Get 20% off + free shipping @manscaped with code SHESEZ at manscaped.com/shesez #teammanscaped
@declansmith6382 Жыл бұрын
Shesez can you do crash bandicoot 3 n sane trilogy I am worried you will leave it for another 4 years I dont want that soon please I beg
@rezonxthepiggert9647 Жыл бұрын
Can you do an out of Bounds video on The ascent? It's world design is way to detailed to ignore.
@madstick1 Жыл бұрын
Can you do boundary break on gorilla tag?
@sacmaps Жыл бұрын
@@videostash413 That accolade most definitely goes to Established Titles.
@madstick1 Жыл бұрын
@@wickedwhispers595 has anyone told you your videos are disgusting? Because they are
@M.sami12 Жыл бұрын
It's amazing how literally everything in the game is made with optical illusion. Videogames are truely an amalgam of multiple art forms.
@maiastniki Жыл бұрын
technical wizardry
@roger1724 Жыл бұрын
Isn't every piece of fiction make believe in a way? Movies, theater plays, books, games... a 3D map isn't so different from a movie set
@maiastniki Жыл бұрын
@@roger1724 the ff7 remake feels more like a giant set piece than a game to me so ye
@thequarrymen58 Жыл бұрын
That was due to hardware limitation, nowadays hardware has come a long way and most developers don't have the need to optimize or use clever tricks like they used to.
@iLikeRantingStaySalty Жыл бұрын
“Video games are trusty an amalgam of multiple art forms” yeah no shit. So are movies and books 💀
@rubyknight Жыл бұрын
I commented this before on another KZbinr's video showing the mysterious man in the green jacket, and I just wanted to say that the man's name is Naoki Katakai, who was the art producer for RE4. It seems like a good amount of time has went by and nobody was ever able to identify who he was, but someone on Twitter did a picture comparison shot of Mr. Katakai and his in-game pic and it looks exactly like him.
@JustJulyo Жыл бұрын
Not all heroes wear capes!
@Cute_Clord Жыл бұрын
@@JustJulyo Yeah. Some of them wear green jackets.
@chillmushroom6016 Жыл бұрын
The person you might seen the Channel from is call "slippy slide"
@rubyknight Жыл бұрын
@@chillmushroom6016 Yep, SlippySlides and at least two other users too.
@PikaLink91 Жыл бұрын
Gotta immortalize yourself somehow, even if through a secret that nobody will ever find unless they boundary break.
@PikaLink91 Жыл бұрын
It never ceases to amaze me the kind of camera trickery game developers pull, and ANYTHING that isn’t necessary to be present or shown.. isn’t. Like with Louis in the closet. It’s implied he is there, but because you don’t need to see him, he really isn’t there.
@sciverzero8197 Жыл бұрын
He spins, most likely, because the programmer wanted him to be looking in a direction based on Leon's direction, and added Leon's rotation to his own angle every frame... On the surface it would seem like this would work, but in practice it actually causes him to not change direction at all when Leon's angle is 0, and for him to spin 180 degrees per frame when Leon's angle is looking in the opposite direction. the closer to 359 degrees Leon's angle gets after 180, the more he _appears_ to slow down again because he's moving more than a half turn every frame, which makes it look like he's turning in the other direction. This is a thing many programmers have mistakenly done, including myself. Rotational coding in 3D is slightly less straightforward than it is in 2D and it may be that once he was moved to be above the stage the code was just left in because it didn't make sense to waste time fixing or removing it if it would never be seen, and likely the programmer who did it didn't really want to mess with it anymore anyway.
@velzekt Жыл бұрын
That really makes alot of sense and explains it well. So in simply they should have had direction be equal instead of added.
@LucasCunhaRocha Жыл бұрын
yeah, I was thinking the same, also this spinning effects happens in a few other games as well.
@PlayBatty Жыл бұрын
@@LucasCunhaRocha where else can I find this error?
@bscutajar Жыл бұрын
So they actually set what should have been his angle to his angular velocity. Instead of being at an angle of 180°, he's getting 180° added to his angle per frame. But this has nothing to do with the fact that it's in 3D and not 2D.
