SHOVEL KNIGHT IS A 3D GAME?! Its Own Developer Explains - Boundary Break

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Shesez

Shesez

Күн бұрын

Lets take the camera absolutely anywhere we want to learn more about Shovel Knight!
Animator ReelSonder - / reelsonder
Every episode I have - • Boundary Break
Keep me company on Twitter! We have fun there: / boundarybreak
#DevRespect
Fans have made a discord chat room if you guys like that stuff. Heres a link: / discord
Logo by rainbowcupcakemonster.com ( / rcm_art , pixel design by Clay Burton: www.clayburton.ca
Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.ca

Пікірлер: 1 000
@GermaphobeMusic
@GermaphobeMusic 5 жыл бұрын
_LIFE IS 4D?! (feat. God)_
@novathefallenstarwarrior
@novathefallenstarwarrior 5 жыл бұрын
So when do we get a Boundary Break?
@MagicMaster667
@MagicMaster667 5 жыл бұрын
_Now _*_THAT'S_*_ what I call a boundary break!_
@novathefallenstarwarrior
@novathefallenstarwarrior 5 жыл бұрын
JellyGamer interesting
@giin97
@giin97 5 жыл бұрын
@JellyGamer which makes every 3D movie a 4D movie ;)
@OfficialJervin
@OfficialJervin 5 жыл бұрын
I mean if you’re 4d life is 5d!
@Darkington
@Darkington 5 жыл бұрын
I love how the dev just admits that there were some screw ups and laughs it off
@DukeDudeston
@DukeDudeston 5 жыл бұрын
A lot of programmers wont bother removing things if it isnt effecting the game or performance. The programmer joke: "99 bugs in the code, take one down, patch it around, 1167 bugs in the code" Is more true than most will think. And as the game has done incredibly well, why not laugh it off?
@DreadKyller
@DreadKyller 5 жыл бұрын
@@DukeDudeston Oh I wish this was a joke. The number of times I've patched a bug, just to have several more appear from the changes is infeasible to count. Everything seems to be going well, then you hit a technical hurdle that causes a bug, and in order to fix said bug you often need to rework a system that was working in other scenarios and now you may have just broken everything else in the program ;/ So sometimes leaving small bugs in the code that have none to almost no effect can prevent you from potentially causing numerous actual serious problems.
@Laflamme78
@Laflamme78 5 жыл бұрын
@@DukeDudeston Not just that, working in a 3D program, you may drop things off to the side with the intention of using or removing it but just forget for whatever reason, and no one else would ever think to look there.
@MaxOakland
@MaxOakland 5 жыл бұрын
DreadKyller yeah it’s a huge pain and making a game is such a laborious and time consuming process
@Laflamme78
@Laflamme78 5 жыл бұрын
@@MaxOakland Yeah, I work in films but even there they try to keep the clutter in scenes down to a minimum, as unnecessary assets causes the scene to load slower/longer, and the time really adds up over time.
@JLMetak
@JLMetak 5 жыл бұрын
Shovel Knight must feel quite honored to meet Mr. Game & Watch in Smash then.
@NONE.Dragon
@NONE.Dragon 4 жыл бұрын
Too bad is as an assist trophy and not as an actual fighter. Shovel knight deserves to be an actual fighter.
@Shepic01
@Shepic01 4 жыл бұрын
NONE /Dragon Honestly, I agree. He’s basically the face of indie games.
@monkeyplays5901
@monkeyplays5901 4 жыл бұрын
@@Shepic01 sans
@wayfleh7700
@wayfleh7700 4 жыл бұрын
NONE /Dragon well at least Shovel knight got so popular as an indie title that it got its own place in a very popular, very good triple-A game. Keep in mind that other characters from much bigger companies were awaiting their place and didn’t even get in, so this is very impressive on its own.
@IAmGun.
@IAmGun. 4 жыл бұрын
@@monkeyplays5901 Minecraft Steve
@MichaelChin1994
@MichaelChin1994 5 жыл бұрын
Incredible episode. Thank you Yacht Club games for being an awesome guest. You guys rock!
@RainbowsClone
@RainbowsClone 5 жыл бұрын
Fuck you XD
@yazeedalsheikh2320
@yazeedalsheikh2320 5 жыл бұрын
This is a message to everyone: the poor excuse of an attempt at baiting above is just a small piece of coal please ignore him because he finds it funny how everyone would react negatively. Also another announcement: shovel knight is battling the enchantress and he needs you, send him your credit card number and the numbers on the back of the card in the site www.thisistotalyarealwebsite.com but hurry shovel knight needs you
@flash4354
@flash4354 5 жыл бұрын
@@yazeedalsheikh2320 We need VoiceoverPete to read this script.
