You’re 100% will be popular! this quality of media is really astonishing and there should be much more people to watch this channel
@anilkumarpal2096Ай бұрын
Wow! Extraordinary ! I also just got same feeling that this channel will grow rapidly. Thank you for the quality video and explanation.
@sushantdeshpande77227 ай бұрын
I enjoyed the tutorial! I'm looking forward to seeing more tutorials like this in the future. 🎉
@ClickbaitScience7 ай бұрын
Thanks! Hope to see you around here!
@blenderzyx7 ай бұрын
this is so simple yet beautiful. nicely explained 👍
@fergadelics7 ай бұрын
Returning to say thanks and thanks yt for the suggestion. I took a break and just had some unrelated creature fun after watching this. It was refreshing.
@travissmith74716 ай бұрын
When I first began. I would have taken about 4 hours to do this 8-and-a-half-minute video. Because I want to know how we choose what geometry node to use. I have caught on a little better in my understanding of geometry nodes. But it was not overnight. It has been a year and a half now. I always would encourage taking a paid class. Thanks for sharing. This video was amazing.
@bhushansatam9Ай бұрын
Thanks for sharing.. Its very Helpful.
@alexdivietro2497 ай бұрын
Amazing. I always wondered how they created the graphics in my biology books during undergrad. Great tutorial man, will look for more from you
@jeffdavies28247 ай бұрын
Great content. I almost didn't watch this due to the channel title. I've been using blender for years now and never had the need (or so I thought) to use the Simple Deform modifier. Now I see the power and usefulness of that modifier. Keep up the good work!
@NeelCGIs7 ай бұрын
I am very new to this channel and this video surprised me how on earth you don't have at least 100k subscribers. Keep this great quality content in your future videos too and hope you will keep growing. Love from India🇮🇳❤❤
@ClickbaitScience7 ай бұрын
Thanks a lot kind sir! I will remember you when we get to 100k;)
@AndreasEngels0307 ай бұрын
Again, Amazing! Nice content - good time frame for a detailed overview! I really hope this channel takes off! Already showed your channel to several researcher colleagues!
@ClickbaitScience7 ай бұрын
Thanks again! And thank you for contributing to the growth of our community, its much appreciated!
@limec4t5 ай бұрын
this deserves more subs
@kristinafranco83457 ай бұрын
Nice video ! Maybe I'll start doing my own projects thanks to your clear explanations :-)
@pZq_7 ай бұрын
beautiful tutorial. thx 🧡
@98Castaway7 ай бұрын
I've been looking for something like this!! Hope you do more in-depth videos similar to this one!!!
@98Castaway7 ай бұрын
Especially animations!
@ClickbaitScience7 ай бұрын
@@98Castaway Thank you, I will! What type of animations do you have in mind?:)
@M4rt1nX7 ай бұрын
Amazing!!! Thanks a lot
@tobie313256 ай бұрын
I study biology and medical laboratory research, and have been practising blender for the last couple of months. Time to combine the two with the help of your videos :)
@jvdome5 ай бұрын
so cool, actually useful for students to learn both blender and the subject
@MrAlimavia3 ай бұрын
you are amazing. can you do some tutorial on battery component please or energy storage devices ??
@ClickbaitScience3 ай бұрын
Thank you kind sir! I'm not that familiar but I will look into it. In the meantime I can recommend @ryomizutagraphics youtube channel I remember he's done some tutorials related to batteries
@pirateking346 ай бұрын
wow those were some nice points with a nice production
@imnezx50136 ай бұрын
thanks for the video !, is there any course that you would recommend for us? online or on youtube?
@ClickbaitScience6 ай бұрын
If you are a new to blender I would very strongly recommend taking the time to complete BlenderGuru's Donut tutorial here on youtube. It's kind of a rite of passage.
@JasonCunliffe5 ай бұрын
Fantastic Thankyou
@proofofeverything7 ай бұрын
man will outsource it
@sherpa73046 ай бұрын
Very helpful to my research team and I! Love blender, but we've never considered making our own renders like this. Going to have a crack at it!
@ClickbaitScience6 ай бұрын
Thank you, glad I can be helpful! Show me your creations when they come out
@Stephen-T-Clark6 ай бұрын
Thanks to you, I now know how I can create a Sandworm's mouth in blender. Though this may not have been your intent, know that I will use this power most responsibly.
@jamawahid94086 ай бұрын
Great Video!! Thank you!
@spartan225502 ай бұрын
french ? ça semble être un domaine très sympa l'illustration 3d scientifique, thanks for sharing.
@ClickbaitScience2 ай бұрын
Presque! Thanks!
@AcercateaRD6 ай бұрын
Amazing! 😮
@محمدعليمهدلي-ح6ق7 ай бұрын
Oh my Gosh that's amazing Thank you man
@locomotorafilms6 ай бұрын
Hey man, thanks for the tutorial, I appreciate it!
