Out of Bounds Secrets | Portal - Boundary Break

  Рет қаралды 829,087

Shesez

Shesez

Күн бұрын

Lets take the camera absolutely anywhere we want to learn more about Valve's Portal!
The Donkey Kong Country Anniversary Video: • The Donkey Kong Countr...
Every episode I have - • Boundary Break
Keep me company on Twitter! We have fun there: / boundarybreak
Game Club Podcast - • Zelda 2 - Game Club Po...
I dont plug my patreon in the videos because I want to keep the content pure and timeless. However currently I am accepting for support. / boundarybreak
Fans have made a discord chat room if you guys like that stuff. Heres a link: / discord
Intro Theme remixed by F1NG3RS - / f1ng3rsmusic
Logo by rainbowcupcakemonster.com ( / rcm_art , pixel design by Clay Burton: www.clayburton.ca
Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.ca

Пікірлер: 1 400
@BoundaryBreak
@BoundaryBreak 4 жыл бұрын
Yes the cake was found. You can also see Rat Man in the bottom right hand corner at 14:28
@Darachu
@Darachu 4 жыл бұрын
Nice
@Monotail_Razuin
@Monotail_Razuin 4 жыл бұрын
Awesome
@marcusmccloud6907
@marcusmccloud6907 4 жыл бұрын
Please do deltarune
@user-jl7cz2pe6d
@user-jl7cz2pe6d 4 жыл бұрын
That was a cool use of a greenscreen
@Keychan64
@Keychan64 4 жыл бұрын
Please do grabbed by the ghoulies
@QuestionBlockGaming
@QuestionBlockGaming 4 жыл бұрын
Did you know? The ending with Chell being dragged back into the facility wasn't in the original release of the game! It was added as part of the ARG in the leadup to Portal 2's launch!
@DementisXYZ
@DementisXYZ 4 жыл бұрын
Yes...and no. It wasn't in the original release, but it actually is the original ending. Chell was supposed to get dragged back in from the start, but playtesters felt it left a sour taste in their mouths with that ending, so the devs changed it to a basic fade to black. However, with Portal 2 coming out, they updated the game, reinstating the original ending.
@Chris_Cross
@Chris_Cross 4 жыл бұрын
I've recently started playing Portal: Still Alive on Xbox One, and I was surprised to see that it had the release version of the ending. I expected it to have the updated version, but instead, it just fades to black.
@edfreak9001
@edfreak9001 4 жыл бұрын
@@Chris_Cross I think Still Alive is just a standalone release away from the Orange Box and not any kind of updated version (other than standard patches up to the point of it's release)
@MegaJimZero
@MegaJimZero 4 жыл бұрын
That explains why I didn't remember the ending the way Shesez explained it. I played Still Alive on Xbox 360 and it fades to black after the escape.
@Chris_Cross
@Chris_Cross 4 жыл бұрын
@@edfreak9001 Oh okay. That makes sense. I just assumed it would have been updated too.
@ChristopherMoom
@ChristopherMoom 4 жыл бұрын
Plot Twist: These aren't out of bounds at all, Aperture Science built these areas to trick test subjects into feeling special
@aIex_yz
@aIex_yz 4 жыл бұрын
Christopher Moon there you are
@Monotail_Razuin
@Monotail_Razuin 4 жыл бұрын
GLaDoS: you feel SOOOOO GLaD to be so special for being stupid
@Dargonhuman
@Dargonhuman 4 жыл бұрын
That would totally be something Cave Johnson would claim.
@Edd_Harr
@Edd_Harr 4 жыл бұрын
Ah yes, Aperture's "VR" initiative.
@nachosNipples
@nachosNipples 4 жыл бұрын
@@aIex_yz is he one of those people thats everywhere?
@Stevoisiak
@Stevoisiak 4 жыл бұрын
In the ending room, if you put the cube on top of the cake, you can block the hand from putting out the candle. The game actually can’t end until the candle goes out, so it essentially softlocks the game.
@vinson3725
@vinson3725 4 жыл бұрын
Really.. I'll try that.
@xxcakeheadgamingxx4776
@xxcakeheadgamingxx4776 2 жыл бұрын
@@vinson3725 and he never came back
@uglycasanova6689
@uglycasanova6689 2 жыл бұрын
@@vinson3725 Rip
@vinson3725
@vinson3725 2 жыл бұрын
@@xxcakeheadgamingxx4776 I'm back bitch
@BallsngI
@BallsngI 2 жыл бұрын
@@vinson3725 How did you do it?
@VGDocs
@VGDocs 4 жыл бұрын
"There isn't too much to see here" Ahh but that's what an Aperture Labs employee would say!
@theghostlyspirit6927
@theghostlyspirit6927 4 жыл бұрын
True
@aydenbales
@aydenbales 4 жыл бұрын
True
@presidentflame5
@presidentflame5 4 жыл бұрын
True
@js5791
@js5791 4 жыл бұрын
True
@SpireFNBR
@SpireFNBR 4 жыл бұрын
Ignacio72 you broke the chain
@YoungGouda
@YoungGouda 4 жыл бұрын
2:33 "Something I try to avoid at all costs" *Proceeds to incinerate my eyes*
@slothbaby2104
@slothbaby2104 4 жыл бұрын
Its like looking into someone's bald head
@CristopherGore
@CristopherGore 4 жыл бұрын
I LOVE THOSE TRAILS
@LexiLunarpaw
@LexiLunarpaw 3 жыл бұрын
@@slothbaby2104 now its time for everybody's favourite subject!
