Baldur’s Gate 3 is now available on PlayStation 5!: bit.ly/BoundaryBreak_BaldursGate3 Truly a contender for game of the year. From personal experiencing the game I would say Baldurs Gate 3 achieves the right to say its moving the industry forward and is a gameplay experience that has to be played to be believed. Gather a party and find a way to resist or overcome the corruption you are faced with in a very open ended, very D&D sort of way.
@skillaxxx Жыл бұрын
You forgot to mention it's a feature complete game at launch and no monetisation, unique selling points in 2023 .. my words 😇
@Keychan64 Жыл бұрын
PLEASE DO GRABBED BY THE GHOULIES
@TheBlackSpartan103 Жыл бұрын
@@skillaxxxmusic slaps too
@Cliffordlonghead Жыл бұрын
Ok
@danielgreen8999 Жыл бұрын
inside of the titan watchers chest it looks like it has a cushioned interior
@CopyCaden00 Жыл бұрын
The wooden sign at 8:30 is the coat of arms for the city of Baldur’s Gate
@BenGoldNYC Жыл бұрын
It’s also a not a sign, it’s a crate lid. You can see crates with that on it around the city
@vwyd Жыл бұрын
6:14 I once glitched there because of a mod, it's seems to be a place where they store NPC models and objects that the game need to pull instantly like the stone bed that spawns with Volo's camp event, there you will also see A LOT of NPC just hanging out, some are even stacked on top of each other creating an abomination.
@khrudam7243 Жыл бұрын
It's a crewmate. AMONG US
@Groudon466 Жыл бұрын
I once glitched here too! No mods, though- I was in the cutscene after fighting Ketheric, when suddenly I was in that beach area and there were two Mind Flayers T-posing behind me while the scene’s events were still playing out. It was hilarious, especially since I’d seen the proper version as well. A certain something was supposed to be dramatically pulling itself up out of a hole, but instead it just phased up through the sand.
@addisonmigash8227 Жыл бұрын
I saw it without mods during the attack on the grove. All the goblins were stuck passing turns there until Minthara summoned them
@zter32 Жыл бұрын
@@addisonmigash8227same here ! i was trying to sneak into the grove to take out the druids first… which then lead to the gobbos just chilling
@yoissy6 ай бұрын
My friends and I encountered it during a battle. We called it "the a zone"
@KnightSlasher Жыл бұрын
The black orb being revealed to be another universe inside of a universe is a twist I didn't expect and a perfect start for this amazing game
@balaam_7087 Жыл бұрын
Like the necklace on the little dog in Men In Black lol
@LivingInZeroZen Жыл бұрын
It’s weirdly unnerving. Like some SCP cryptid.
@NovaTrap1312 Жыл бұрын
@@balaam_7087 it was a cat 🤓
@marcusc99319 ай бұрын
There is a hypothesis that the whole observable universe might be on the inside of a giant black hole.
@Zenlore6499 Жыл бұрын
It’s so cool that you got sponsored to do this by the devs, for such a hugely popular game at that!
@Alloveck Жыл бұрын
Definitely a far, far better use of promotional budget than standard non-gameplay cinematic fluff ads. Those, I always ignore. This ad though? This just got me to pay attention to the product for 12 minutes straight.
@PluxBR Жыл бұрын
Holy shit. Theyre a walking dub i love that company
@The_Queen_Chrysalis Жыл бұрын
Honestly it was a REALLY good idea, it shows just how well crafted this game is, how far they can push this engine, and have it run as well as it does when other games with much smaller maps can barely run at all.
@thebritanic2092 Жыл бұрын
I’m honestly surprised you didnt include anything from the top view of the mages tower. That view of the whole city was amazing
@hiiambarney4489 Жыл бұрын
well he ( like myself) probably didn't even see the mages tower, amongst many other places. It's an amazing game this.
