Should You Stay In "Shooting Mode" For Long Range Build (Gundam Breaker 4)

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Supreme Kami

Supreme Kami

Күн бұрын

Пікірлер: 9
@plastikloser
@plastikloser 4 ай бұрын
You sacrifice movement for a dps bump. Its better situationally, finding a nice sniper nest and moving as needed
@raviolisarcophagus4393
@raviolisarcophagus4393 4 ай бұрын
I dont think it's worth it to exclusively play on shooting mode. The lower fov really hurts your vision and the targeting is just clunky. I would say, it is worth dipping into for your big attacks if you are certain to hit them. Otherwise, you'd just straight up lose damage for missing. While it could be fun for m+kb, it is just hell to play on controllers.
@Nomadic_Gaming
@Nomadic_Gaming 4 ай бұрын
reminder to everyone reaction off ur head parts head trait and option parts is fire rate and melee speed the higher it is the worse beam weps and skills do as they finish the animation before they do all dmg ticks cant recall the sweet spot amount u want to not be base or low speed but not mess up your beams skills and burst attacks but just know lower reaction performance means better beam memery
@hrgaming4plebs570
@hrgaming4plebs570 4 ай бұрын
the shooting mode is way too clunky unlike previous games. In GB2 some weapons straight up need manual aiming(gatlings, long rifle,etc) so it still use just one button which is shoot and aim, and it doesn't have the awful soft lock on for the shooting mode. In GB3 it's more natural with one aim button like any shooters, and any ranged weapons works and benefits from it and you have no issue with movement since getting out of it is quick in easy. Now it's kinda too clunky that you press two buttons to switch to it and can't do anything to get out of it quickly but press the same button combination again, and the tracking and soft lock on is terrible.
@williamchoi8676
@williamchoi8676 4 ай бұрын
ya i agree SM was quick and easy in gb3 with just 1 button. Gb4 is very weird. It was pretty damn effective in gb3 there were even abilities that increases damage more on gb3
@hrgaming4plebs570
@hrgaming4plebs570 4 ай бұрын
@@williamchoi8676 not to mention some busted weapons in gb3 where using the shooting mode turned it into absolute death machine, like the woundwort rifle/buster rifle. Even katanas had more variations in GB3, one with standard saber animation, one with iai animation, and one with iai that shoots shockwave which GB4 simplified into one.
@williamchoi8676
@williamchoi8676 4 ай бұрын
@@hrgaming4plebs570 there's also the buster Gundam's long ranged rifle which dealt stupid damage
@hrgaming4plebs570
@hrgaming4plebs570 4 ай бұрын
@@williamchoi8676 even age fx bazooka does that. And another thing, charging virtue's gn bazooka didn't take forever......
@Nomadic_Gaming
@Nomadic_Gaming 4 ай бұрын
@@hrgaming4plebs570gn bazooka and the super nuke from zanbuster are the only guns worth building for charge time for most others charge fast enuf that one part w it is enuf those require every part capable to use it that being said opening waves w the bazooka charge deleting trash mobs or chunking commander enemies is great and uncharge the virtuezooka is really solid all around
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