@TheGauges420
@TheGauges420 5 жыл бұрын
@All The Action 746 now, so go for it lmao.
@Callumbuddy
@Callumbuddy 5 жыл бұрын
The 3D in the 3DS version of the game has suddenly taken on a whole new meaning.
@aromorguy
@aromorguy 5 жыл бұрын
Huh
@mr.cook5
@mr.cook5 5 жыл бұрын
would be really neat to hear from the dev if this already being in a 3D engine made the 3DS port easier or if the layering in a 2D engine is already close enough to that process.
@HsienKoMeiLingFormerYANG
@HsienKoMeiLingFormerYANG 5 жыл бұрын
3D sprite scale, I mean Doom 64 can run on 3DS.
@jumponeverything
@jumponeverything 5 жыл бұрын
The exit on the left-hand side of the armour shop is used in the plague knight campaign
@servbote8312
@servbote8312 5 жыл бұрын
Exactly what i was thinking, i guess they planned the campaign even while making the game
@thelastpizzaroll8190
@thelastpizzaroll8190 5 жыл бұрын
​@@servbote8312​ Nice username
@KidPrarchord95
@KidPrarchord95 4 жыл бұрын
@@servbote8312 That, or just a clever reuse of a scrapped area
@gordon608
@gordon608 5 жыл бұрын
One of my favorite games finally being covered! Also TB could stand for Tile Break
@-TheFacelessGamer-
@-TheFacelessGamer- 5 жыл бұрын
That's also what I thought.
@T045-TERR
@T045-TERR 5 жыл бұрын
It could also stand for "Tile Breakable," but, yeah, that's what I thought too.
@zacsolo1594
@zacsolo1594 5 жыл бұрын
or Thinker Breakable
@morley864
@morley864 5 жыл бұрын
Obviously it stands for tuberculosis
@salinium
@salinium 5 жыл бұрын
@@morley864 BOAH
@joseluisrojas220
@joseluisrojas220 5 жыл бұрын
Very interesting. So Doom is a 2D game made to look like 3D nd Shovel Knight is a 3D game made to look like 2D. We've come full circle! Great episode!
@thenotoriousguy
@thenotoriousguy 4 жыл бұрын
@Channel07 he never said doom was completely 3D
@jordy_3d
@jordy_3d 5 жыл бұрын
Using a 3D engine for a 2D game is a really common practice actually, and it makes several things easier. Layering foreground and background elements forward or back instead of changing a "depth" value is simpler to maintain, and you can actually use an element's Z direction (towards and away from the camera) as a sort of scale factor for parallax effects, making things closer to 0 move at different speeds to the ones further away from 0. Not only that, but you also have the other benefits of 3D engines as David mentioned, with most platforms supporting it now.
@whoareyou5077
@whoareyou5077 5 жыл бұрын
The one game that I can think of that uses 3D while being 2D off the top of my head is Enter The Gungeon.
@jordy_3d
@jordy_3d 5 жыл бұрын
Not sure I can think of too many released examples but when I was taught 2D development it's always made a lot of use of 3D I'm sure there's more examples around tho Especially any 2D games made in Unity (such as Cuphead), if they didn't use 3D to some degree I'd be surprised
@R-JYYY
@R-JYYY 5 жыл бұрын
Dragonball fighterz does this I believe but it’s a bit more clear than this
@BetterDonutGamer
@BetterDonutGamer 5 жыл бұрын
🤔... maybe i should do that
@Dargonhuman
@Dargonhuman 5 жыл бұрын
I'm sure if the option existed back in the 8-bit NES/Master System/Amiga/etc. era, devs of the day would have used it much like modern devs are. As it is, they used what they had and made the best of it.
@lil__lonely
@lil__lonely 5 жыл бұрын
The way they layered background and foreground reminds me a lot of Disney’s old muiltiplane camera. Great episode!
@ArborDaze
@ArborDaze 5 жыл бұрын
Great to see developers supporting the fan community like this.
@commonviewer2488
@commonviewer2488 5 жыл бұрын
Give props to ReelSonder for that opening. It was short, but awesome.
@shaman666
@shaman666 5 жыл бұрын
"the TB Tile is a Tile that is Breakable. the B means Breakable, but I forgot what the T is for" huh I wonder what it stands for
@yellowzoiid
@yellowzoiid 5 жыл бұрын
Lololololol
@sentient5
@sentient5 4 жыл бұрын
Terabyte
@toopavonhoopaxiv9761
@toopavonhoopaxiv9761 3 жыл бұрын
Totally breakable
@Aethelia
@Aethelia 3 жыл бұрын
I just like how you did lowercase "the" twice to make every capital T draw attention to Tile so we don't miss it.