@elfarostudios Жыл бұрын
the reason why the monster spins is because it is probably coded to "follow" leon's position and "look" (rotate) towards leon. The way that last part is handled usually when programing games is: you take a point A (monster) and a point B (Leon) and do some vector math to get the direction in which the monster (A) should be rotated in order to "look" towards Leon (B). Thing is that these vector math algorythms usually require the distance between A and B to be anything but zero. (how do you rotate towards yourself? that's nonsense). Normally you would place an "if" statement so the monster doesn't rotate if the distance to Leon is zero, but since the monster is not supposed to be visible anyways, probably the programers didn't care to implement that and the consequense is that the monster is still rotating in the same direction it was rotating before the distance became zero.
@thecunninlynguist Жыл бұрын
Wish I could go back in time to replay this for the first time on my GCN. Man it was so fun...spent hours replaying. Even bought a Brady games book
@trenton8211 Жыл бұрын
Get a frontal lobotomy, it will be like nothing changed!!
@JKSmith-qs2ii Жыл бұрын
May I ask what country you are from? In my country we always used “NGC” instead of “GCN”.
@thecunninlynguist Жыл бұрын
@@JKSmith-qs2ii US. Magazines and I believe Nintendo officially abbreviated it GCN.
@volsavious2319 Жыл бұрын
It was the game that defined my childhood. I too wish I could go back and time and play it for the first time
@MrMrTravman Жыл бұрын
Thankfully for us, the remake comes out soon. Hopefully it can recapture some of that first playthrough magic again!
@jojoversus1100 Жыл бұрын
Shesez, you are so close to 1Mil. You absolutely deserve it after all your years of hard work. We're all so proud of you!!!
@Feasco Жыл бұрын
and Snipey, he did this vid
@jojoversus1100 Жыл бұрын
@@Feasco Snipey is great. I agree.
@kiwi__1011 Жыл бұрын
that water effect is super interesting, never seen that technique used before
@wastedtalent666 Жыл бұрын
Right how tf would you come up with that
@GlitchHuntingGamer Жыл бұрын
That water camera trickery is crazy. What a clever way to achieve the realistic effect. Even crazier that it is repurposed for heat haze. Also that sponsor segment had be laughing so hard it hurt.
@jordanscherr6699 Жыл бұрын
It makes sense, because that image alteration is WAY less expensive then lots of geometry. They probably went with a non-hair version of Leon mainly as it was just too obvious otherwise.
@Ian.Murray Жыл бұрын
"laughing so hard it hurt" bro touch grass, that whole thing was cringe
@stephnicole3078 Жыл бұрын
“Santa cares about his sack, so should you!” Genius 😂
@Feasco Жыл бұрын
@@Ian.Murray maybe next ep there'll be a camera that can find who the fuck asked you
@GlitchHuntingGamer Жыл бұрын
@@jordanscherr6699 good points, especially about the hair. That probably was the best way to hide the effect
@sdaniaal Жыл бұрын
Very creative work from the RE4 team, its such a captivating experience that its no surprise that this game in particular has so many fans.
@shadiussokralio1901 Жыл бұрын
I love how Snipey has his fun making these videos :) It gives him something special to him, while overall having similar vibes with Shesez. Snipey is a great addition to boundary break and I'm all here for both of them having all the fun while making these videos!
@Specikun Жыл бұрын
I love how Snipey laughs. I would miss something if it wasn't in a video with him. Sometimes it also makes me laugh and that makes my day a little better
@Feasco Жыл бұрын
@@videostash413 who's spiney and what's he got to do with Snipey's genuine laughter
@Jay_Pegg Жыл бұрын
That's so weird, I've JUST been replaying this game on ps2 recently, up to the island chapter. The backgrounds are so fuzzy and distant, it's really fun using the sniper rifle to look around for far-off secrets.
@maiastniki Жыл бұрын
same the remake has everyone excited I guess
@Hi_Just_Fred Жыл бұрын
Love the energy that Snipey brings to these vids and even the sponsorship bit. Great addition to the channel.
@Hi_Just_Fred Жыл бұрын
@@videostash413 frankly I couldn't give less of a shit what sponsor they get, unless it's literally a scam like some other people have done. Ad revenue on youtube is barely worth shit for most channels at this point. Even patreon is losing steam for some ppl. It's like ads on TV, I never like to see em but it's how they make money on this stuff. Besides at least on KZbin I can easily skip over that shit and not have it affect the rest of the video.
@cjcadima Жыл бұрын
18:59 the very subtle and quiet "Bad to the Bone" riff there was a nice touch
@SQron188 Жыл бұрын
daym, we the viewers just got badtotheboned
@Conrad500 Жыл бұрын
I love that you did the bare minimum to follow the suggestions from the advertisement notes
@Waumboll Жыл бұрын
I really super appreciate that you took a lot of time with this video and didn't brush over the scenes and models in a speedrun. it's so much nicer to take your time when looking into the out of bounds stuff. Good format.
