you've saved a life . i was going to go nuts in premiere pro, but this solved it so easily. thank you so much, and you've gained a subscriber.
@sarkamariАй бұрын
So amazing to hear this. Thank you
@andypants952 жыл бұрын
Hey Reza - I was a student of yours back in 2013 and I wanna say that I'm so glad I found your youtube channel! You make the highest quality maya tutorials on here and it seems I'm still learning a lot from you :D
@sarkamari2 жыл бұрын
Hey mystery person. Your comment really made my day. Just so u know ;)
@andypants952 жыл бұрын
@@sarkamari Glad to hear! btw my name is andrew noel
@sarkamari2 жыл бұрын
Yes Andrew. Of course I remember. Hope all is well with you
@leilanidominguezgarcia2866 Жыл бұрын
Thanks a lot, this one of the best tutorials about camera sequencer.
@sarkamari Жыл бұрын
Thank you
@Barjazin2 жыл бұрын
Hello Raza. As usual this is a very useful video for those interested in directing. Congratulations
@sarkamari2 жыл бұрын
Thank you
@eun98 Жыл бұрын
Hello! Thank you for the wonderful video. Thanks to you, I'm working on it easily. Can you tell me what field the camera sequencer is used in? I am a 3D animator. But I'm using it for the first time. Who originally uses a camera sequencer?
@sarkamari Жыл бұрын
thank you Eun. Mainly for previs.
@naifox1 Жыл бұрын
this guy knows alot
@sarkamari Жыл бұрын
You're not wrong 😂
@eggsclusive122 жыл бұрын
Great tutorial.....can you render an image sequence...ie the whole animation with five different cameras, from the Ubercam or do you have to render out as seperate sequence from each different camera when you are done with setting up all the shots.......thankyou
@sarkamari2 жыл бұрын
Hi I am afraid rendering has to be done for each cam separately. It becomes quite important to have that control when you wish to add AOVs and LPEs to your shots as well
@eggsclusive122 жыл бұрын
@@sarkamari Thanks for your reply.....could you show how to do this...ie once you've set up all the camera shots in the ubercam....how to render all the different cameras in sequence etc etc
@martinvanstein.youtube Жыл бұрын
@@eggsclusive12 You can create teh ubecam and use that as renderable camera .
@mixchief2 жыл бұрын
@SARKAMARI 34:08 If you decide to change some of your shot cam angles, add another shot cam and so forth - is the ubercam automatically updated with those changes or do you have to update it manually, or even create a new ubercam based on those changes and delete the old one. How does that work?
@mixchief2 жыл бұрын
@SARKAMARI 9:12 Any particular reason why you don't do scaling of timeline clips?
@MEATTAIL Жыл бұрын
Great video! One question though, is there a way to delete an unused layer?
@eun98 Жыл бұрын
Is the problem solved by any chance? If a camera is imported into the sequencer track, it will not be deleted, 1. Delete which camera imported 2. Remove the track by pressing the right mouse on the empty track I'm removing unused tracks in this way!
@sooshiyansjahan47732 жыл бұрын
Perfect best master
@KK-sf5em2 жыл бұрын
Please Make A Tutorial On Making Realistic Environments Like In The Movie Shang-Chi...
@No_Plastic2 жыл бұрын
Great tutorial. However it is not possible to render out all the shots at once. Any ideas? thank you
@sarkamari2 жыл бұрын
Thank you/ You're right. However, keep in mind that rendering is not why this tool is made. After the rough cut is locked-in, the most common workflow is to render multipass via AOVs for multiple shots and use cloud rendering/farm to render each shot. You do not want to batch render the entire production without spot checking each shot.
@jokes_toon2 жыл бұрын
@@sarkamari Will you plz make a video and explain how to render this ?😊😊
@sarkamari2 жыл бұрын
I have a video already on multipass rendering. Please visit Nuke essentials playlist