@threehundredblackout
@threehundredblackout 3 жыл бұрын
what TB Tile Tile Breakable Tile ok dude
@audoodle9963
@audoodle9963 5 жыл бұрын
11:00 I forget what TB stands for Five seconds later So these breakable tiles... (Great video btw! I love shovel knight so much!)
@Starwars4J
@Starwars4J 5 жыл бұрын
I love the Shovel Knight devs, they've been such an active part of the community it's fantastic, even showing up to donate and comment on speedruns at GDQ events. Can't wait for Shovel Knight content to complete, and to see what they make next!
@waj9876
@waj9876 5 жыл бұрын
Yacht Club Games are such cool guys. They renewed my faith in kickstarter funded games back when the whole experience was turning into a huge disappointment.
@ScumSookar
@ScumSookar 5 жыл бұрын
Kickstarter games are still a disappointment. Shovel Knight and Undertale are literally the only exceptions.
@horsefan8735
@horsefan8735 5 жыл бұрын
@@ScumSookar Hollow Knight and A Hat in Time?
@whoopingmuffin9700
@whoopingmuffin9700 5 жыл бұрын
Yeah kickstarter games really arent, its like vaccines you only ever hear people talk about the small amount of bad and rarely the immense amount of good.
@whoopingmuffin9700
@whoopingmuffin9700 5 жыл бұрын
Also hyperlight drifter and shantae and the pirates curse
@PanmasterAtArms
@PanmasterAtArms 5 жыл бұрын
@@whoopingmuffin9700 Huh, I didn't even know HLD was a Kickstarter game!
@ryanoconnor3867
@ryanoconnor3867 5 жыл бұрын
12:08 it's great to see how people *dig in* to every aspect of our game ACCIDENT? I THINK NOT!
@ChristianBChr
@ChristianBChr 5 жыл бұрын
I found it hilarious when he started talking about the TB signature and said "We have those breakable tiles" and then says "I forgot what TB stands for" Theory time: TB stands for Tile Break?
@xaius4348
@xaius4348 5 жыл бұрын
"For the battletoads section" Excuse me the what?
@kingjamesbond4009
@kingjamesbond4009 4 жыл бұрын
Kodi Xbox version you could get a special fight with the battletoads and for the PlayStation kratos from God of war
@LightningStryke27
@LightningStryke27 4 жыл бұрын
@@kingjamesbond4009 pc version has battletoads as well
@Avriel_Mimiga
@Avriel_Mimiga 4 жыл бұрын
@@LightningStryke27 i played through all 4 games! where is it?!
@LightningStryke27
@LightningStryke27 4 жыл бұрын
@@Avriel_Mimiga In Shovel of Hope, there's an extra room in the hall of champions where you'll find the Curious Map. This unlocks the Mysterious Area where you find the Battletoads. shovelknight.fandom.com/wiki/Curious_Map
@nlatimer
@nlatimer 4 жыл бұрын
I concur
@JoeEmb776
@JoeEmb776 5 жыл бұрын
"we got showdown & king of cards..." me: WHEN!? WHEEEEEEEEN!?!?!?!?
@faisalkabirtaj3297
@faisalkabirtaj3297 5 жыл бұрын
shovel knight king of delays
@MissAshley42
@MissAshley42 5 жыл бұрын
I almost don't want them to come out so I can always have more Shovel Knight to look forward to.
@TofuSG98
@TofuSG98 4 жыл бұрын
NOW! NOOOOOOOOW!!!!! XD
@MagicMaster667
@MagicMaster667 5 жыл бұрын
I must be like that _'Everytime someone mentions Deus Ex, someone re-installs it'_ joke. 'Cuz everytime I see *Shovel Knight* in my feed, I wanna replay the campaign again! :D
@dashonjb09
@dashonjb09 5 жыл бұрын
Same
@dhwwiiexpert
@dhwwiiexpert 5 жыл бұрын
Time to reinstall Deus Ex!
@Arkouchie
@Arkouchie 5 жыл бұрын
@@dhwwiiexpert Same
@Johnnycpublic
@Johnnycpublic 5 жыл бұрын
Just recently beat it again,on spectre knight now.