@HardcoreK1llar Жыл бұрын
I love how everyone is just “this guy”
@MiniMaro11 Жыл бұрын
always love seeing these types of videos especially when it's my favorite game. really feels like a Christmas gift, thanks
@Watinho Жыл бұрын
5:20 reminds me of that door scene from Airplane II: The Sequel
@WolfÐog Жыл бұрын
I LOVED watching that commercial. I usually skip those sponsored messages, but this one was so funny!
@MrShellbuster Жыл бұрын
He has practiced the art of SPEENING to combat Leon properly.
@poncius118 Жыл бұрын
this out of bounds is one of the most interesting so far! great video
@brycestrife5605 Жыл бұрын
I really appreciate these videos. They are beautifully done. Thanks for all the hard work and an in-depth look to at some of my favorite games.
@jordanscherr6699 Жыл бұрын
Gamecube Resident Evil 4 was an interesting LoD and Camera-Draw study because they where aiming so high. This is a game that prided itself on sheer visual fidelity going full 3D beyond Code Veronica. It might not look that impressive now, but it sure as hell was then. They wanted the squeeze every bit of processing power they could, and these tricks, loading/zones and settings are the result of that goal.
@Chaos89P Жыл бұрын
I think it still holds up.
@jordanscherr6699 Жыл бұрын
@@Chaos89P Well, artistically it does. I'm talking technically, this game uses fewer polygons and lower-res textures than the Wii-U or even original Wii could produce, nevermind the Switch. But this was the GameCube, and for that this was a technical system-pusher that used a lot of tricks to do so. They actually had to lower the polycounts for the PS2 port.
@Chaos89P Жыл бұрын
@@jordanscherr6699 Yeah, I heard that the GameCube was the graphical powerhouse of that generation. RE4 was made for the GameCube, and it shows through the PS2 port.
@jordanscherr6699 Жыл бұрын
@@Chaos89P They did pretty damn well with what they had on the PS2 though. Also, the GameCube couldn't quite measure up to the Xbox. (although it was fairly close) But there was no "direct-porting" Chaos Theory to the GameCube. Even if it had been coded from scratch, (which it wasn't) that was the Xbox doing what it only could do. Those where some crazy shaders and environments for the era!
@Chaos89P Жыл бұрын
@@jordanscherr6699 No contractions there, either way, even though I never played Chaos Theory.
@straightjacket308 Жыл бұрын
I loved hearing you laugh at the Verdugo portion of the video It was actually very pleasant 🤣🤣🤣 also I have to say I'm impress that you called them magazines instead of clips 🤣
@SeanCMonahan Жыл бұрын
Verdugo? More like Vertugo! (Vertere is the Latin verb "to turn"; verdugo is Spanish and Portuguese for executioner or hangman, but it comes from the Latin word "viridis," which means green.)
@favoritemustard3542 Жыл бұрын
@@SeanCMonahan are you correcting them or not? It gives me vertigo...
@SeanCMonahan Жыл бұрын
@@favoritemustard3542 ha! No, not correcting them. Just making a joke and then over-explaining it 😆
@alfredosilvaneto Жыл бұрын
@@SeanCMonahan I speak Portuguese and didn't know verdugo meant that. Thanx.
@thebadwolf3088 Жыл бұрын
@@alfredosilvaneto same Rêgo kkkkkkkkkkkkkkk
@VTRcomics Жыл бұрын
I'll never get over your excited energy, Snipey. Kinda surprised that an RE4 video can only justify shaving your [*body*], but there's always so much to learn with these episodes. It's so good!
@Megatron_Hunt_Life Жыл бұрын
Back in 2005 I found the guy in the green. Just never thought it was anything important. Great video as always.
@ablackguy458 Жыл бұрын
Buzz cut Leon isn't real. Buzz cut Leon can't hurt you. Buzz cut Leon: 7:12
@nayuki-rn Жыл бұрын
I will never be scared of Verdugo again, knowing he's just spinning wildly out of control right above my head
@thisismarkz4 ай бұрын
When you look at it this way you realize how amazing the Game Cube was to have all of this in the game as well as have the out of boundaries extra rendered shapes
@thepersonwhocomentz Жыл бұрын
Your "My Movie" reference was not lost on me with the extremely quiet Bad to the Bone riffs when displaying the skulls, I just want you to know.