@slothbaby2104
@slothbaby2104 3 жыл бұрын
@@LexiLunarpaw middle age bald men?
@Skinned_fried_n_cut_up_potato
@Skinned_fried_n_cut_up_potato 4 жыл бұрын
Exploring portal 1 reminds me of all those “how to get the cake no cheats” and “ how to make a working TV in Minecraft no mods” videos
@TXFDA
@TXFDA 4 жыл бұрын
There is a legit way to get to that ending cake room without cheats though, I think? Using glitches and stuff to get out of the map.
@Skinned_fried_n_cut_up_potato
@Skinned_fried_n_cut_up_potato 4 жыл бұрын
TXF yeah that’s what I was talking about
@MidnightWanderer00
@MidnightWanderer00 4 жыл бұрын
Speaking of 'how to make a working tv in minecraft no mods" videos, I remember watching one of them when i was really young. I thought it was real but it turns out, i got Rickrolled.
@Skinned_fried_n_cut_up_potato
@Skinned_fried_n_cut_up_potato 4 жыл бұрын
Trex 8210 I used to get the troll song alot
@JonasTisell
@JonasTisell 4 жыл бұрын
@@MidnightWanderer00 I watched a video called "how to login to notch" and got jumpscared
@TheBosten-xo7tv
@TheBosten-xo7tv 4 жыл бұрын
6:40 “it’s not as random as you might think” *Shoots radio with 44 magnum, blood comes out*
@HybridAngelZero
@HybridAngelZero 4 жыл бұрын
"You can interact with the Companion Cube, but not the cake" all these years later and the cake is still a lie. Also, "The Unrefreshed Void" is a sick name for a band
@Lunar_Blacksmith
@Lunar_Blacksmith 4 жыл бұрын
Lol, I was going to make a joke that The Unrefreshed Void was my band’s name in High School but you beat me to it.
@fyreflynt4767
@fyreflynt4767 4 жыл бұрын
@@Lunar_Blacksmith Are they On Spotify?
@Lunar_Blacksmith
@Lunar_Blacksmith 4 жыл бұрын
WhiteRunGuard 🌝
@prodrt1
@prodrt1 4 жыл бұрын
@@Lunar_Blacksmith is that yes?
@Lunar_Blacksmith
@Lunar_Blacksmith 4 жыл бұрын
Yeah, here’s the link! open.spotify.com/track/7GhIk7Il098yCjg4BQjzvb?si=3xKi9BAURmWP7lDYYRgjJg
@FlippinEgg
@FlippinEgg 4 жыл бұрын
fun fact: the "claw" that drags you back into aperture is apparently a core with hands called the "party escort bot" and its appearance was revealed on a portal board game of all things edit: it also appeared in a portal comic that i think came before the board game but its full body wasnt shown until the board game
@BabyCharmander
@BabyCharmander 4 жыл бұрын
IIRC the board game doesn't show its body either--it's mostly just a core with hands tacked onto it, though I would assume it has feet too, given the sounds it makes.
@ms.dr3amer
@ms.dr3amer 4 жыл бұрын
Yeah, back in the day I thought they were insulting me for not knowing how to park, but as I understood English more I found out that that robot says "Thank you for assuming the party position" or something like that. It's really fun to think that if Chell had landed in a twisted position she wouldn't have been escorted and would be free.
@softy8088
@softy8088 4 жыл бұрын
It's a call back to earlier in the game. When you first escape the test, GlaDOS tells you to lie down on your stomach with your hands on your head (like the police do to dangerous suspects prior to arresting them) and calls it the "party escort submission position", claiming that you will be taken to a party in your honor. At the end the bot thanks you for assuming the party escort submission position.
@cookerpuppy5757
@cookerpuppy5757 4 жыл бұрын
@@ms.dr3amer if I remember correctly she was dying by the end of the game,so....she would be dead?
@morphman86
@morphman86 4 жыл бұрын
@@softy8088 I'm fairly certain that's not the application of "party" in this case. A party escort is usually one that escorts a party of people, as in a group. I don't think it's about escorting a person to a party.
@yosefu5009
@yosefu5009 4 жыл бұрын
I was completely ready for you to break out in song when you said "the wonderful thing about triggers"
@Zorro9129
@Zorro9129 4 жыл бұрын
A Broadway musical about guns.
@fredschmitt456
@fredschmitt456 4 жыл бұрын
"...it's that triggers are wonderful things!" - it happened to me, too
@Defectivania
@Defectivania 4 жыл бұрын
gah, I thought I was the only one to notice, pleasantly surprised to see other people's minds went there too!
@oldchanneltccasanova
@oldchanneltccasanova 4 жыл бұрын
What would he rhyme it with tho
@hunter1586
@hunter1586 4 жыл бұрын
Is tigers a wounderful thing their bouncy bouncy bouncy bouncy fun fun fun fun fun their tops made of the rubber the bottoms is made of the springs
@JacobTheCroc
@JacobTheCroc 4 жыл бұрын
Man, I hate when my radio is bleeding.
@thewayfayer3268
@thewayfayer3268 4 жыл бұрын
Actually, it's not bleeding! You know how people say "That song was a jam"? Well... you can guess what I'm going to say...