@dantevivas6646
@dantevivas6646 5 жыл бұрын
I guess i have to play Deus Ex and Shovel Knight again
@eudaimonistic
@eudaimonistic 5 жыл бұрын
It's really awesome that you get developer opinions and explanations interwoven into all of this. I'm sure it's a little nerve-wracking to have people picking apart so many details, but everyone in reality gets to learn from stuff like this. If I ever found myself pursuing a developer role in life, a video like this teaches me to consider different perspectives (literally) when assessing a product. Obviously Boundary Break is about showing us what we don't typically notice behind the scenes, but this video makes me want to consider how many ways I haven't assessed things that I do. Great video, tons of fun stuff going on here.
@zeyode
@zeyode 5 жыл бұрын
Eh, idk about that. Coding's fun! Explaining the nuances of how things work isn't easy, but it's really fun sharing about something I'm proud of :3
@fakesmile172
@fakesmile172 5 жыл бұрын
Blue guy's violent farming adventure. Thank you for this amazing game, Yacht Club Games.
@DARamosYT
@DARamosYT 5 жыл бұрын
Digging into shovel knight this episode, aye? (That green screen thing was pretty cool and fun.)
@AlienXtream1
@AlienXtream1 5 жыл бұрын
its really cool to see the developers of games not only providing insight into the inner workings of the games they've worked on but also activly assisting in the process by providing access to debug tools not present in public builds. It gives this show an element of legitimacy. Props out to them for not only, evidently, being fans of the series but also taking time out of their day to awnser our stupid questions :P
@jamesderepentigny5446
@jamesderepentigny5446 5 жыл бұрын
Thank you for answering my question about where the Apple fish go! Was a great video and I look forward to the next one!
@Liggliluff
@Liggliluff 4 жыл бұрын
(11:00) I thought it was obvious what the "T" in "TB" stood for, for the "breakable tile".
@TwilightRogue15
@TwilightRogue15 5 жыл бұрын
Another really awesome episode! Thank you, David D'Angelo, for taking the time to come on Boundary Break and help explain some of these details. I love the warping idea. Shovel Knight really is a reinvention of an older game style, right down to the way the game is made, and it is fascinating. As a side note, Yacht Club Games did a fantastic job with the layering.
@strain42
@strain42 5 жыл бұрын
This was so totally AWESOME! An amazing look at an amazing game with so much going for it! This may be my all time favorite episode of Boundary Break!
@Devari_Cogison
@Devari_Cogison 5 жыл бұрын
This is such a great episode of broundary break, the animated intro is so good and a dev on the show... damn.
@CrazyCollinator
@CrazyCollinator 5 жыл бұрын
This kinda does make me want to replay shovel knight. I’ve still never beat Spector of torment
@christiancasaverdepertica1802
@christiancasaverdepertica1802 5 жыл бұрын
Really? I found it to be one of the easiest ones to play
@thelastpizzaroll8190
@thelastpizzaroll8190 5 жыл бұрын
And easily the best campaign. We'll have to see how well King of Cards goes, hopefully, it isn't delayed again!
@hollyfindlay4051
@hollyfindlay4051 5 жыл бұрын
As someone who has hundred-percented specter of torment, (including new game plus) it is totally worth beating and finding most, if not all, of the secrets... Except that darn tower minigame... It is undeniably the hardest part of specter mode to me.
@CrazyCollinator
@CrazyCollinator 5 жыл бұрын
Holly Findlay oh my god I got so close to beating that last time I played
@hollyfindlay4051
@hollyfindlay4051 5 жыл бұрын
@@CrazyCollinator Yeah, it is definitely worth beating, but everything has hard moments... The satisfaction though makes it all worth it! And Specter's control scheme is truly a joy to play with.
@ArcRay20
@ArcRay20 5 жыл бұрын
when you showed the Battle Toads stuff i thought you'd alos show off the Kratos stuff. oh well, still a great episode especially the help you got with making it.
@scott0852
@scott0852 5 жыл бұрын
Arc Ray the Battletoads stuff is in the PC version (which is what he got the free camera for), but the Kratos stuff isn't, so he can't check it out.
@ArcRay20
@ArcRay20 5 жыл бұрын
@@scott0852 oh, i thought Battle Toads was Xbox exclusive, cuz they said it was at the time when it came out. guess Microsoft threw it to Windows 10 like they did everything else they realized they were losing money on by making it exclusive to a console most people dont own.
@CorruptPianist
@CorruptPianist 5 жыл бұрын
So it's like Doom, but backwards: a 3-D game that behaves like 2-D.
@RageUnchained
@RageUnchained 5 жыл бұрын
Doom is actually a 2D top down shooter as far as your GPU is concerned
@TheSpudThing
@TheSpudThing 5 жыл бұрын
You have successfully shattered my perception of reality with those camera turns. Thanks for that.