@LightsJusticeZ Жыл бұрын
Great video. Wish there was a way to boundary break the VR version to see if anything was pretty different about that version.
@Sarcosuchas Жыл бұрын
This was rather interesting, as I learned a few things I didn't already know about the game. I've spent some time going out of bounds and moving the camera and such around before, but I never thought to check for a spinning Verdugo!
@HumanMordecai Жыл бұрын
18:48 that very quiet "bad to the bone" riff didnt escape me lol
@theKlaw Жыл бұрын
18:48 I hear you Mr. Funnypants editor person. lol
@Lil_GSM Жыл бұрын
The first recorded instance of the guy oob in the green jacket was by a guy named Slippy Slides
@ryantheironspiderofficial46633 ай бұрын
I think this is one of the best crafted video games of all time. Not only is it's a great game with a great story some of the things they have used to build this game have been some of the coolest and most unique things I've ever seen in a video game Resident Evil 4 will always go down in history as one of the best games of all time
@AxieSpot Жыл бұрын
i wish you mentioned the hidden ada shotgun that was somewhere in one of the caves! you cant get it anywhere else in the game but it's stored out of bounds
@ryantheironspiderofficial4663 Жыл бұрын
I would love to see a boundary Break episode on the VR version. I found out that the chainsaw guy had a face through VR actually. Also the VR game is a completely different version of the game and it's on a whole another piece of software so it would definitely be handled a lot differently. Also this is perfect timing because I've been playing the shit out of the VR version for this video to come out literally like 5 days ago
@lukabrasi001 Жыл бұрын
it's also not completely different, it is a port. the same bugs that work in the retail games, work in the VR port and vice versa. it's the same game but in a different shell
@KnightSlasher Жыл бұрын
I did always wondered if items were in boxes before you smash them it would be interesting to see, also what a fantastic game honestly the best horror action resident evil of all time
@jojoversus1100 Жыл бұрын
....Until REVIllage lol. VIllage is exactly like RE4 in every single way but the gameplay & control is smoother. Literally, you shoot crows for loot, you have weapons upgrade system, a merchant, combinable treasures, "Spinel" type treasures that glisten on the ceiling, true New Game Plus, enemies drop loot, except in VIllage, you can crouch, block, & the game plays like a smooth modern RE game instead of the admittedly clunky controls of RE4. Now, I am the last person to put RE4 down. I've beaten 4 more times than I care to count, & it is in my top 5 echelon of games. But as such a huge supporter of RE4, I'm the first to recognize what VIllage truly accomplished, & if you haven't played it yet, play it NOW. If you have, replay it in 3rd person. Trust me. You won't regret it. It is identical to 4, but better in every way.
@Iionsong Жыл бұрын
@@jojoversus1100 i prefer re4 icl lol
@jojoversus1100 Жыл бұрын
@@Iionsong That's understandable. The upgrade from 4 to 8 is just the natural progression developers take when spiritually remaking a game. They probably used RE8 to "practice" remaking RE4, since it's so damn similar in tone. You even start at the Village, move on to the Castle, etc, then return to the Village with new treasures & a treasure map, just like 4. It's amazing honestly
@Ian.Murray Жыл бұрын
@@jojoversus1100 Agree to disagree.
@jojoversus1100 Жыл бұрын
@@Ian.Murray Well, you say that, but my reasoning is purely objective. RE8 is literally the exact same gameplay as RE4 but better made. Smoother button presses. Faster reaction times. My reasons aren't arguments. They're fact.
@matthewallen1957 Жыл бұрын
I’m obsessed with how you’re able to clip out of bounds in the VR version. Peeking around corners you can’t look at in the original game. So awesome!
@TheEventGuy Жыл бұрын
Didn't even show if Ashley was still in the Knights armour on Ng+. Lil bro probably doesn't even know that there's exclusive Ng+ content
@1gnore_me. Жыл бұрын
for the water, it's actually pretty simple. the gamecube had the ability to render multiple cameras to different buffers, and manipulate those as if they were textures. it's also how reflections worked in luigi's mansion, and if you look closely it's at a lower resolution. the different buffers rendered at around 1/2 to 1/4 of the native resolution, most games only used 1 because it was really taxing on the system.