@tehPete Жыл бұрын
Remember to add the timestamp at 6:30 :)
@KairuHakubi Жыл бұрын
Man, congrats on getting that actual sponsorship It's hilarious how KZbin built, then destroyed, an entire industry of honest, independent reviewers and other creators, so now they have to resort to getting sponsorships.. something a critic ideally shouldn't do. And in your case, some companies have actually tried to give you crap for going behind the scenes, so to have this one endorse you, it's just perfect. We're living in clown world and I'm glad you're still around and doing okay!
@LeonardoBramante Жыл бұрын
Larian and the people they hire seem like they're pretty chill. Amelia Tyler, who voices The Narrator for BG3 (also voiced Malady in D:OS2) even has a bunch of outtakes on her youtube channel from when they were doing the voice lines. The cast for the game are also doing a streamed DnD game on Friday. Can't remember the last time we've seen that happen.
@grn1 Жыл бұрын
To be fair the destruction wasn't entirely KZbin's fault. Ads don't pay what they used to and companies and individuals figured out how to game the system. So long as a large enough group of people are willing to shell out money (via ads, premium, buying merch, or just throwing money at the screen hoping they get noticed) while watching garbage there will always be people around that take advantage of it. Most big companies are also publicly traded and publicly traded companies are legally required to keep making more and more money which eventually becomes impossible without screwing over the customer in some way. Private companies are more free to be stable, to make long term investments even if it tanks profits in the short term, and to chase actual sustainability (they just have to remain profitable, not keep making more profits).
@KairuHakubi Жыл бұрын
@@grn1 it's amazing how many paradoces there are here. Ads don't pay what they used to, yet there's more and more people willing to allow ads. shareholders are supposed to remove executives who don't make money, yet they don't, and then they keep demanding unsustainable growth. in any case, ads still paid fine around the time youtube first screwed everyone. It's just that third worlders found ways to cheat clicks, so they restricted it to _time spent watching_ and that killed web animation.
@crazyabe457111 ай бұрын
@@grn1 we can still attribute a lot of it to youtube themselves, given the number of ways they've shot themselves in the foot trying to collect more pennies over time, KZbin music as an example costs youtube money to host said music- where a decade back musicians were putting their music up on youtube at the 'standard' predatory monetization rates, KZbin shorts pays out around 1/100th the value of a 'full' video- but ironically storing tens of 15 - 60 second long videos no one will ever watch takes up more digital 'space' than the equivalent length of 'full' videos, KZbin put money into developing "youtube NFTs" enough said there.
@grn111 ай бұрын
@@crazyabe4571 I never said KZbin hasn't screwed stuff up, just that it's not entirely their fault. Shorts is an interesting thing. They need to get the next generation on KZbin and TicToc is stealing that generation but by copying TicToc they're destroying the very thing that makes KZbin great and probably destroying the long term profitability of the site. GameTheory has an excellent video on the topic (MatPat knows his stuff when it comes to KZbin's inner workings). KZbin has long been anti-co-creator. I don't think that's intentional but it's definitely the case that their algorithms (there's many) won't push content made by different creators on a channel, at least not at first, which makes it damn near impossible for most small creators to expand or take a break. Channels that have always had multiple creators fair better and I think MatPat's strategy has been to slowly bring new faces into the mix so when he leaves the algorithms will already be trained to push content from the new host. He did have to take external money to be able to afford that strategy which is always concerning (he doesn't really own the company anymore but apparently trust the new owners well enough). I have my own love-hate relationship with KZbin Music, it's horribly broken but the only source that has most everything I want to listen to and since I pay premium anyway (because I watch way too much KZbin and want to support my favorite creators without watching ads) YT Music is ad free.
@mitchy693 Жыл бұрын
11:05 the castle is an explorable area of the map, it's wyrm rock fortress, it's also where you meet Gortash
@Crystan Жыл бұрын
Stuff like this makes me really appreciate the time and effort it went into making this incredible game. Still the best game (for me) that's come out this year. It's phenomenal. So glad they got you as a sponsor to do it justice.
@browncoatkevin Жыл бұрын
The attention to detail is why this is such a beloved game. It's easy to say "can't do that" - Baldur's Gate 3 has far more "oh, we thought of that, go ahead" options than most games have, and the graphical detail is equally astounding.