@cheesus9819
@cheesus9819 4 жыл бұрын
Nugget filled mine with blood
@sheeloesreallycool
@sheeloesreallycool 4 жыл бұрын
But I thought when it bleeds you drink it.
@SNOTTINGERHOTTINGER
@SNOTTINGERHOTTINGER 4 жыл бұрын
It’s that time of the month
@cupofspiders5830
@cupofspiders5830 4 жыл бұрын
Aaaah goshdarnit
@lychy645
@lychy645 4 жыл бұрын
To disable the un-refreshed void/ hall of mirrors effect type gl_clear 1 in the console. To display info about an entity, type developer 1 and ent_text
@MemeReviewer
@MemeReviewer 4 жыл бұрын
Lychy and to enable Fulbright put mat_fullbright 1 and to enable any surface portal placement put sv_portal_placement_never_fail 1
@askewcat3209
@askewcat3209 4 жыл бұрын
Holy shit your pfp looks like an HD doom guy
@Noxedwin
@Noxedwin 4 жыл бұрын
There is a dev command to stop that "hall-of-mirrors" flickering whenever the camera leaves the boundaries and looks into the void. It's *_gl_clear 1_* and it will change the void to a solid colour. Depending on the implementation, it's _usually_ black, but might sometimes be magenta. The void typically flickers not because "it doesn't refresh", but because there is nothing to add to the Frame Buffer (the part of your graphics system that holds an image before relaying it to the screen). Because there is nothing to add to the Frame Buffer, it will just repeat the last thing it saw (which is why looking around makes your game look like you just won a game of Windows 95 Freecell). And it changes colours because post-processing stuff is applying additively, so it adds bloom on top of bloom and stacks infinitely until the thing resting in the Frame Buffer gets washed out or overexposed. The whole thing is literally a visual feedback loop, like if you pointed your webcam at the screen, but only affects things that are "transparent". *_gl_clear 1_* forces the Frame Buffer to flush. It _sometimes_ slows rendering down (because it has to clear the buffer between frames), but it means someone on KZbin doesn't _have their photoepileptic seizures triggered_ as a result. And that's never not a good thing.
@nyanezt9636
@nyanezt9636 4 жыл бұрын
very informative, thank you
@Noxedwin
@Noxedwin 4 жыл бұрын
​@@nyanezt9636 Thanks. I'm hoping that if Shesez does more Source-engine BB'ing, that he knows about this to improve the clarity of his presentation. This is much easier to do than filter shenanigans like desaturating the colour or trying to angle the camera to mitigate the effects.
@randomcatdude
@randomcatdude 4 жыл бұрын
You're pretty close, but the fog and ambient lighting don't affect the void at all. It's the post-process effects like HDR and Bloom that stack and cause the effect you see. Otherwise, great explanation!
@pissandcornflakes9119
@pissandcornflakes9119 4 жыл бұрын
is there even a technical name for the smearing effect?
@Noxedwin
@Noxedwin 4 жыл бұрын
@@pissandcornflakes9119 The best consensus seems to be "the Hall-of-Mirrors effect". I've done some looking around, and this is what I've been able to find. *The Doom Wiki:* doom.fandom.com/wiki/Hall_of_mirrors_effect *The Halo Wiki:* halo.fandom.com/wiki/Hall_of_Mirrors *The Wikipedia article on "Noclip mode"* (cached, because the redirects are broken and *forces* me to look at the documentary of the similar name): webcache.googleusercontent.com/search?q=cache:1e4KwI17lYQJ:en.wikipedia.org/wiki/Noclip_mode+&cd=30&hl=en&ct=clnk&gl=uk Everyone seems to call it "the Hall-of-Mirrors effect". Nobody seems to know why. Why break convention? If I find any more sources, I'll come back.
@Seegtease
@Seegtease 4 жыл бұрын
Considered trying The Stanley Parable? Seems well-suited for this. The game itself is about boundary breaking at times.
@maxtes252
@maxtes252 4 жыл бұрын
It doesn't let you activate cheats. Even if you do manage to do it, the game intentionally crashes when you go out of bounds.
@aaandag9688
@aaandag9688 4 жыл бұрын
@@maxtes252 I wonder if there could be a way to prevent the way from crashing
@derokinge
@derokinge 3 жыл бұрын
With cheat engine you can
@auhsojacosta1672
@auhsojacosta1672 3 жыл бұрын
Well you can but it’s incredibly laggy outside
@gorrilamode6425
@gorrilamode6425 3 жыл бұрын
yeah try enabling cheats on Stanley parable (;
@shuruff904
@shuruff904 4 жыл бұрын
Un-refreshed Void is prolly what the after-life looks like...
@El_Presidente_5337
@El_Presidente_5337 4 жыл бұрын
Me while watching this video: 6:41 He shoots a radio and it bleeds, wtf? Wait he has a gun?!
@imgladnotu9527
@imgladnotu9527 4 жыл бұрын
its because, before the portal 2 teaser ARG, valve forgot to remove the HL2 Weapons From portal 1
@GBlockbreaker
@GBlockbreaker 4 жыл бұрын
@@imgladnotu9527 well they didn't really forget, they just didn't bother cuz why would they, i wouldn't bet on it but i think all the hl2 npcs are also still in the game and them not removing it actually makes sense in the way that this was just a quickly put together game with very little development time, it was created to compensate for the wait of HL2Episode2, it wasn't even originally a valve game, it was first developed as a completely different game with only the concept of portals being the same as it is today but then valve hired the devs and took a interest in the project and decided to make it a semi-new ip that still shares a universe with their main ip
@john_stromboli
@john_stromboli 4 жыл бұрын
Said Curiosity Core.