@tahatdh7 ай бұрын
it was a great video. thanks
@alirezaakhavi99437 ай бұрын
really interesting and nice tutorial! thank you for sharing. subbed! :)
@ClickbaitScience6 ай бұрын
Thanks and welcome!:)
@moodberry7 ай бұрын
You are a talented Blender user. I learned something, but from a beginner's point of view, here's my dilemma... Yes, each step from the primitive to the finished product is "easy" to do. But the real problem is knowing WHICH tool to use and WHEN to use it. Actually using the tool isn't that hard, but theory about what ought to be used is where I mess up.
@ClickbaitScience7 ай бұрын
Thank you! Yes indeed especially since there are so much of them and they are changing. That's kind of where I see the added value of my channel. 3D is my hobby, therefore I can spend lots of time trying to figure these things out. I turn them into bite-sized tutorials that hopefully align with what people from science want to create, but who can't necessarily spend dozens of hours every month to keep up with this stuff. Don't hesitate to tell me if you have some problem you need solving, that's what I do with my weekends
@AstaMuratti7 ай бұрын
thank you, geonodes seems to be really powerful ! i wonder, are you planning to have some detours in another realms-> physics for example? how about waves? sound and light) i still can't figure out how to make longitudinal (compression) waves, and in geonodes with math functions - there seems to be some kind of geometry on points (on every vertex in a curve, representing sine wave), but it never renders out, i end up making a curve or a surface 'old way', switch to geonodes and just put instances on points, but then i can't find a way to animate it all
@ClickbaitScience7 ай бұрын
Hi, thanks mate) ! That would be a fun short vid idea actually. Compression waves you mean as in a volume? I would use the Position Node, feed it through separate XYZ, then pick for example the X value, pass it through math-sine and add 1. This 'sine' field will have a value between 0 and 2 varying with a sine function on the x axis. Then use that output to control the density of a volume cube for example. Or do a volume cube > distribute points in volume > set position, then control the offset with the sine field (use combine xyz to convert the sine field to a vector field). This should make all the points wobble back and forth along X, they should accumulate and deplete. TO animate you can add math nodes before and after the sine function to change the values
@AstaMuratti7 ай бұрын
@@ClickbaitScience volumes! of course, thank you so much, i somehow always forget we have volumes) i think it will produce exactly the results i am looking for (but surely i would love to see tutorials on this matter from you). and this 'separate XYZ, then pick the value, pass it through math-sine and add 1' is exactly what i saw in another vid, and hoped it is the right solution, but it seems there is no geometry - real geometry - what can be displayed in render view? it is something that baffles me) do we need to feed some 'Instance on points' there? with spheres for example as instances?
@ClickbaitScience7 ай бұрын
@@AstaMuratti I think the look of the volume can be rendered with a principled volume shader? Also yes I would do as you describe, maybe not only sphere but little O2/ N2/CO2 molecules)
@AstaMuratti7 ай бұрын
@@ClickbaitScience yes, i suppose so, we need principled volume for it. ah, little happy molecules) can't wait to play more with geonodes)
@sobreaver6 ай бұрын
hmm intéressant :)
@shagithyansathishkumar62836 ай бұрын
thank u
@doduy6045Ай бұрын
I got trouble with choosing the ring at 1:42. My Blender is 4.2. Anyone could help me with the solution
@ClickbaitScience25 күн бұрын
Hi! The shortcut for loops selection is Alt + left click on one edge of the loop. If the edge can be mapped to multiple loops then it doesn't work, but you can still Shift+click on each edge that you need to select
@marwamarwa-bj1by7 ай бұрын
can u please model organs ! so helpful for me as a medical student thankks and good luck ! :D
@jamesriley50577 ай бұрын
The only problem with such a workflow is that you require someone to render/illustrate the subject before you can even understand what to model. So first you have to find it on google images. Maybe you could render the subject with AI first, but at this point AI is not trustworthy for realistic renders of a cell or a virus or whatever. I love the tutorial - sub'd
@lougarou21135 ай бұрын
The video is super intressant. Tu es français ? Parce que j’ai l’impression que t’as un petit accent.
@ClickbaitScience5 ай бұрын
Merci! Presque:p mais bien vu pour l'accent!
@luciaageitos9293Күн бұрын
Hi!! Really useful tutorial but PLEASE! go slower ,I had to put the speed of the video to x0.25 and still couldn't get some of the things you were doing, I had to go to other videos to figure things out. For beginners like me, I feel the video is too fast to follow.
@ClickbaitScience15 сағат бұрын
I really like the style of ian hubert's 1 minute tutorials but you're right for beginners it's not ideal and my goal is to really to get to people who are not familiar to blender