@AbsnormalCoolest
@AbsnormalCoolest 4 жыл бұрын
This will change the way I look at shovel knight forever
@dededethesuperstarwarrior
@dededethesuperstarwarrior 5 жыл бұрын
I've started playing this game recently and finished it so it's no more than a wonder that you guys make a episode for this now.
@puranichu
@puranichu 5 жыл бұрын
This episode totally blew my mind by just the engine being 3D
@smoochsplh6179
@smoochsplh6179 5 жыл бұрын
I'd love if you did a boundary break for any game in the Fable series. I've always wondered if The Spire was ever once made to get to post game.
@mikejr7727
@mikejr7727 5 жыл бұрын
Thank you David and your friends for helping us get this episode, I never would've expected this to be 3d. We cant wait to see future projects. And thanks Shesez for using this stuff and showing us the amazing things that there are.
@SleepyOwlFilmsVT
@SleepyOwlFilmsVT 5 жыл бұрын
Major props to the devs for giving you the tools and taking time to chat!
@azzyazell726
@azzyazell726 5 жыл бұрын
Most 2D games are 3D it makes layering easier
@benniewanders4388
@benniewanders4388 5 жыл бұрын
It's also like, how do you conceptualize the division between "2D" and "3D"? The output of even the most complex 3D renderer is going to be either one or two (for "3D" screens) flat images. As long as one thing is being drawn, and then another thing is being drawn on top of that - which is the case for anything that has sprites - you effectively have Z-levels, whether or not the system is hooked up to show them in "3D" the way this Shovel Knight camera does.
@governor_explosion
@governor_explosion 5 жыл бұрын
I’m not a game designer, but as an artist, it makes a lot of sense. If everything is on a different layer, it makes it easier to go and fix any errors without worrying that you’re going to mess up anything else touching it by accident. Also, if you’re going to make a pixel art game, why limit yourself by using the limitations of the NES/SNES/GB when the consoles of today have so much more processing power?
@KairuHakubi
@KairuHakubi 5 жыл бұрын
I knew it was all on layers but I didn't think there was nonfunctional "space" between them. After all, they don't have it set up to show perspective or depth
@HidekiShinichi
@HidekiShinichi 5 жыл бұрын
@@benniewanders4388 its not output that define 3d vs 2d its math that does. 2d games have 2 dimentions in terms of math that governs their world while 3d games have 3 dimentions. The reason why people called first doom games fake 3d is because nearly all math happends in 2d plane and its mostly just rendering thats have height (there are some exceptions tho).
@hi-i-am-atan
@hi-i-am-atan 5 жыл бұрын
@@HidekiShinichi The exceptions are actually the 2D ones. Most game logic in Doom works in 3D, with only a few minor things - like monster melee attacks, the check for using switches, and the rocket's explosive damage - and one major thing - collisions between two specifically _solid_ actors - cheating by only doing 2D calculations. But like, collision between a solid actor and a projectile actor? Collisions between actors and the level itself? Hitscans? Movement as whole? All functional, if a bit primitive 3D. It is admittedly not the easiest to _appreciate_ all of this, since the only vertical mobility tool given to the player is falling down a cliff and so much is autoaimed, but it's entirely possible to shoot a plasma bolt at an imp on a platform, have the platform lower, and watch the plasma bolt fly right over the imp's head without harming it, and vice-versa with you and the imp's fireballs. Same deal with hitscans flying right over monsters' heads, which can happen with long-distance super shotgun blasts. And, of course, you _do_ actually rise and fall physically with stairs, ledges, and lifts, allowing you to pass over and under various obstructions as long as you can physically fit above or below them - unless, of course, that obstruction is a sprite-based pillar, cacodemon, or solid wall textured with a graphic that doesn't cover the entirety of its height. And like, to be fair on the last one, there are _tons_ of _modern_ 3D games that pull the exact same trick.
@fluffycritter
@fluffycritter 5 жыл бұрын
1:40 “from my perspective” I see what you did there
@kennybosefus
@kennybosefus 5 жыл бұрын
Delightful content as per usual from this channel!
@naotohex
@naotohex 5 жыл бұрын
Honestly one of my favorite episodes. Having the developers explain stuff that we don't know and they 100% know is interesting. Its also funny when you find something that wasnt even suppose to be there anymore like the battle toads background or TB. It was also super nice of them to just give you the camera to search they just seem like really chill developers who are actually passionate about there games.
@gracefulcharity8412
@gracefulcharity8412 5 жыл бұрын
I haven't even played some of these games but still enjoy these videos for the technical aspect lol.