@WiloPolis03
@WiloPolis03 4 жыл бұрын
I think it's just a fun cheat, I'm guessing the reason it doesn't work in Portal 2 is because Portal 2 was E 10+
@WiloPolis03
@WiloPolis03 4 жыл бұрын
@@Atticus6Gaming The game Portal 2 or the cheat code?
@orinbrim7019
@orinbrim7019 4 жыл бұрын
The “non refreshed” void genuinely makes me sick whenever I see it. It sometimes makes me physically retract, and I can’t explain why.
@gblaze420
@gblaze420 4 жыл бұрын
Orinbrim it makes me want to shit
@crispin-freeman
@crispin-freeman 4 жыл бұрын
The human brain really struggles with processing colours which sporadically change and flash like that because it's something that really doesn't occur very often in nature.
@ultmateragnarok8376
@ultmateragnarok8376 4 жыл бұрын
It's partially because you know that it shouldn't be that way. Your mind thinks of reality and what really should be past those surfaces, and of the other occasions where you've seen that it's an infinite black or white abyss. It's too unnatural to properly register sometimes, and the vibrant and rapidly-changing colors make it even worse.
@TheShinyDude
@TheShinyDude 4 жыл бұрын
"Portal 1 was a little short" *is longer than Portal 2 video*
@josephkirkpatrick2661
@josephkirkpatrick2661 4 жыл бұрын
The wonderful thing about triggers... is triggers are wonderful things!
@Aerotactics
@Aerotactics 4 жыл бұрын
The wonderful thing about triggers is The wonderful thing about triggers is The wonderful thing about triggers is The wonderful thing about triggers is The wonderful thing about triggers is The wonderful thing about triggers is The wonderful thing about triggers is The wonderful thing about triggers is Sometimes I forget to destroy them upon activation.
@Fierywell
@Fierywell 4 жыл бұрын
But first we must talk about triggers
@PassTheSnails
@PassTheSnails 4 жыл бұрын
6:41 the RADIO is a SPY!
@raiz3r819
@raiz3r819 4 жыл бұрын
The cake is a lie, And the radio is a spy.
@cardinal9009
@cardinal9009 4 жыл бұрын
Dude, thank you so much for caring for our eyes and making the footage with the void black and white
@JetSetDman
@JetSetDman 4 жыл бұрын
6:16 As a lifelong new hampshire resident, I can absolutely confirm this.
@Zenlore6499
@Zenlore6499 4 жыл бұрын
Same here!
@repairedpillow3106
@repairedpillow3106 4 жыл бұрын
Same
@retr0scape
@retr0scape 4 жыл бұрын
Dman009 same let’s all be friends lmao
@BuddhaBlackBear
@BuddhaBlackBear 4 жыл бұрын
Same bro
@Stereo6400
@Stereo6400 4 жыл бұрын
Almost my entire family lives there, I’m stuck in the south, though
@WilliumBobCole
@WilliumBobCole 4 жыл бұрын
11:24 "for some reason this is a completely encapsulated room"- The source engine bakes all it's lighting into lightmaps, additional texture layers applied to surfaces that give them their final colour, including shadows. The reason I point this out is because source, even by today's standards, is extremely good at global illumination, where the lighting picks up colour from a surface, then bounces to nearby surfaces, projecting that colour, leading to very natural and detailed light that is largely avoided in realtime applications. It is pre-baked, and some engines do have some level of dynamic GI these days, but for simple, mostly static scenes, the source engine still holds up surprisingly well for this reason, and it is extremely efficient as it is all pre-calculated by the editor tools, freeing up the GPU for other tasks. So, a large part of why that room is enclosed is because the light needs something to bounce off of, even behind the camera, to give the best possible lighting. The technical requirements are simply that the space is enclosed, which could easily be done with the nodraw brushes you showed, however, nodraw does not interact with light sources, so artistically, it is best to have a wall there to help contain the light bounces and get the desired believable look.
@t20kdc
@t20kdc 2 жыл бұрын
It may also be worth noting the effects of, say, env_cubemap. (I don't actually know if there's a cubemap on that map, it's just worth mentioning because if there is, that'd be a very good reason to ensure the map looks at least roughly complete.)
@NightshadeDt
@NightshadeDt 4 жыл бұрын
I know it's not exactly the sort of stuff that most people are probably here for, but if you have any appreciation for the Donkey Kong Country series, it's a really is an interesting watch. It's a bit longer run than Shesez's usual content, but again, if you like the series- or just enjoy digging into video game history in general, it's a pretty good listen in my book.
@grn1
@grn1 4 жыл бұрын
I'll second that (a bit late but whatever). I never noticed the Battle toad eyes.
@HandmadeGoose97
@HandmadeGoose97 4 жыл бұрын
Radio: Shesez: Do you bleed? Because you will bleed
@drake3184
@drake3184 4 жыл бұрын
nice furi pfp :)
@TackyRackyComixNEO
@TackyRackyComixNEO 4 жыл бұрын
I hate that I read this in the super cheery, casual tone in which he usually narrates these videos.
