Thank you for this. Amazing video, and amazing game. Hope second scenario is coming.
@OneStopCoopShop5 жыл бұрын
Thanks! If I do another video, I might do the desolation co-op scenario, instead of the second Fenris scenario, just to show off more of what the game has to offer. But anything is possible!
@writerguy9115 жыл бұрын
Well thank you for playing another game that I need to purchase. Always love the videos!
@OneStopCoopShop5 жыл бұрын
Happy to help, though sorry for the potential hit to your wallet ;)
@stg19635 жыл бұрын
Thanks for the playthrough. By coincidence I bought Scythe (new) and all the expansions (ebay) just 2 weeks ago and played through the whole of the Fenris campaign solo against 1 automa over the course of a (long) weekend. It’s a fantastic campaign and opens up so many different ways to play Scythe.
@OneStopCoopShop5 жыл бұрын
Steve Gray I am in awe! You got through faster than me. Well done!
@georgekelley17875 жыл бұрын
First boardgame reviewer that I watch that actually beat the ai
@OneStopCoopShop5 жыл бұрын
Well, I didn't push things up to the hardest difficulty, and someone pointed out in another comment that I should have lost morale when I attacked workers sometimes. So I still have a ways to go in my skill-building ;)
@CrazyBunnyGuy5 жыл бұрын
If you play with the default board (meaning, not using the modular board), a GREAT help with Automa movement is the app (for Android, at least) called ScytheKick. It does require constant upkeep, in terms of you have to tell the app where your units are when you redeploy them, and you have to use in-app Automa deck instead of the physical cards, because if you do, it will tell you where to move units automatically, you don't have to guess anymore. Now, the app does require a bit of investment in certain amount of $$$ if you want to unlock expansions (such as Airships) etc. but if you are keen on playing solo Scythe and you find Automa rules too daunting, you might try the ScytheKick app. Btw, I'm in no way affiliated with the developer nor paid for this "promotion", I just really like that app :)
@OneStopCoopShop5 жыл бұрын
Kristijan Sašilo it’s definitely a slick app. I still haven’t used it to model enemy movement, and haven’t ponied up any money, but I might some day!
@tonybowers94905 жыл бұрын
Thanks for sharing. Have put off getting Scythe for years, but now that I've seen the solo play I may get the game. The Automa looks pretty robust, which is good.
@OneStopCoopShop5 жыл бұрын
Robust enough to beat me much of the time :)
@OneStopCoopShop5 жыл бұрын
I re-read the automa rules, and a consistent error I made in the second half of the game is that the "neighborhood" checked by moving automa workers only extends 1 hex away. So they would have been settling very close to my units, even after I built the Speed upgrade. Edit - It's not clear in the rules, but another viewer showed me a thread where the automa designer says that automa workers also ignore tunnels when determining neighborhoods. Wow! Those guys just love to put themselves in harm's way :)
@OneStopCoopShop4 жыл бұрын
This is a quote from Morten, the automa designer, on BGG: “It's intented only to include the six hexes immediately surrounding the unit. Thus it excludes tunnels, Submerge, etc. There's also an illustration of this, but I should definitely have been clearer in the way I phrased the above sentence. I hope that it's clear, though, that the "movement of one territory" disallows double moves? The design reason for this is that the learning curve and work on the part of the human player is already fairly high and so we tried very hard to streamline the rules and make them as simple as possible to learn and carry out.” So yes, the automa ignores tunnels. But note that he didn’t WANT them to do that, just felt he had to so it would be easier for the player to figure out. So the way I figure it, if you don’t mind the overhead, keep factoring speed and tunnels into movement like I did here :)
@OneStopCoopShop4 жыл бұрын
@Dr. D of Astrology I'm not sure we are discussing the same thing... what I'm saying is that the automa doesn't care about YOUR units on a tunnel. In other words, if I have a mech on a tunnel (and thus a mech that could theoretically threaten an automa worker on another tunnel), the automa won't worry about that when identifying valid hexes for its movement. The automa worker could still move onto the tunnel, because it doesn't care about my unit on a tunnel on the other side of the board. It's only looking at my combat units that are directly adjacent to the hex it's considering. Are we on the same page with that?
@seanmorgan22575 жыл бұрын
was undecided about Scythe but after this will definitely be investing
@OneStopCoopShop5 жыл бұрын
I hope you enjoy it!
@davidko92895 жыл бұрын
Are you planning to do the rest of the campaign?