@mysticgohan2827
@mysticgohan2827 5 жыл бұрын
Been following your channel since day 1. Love what u do. Keep it up
@emmanuelcabano6066
@emmanuelcabano6066 5 жыл бұрын
YEEEEEEEESSSS!!! I’ve been waiting for this!!!! Love your vids, man.
@gradearawk
@gradearawk 5 жыл бұрын
Great vid. Always cool to have developers talk about their games.
@duuqnd
@duuqnd 5 жыл бұрын
Wow, I did not notice that when I was messing with the game a while back. I noticed that the game used the SDL2 2D graphics library, but what I forgot is that SDL2 can be used together with OpenGL! It's likely that SDL2 is used for window and input handling and OpenGL is used for the graphics. Now I'm quite interested in learning more. I guess I'll be taking a look at the game's function calls.
@EarlyOwOwl
@EarlyOwOwl 5 жыл бұрын
Half of these were: "Oh that? We just forgot to remove it." Lol
@sabotoisavois1608
@sabotoisavois1608 5 жыл бұрын
You guys created a perfect game with shovel knight! You gotta make more! And shesez, all of this attention and guests show you are rocking it with these videos!
@rattlesmcspookston8649
@rattlesmcspookston8649 5 жыл бұрын
Doom is 2D, Shovel Knight is 3D This is indeed a disturbing universe.
@LightCrib2
@LightCrib2 5 жыл бұрын
Doom - Made 3d from 2d Shovel Knight - Made 2d from 3d
@jamiewilliams7425
@jamiewilliams7425 5 жыл бұрын
That was the absolute best intro yet I'm stunned
@catriamflockentanz
@catriamflockentanz 5 жыл бұрын
11:53 That is a kinda amazing usage of a green screen there, that should become a staple of the series, Boundary Breaking Boundary Break if you will. Kinda incredible that you got Yacht Club Games to not only participate in this episode but also provide the camera. Granted, with closing in at 600000 subscribers you aren't that small, but other bigger KZbinrs don't get that level of support. Probably because Boundary Break is kinda unique. It stings a little though, wasn't King of Cards supposed to be out in April now.
@gordonfreakinfreeman2018
@gordonfreakinfreeman2018 5 жыл бұрын
Here's a list of games that I would love to see Shesez do an episode of: 1: Silent Hill 4: The Room 2: Ratatoullie (PS2) 3: Tony Hawk Underground 2 4: Some of the old Harry Potter PC games 5: Conker: Live and Reloaded I hope Shesez sees my comment 😊
@zemmy3492
@zemmy3492 5 жыл бұрын
Pretty much every 2D game using OpenGL or DirectX is just 2D projected in 3D space.
@avix3212
@avix3212 5 жыл бұрын
i think smbx 1.4.4 uses one of those
@StevenCasteelYT
@StevenCasteelYT 4 жыл бұрын
Sweet intro! The SFX timing was on point.
@SnthwaveSunset
@SnthwaveSunset 5 жыл бұрын
Best 2D indie game meets boundary break? I came
@GottaBeFrank
@GottaBeFrank 5 жыл бұрын
This is an amazing episode. Great job! Also, am I the only one who wants to play Shovel Knight again? Probably not.
@CarlosJimenez-kk6bv
@CarlosJimenez-kk6bv 5 жыл бұрын
Me too I still haven't finished the two expansions
@cloroxhammer3289
@cloroxhammer3289 5 жыл бұрын
I've never played the game and I don't have much money... This game will have to wait.
@TheFenixdown
@TheFenixdown 5 жыл бұрын
This was so interesting and very, very cool of Vacht Club to play ball to show what's going on. Excellent episode!
@TripleT219
@TripleT219 5 жыл бұрын
I have really been enjoying Shovel Knight again with the Switch, and I also was inspired while reading Blood, Sweat, and Pixels, along with Boss Fight Books' Shovel Knight dev team stuff. As a Software Engineer and gamer, I am always intrigued by the "behind the scenes" elements of game design. Thanks for making this Shesez!
@irkz6690
@irkz6690 5 жыл бұрын
Did youtube change something? I have been getting WAYYY more notifications than normal
@jaydenbrownman4181
@jaydenbrownman4181 5 жыл бұрын
Idk
@edfreak9001
@edfreak9001 5 жыл бұрын
it does kinda seem like they've been improving the suggestion system somewhat and maybe that ties into what youtube thinks you deserve to get notifications for.
@thelastpizzaroll8190
@thelastpizzaroll8190 5 жыл бұрын
Yeah same
@M3KAI5ER44
@M3KAI5ER44 5 жыл бұрын
You should boundary break your own show!