@HandmadeGoose97
@HandmadeGoose97 4 жыл бұрын
@@TackyRackyComixNEO hah me too!
@somethingwithbungalows
@somethingwithbungalows 4 жыл бұрын
TackyRackyComixNEO I read this in a Glados voice lmao.
@TheMadBrad1st
@TheMadBrad1st 4 жыл бұрын
6:16 i live like 15 mins from the Kancamgus Highway in New Hampshire and can confirm it looks just like that XD
@Tatjana_L.
@Tatjana_L. 4 жыл бұрын
14:14 "it's a lie." I love those hidden messages :D
@jong2359
@jong2359 4 жыл бұрын
6:15 It is probably somewhere close to Bellevue, Washington like Lake Sammamish State Park - which is right next to Valve's Washington HQ.
@MinecrafterPictures
@MinecrafterPictures 3 жыл бұрын
This was a triumph! I'm making a note here: Huge success! It's hard to overstate My satisfaction. Aperture Science: We do what we must Because we can For the good of all of us Except the ones who are dead But there's no sense crying over every mistake You just keep on trying till you run out of cake And the Science gets done And you make a neat gun For the people who are still alive I'm not even angry I'm being so sincere right now Even though you broke my heart And killed me And tore me to pieces And threw every piece into a fire As they burned it hurt because I was so happy for you! Now these points of data make a beautiful line. And we're out of beta We're releasing on time So I'm GLaD. I got burned Think of all the things we learned For the people who are still alive Go ahead and leave me I think I prefer to stay inside Maybe you'll find someone else to help you Maybe Black Mesa THAT WAS A JOKE HAHA. FAT CHANCE Anyway, this cake is great It's so delicious and moist Look at me still talking When there's Science to do When I look out there, it makes me GLaD I'm not you I've experiments to run There is research to be done On the people who are still alive Believe me I am still alive I'm doing Science and I'm still alive I feel FANTASTIC and I'm still alive While you're dying I'll be still alive And when you're dead I will be still alive STILL ALIVE
@sirp0p0
@sirp0p0 4 жыл бұрын
I remember being severely disappointed back when Portal came out and I noclip'd to the outside area at the end. I knew there wouldn't be much but I was hoping that maybe there'd be something. Portal 2 had more detailed environments and was a lot more fun to poke around in.
@DJ-Rose
@DJ-Rose 4 жыл бұрын
Well... remember the release date difference between both Portal games. I still think it's phenomenal what ValvE did.
@shub_2005
@shub_2005 4 жыл бұрын
What
@shub_2005
@shub_2005 4 жыл бұрын
Why did you say they should give experts of the source engine an honorary doctorite
@kedarunzi9139
@kedarunzi9139 3 жыл бұрын
..what
@sami_irl
@sami_irl 2 жыл бұрын
"I was so disappointed when i didnt earn nothing for my cheating"
@CrocodileKyle
@CrocodileKyle 4 жыл бұрын
13:41 So thats why she has a case of serious brain damage in the 2nd game
@Pop4484
@Pop4484 4 жыл бұрын
Also the outdoor radio is an entity called: "monster_generic" so it it not hoostile, or friendly.
@slyfox1223
@slyfox1223 4 жыл бұрын
Me: Ah yes the unrefreshed void... Cuthulu: WELL THEN REFRESH IT!
@Liggliluff
@Liggliluff 4 жыл бұрын
(1:30) I appreciate that you did show which location the key is, instead of calling it a "tilde key". Properly made software, like Portal, uses the position of the key as a reference to open the console. This means that regardless of which layout you use, you press that key in the upper left corner (that isn't Esc). For example, on a German keyboard, that key says ^°, and on a Spanish keyboard, that key says |°, so calling it the "tilde key" is misleading and "US centric".
@DrakeSavage64
@DrakeSavage64 4 жыл бұрын
8:03 The wonderful thing about triggers Is triggers are wonderful things! Their tops are made out of textures, Their bottoms make sound effects sing!
@meove1213
@meove1213 4 жыл бұрын
Speedrunner: "hey, i have seen that before"
@myew
@myew 4 жыл бұрын
Boundary Break: Seeing what we musn't, because we can.
@Saccillia
@Saccillia 4 жыл бұрын
I appreciate the black and white to avoid eyestrain. Thank you.
@l-l
@l-l 4 жыл бұрын
I absolutely love the technical side of things. I feel it takes away from the magic when you really dumb things down. Love this format!
@Joshi_the_Yoshi
@Joshi_the_Yoshi 4 жыл бұрын
I'll be honest, I never played Portal 1 and 2, but I'm still interested to secrets in any games Shezes uploads a video about. Thanks Shezes, keep up the good work.
@BabyCharmander
@BabyCharmander 4 жыл бұрын
You really should play these games if you get the chance! During steam sales you can usually get both games for under $2. Portal 1 you could beat in an afternoon.
@rompevuevitos222
@rompevuevitos222 4 жыл бұрын
It's just a nice and easy game, even if you don't care about the story (wich i honestly don't beyond Half Life ties) the experience of making a portal that seamlessly takes you to anywhere else as it was a doorway is amazing, and that's without mentioning the puzzles
@buoyancydabl
@buoyancydabl 4 жыл бұрын
4:40 well. Its not for spawning something. Its an GLaDOS voice actor. So when GLaDOS talking this is always cube :)
@dmdizzy
@dmdizzy 4 жыл бұрын
Ah, the Aperture parking lot. Many an hour was spent by young me spawning HL2 NPCs in that nice wide-open space.