@OneStopCoopShop5 жыл бұрын
I'm not sure if I'll film any more of it. I have a bunch of games coming soon, so might not have the time. But I'm PLAYING through the rest of it again ;)
@davidko92895 жыл бұрын
@@OneStopCoopShop Makes sense. I played a single game (maybe 4?) filling in for someone else. It was fine, although the incentives were a bit disconnected since I wasn't continuing myself.
@OneStopCoopShop5 жыл бұрын
Yeah, buying upgrades and advancing with the story is a lot of fun
@XSolaraX15 жыл бұрын
Well done I enjoyed your enthusiasm for the game .... you did seem rushed but you were on camera so to speak, I do enjoy this game solo or in a group thanks for the play through, more would be nice
@OneStopCoopShop5 жыл бұрын
Sorry if it felt like I was rushing through explanations. I like to make the plays dynamic if possible :)
@stg19634 жыл бұрын
Also the Automa ignores tunnels and +1 speed. It does not consider that any of your units can move through tunnels when checking neighbourhood. In fact it ignores all mech abilities except Riverwalk. This was clarified by the designer on BGG boardgamegeek.com/thread/1604109/automa-human-player-neighborhood-clarification
@OneStopCoopShop4 жыл бұрын
Wow, that is absolutely not clear from the rules, so glad that Morten clarified. In a way I'm happy to see him say that he would have preferred to have the AI care about speed and tunnel movement, but that they thought it was too much to put on the player. So, in a way, my errors in this video are closer to what he wanted to do with the automa ;)
@Sean-or1bv4 жыл бұрын
Thanks...this play through punched me in the wallet.
@OneStopCoopShop4 жыл бұрын
Awesome! But I apologize to your budge :)
@HungryGamerReviews5 жыл бұрын
Solo scythe? My buddy loves it, but it has never grabbed me. Super excited to see it solo!
@OneStopCoopShop5 жыл бұрын
I think it's great. In a way, I prefer it to competitive. No one needs to see my manly tears when I lose a combat!
@HungryGamerReviews5 жыл бұрын
@@OneStopCoopShop the manliest of tears! So manly they are rocks!
@OneStopCoopShop5 жыл бұрын
@@HungryGamerReviews Then you EAT the rocks!
@HungryGamerReviews5 жыл бұрын
@@OneStopCoopShop sounds like a great video for your patreon members!
@OneStopCoopShop5 жыл бұрын
@@HungryGamerReviews lol
@jackho74365 жыл бұрын
I believe that Polonia's ability to prevent popularity loss does not apply to undefended workers as no combat is resolved. I don't think it would have changed the result here though. Close game!
@OneStopCoopShop5 жыл бұрын
Oh, I'd actually be happier if you are correct. I've won some games a bit too easily by rampaging through the AI's undefended workers. Thanks for that!
@mikebell31275 жыл бұрын
Now you are confusing me with your enemy worker movements. I will have to check those roules again.
@OneStopCoopShop5 жыл бұрын
Crap, I got part of them wrong! Neighborhood ONLY means what they can reach in 1 move. The automa doesn't care if you have Speed and can rush over to kill them! That would make the game tougher I think. They'd encroach on me more quickly.
@mikebell31275 жыл бұрын
You can have your mech and character together? Edit: it seems so. You're my fav. Thanks
@OneStopCoopShop5 жыл бұрын
You can have every unit you own together, I believe. No stacking limit. The AI follows different rules, however, and can't have more than 1 worker and more than 1 combat unit in the same hex.
@justinrrizzo5 жыл бұрын
What's it like coop with one bot?
@OneStopCoopShop5 жыл бұрын
It works pretty well. It can be easier, since you can both take the bot's territory, but since you use the average of your scores, and compare it to the bot's single score, you need to work to make sure you are both doing well. If you don't mind running two automa (which requires buying another automa deck, or using the free app for one of them), then you can make it a 2v2 grudge match! :)
@justinrrizzo5 жыл бұрын
@@OneStopCoopShop I have all the scythe content, but have not played it yet due to player number constraints. We typically have 2-3 players. I guess we can do a free for all Debris campaign with 2P and 1-2 bots. Have you done that?
@OneStopCoopShop5 жыл бұрын
@@justinrrizzo I've only played Fenris solo and co-op. Some of the mechanics seem like they would actually work better in competitive, but it is still all really good. You honestly can't go wrong with this one.
@justinrrizzo5 жыл бұрын
@@OneStopCoopShop Do you use any of the apps for the bots?
@OneStopCoopShop5 жыл бұрын
@@justinrrizzo I've only used it to have a second bot. They have AR stuff and other tools that can help you play (but that you have to pay for), but I didn't go in for any of that.