@jaylebo2025 Жыл бұрын
While playing around with mods, I had a few improperly installed mods take me to the outside area the character creation and leave me there with no control over the characters. It’s cool to finally learn where that was.
@musicalt10525 ай бұрын
This JUST happened to me. Crazy the vid was recommended to explain where I was.
@Cosmignon11 ай бұрын
When I looked out into the moving setpiece of the initial Nautaloid in Hell scene I remember distinctly thinking "Oh I hope this ends up on Boundary Break" ❤ I have also noticed that any transformations in this game (so far anyways) are instant model swaps covered up by clever camera work and I'm glad to be vindicated by your look at that person in the pod
@mizhterr Жыл бұрын
Hell yeah! So glad you got this sponsor too, I’ve been playing this for like 2 weeks straight and this video is the best thing I could’ve asked for. Amazing level of detail, thanks for showing us as always!
@APolishedTurd Жыл бұрын
I love how much they used old school gaming tricks. So much stuff rendered around you hidden inside of other scenery that you’ll never know is there. Masterfully placed to save game space and time without causing a single problem.
@Blox117 Жыл бұрын
so you love what everyone does and is supposed to do? nice shilling
@APolishedTurd Жыл бұрын
@@Blox117 Butthurt alert
@TheEnderwolf Жыл бұрын
I highly recommend checking out Frans Bouma's camera tools he makes it available for a TON of games and his camera tools help make taking pictures in game possible. This man is what's helping the virtual photography community stay sane when a fantastic game comes out without a photo mode.
@ceaselesswatcher3707 Жыл бұрын
This'll probably get buried but the area in 6:23 is where they store enemies from the goblin camp for the Grove fight. My game glitched out while I was invading the Grove, and all the friendly goblins, spiders, etc ended up spawning on that platform and being unable to get to the door, leaving me to fight the tieflings alone. They never made it back to the overworldm btw.
@DeCeGee Жыл бұрын
Something incredibly subtle I discovered involves the owlbear cub! Its eyes have a reflection in them. Like most games, that reflection is taken from somewhere. At a glance, it looks like the reflection in its eyes may be an office or something. I have a screenshot if you're interested in seeing it!
@Tyraeleon Жыл бұрын
Baldur's Gate 3 Boundary Break? Awesome. Sponsered by Baldur's Gate 3!? Okay, now we know we've made it boys.
@aaron6431 Жыл бұрын
Are you the editor?
@APolishedTurd Жыл бұрын
You can refer to the Mindlfayer ship scene as a scenery treadmill. You can move for hours in the same spot and feel like you’ve traveled miles and feel like you’re moving as fast as the wind.
@wofuljac Жыл бұрын
The Upper City was cut from the game so that probably explains why there's alot of detail in the city.
@dominika3762 Жыл бұрын
I don't know if cut is the right word, more like wasn't built upon
@tigerbritt1941 Жыл бұрын
I thought the last few battles of the game was the upper city area the devs were talking about?
@yubelious5584 Жыл бұрын
Skip to 7:18 to avoid spoilers.
@D0S81 Жыл бұрын
2:21 omg, that smoke looks amazing. i havent seen smoke look that good since arkham knight, which blew me away with how volumetric the smoke looked despite not being so. so many games still do smoke the same way as twenty years ago and it shows because it looks so flat cuz its usually not animated or bump mapped, and it clips through walls and floors instead of being visible through them. but this is beautiful looking. this is an example of a game setting a bar that all AAA studios should now be hitting, but won't.
@medohi1234 Жыл бұрын
The area with a big A on and a stone bench is where the goblins and minthara are before they raid the grove, I don't remember how I did it but I got them to join the fight before they were supposed to spawn in to join the raid, so they had a couple of turns on that platform, there are also some books there but i don't know what they are. Me and my friends dubbed it "The A-stral plane"
@VTRcomics Жыл бұрын
This upload actually caught me off guard, both in content and timing. Hope the algorithm doesn't bury this considering how much genuinely interesting stuff is here and I can't lie, idea making me kinda wanna get into Baldur's Gate myself. The mix of familiar and new dev techniques for sure made this one of my favorite episodes.