@neuralmeural4252
@neuralmeural4252 4 жыл бұрын
10:58 - 2 packages of chocolate cake mix, coconut pecan frosting. 3/4ths cup butter, softened, 1 teaspoon of vanilla, 2 cups all purpose flour, 1 teaspoon of baking soda...
@strain42
@strain42 4 жыл бұрын
"Why does it bleed?" A question I wish I didn't have to ask as often as I do...
@Seegtease
@Seegtease 4 жыл бұрын
"The wonderful thing about Triggers..." Beautiful, man!
@BabyCharmander
@BabyCharmander 4 жыл бұрын
You're not dragged away by a claw--it's the Party Escort Bot that GLaDOS mentions earlier! You can even hear him say "thank you for assuming the party escort submission position" before he drags you off. He has no model in any of the games, but canon sources depict him as a core with arms (and probably legs). Otherwise, enjoyed this ep a lot!! As someone who combs these games for any little interesting canon details she can find, the HEV thing legit made me go "whAT???!" That alone was worth the whole episode. Awesome!!! Thank you so much for covering this game!
@BabyCharmander
@BabyCharmander 4 жыл бұрын
(For those unaware, Black Mesa and Aperture stole from each other constantly. If you read the Lab Rat comic, in one page you can see the gravity gun when Henry and Doug are working on the Morality Core. No joke! So seeing the clipboard detailing the HEV suit shows just a bit more of that, which is kindof amazing.)
@GreatFox42
@GreatFox42 4 жыл бұрын
I remember noclipping around official (and some unofficial) Source maps, including Portal. I thought I knew most of how it worked, but watched anyway. I never even knew about the nodraw rooms, or that the box of beans and radio in the ending area actually had functions to them. So I still learned something new.
@TheVoidMachineSystem
@TheVoidMachineSystem 4 жыл бұрын
9:08 You will never reach the truth.
@CyberChroma
@CyberChroma 4 жыл бұрын
I just finished a let's play of Portal and this comes out! Always cool to learn new stuff about my favourite games!
@Tone260
@Tone260 4 жыл бұрын
Another great video my friend! Thankfully it's Friday and I have the time and opportunity to view! Smart guy, thank you for sharing with us!
@Seansterino
@Seansterino 4 жыл бұрын
this is probably one of my favorite episodes of Boundary Break so far. very pleased with this one, Shesez, nice work!
@VisceralSerenity
@VisceralSerenity 4 жыл бұрын
Man, this really brings me back. I loved exploring this game's secrets like this in my early teens. How is Portal 12 years old already?
@Asstronut
@Asstronut 4 жыл бұрын
YESSS thank you so much for doing this, my absolute favorite game of all time!
@remotecontrolaxe
@remotecontrolaxe 4 жыл бұрын
Cool stuff as always, and yes I did watch the DK video, totally worth it! Keep up the great work!
@MrPizza206
@MrPizza206 3 жыл бұрын
this is my all time favorite series on youtube ever. it gives me immense comfort and happiness. thank you
@theblackknight7561
@theblackknight7561 4 жыл бұрын
A Portal Stories: Mel episode would be pretty nice. And maybe a Aperture Tag episode, I guess
@braydenrelph
@braydenrelph 4 жыл бұрын
At 14:14 words flash on screen It says "It's a lie" You're welcome
@EmApex
@EmApex 4 жыл бұрын
11:50 Just to be clear, that clipboard is a reused asset from Half-Life 2 (right at the start of the game when Kleiner is talking about the HEV suit he holds that clipboard and drops it, letting you pick it up). The projector is reused from Counter-Strike Source, specifically cs_office
@M-1996A1
@M-1996A1 4 жыл бұрын
Dude you should totally get a lime green turtleneck so you can just have your floating talking head pop up in the corner from time to time.
@1Maccy1
@1Maccy1 4 жыл бұрын
You finally covered my favourite game of all time. This is epic.
@elementalturnip
@elementalturnip 4 жыл бұрын
Don’t think I didn’t catch that “wonderful thing about triggers” bit
@leiabosarge3158
@leiabosarge3158 2 жыл бұрын
8:02 The wonderful thing about triggers is that triggers are a wonderful thing!
@favoritemustard3542
@favoritemustard3542 Жыл бұрын
Trigger warning! lulz
@ethanbear360
@ethanbear360 2 жыл бұрын
I love that Valve lets people make fan content of their titles, Which gave us Gmod, Fangames and mods. They even go to the point of giving us official content to help in doing these, such as the Hammer editor, SFM, and making Source easily moddable. They know that the community is what keeps their games alive.
@CulextheEnigma
@CulextheEnigma 4 жыл бұрын
That Kanamangus highway reference got me laughing far more than it should have. So good job there.