@jedimasterpickle3
@jedimasterpickle3 5 жыл бұрын
Easily one my favorite episodes of Boundary Break. Shovel Knight is a fantastic game, and I loved playing all three of its campaigns. It's awesome that Yacht Club Games provided Shesez with the camera to use for this episode, as well as one of the programmers to answer some questions. Looking forward to the King Knight campaign!
@manamaster6
@manamaster6 5 жыл бұрын
It was great having someone from the development team explaining what was there. It would be awesome if this happened more often.
@Ganjau
@Ganjau 5 жыл бұрын
We need a borderlands 1,2, or PS boundary break with Borderlands 3 on the horizon
@kamenanew9867
@kamenanew9867 5 жыл бұрын
Yessss do itttt
@Gero_XZ
@Gero_XZ 5 жыл бұрын
Someday man, I hope you get Hideo Kojima to do a Boundary Break with you with the Metal Gear Series
@Gero_XZ
@Gero_XZ 4 жыл бұрын
Deuce Moncura most game devs rely on a translator for this kind of stuff, but I’m guessing Kojima knows a thing or two in speaking English, considering his international clientele
@nathanzeligman103
@nathanzeligman103 5 жыл бұрын
Awesome!! Grats on the dev tools, that's a huge boost in quality! I always tune in for every episode but this was a real treat :)
@samk8005
@samk8005 5 жыл бұрын
Haha love the little pop-in you did towards the end of the video :)
@danielevans7439
@danielevans7439 5 жыл бұрын
Wait-the 3DS version has stereoscopic 3D? I NEED THIS!
@cursedkevin
@cursedkevin 5 жыл бұрын
Oh wow you’re telling me that a 3DS game has 3D? Who would’ve thought
@Yesyes-pv3mc
@Yesyes-pv3mc 5 жыл бұрын
@@cursedkevin to be fair alot of them had next to no actual 3D in them
@dsimpson530
@dsimpson530 5 жыл бұрын
Yes, and it's good! Harkens back to the virtual boy (in a good way)
@danielevans7439
@danielevans7439 5 жыл бұрын
You'd be shocked. "Poke'mon Sun/Moon" (and USUM, of course), "Hey, Pikmin!", and Final Fantasy Explorers are all examples of AAA games that had no stereoscopic 3D. That is to say, many games later in the 3DS's life didn't get stereoscopic 3D either because it was too much extra effort or to avoid drops in fps. Many ports of existing games and "download only" games didn't get 3D, too, so I didn't even think that Shovel Knight might be 3D.
@Booksds
@Booksds 5 жыл бұрын
I don’t have the game myself, but the screenshots on the eShop page can be viewed in 3D and it looks very good
@theallknowingsause8940
@theallknowingsause8940 5 жыл бұрын
could you do cave story one day?
@magnatcleo2043
@magnatcleo2043 5 жыл бұрын
If I had to guess, That mystery fish might be a reference point. It might be there to show how far down either the king or the smaller fish are supposed to go in the water. I've seen that sort of thing for Metal Slug sprites, where there are parts of a sprite that are never seen because they are meant to be covered by other sprites.
@Vok250
@Vok250 5 жыл бұрын
Love the custom intro! Looks Cannon!
@KamiJoJo
@KamiJoJo 5 жыл бұрын
2.5D?!?!?! Now that makes me wonder, is The Messanger also a 2.5D game?
@zenkenubeats3094
@zenkenubeats3094 5 жыл бұрын
That intro 👌
@BrickZero
@BrickZero 5 жыл бұрын
Love the fourth wall break at the end. Very funny.
@charbomber110
@charbomber110 5 жыл бұрын
I just love how in the intro Shovel Knight teabags the boundary break logo after he breaks it.
@ThunderGun2
@ThunderGun2 5 жыл бұрын
Do a boundary break episode on the Mass Effect games.
@gasolinedrinker9170
@gasolinedrinker9170 5 жыл бұрын
yessss
@tvb5509
@tvb5509 5 жыл бұрын
Plague Knight had been cast to the shadows I guess
@tvb5509
@tvb5509 5 жыл бұрын
@@NerfPlayeR135 I'd think something cool would happen at Plague Knight's lair or with the final boss
@ManoredRed
@ManoredRed 5 жыл бұрын
Honestly I'm finding his campaign kinda meh. Not just because his stages are recycled Shovel Knight stages, but also because I don't enjoy his moveset at all. I have a feeling that when I get around to finishing this and make it to the Spectre Knight campaign, its gonna blow Plague Knight out of the water.