@loneirregular1280 Жыл бұрын
I think the black orb thing in the beginning is there for cinematic purposes, the goes through it when you connect the nerve transponders.
@IceCrystalWolf Жыл бұрын
I bet there's so much more to see. I love Larian games. The amount of detail in them is insane
@legendofFranktheTank Жыл бұрын
I love how much attention this game paid to the Forgotten Realms lore, down to the Syggian dock spikes in Avernus at the beginning flying past you on the Nautaloid
@makiiavely2 ай бұрын
that nautiloid at the beginning is insanely filled with detail, and you can appreciate its scale even without boundary breaking just by moving the camera outside. every texture is carefully crafted and I don't know if they made some weird trick with the scale and perspective but I find it amazing that the nautiloid actually makes sense structurally
@TeamOmega27 Жыл бұрын
Dark Urge having a harem of naked people around them 24/7 is the most expected thing to happen to Dark Urge.
@mikesales53396 күн бұрын
6:20 it's a debug area called the asylum it's where a lot of NPCs and items are stored when they aren't in use, every area has one.
@FinnTG Жыл бұрын
1:52 could be the texture used as the texture who appear around your vision when the tadpole do something in your head and the screen border have a weird texture?
@psyberiusblack Жыл бұрын
Only Larian would sponsor a boundary break video LOL
@empressofdestiny8 ай бұрын
I would love to see out of bounds in Cazador’s basement ❤🧛🏻
@elementoflight6834 Жыл бұрын
The dragon is there because you can see it through a telescope in the Emerald Grove
@chrisspence5757 Жыл бұрын
Mindflayer mouth got me acting unwise
@UnicornSkunk11 ай бұрын
Now we need all of the angles of every romance scene lol
@th6275 Жыл бұрын
The spine during character creation is interesting, I guess really going into the tadpole in the body vibe
@Ziplock9000 Жыл бұрын
6:01 Octtrees, Quadtrees, BSP trees etc, Occlusion culling, frustrum culling. The games doesn't actually 'run' all of those. It only 'runs' what is in a certain bubble of assets that are active.
@stopthisatonce Жыл бұрын
You forgot to add a timestamp to skip spoilers.
@Rais-Codex Жыл бұрын
Ah yes, the realm of Half Naked Men (and base DU)!
@logicinjector540211 ай бұрын
as a player, i can feel nothing but sincere appreciation for the studio and devs all these techniques and efforts to make this game perform as such
@codemonkeyattack Жыл бұрын
So at 1:48 I encountered a similar area near the end of the game due to a bug and when I did load in that area it was full of characters that weren't loaded in yet so it might be just the same there.
@Baasbovenbaas Жыл бұрын
I ACTUALLY SEARCHED FOR THIS VIDEO BEFORE IT CAME OUT, SO EXCITED!!!!
@FairyBogFather6 ай бұрын
I play BG3 on a dinky little laptop (which basically means I get 10 fps most of the time lol), and it now makes sense to me why dungeons and basement areas run so much better for me!
@TheFloodFourm Жыл бұрын
Your appreciation for the craft seriously makes me feel validated. I appreciate you dude thanks for years of content.
@lendial Жыл бұрын
12:08 that's such a beautiful scene, its a shame we cant see it in game
@AnarchizerАй бұрын
That top down look at the city at the end made my jaw drop. Damn. huge area!
@xM4XT0Nx Жыл бұрын
how cool that the dev sponsored a video where everyone can see what you aren't supposed to see.