@dyl7616
@dyl7616 4 жыл бұрын
6:17 Nice to see some new hampshire representation for the first time ever
@paulcook2320
@paulcook2320 Жыл бұрын
That weird void issue is really due to the fact that the way we do graphics now is something called "double-buffering", so there are basically two copies of the screen, one being displayed and one in memory. All the drawing is done to the off-screen image, then when the drawing is finished, it is "swapped" with the screen image. This can just be a pointer swap so very fast and, if vsync is enabled, it is timed to only happen at the exact instant the previous frame is finished being drawn by the monitor hardware. This prevents "tearing" because as the hardware sweeps across the screen drawing the image, it is always drawing from the same source image, rather than that image being swapped out part-way through the screen being drawn. So the new off-screen render target contains the data from the previous on-screen image. It is a waste of time and effort to erase the previous image since it will get over-written by the new one on every visible pixel anyway. So you're seeing remnants of the frame-before-the-frame-before the current one. Seems in noclip mode, Source explicitly zeros out the buffer before it starts drawing the new off-screen frame. I've only ever worked with Direct3D 9 so I can't comment on modern methods but there was an API call for this and it is probably pretty quick but it is still an unneeded performance hit when playing normally.
@Fluxuation
@Fluxuation 3 жыл бұрын
It’s nice when people in their vids help those who have trouble seeing things watch the video.
@PotatoOnASpork
@PotatoOnASpork 4 жыл бұрын
This was definitely a must see
@maiastniki
@maiastniki 4 жыл бұрын
shesez: *casually climbs out of the darkness*
@evanredacted7977
@evanredacted7977 4 жыл бұрын
Really cool video. I've nocliped around a ton in Portal so while most of this wasn't new for me to see it was really cool to learn the explanation of things like the red circles
@MS-LOL
@MS-LOL Жыл бұрын
I love how valve encourages you to goof about with source engine's Dev console. It effectively turns portal into gmod with the right commands
@fedeac31
@fedeac31 4 жыл бұрын
Posted 6 seconds ago? Last time I was this early, I put the video on "Watch Later" and forgot about it for months. By the way, I'm busy right now. I guess I'll put this in Watch Later... XD
@greendude0420
@greendude0420 4 жыл бұрын
When you’re in Minecraft and find a Cave, Johnson.
@GifGamingReal
@GifGamingReal 3 жыл бұрын
😳😳😳😳
@Link2006
@Link2006 4 жыл бұрын
Nice episode, Portal is one of my favorite games and i'm happy to see it on this channel. Thank you.
@rundata
@rundata 4 жыл бұрын
Yes!!!!!! Dude I have been waiting so long for a commentated exploration out of bounds in portal. I'm sure it was exciting for you as it was for us!
@rundata
@rundata 4 жыл бұрын
Also thanks for the content dude. Much appreciated.
@EricMcNugget
@EricMcNugget 4 жыл бұрын
Maybe it's a bit weird but it must be said: Shesez is a handsome man.
@jamesduncan6729
@jamesduncan6729 4 жыл бұрын
He's absolutely gorgeous. Such a hottie boombalottie ❤️❤️❤️
@jujujustherefr
@jujujustherefr 4 жыл бұрын
@@jamesduncan6729 Hol up what D fuck you just say?
@nunyabizz2642
@nunyabizz2642 4 жыл бұрын
@@jamesduncan6729 fully agree ❤️😎
@Jeriun
@Jeriun 4 жыл бұрын
8:03 The wonderful thing about triggers, is that trigger's a wonderful thing!
@Chris_Cross
@Chris_Cross 4 жыл бұрын
Yes! Finally. I've been wanting you to do Portal 1 for years!
@the_kraken6549
@the_kraken6549 3 жыл бұрын
I never thought it was supposed to be Chell being dragged though those tunnels, especially because until portal 2 was about to be announced, she didn’t get dragged back into the facility, I always thought it was more of a “meanwhile deep in aperture” sort of thing.
@FortyTwoBlades
@FortyTwoBlades 4 жыл бұрын
The interview was fantastic, for anyone wondering if they should give it a watch/listen. Do yourself a favor and check it out!
@KairuHakubi
@KairuHakubi 4 жыл бұрын
I kinda don't like seeing DKC and Rare praised. It's just not for me.
@Cashspoon
@Cashspoon 4 жыл бұрын
@@KairuHakubi I didn't watch it because it was DKC I watched it because it was insight on game design
@tacticaljunk1608
@tacticaljunk1608 4 жыл бұрын
I swear, they should give experts of the Source engine an honorary doctorite.
@AlfredoCardosoNeto
@AlfredoCardosoNeto 4 жыл бұрын
Wow!! I decided to play Portal yesterday, I finished the game at dawn and I was crazy to see a video about game secrets of the game. What a coincidence, thanks Shesez!
@Empire526
@Empire526 4 жыл бұрын
3:40 I made a Portal 2 map that had a dropper that could drop multiple things and I had a room outside the map that had the different things it could drop for them to be cloned in. That was several years ago so I don't remember much about it... The game has prefabs for things like elevators and droppers so I went into the dropper one and learned how it worked. I also made a maze that currently only has the nodraw texture and it's quite trippy...
@hazelet9228
@hazelet9228 4 жыл бұрын
Lmfao that t-pose start, you never fail to make me laugh Shesez!
@lunderdog
@lunderdog 4 жыл бұрын
literally just finished playing portal and i see this on my recommended
@BoundaryBreak
@BoundaryBreak 4 жыл бұрын
Im watching you Bobot
@Eric_Perna
@Eric_Perna 4 жыл бұрын
Me to, actually
@GBlockbreaker
@GBlockbreaker 4 жыл бұрын
i should play portal again as well, let's see if i can beat my current personal record of 26 minutes
@DaGamingCore
@DaGamingCore 4 жыл бұрын
Finding the outside area using noclip was what created my love for this type of content. Another reason why Portal is my favorite franchise!