@roger1724 Жыл бұрын
This was an insane episode! RE4 is one of my favorite games of all time. Somehow it seems a lot more claustrophobic once you take the camera out
@Liggliluff Жыл бұрын
(17:00) That's because it's Spain, and the Spanish word is "ƧUOЯƎӘИAꓷ".
@Callsign_Ewok Жыл бұрын
i love your laugh for some reason; it's wholesome and therapeutic ^.^ also huge fan of your channel and the Resident Evil 4 coverage on the old and remake game is really fun and a enjoyable era were really in for Resident Evil 4 I think. A game that never dies i feel.
@forgottenalex Жыл бұрын
Merry Christmas Snipey and thank you for becoming a big part of this community to where we have more video game discoveries we dorks can geek out over
@lenabreland Жыл бұрын
Hey Shesez, I love your videos. Boundary Break is such a good series! Stuff like this is amazing!
@gentlygiantllc2833 Жыл бұрын
Ah the magic of how it's made. I love this stuff, it's actually what I do for work, and for my own game. 9:50 there are several types of occlusion. Occlusion culling is when things blocking other things, occlude those things. Then there is frustum culling, everything outside of the players POV is culled. There is also distance culling which you mentioned. And the lady with the pitchfork, I'm guessing they forgot to assign her occlusion settings and if they realized that was the case, they probably didn't bother since she wouldn't make a big difference on performance.
@_Brohan Жыл бұрын
18:48... nice touch lmao
@labradonretriever2043 Жыл бұрын
@22:10 I love how Verdugo just casually windmills while following Leon. Lmao
@yugij0319 Жыл бұрын
With the spinning action of the bug man, that is probably because when one actor is tracking another actor, if it is not done correctly, for some reason the tracking actor spins. I had a similar issue with one of my game projects. I needed a turret to track an enemy, and it just spun like I gave it crack. I got it working. It's just a weird thing with having actors tracking each other. But since we never see the bug man, there was no reason to properly track it.
@cd31000 Жыл бұрын
The green on the right IS perfectly synced to your health bar.
@TVthePunisher Жыл бұрын
18:36 - it’s on tank controls, much like the enemies and bugs of the previous RE games. You wouldn’t think it but a lot of the creatures were held to tank control movement themselves just like the characters.
@HenriqueGuerraOficial Жыл бұрын
I just beat this game in VR, really cool to see the "behind the cenes"
@Monafide3305 Жыл бұрын
RE4 is one of my favorites, glad you guys came back to this one to show some more stuff off. The water in particular is something I'll never unsee whenever I play the game from now on.. I know it's not his first, but this is the first video I've seen on the channel from Snipey. He did a great job!
@PikaLink91 Жыл бұрын
21:43 Now that is a cool shot!
@sanketvaria9734 Жыл бұрын
The different masked enemies with some having face and some not is simply could be due to having two different character artists for hire. In my team, all three of us junior artists makes objects wildly different way.
@1gnore_me. Жыл бұрын
the way the UI works is honestly, really interesting & ingenious. why not just have it be something that's stuck to the camera at all times? makes me wonder why modern games do this differently.
@Alloveck Жыл бұрын
If you pay close attention to water in games, you can catch lots of games doing some sort of trick I assume is along the lines of the water surface camera projection thing. That water wobble effect being incorrectly applied to objects in front of the water too, like Leon's gun at 7:52, is pretty common.
I’d absolutely love to see a Boundary Break episode or two on some of the Hitman games! I’m obsessed with those games hahahaha
@healsyeah Жыл бұрын
SPIDER WARNING for any fellow arachniphobes: when he mentions the fish details, look away and then after h mentions the spider animations there will be silence for a few seconds, when he talks again then it is safe to look back.
@argonile2344 Жыл бұрын
that bad to the bone was so damn subtle but im glad i heard it, omg was it hilarious
@daniellclary Жыл бұрын
Imagine that you worked on this game, and then watched this video. "Oh he discovered my spinning boss."
@AkibaMCRGrenias Жыл бұрын
When I first clicked on this video, I thought we were going to see every "bugged" item like the purple ammo on the caves, the other shotgun, every part where you can clip Leon OoB etc. But this was so so so so much more interesting! Loved it!!
