapons that are equipped it's a nice touch. You can not change their styles also you can change the ui to a "detailed" but it makes it a bit more compacted but it shows you more info like what buffs or debuffs are active also exactly how much hp and sp they have left. i agree the awakening is slow to get some seems impossible to get because of the condition to build them up. i really dislike the new scared arts being equippable skills. I found SAO AL codes was hard to learn and i never cared to do it but in SAO LR i like that it's much easier to set up to a new player but it can still take a little bit of time to fully understand how it works.
@SkibaDeBop86
@SkibaDeBop86 8 ай бұрын
Looking forward to it
@ruty6099
@ruty6099 8 ай бұрын
AIs cant change their EX Tree sadly and there is no Proficiency in the game (usually every 10 Proficiency we get a skill point which makes maxing the skill tree take longer in this game) Tactical Arts setup properly with Godrobe you can stay invincible since its really easy to keep the Ally Gauge maxed out. Awakening is basically the new super arts you just have infinite SP thats it you do Finish Arts after you break the boss > launch it > than once down it says press for finish arts. LR Custom Skills isnt too important in this game gladly but Postgame has a new stat called "Combat Fidelity" which is basically the new Accuracy Stat you need to increase it to deal more dmg against enemies higher than you and it increases by DEX
@WeskerDidNothingWrong
@WeskerDidNothingWrong Ай бұрын
Idk why everyone perfers Fatal Bullet, Alicization was much better expirence because you could lock on with swords and actually unleash epic sword skills. Also the Affinity makes more sense in comparison to letting your teamamtes go down just to raise thier affinity by reviving. Fatal bullet is indeed fun as well but I wish they added a lock on feauture for swords like AL and LR has.
@matthewbross1919
@matthewbross1919 27 күн бұрын
I just picked up the game but after 2 hours I'm already wanting to go back to fatal bullet
@kingprimeKANG
@kingprimeKANG 8 ай бұрын
to me last recollection is waterdown alicization lycoris in of gameplay and exploration
@deusvlad2.083
@deusvlad2.083 8 ай бұрын
Weapon affinity could have stayed, all they had to do was increase the affinity really fast in battle to make up for it.
@jj4life015
@jj4life015 8 ай бұрын
I enjoyed listening to the review at work, made it to the end and I do agree. Fatal bullet looks better imo and they probably should've went back
@kingprimeKANG
@kingprimeKANG 8 ай бұрын
how much did you play alicization lycoris? some of the things you like are in alicization
@VentusSGN
@VentusSGN 8 ай бұрын
I played like 500hrs of al
@kennyulysse2163
@kennyulysse2163 7 ай бұрын
🍿🥤
@zirth_gaming
@zirth_gaming 7 ай бұрын
After almost 200h, I really think this game needs some work. It’s not a bad game, but it could be way better. I notice a lot of problems while I was farming for creating the spreadsheet that I posted on gamefaqs and on steam. - I liked the story and the new characters. - The maps feel different with unique biomes, but they could be bigger. They introduced the grappling hook, so we could had multiple layers on the maps, which could them seem bigger. - We should have drops from normal monsters. It becomes a waste of time to fight normal monsters really quick, as only the hunts and guarded chests are worth to farm. - Seeing the fast travel animation every time is a waste of time, just teleport us immediately as soon as we chose the fast travel point. Seeing it one time is enough. - In some latter skits, after we get a lot of affinity with some characters, the characters will go explore some dangerous dungeons. Why can’t we have those dungeons to explore? They could work like the sacrament invasions in Hollow Realization. They could be like small raids, but with lower rank. It would be a good start to equip ourselves for the harder content. - I really like that we don’t have weapon proficiency in this game, but they found replacements for the time we would invest in that, as there’s so much need to farm in the end game. For example, unlocking the ultimate skill for each weapon. Even if we only do the hunts that rewards us with 3 vessels for the weapon we want the skill, we need to beat that hunt 100 times, as we need 300 vessels to unlock the skill. To upgrade the divine beasts’ weapons, we need the fragments that we gain at the end of the raids and we need to beat 25 raids for each weapon which totals at 300 raids beaten to upgrade all weapons. This is a lot and the problem is that the reward at the end isn’t enough for the patience and dedication from the player. - I like the Arts Commands. I like to be able to give direct orders to the AI in specific moments, but I miss the records from Lycoris. It would be perfect to have that system to configure the AI behaviour and the command arts for precise orders. The only problem with the records from Lycoris was that we couldn’t edit and create the record as we wanted. One problem with command arts is that there’s a 30 seconds cooldown for the AI to execute a specific command and if we order the AI just before the cooldown ends, at the 30 