@boxman139
@boxman139 4 жыл бұрын
I'm impressed that you are familiar with the Kancamagus! Love that route! If you're traveling to North Conway, that's the best way to go!
@ikagura
@ikagura 4 жыл бұрын
what is this "no longer valid" game in the library?
@geotalemobile2157
@geotalemobile2157 4 жыл бұрын
Who else knew about the end cake before this?
@andrewmercer987
@andrewmercer987 4 жыл бұрын
Yup
@ReallyNotAGoose
@ReallyNotAGoose 4 жыл бұрын
I remember visiting the cake room and the outside area on the xbox 360 version of the game. Took some weird bug exploiting but was very fun to explore.
@rompevuevitos222
@rompevuevitos222 4 жыл бұрын
@@SeBi-lv3de TIL the claw has collisions, lol
@heidyngamer5820
@heidyngamer5820 2 жыл бұрын
7:25 The radio isn't the only thing that is assigned as a npc. Outside of the map inside a nodraw, you can find an Aperture Science Weighted Storage Cube. This cube is actually Glados. To make subtitles, the game must have a npc speaking for subtitles. So the cube speaks into a microphone entity (hidden in game) and that microphone outputs to the area the player is in. In the final boss, the Glados the player fights is actually an animated prop.
@favoritemustard3542
@favoritemustard3542 Жыл бұрын
But does it bleed?
@heidyngamer5820
@heidyngamer5820 Жыл бұрын
@@favoritemustard3542 I believe so. It should as it is the same character class as the radio (generic_actor)
@lizardizzle
@lizardizzle 4 жыл бұрын
I believe the projector is the same as the one used in counter strike source in various maps, notably cs_office. The HEV MK V clipboard is the one Kleiner picks up in half life 2 right after you put on the suit.. I'm glad you finally expressed the "color void" as it truly is: a texture with no draw applied that shows what the previously rendered frame displayed, which is why the color rapidly changes into white/blue. Portal uses a lot of bloom, so whenever the white bloom is rendered over what is drawn on a frame, the nodraw layers that bloom into each sequential Frame, eventually making every visible nodraw pixel white.
@bunyan2422
@bunyan2422 4 жыл бұрын
*Posted 12 seconds ago* holy crap, I've never been this early before
@heavenresearch2332
@heavenresearch2332 5 ай бұрын
3:25 🤨📸
@buddyelf7632
@buddyelf7632 Ай бұрын
I don’t see it and now there’s white stuff on my screen
@macecail
@macecail 2 күн бұрын
'just *edging* yourself' yea that aged well
@darvil82
@darvil82 4 жыл бұрын
14:20 Actually, when you enter in noclip, the map is always loaded entirely. The map is only splitted when you are in-bounds, since visleafs are created inside to calculate the visibility (This are created in the compile process of the map). If you wish to see this working, type *"mat_wireframe 1"* and you'll see that is not everything loaded at once.
@rompevuevitos222
@rompevuevitos222 4 жыл бұрын
Thank god, i can't imagine the lag it would cause on 2008 machines otherwise
@brickistic8188
@brickistic8188 4 жыл бұрын
I've been looking forward to this video for ages now ! I love the Portal series and this series!
@Tallcat_TV
@Tallcat_TV 4 жыл бұрын
I find it very cute that noclip is being explained to 2019 gamers.
@hodispilled
@hodispilled 4 жыл бұрын
I've wanted this video so long
@T3WGaming
@T3WGaming 4 жыл бұрын
In the cake room, if you put the companion cube on top of the cake, the claw is unable to extinguish the candle in the ending cutscene. This effectively softlocks the game.
@joeparsons4395
@joeparsons4395 4 жыл бұрын
What an amazing shout out to New Hampshire! Love the videos as always
Off Camera Secrets | Portal 2 - Boundary Break
15:32
Shesez
Рет қаралды 2,6 МЛН
Vivaan  Tanya once again pranked Papa 🤣😇🤣
00:10
seema lamba
Рет қаралды 26 МЛН
Smart Sigma Kid #funny #sigma #comedy
00:25
CRAZY GREAPA
Рет қаралды 6 МЛН
Каха ограбил банк
01:00
К-Media
Рет қаралды 10 МЛН
МАМА И STANDOFF 2 😳 !FAKE GUN! #shorts
00:34
INNA SERG
Рет қаралды 4 МЛН
Off Camera Secrets | Team Fortress 2 - Boundary Break
15:41
Shesez
Рет қаралды 1,3 МЛН
Portal's Weird Beta Maps
17:58
Ossy Flawol
Рет қаралды 190 М.
The Removed & Lost Easter Eggs of Portal 2
26:10
Ossy Flawol
Рет қаралды 148 М.
Out of Bounds Secrets | Wii Sports - Boundary Break
14:57
Shesez
Рет қаралды 488 М.
Portal 2 but it's Super Mario Odyssey
21:47
PortalRunner
Рет қаралды 452 М.
Devs Explain Out of Bounds Secrets | Cuphead - Boundary Break
12:17
Portal's Darkest Secrets (Creepy Portal Easter Eggs & Facts)
15:33
SuperHorrorBro
Рет қаралды 1,9 МЛН
Отмечай День Рождения WoT Blitz Вместе с Нами!
1:27:05
WoT Blitz Без Границ
Рет қаралды 156 М.