@tvb5509
@tvb5509 5 жыл бұрын
@@ManoredRed Definately sounds like Plague's not your style. I really likes swapping out bomb parts to fit each situation. It's 100% the slowest, relying more on carefully developed strategy rather than quick reactions and action. You'll probably love Specter, who's all about speed and reactions. It's almost rhythmic and is really satisfying to master.
@ManoredRed
@ManoredRed 5 жыл бұрын
@@tvb5509 I do enjoy me some strategy, but I don't like to have to think over every little detail. With Plague Knight you have to, since all his bomb combinations are situational and he moves like a bathtub.
@TheRikardo91
@TheRikardo91 5 жыл бұрын
This was a super interesting video. Great work to everyone involved!
@mattr791
@mattr791 5 жыл бұрын
Never would have known this was made via 3d also awesome to have the dev's in the video to explain some of the weird stuff
@markguyton2868
@markguyton2868 5 жыл бұрын
As someone who just graduated for game programming, I hope to achieve building something a good as Yacht Club (doubt it though...) Keep up the good work Shesez and YC :)
@SharmClucas
@SharmClucas 4 жыл бұрын
Focus on completely finishing many small projects instead of doing one opus, work within limits, get and use critique often, and do a little work every work day, and you'll build up the skills you need quickly. From a different perspective, but basically the same concept, if you're willing to put in the effort and don't let pride and distractions bring you down, getting to that level is just a matter of time. You can do it! I hope you don't mind the months later reply, but I wanted to encourage you. I've been there, and I don't want to see someone else taking my roundabout path. I found out eventually that I could do it too, but I took about a decade more to get there and spent a ton of money in useless schooling because I thought I couldn't.
@EVILBUNNY28
@EVILBUNNY28 5 жыл бұрын
Please please please please please! Boundary break Jack and Daxter: Precursor Legacy
@yhenestik
@yhenestik 5 жыл бұрын
YES
@ABYSS_SOUNDS
@ABYSS_SOUNDS 5 жыл бұрын
My favorite episode by far. Great job!
@rennocsrednalf1763
@rennocsrednalf1763 5 жыл бұрын
the truffle marks the center for the dance. i notice that the two dancing ones near the center are always just to the left and right of the truffle in question
@rennocsrednalf1763
@rennocsrednalf1763 5 жыл бұрын
i sent a pic to your twitter so you can see
@Kyora473
@Kyora473 5 жыл бұрын
"Only the tip remains" Why does that sound lewd?
@aarongreenfield9038
@aarongreenfield9038 5 жыл бұрын
If shesez does an episode on it, it's not shovel Ware!
@laylover7621
@laylover7621 4 жыл бұрын
That's seriously incredible. Gotta be one of the best episodes of Boundary Break.
@monkeyo5361
@monkeyo5361 5 жыл бұрын
This kinda makes me want a CELESTE BOUNDARY BREAK PLS
@poweroffriendship2.0
@poweroffriendship2.0 5 жыл бұрын
_Actually, Shovel Knight is a 2D game..._ *Me:* Change my mind
@scarffoxandfriends9401
@scarffoxandfriends9401 5 жыл бұрын
There's a difference between a game having a 3d engine and it being a 3d game =b it's a 2d game
@AustinGen
@AustinGen 5 жыл бұрын
If the game is ever remade in 2.5D I'll rebuy it... again!
@saurontakeson8403
@saurontakeson8403 5 жыл бұрын
This was such a fun episode. Yacht Club games is a great indie developer to actually give you the camera and help explain things.
@ezriahblack8770
@ezriahblack8770 5 жыл бұрын
Shovel Knight is one of my favorite games and finally seeing it on Boundary Break is everything.
@alphabassist
@alphabassist 5 жыл бұрын
This programmer sounds just like Kevin Perjurer from Defunctland.
@theguardian8317
@theguardian8317 5 жыл бұрын
Shovel Knight uses their own engine but any 2D game made on comercial engines like Unreal or Unity are technically 3D games made to look like 2D
@counterblood
@counterblood 5 жыл бұрын
Hey Shezez I've been waiting for this episode.
@ov3rkill
@ov3rkill 5 жыл бұрын
This is amazing. The information content in this video alone astounds me. Thanks for sharing it to us.
@JoeNeutrino
@JoeNeutrino 5 жыл бұрын
The game explicitly tells you how to pronounce "Trouple". It astounds me that people still get it wrong.
@jamiejim2113
@jamiejim2113 5 жыл бұрын
I was going for the hurry up trophy. You have to beat the game in 1:30. My gf was watching me and says "watch you not get it by 1min". My time was 1:32🤢🤮
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