@genuineproxy1991 Жыл бұрын
id like to make a request if you do a part 2 to this video. in Jaheira's basement theres an opulent chest underneath the floor in her cabin down there. if you stand in the middle of the room and press the button to detect items, its name will pop up, but it disappears when you go through the hidden door behind the bookshelf. idk if its meant to be there or not, but i havent found a way to reach it
@jeanmouloude Жыл бұрын
6:14 i accidently got teleported there while fighting the goblin 2nd attack raid :( i had to reload to a previous save that was 30+ minutes before the fight (i did take a screenshot of the A)
@Number_0553 ай бұрын
I appreciate that you went to the effort of blurring the node models instead of just... hitting the switch that turns off nudity.
@MrBlockparty57Ай бұрын
Coming back a year later I'm so glad we have an answer for that random environment with an A on the floor.
@drachenjungenichts950 Жыл бұрын
That patch of goo is most likely what you assumed it was. I had a bug during gameplay where my goblin allies were all stuck on a square about that big.
@TVGGAMEZCO Жыл бұрын
I love this game so much. Such a needed game in a an era of disappointment
@santana8022 Жыл бұрын
Get a life😂
@TVGGAMEZCO Жыл бұрын
@@santana8022 I’m alive right now
@Momofan69 Жыл бұрын
I feel like the Emperor previously not being a mindflayer isn't the twist in question lmao, don't even think you can be a mindflayer without previously being something else.
@bug89923 ай бұрын
He could have been a halfling?
@RaphaelDDL Жыл бұрын
YES! I was hoping you would do BG3 at some point but not that soon, I loved it!
@cloe3511 Жыл бұрын
That flat plane with an A and the books is where I was teleported to in a glitched out fight with the goblins in the grove! I think it's where the goblins are stored before the cutscene initiates!
@wakkadakka9192 Жыл бұрын
There was "something" far away almost at horizon line in inferno world (a Raphael Castle ). Player don't have acces to look out, but if you manage to move a bit out of walls and look at right angle - you can see it. Something is shining there and looks like a platform.
@unbreakablelag11 ай бұрын
Life has many doors under the map Ed boy.
@Robbasd Жыл бұрын
9:12 Glossy, shallow mind flayer Mussy
@Booksds Жыл бұрын
I like that P2 is playing as Drizzt in the sponsored part at 4:35!
@Lead_Foot11 ай бұрын
I wonder how different it would be now after all the patches. I think there has been some performance optimizations that have created some weird bugs. Like how slain enemies now suddenly appear and play their death animation when they're a certain distance from you.
@empurress77 Жыл бұрын
So. i found an odd boundary break (at least an out of bounds place) in The Elder Scrolls Oblivion i think you might find interesting. At the final boss fight i left the king in the room just before i triggered the cut scene and climbed out of the city. Paint brush stairway over the wall. Usual bit. Thing is, there's nothing outside other than a seemingly endless range of small bushes. I still wandered around the map and saw i was where places were meant to be. No places showed up where i was though. I even went past the world borders. I don't know how far i can go in any direction yet. So basically, the only city on the map is the main center of the Imperial city end battle area. If you knew about this area i haven't seen any video about this specific area. Yet. Hope you found something interesting about this area in any case. Love the videos. Great work!
@YukikoTsuki Жыл бұрын
This is a...semi-well-known thing. Any of the walled cities will do the same thing if climbed out of - all that's beyond them is a copy of the game world where nothing except the terrain collision and the sticky-up grass exists, and that "nothing exists" includes the world border. If you go far enough outside of the map boundaries, the terrain collision starts to deteriorate horribly (like, I recall when I did this as a kid, I went off the map north of Cloud Ruler Temple and after I went far enough into Skyrim, the terrain eventually detirorated into what can only be described as "noise spikes". If you keep going off further than than that, there's nothing but cells that consist of entirely invisible water - I never personally got further than this, but I assume it functions the same was as Fallout: New Vegas and Fallout 4 since the engines arethe same
@empurress77 Жыл бұрын
This is different. Usualy when i jump out of the cities and reach the "under map" i can find other cities and click on their doors to get back into the map. That is no longer where i am when i leave the boss battle at the end now.@@YukikoTsuki
@dustimus8177 Жыл бұрын
@@empurress77Oblivion is very well documented, all you need to Boundary Break it is to open the console and type "tcl" unless you're on console, you were still in the same style of map as the other user said.