seconds mark they will do that command and not execute what we told them to do. Our orders should take priority in execution - The default speed of combat is so slow, the combat only begins to be interesting when I’m at around +30% skill speed. This was already a negative point in Lycoris. - The Raids on Lycoris were better in my opinion, and I’m not talking about the map on itself, but the fact that we could use the other characters that we don’t use in our team. For those that didn’t play Lycoris, the Raids worked the same way as they work in Last Recollection. There’s the exploration section and them we enter the Boss section. In Lycoris we would have our team of 4 and we would make three more teams of 4. For the exploration section each team would only have two characters with a total of 8, but for the boss fight there would be all 16. That was really cool because we could use a lot of characters that we don’t usually use in our teams. - Another problem is the damage we can currently do, it’s to low. I think that they really made the game with the multiplayer in mind, but if you play alone, like me, it takes so much time to kill mobs, especially the hunts, divine beasts and raids. I have end game equipment now and I kill them quicker, but it still takes to much time. - Speaking of damage, why can’t we upgrade weapons? That was a mechanic in Lycoris that would help increase our damage. Another way we had to increase our damage in Lycoris were the slots we had in armors where we had specific items with interesting effects to put on those slots, but they took that out too. The buffs in the game are in need of a serious buff. - Another problem with our damage is that the Ai appears to have a cooldown to attack. They simply stop attacking for around 6 to 10 seconds. This was already a problem in Lycoris and they corrected that with a patch, but they did the same thing again. - Still in within the damage problem, why are the wayfarers locked at rank 25? They could stay at that level until we beat the game, but they should be at the same level as Kirito after we beat the story. The interesting things is that they level up in our team but if we let them go, they reset to rank 25. And its stupid that the button to speak to them is square. How many times I want to attack a mob and a wayfarer is near my character and I begin talking to him when I want to attack. - Aerial and down time after break its very inconsistent. Sometimes I can do a lot of sword skills and other times I can’t even do 2. I know that we don’t fully understand the mechanics behind those states, but still. There’s actually a problem with the aerial state. If we launch small enemies, they can go very high and most of our hits don’t hit the enemy. This happened in Lycoris too, but I think they patched that.
@deusvlad2.083
@deusvlad2.083 8 ай бұрын
What I like, high quality textures for weapons, but poor quality character graphics which I prefer with Lycoris's engine. The only good thing LR has is fast loading times, better weapons textures, better battle music and special art graphics. That's it. They lost with everything else Lycoris has. Alicization Lycoris is a better game than Last recolleciton. All they had to do was change a few things from LYcoris and keep it the same. In last recollection you can only use 1 magic at a time lmao and only 8 slots for skills this is fucking ridiculously crap, I got bored spamming the same buttons for enemies that ungh seem to have billions of hp lol. At least Lycpris lets you spam skills and magic attracks even though it could have been better, they could have fixed it with LR.
@fatman1498
@fatman1498 5 ай бұрын
I hear multiplayer is bunz and that they haven’t learned from past games and other rpgs. Opening up the entire world for multiplayer at the very least 4 man team(though I wish rpgs would incorporate 5-6 man and it ups the difficulty of mobs and bosses by ALOT)
@blue2dragon525
@blue2dragon525 8 ай бұрын
Is it me or is it after hollow realisation and fatal bullet , they kinda tried to hard with the UI? , like even in lycoris my screen is half covered all the time and it kinda pisses me off
@Shinstrikex
@Shinstrikex 8 ай бұрын
Know what i want in a sao? Something with a budget. Granblue fantasy relink is coming out in a few months and does the sao system better than sao. But at this point im over the teamwork bullshit. Give me a high budget game where the focus is on a single player character, like boss mode Kirito. Maybe 1 or 2 others for certain segments but mainly kirito, akin to like a DMC game. I want that or for them to go the granblue route if they have to do multi-player i couldnt even really get into this game because its so boring. Fatal bullet wasnt amazing but was better than this.
@deusvlad2.083
@deusvlad2.083 8 ай бұрын
I hate the game I thought they would evolve from Lycoris and make it better, I liked Lycoris and Last recollection has gotten worse. Granbdblue fantasy relink looks better than this game.
@gamerbeast3616
@gamerbeast3616 2 ай бұрын
none asked
@deusvlad2.083
@deusvlad2.083 2 ай бұрын
@@gamerbeast3616 Don't care, It's my right to tell without asking lol
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