I’ve watched several playthroughs of this game now and I always wondered why it seemed like a Sonic Wings game. I had no idea Psykio was formed by former Video System devs. I could never get too far in Strikers, but I was always amazed at how smooth the controls felt in the arcade. Those guys really knew their stuff.
@Peter_Morris2 жыл бұрын
I have an additional thought. If you’re going to have a charge mechanic, it needs to have an audio-visual charging cue for the whole process, a la R-Type. They’ve got it for when it’s ready, but in my experience that’s not a great way to integrate with human reflexes. It throws you off a beat. Capcom even understood this with 1941, so it’s not just an IREM thing.
@PEG2 жыл бұрын
I def agree with you on that. Timing them can be cumbersome. Thankfully they fixed this in the later games where you have to fill up a gauge before you can use the charge attacks. Still I don't think psikyo perfected it until very late in their run with games like strikers 1999.
@kbxthegamemaster062 жыл бұрын
pro tip for Sonic Wings and early psikyo games, when your at max power, only fire when you have to. It will save your ammo for a boss or something
@PEG2 жыл бұрын
Yeah I wasn't even aware of this until I started playing Gunbird a few days ago. Feel like kind of an idiot for not knowing that but I still managed to clear Sonic Wings and Sengoku Ace despite it. Just made it harder on myself.
@julianseph842gamez52 жыл бұрын
I congratulate you for the 2-ALL clear!🥳
@PEG2 жыл бұрын
Thank you!
@then15332 жыл бұрын
Awesome play.Btw this channel is great.Really like the fact that you cover a wide variety of shmups both 'old' and 'new school'.
@PEG2 жыл бұрын
Thank you, I try to play a wide range of shmups as I truly believe that is the best way to increase your ability.
@then15332 жыл бұрын
@@PEG Yeah, I totally agree with that view.Im just an average joe player who enjoys watching expert runs but I find that bullet hell and old school shmups require different skill or mindsets ,from me at least.When I've been focused on bullet hell then I play awfully at old schools for a bit whilst the same happens when having playing only old school when I switch back to bullet hell.I think maybe it is because bullet hell are more focused on dodging while old school is more about avoiding fewer , but aimed bullets whilst also having to aim more to shoot?Anyway, a player needs all these skills imho.
@mikeymike32402 жыл бұрын
Freaking awesome game man, I’m crap 💩 at it but I really love 💕 it, the graphics are really trippy and almost mess with your head.
@PEG2 жыл бұрын
Agreed, the samurai theme is incredible, easily one of Psikyo's best looking games.