Hey! This material was inspired by Cyberpunk 2077. Have you ever seen animated holographic lines in a similar style in other games?
@11516Dubstep Жыл бұрын
kzbin.info/www/bejne/e3SbpYehq6yko5o Can you tell me how this can be added to the unreal engine called Anyama and these two can tell me how to add it?
@crs11becausecrs10wastaken Жыл бұрын
Another thing you could add that would really drive home the hologram look is to use the red channel of you texture as a height map for POM, creating a really neat 3d effect.
@kutto50176 күн бұрын
Excellent - Tutorial - Thanks so much😀
@puzzlingoutlaw8 күн бұрын
Great tutor, thank you so much!
@SilverEye91 Жыл бұрын
Short, simple and effective! The perfect tutorials! Keep up the good work!
@EnterMyDreams Жыл бұрын
This was an amazing tutorial especially being creative with trim sheets! i learned so much thank you😊
@SumYungGai_02 ай бұрын
Thank you so much! this is really genius, love it!
@theofficialamt6626 Жыл бұрын
Can you make a tutorial making the model and uv stuff? Update: Please make this tut.
@erfanhabibpour59499 ай бұрын
Amazing tutorial, thanks!
@jossabaco529 Жыл бұрын
Keep up the great work! Clever trick with the lerp node into opacity!
@aufgespielt37687 ай бұрын
The video itself is very well produced. Very like it!
@lerakzroodzlorenzo3424 Жыл бұрын
Short yet Detailed, love it
@rodgerseulem3193 Жыл бұрын
Thank you! This is extremely informative.
@yoppie84058 ай бұрын
This was such an amazing tutorial !!
@eugenexode4049 Жыл бұрын
Great stuff, Nikolay. ThankU!
@ThrivingProjects Жыл бұрын
Simple and easy to understand
@mazfrans9568 Жыл бұрын
Cool.. More UE fx material please!
@aliranjbar655Ай бұрын
I am an Islamic Republic Of Iran... از آموزش بسیار مفیدتون تشکر می کنم.عالی بود مرد جوان
@mattheolejewski8981 Жыл бұрын
Im sorry but i don't understand how you split you're UV mapping
@kiuxie1 Жыл бұрын
SPLIT TOOL IN PHOTOSHOP WILL DO THE JOB
@lyonstyle Жыл бұрын
pretty cool thank you
@CinematicGames94 Жыл бұрын
You have earned a new sub. keep bringing more I like tips and tricks for whenever I need them. I like watching videos like these while I am at work
@chiya_mohammed Жыл бұрын
Keep Up amazing Tip
@HussinKhan Жыл бұрын
Thank you, I needed this 😊😊
@SentriWorkshop Жыл бұрын
Would it be possible to use a video in place of the static UV texture? Would love to know how that could be achieved. Awesome walkthrough - thanks!
@CGokce6 Жыл бұрын
Wow really great!
@sethhilliard2564 ай бұрын
How would you do this if you wanted to apply the effect in UMG, such that you could place anything inside? E.g., picture, text box, etc.? A retainer box + material effect?
@FPV_Simulator7 ай бұрын
Thank you for the tutorial! Is this listed on the Unreal Marketplace? How much to purchase the material? 🙏🙏
@rk3450 Жыл бұрын
can you also explain what each data types do
@PRR1-gc9wm5 ай бұрын
that works perfectly, could u please tell , how to bring this to sequencer ? i tried animating the speed parameter, but the values are extremely small , one loop happens between 0.000025 to 0.00005 lets say, and if i click render it doesnt work, and if i restart engine , the sequence doesnt work at all, but the panner works in the viewport, i would really appreciate if there is a fix for this
@mikeagoya Жыл бұрын
We'd love a Patreon ❤
@vekyuu8 ай бұрын
is there a way we could get your images? i'd love to use your textures, they're so cool!
@damienradymskylanders34218 ай бұрын
Is there a way to de form attached her like a lattice so it means you can click on one point and it deforms it and you could save that as a input
@aestheifyАй бұрын
can i get the decal
@dpa-multimedia Жыл бұрын
sei un genio / you're a genius
@eudyn5 ай бұрын
What did i do wrong if it shows up the full text texture?
@william_chidube2 ай бұрын
My texture plays when previewed in the material editor but not in the viewport
@arrtma Жыл бұрын
it just amazing .wait ! can we do RGB color to letter or not?
@Ten0_YT Жыл бұрын
How can you do this with facial expression textures something like Pokémon?
@aliranjbar655Ай бұрын
hi Nicolay what are texture parameter? (Size, Resoloution & format)
@HobzyMcRuseАй бұрын
I would make it at least 2048x2048 or even 4096 if you want to get close and render cinematics. Resolution 72dpi. PNG or jpeg format.
@vfxwarriors6 ай бұрын
I want to update the text? without again going back to texture creation
@FeRRainbow Жыл бұрын
thanks for the tutorial. what I want the texture traveling through the uv's once? I tried to "clamp" instead of "wrap" it in texture settings but I can't get an entire correct loop. Any idea? thaaanks!
@YT_SLVR Жыл бұрын
How do you UV unwrap specifically to a fraction of the UV map?
@nikolayshamaev Жыл бұрын
Hi! My mesh is 3m in length and 15 cm in height (20:1 ratio)- so when I unwrap it, it covers exactly 1/20 of the UV space
@YT_SLVR Жыл бұрын
@@nikolayshamaev Thank you very much, I am new to blender so that helps a lot. Great video by the way I apricate it!
@isabelaramirez8681 Жыл бұрын
Amazing, but how could I make it change between the text options in game. do i have to create a blueprint? Or, can it be done in the material?
@nikolayshamaev Жыл бұрын
Hi, thanks! The shown parameter for changing the texture is mainly created for the convenience of working on the level - the speed of changing text, saving memory on textures. To change the texture in the game, in any case, you will have to use a Blueprint.
@UEFN-TippsundTricks7 ай бұрын
Hey Nikloay. This Tutorial is great. But i have a problem. My material moving also on Z axis and i dont know why. Can you help me?
@kiuxie1 Жыл бұрын
WHICH FONT DID YOU USE?
@richardchipstick235 Жыл бұрын
Would any kind person be in a position to explain the UV Mapping process in Photoshop in a relatively easy way please, as I'm obviously not doing what I should be doing to UV Map Properly, Thank You
@TheFastChannel11 ай бұрын
I'm not a PS person but I doubt you'd do UV unwrapping in it. You only use Photoshop to create the texture. The UV unwrapping would be done in the modelling software used to create the tripod and the plane that the text is on (particularly the plane). You would use software like Blender to do the unwrapping.
@yeche6913 Жыл бұрын
Help! Here's a question, When you start playing the text faster, the texts or images are going to cast a persistent tail light, those unwanted tails stack on the base texts making the LED display unreadable, How to get rid of them?
@nikolayshamaev Жыл бұрын
Hi! Late answer here! Unfortunately, this is the common problem using lumen. I think It does not have enough time to process a moving texture. If you pay attention to the Cyberpunk 2077, they also have similar issue in their engine. So it seems. the solution here is to not use too fast movement.
@theofficialamt6626 Жыл бұрын
Can we can the files to the project?
@theofficialamt6626 Жыл бұрын
4 weeks no response, no use even asking.
@onkarkitekt Жыл бұрын
5:20 🤜
@olegzandro10 ай бұрын
Ой мне бы шрифт узнать какой использовал ты в этом видео? Подписался, лайк проставил