@empurress77 Жыл бұрын
@@dustimus8177 Nope. Entirely different map. That's the point. I have gone out of bounds in the main game many times. The difference is that it's a separate map for the ending boss battle. Normally you can click on a door when you get to a city but when you escape the end battle there are no other cities that can be accessed anymore. There's only the boss battle area rendered. Just to be clear there's an out of bounds in the normal part of play where the cities can be accessed and a different out of bounds when you are in the end boss battle.
@xmoffatx2361 Жыл бұрын
that flat surface with the a and the single stone is actually for when minartha invades the druids grove thats where they are stored, my game bugged out one time and they were all in there, they got to take turns in combat like everyone else but they couldnt actually do much
@Fireluigi17 ай бұрын
That boat picture on the lid of a barrel or box thing reminded me immiditely of divinity 2
@Ikaros473 Жыл бұрын
at 6:00 where the game has multiple maps. That is really ingenious. So that way when dialogue teleports the player from one scene to another there is no loading screen!. Also the doors stored underground are all the opened doors, so the game swaps the model out fast when opening a door maybe?
@ArthurHansen Жыл бұрын
You can in fact get up to the top areas of the castle pretty legally, BTW. And there's even some Steel Watchers to fight up there.
@wilssantos2 Жыл бұрын
This sponsorship is one of the craziest things I've ever seen haha. Great coincidence. This game is amazing, made me fall in love with videogames again.
@BrainAmoeba Жыл бұрын
I was looking around when Gale and Mystra talk and its just the astral prism. if it works, it works!
@nut45912 Жыл бұрын
0:56 Black sphere put skydome(portal universe) inside it.
@pk-ij6bi Жыл бұрын
The sailship in the wooden sign at 8:30 is from the cover of Baldur's Gate: Tales of the Sword Coast. Nice easter egg :)
@LycanHero Жыл бұрын
It is also the image used for the achievement for finishing the game :)
@TheJ3DA Жыл бұрын
Hey guys interesting facts as i performed the alpha test on baldurs gate 3 the original ship at @2:13 had a upper deck where thralls where fighting dwarfs and you could see the dragon flying around but for some reason they cut this sections and you could only head towards the mind flayer section now
@polo6669 Жыл бұрын
That "A" was the old thing to mark which map version it was, as act one used to be GustavA and GustavB; with B ending up being the monastary ... also Karlach (before her final form) was stored there.
@haphazardlark1502 Жыл бұрын
6:20 it’s A great place to sit down and take a load off
@nivrayolo3847 Жыл бұрын
@1:57 the goo area is a reoccurring platform for spawning NPCs each area that has instant NPC pops has one usually near the place they need to be teleported. (different elevations usually under the place they need to pop). Like in battle for emerald grove I some how managed to bug my self into that place with alot of goblins and a ogre, nice times XD...
@timomajere Жыл бұрын
Those doors under the terrain were oddly shaped like a Number 7. A fancy 7 at that even with the period at the bottom.
@Brims- Жыл бұрын
I read an article stating that the voice actor playing Astarion stated that there's a whole area yet to be found in the game. Hard to comprehend how that can be when looking at the video. Thanks for the content
@Valyona7025Ай бұрын
I hope Larian stays true to this path they've set themselves upon. I hope they embrace this as their flagship game and go on to make other Baldur's Gate games like this one. Such an awesome and lovingly created masterpiece, and so obviously made with so much passion and love. and I am just as passionate and as loving while I play it. It's so easy to play it and love it, and I love its characters and the actors that played them and brought that magic to life. They're masters of their craft, and I hope that the game industry will take a page out of this book and follow its example.
@Schmidt5411 ай бұрын
the doors remind me of a Minecraft build in which an alarm is triggered and a minecart is send into a circle and opens/closes doors the whole time to create an alarm sound. also a day later the minecart was actually hijacked by a zombie.