@l2EVENGER Жыл бұрын
0:40 Bro was so terrified, he changed clothes 💀
@SephBentos Жыл бұрын
We’re going to need to see the blooper reel for the manscaped ad 😅
@Acronomico Жыл бұрын
Epic video as always, thank you, as a dev, these videos are really usefull to find new ways to do things in uncommon ways, really, thank you
@Lil_GSM Жыл бұрын
The first recorded vid of the "Girl in the Green Jacket" is actually the KZbinr "Slippy Slides"
@Zeiru Жыл бұрын
Always a pleasure to listen to the sweet voice of Snipey. So happy to have you in my ears telling me awesome stuff about games I love.
@gaminggoddess85 Жыл бұрын
People ought to know by now that 99.9% of the time the answer to "where does X go when they go offscreen?" is that they just disappear, with the last 0.01% being that they teleport somewhere under the map.
@xweert711 Жыл бұрын
18:59 That was real quiet, but you can't sneak that past me. I heard that Bad To The Bone sample.
@ralseineo9481 Жыл бұрын
Im glad you mentioned the moment at 13:12. Played so many times but never noticed. When I did it freaked me out.
@magnumblaster01 Жыл бұрын
There's a weird button Behind the cabin. Where Louis capture You have to do walk through walls
@samcorbett8783 Жыл бұрын
18:47 Either I am really high, or each time he says "skull", the intro riff for Bad to the Bone starts playing If he actually did that, fucking MAD PROPS. Got my like either way
@flutterdrive4286 Жыл бұрын
18:59 i laughed when i heard it ever so faintly
@ivancebellansanchez Жыл бұрын
me too, I had to play it again because I thought I was imagining it
@RevivalHorror Жыл бұрын
01:19 wait, like me? wtf hehehehe
@Dingus888 Жыл бұрын
Playing this in vr rn. Love it. I beat the hell out of everything you can on the wii version years ago
@SmileyAI69 Жыл бұрын
“The bingo was a lie” was a crossover I wasn’t ready for
@Not-a-Towel Жыл бұрын
this is the only game that i can replay over and over. the first time I ever played this game where some of the best memories I had from a video game
@elijahjamez452 Жыл бұрын
The walkie talkies at 5:30 blew my mind - so goofy ha
@jesselindsey9760 Жыл бұрын
2:20 I think those blinking lights are used for your health. It changes from green to yellow to red and flashes just like the dots are.
@SkandiTV Жыл бұрын
I've played this game for 17 fucking years, and figuring out that ALL of the UI is rendered in-world right behind Leon, broke my mind. God I love this game.
@RealCaptainAwesome Жыл бұрын
Spinning is a neat trick
@AbominableFoMan Жыл бұрын
@3:07 did he forget what a quick time event was called?🤣
@jaykorda Жыл бұрын
The Verdugo spinning off camera is the funniest shit ever and I'm not afraid of it anymore
@blushslice Жыл бұрын
This is the best out of bounds video for re4!! So many details I didn’t know like the water effect!!
@eimran1178 Жыл бұрын
Finally back a video of you. And of the best game to do boundary break up. Ever considering prince of Persia Warrior Within? I want to know where that freaking nightmare-inducing dahaka comes from and goes to.
@JessicaTTG Жыл бұрын
18:59 I hear what you did there :P
@SynnekoNya Жыл бұрын
Considering the game was 'nerfed' from the original designs they had planned out so they could bring it to the GameCube is absolutely insane, most of those details are noticeable here by how they did REALLY DAMN GOOD on their rendering and optic illusions including the filters to give the heat or water effect, it is insane, the fact that the entire game basically plays inside a physical world as well, can you imagine what we would've gotten if they weren't limited to only the GameCube? Hell! Imagine what they could've done had they gotten this crafty with the original plan before the GC port, because originally we did have 3.5 but that isn't how Re4 was going to be, in fact, it was going to be almost like what we have, just more expanded and with more crafty mechanics and locations. But now, I can't wait for the remake, I really have high hopes for it, they have to Re-modernize the standard for survival horror again, the mix between action and horror has gone through many questionable boundaries through the years and we need that OG feeling back XD
@LittleLuckyLink Жыл бұрын
the water blew my mind but the spinning Verdugo set me free
@nisnast Жыл бұрын
i was crying on that verdugo part near the end
@80TheMadLord08 Жыл бұрын
Cathedral: *Castle. Lake Fish Thing: *Giant Salamander.
@Ramounskee Жыл бұрын
They are just like actors behind the scenes. Amazing
@MegaJimZero Жыл бұрын
Thank you for taking my viewer request regarding the dog that was caught in a trap. Very cool to see.
@sarboza Жыл бұрын
That water trick is mind blowing. I actually can't wrap my head around it.