Bro we had auto smooth shading for years now. It's just that it wasn't a separate button in the right click menu. In the past, you had to click Shade auto smooth and then go to the Object data properties and check Auto smooth under the Normals tab. I believe it was version 3.3 which introduced the quick auto shading feature. Also, in the past, if you wanted to change the angle of the faces the auto smooth normals will be applied to, you had to change it in the normals tab (where the Auto smooth toggle is). Now it appears in the little box in the bottom left of the viewport display whenever you apply Auto smooth to an object.
@Yaroslav_A.10 ай бұрын
This function was available YEARS priorly the new Blender released - it just was stored under the 'Object Data' tab in the 'Normals' section - I guarantee it was there AT LEAST from the 2.80 version of Blender (which was released in the july of 2019). So for today this function is available AT LEAST for 4.5+ years... LOL :D
@simonb100910 ай бұрын
Великолепные туториалы, короткие, по существу, всё чётко и ясно. Дай Бог вам здоровья, спасибо большое!
@raghavrajput783210 ай бұрын
Hi sir I'm really passionate about 3D animation and considering pursuing a course. In India, institutes like MAAC and Arena Animation are popular, but the costs are quite high. Do you recommend investing in these institutes, or do you think online learning is a better option for someone like me who's just starting out? I'd appreciate your advice on the most effective path for learning 3D animation. Thanks!
@datdood010 ай бұрын
Bro just start with the Blender donut course from Blender Guru. He recently updated his course for Blender 4.0. Besides, he made that course long ago in Blender 2.8 I think. So if you have an older machine then go with an older version of Blender and follow that. It's all on KZbin which means it's free, and after you start watching a couple of his videos, YT will automatically recommend you beginner blender tutorials. I'd say watch a ton of tutorial/tips and tricks videos and just copy other people's works for about a year. You'll learn a lot just from watching KZbin videos and practicing. You don't necessarily need paid courses. Besides, a lot of creators on KZbin have paid courses and stuff so if you really want, you can check them out. I hope you got a general idea of what I'm trying to say.. you don't need paid courses to learn blender and 3d animation. You have almost everything on KZbin. Even tutorials for other professional level softwares like Maya, ZBrush, Cinema4D, Substance Painter, Houdini etc