@zinc_trioxide Жыл бұрын
No wonder my gpu fan always went 100% in character creation haha
@jefthereaper2 ай бұрын
A bit late, but when using things like cheat engine to clear the fog of war, I also noticed that when you are in a indoor map location like a cave or cellar, many of the other interiors of that region are precent on the map (that is now clear of the fog of war). Meaning that just like shown here with the Devil's house, most if not all interior locations of act 1 are located in the same worldspace, but only loads in the bare minimum of the locations that you aren't currently in (and covers it with the fog of war on the map) Its pretty interesting to know that you might be able to just go from one interior location to another if you could move through walls.
@protocoltonic5352 Жыл бұрын
In the house of hope I was able to position the camera in such a way that I could see a lot of avernus and in one area far off in the distance there is a very out of place rectangle that has piqued my interest and I was hoping you would have found it also but alas it is not in this episode. I took a screenshot of it and can post it online somewhere if others are interested to see what I'm talking about.
@wavion2 Жыл бұрын
It's "piqued," just for future reference.
@MegaTomPlays Жыл бұрын
So if you use Lumps horn before the battle at the grove in act 1 it will aggro the enemies that are supposed to be there to fight and you'll see them in on the place used to load models and stuff, they will spawn in once you blow the teifling war horn but it's kinda cool to see them all stuck like that
@Jnt Жыл бұрын
I just yesterday found a glitch that removes your party and frees your camera in the Blood of Lathander area and found that first area by accident because it is right next to that in the world. Now I find this video and actually find out what that area is. Thank you for the video and interesting stuff.
@SoulWhiteAngel11 ай бұрын
10:50 the castle must be elsewhere cause you can get in and on it.
@bryanmoberg8408 Жыл бұрын
If you havent' done Alan Wake you should do that when 2 releases, Alan Wake 1 began life as an open world game, and still has a lot of those bones in it, so there is a TON of cool stuff still hidden away in the code.
@Americanbadashh Жыл бұрын
Given all the options in this game I found if they played for things like talking to the dragon before you're supposed to via no clip
@elementoflight6834 Жыл бұрын
Fun thing to know: in the Early access you walked through way more of the Nautiloid than in the release version. You went outside and on the deck, which you now dont.
@MikaNeow Жыл бұрын
Would be really interested to see the main menu explored, that whole temple of Bhaal looking place and closeups of the adventurers on the stairs.
@mikemaguire151 Жыл бұрын
The Maps in this game are so beautiful, playing it with a 3rd person mod is insane you can see all the details really close. One of my favorites was walking under a stained glass window and seeing the different colored light reflect on my armor, I'd have never seen this is traditional top down view, I highly recommend a 3rd person playthrough of the game there's slot of detail you miss with the camera so far away
@WFAShark Жыл бұрын
Playing with a controller makes the 3rd person mod obsolete. Just saying.
@smokeyoak Жыл бұрын
I stopped playing in Act 3, I got distracted. You inspired me to go back and finish. Once I finish the game, then I'll finish the video.
@mhaster87 Жыл бұрын
the fact that the developers is sponsoring this video makes them even cooler than what they already are.
@pixel2793 ай бұрын
Was hoping you did a zoom in on the main menu screen so we could see the CEO up close
@blizzy78 Жыл бұрын
finally, I've been waiting for this
@upsetti6404 Жыл бұрын
Fun fact: the dragon flies overhead and then just ascends to that point once out of eyeshot
@Aya-mo3fb4 ай бұрын
0:30 my game glitched out a few times when was making a character and went to this scene and I was so confused 💀
@13DarkForce5 ай бұрын
Ooooh so THAT'S where the "Nude men country" is ! We were trying mods to play with more than 4 characters, and for some reason the mods weren't working and kept sending us to this scene with Durge and the naked men. Was hilarious.
@mineralinis Жыл бұрын
5:20 so if you use spyglass you can see dragon flying around, or its just something like a 'video' of some sorts ?
@discord440 Жыл бұрын
Don't know how but i got teleported temporarily to a dev room with grey checker floor texture after defeating cazador using daylight before the dialog triggering