SideFX Houdini - Procedural NeoGothic Architecture / scene breakdown / 01 - Towers

  Рет қаралды 43,955

Adrien Lambert

Adrien Lambert

Күн бұрын

Пікірлер: 48
@AdrienLambertvfx
@AdrienLambertvfx 2 жыл бұрын
If this video helped maybe consider tipping on tipee ! Any donation is appreciate and really help support the channel 😃 Detailing in this page my goals here and how anyone can contribute 🙏 Cheers ! en.tipeee.com/adrienlambertvfx
@REOsama
@REOsama 3 жыл бұрын
I love how you don't waste our time, you give us the good directly, thanks a lot!
@Elvis.D99
@Elvis.D99 10 ай бұрын
yeah
@chrismeyers3d
@chrismeyers3d 2 жыл бұрын
Thanks for all the great ideas Adrien! The quick breakdown style of this video is perfect...packed with info.
@vijayctamil5832
@vijayctamil5832 3 жыл бұрын
Man that's just awesome explanation...... The concepts and techniques looks complex but u make it easy to understand.! Looking forward for other parts in this series.!
@MissEldira
@MissEldira 3 жыл бұрын
I must be a bit work damaged because I was giggling at the clever but complex way you found the middle. I would have just rotated it with the rotation being calculated from the number of sides or for a more exact/none uniform way I would have resampled like you but used a group range node to get 1 of 2 since 0 would stay in a corner. I really need to take an other look at ramps. They are so useful and I think they should be more accessible and easy to set up so I want to make a tool. Your way of doing it looks impressive and I want to try it. Last I tried making a ramp to control peak or position of a point I did something wrong and failed. Awesome scene breakdown and I learned things, have a cookie!
@AdrienLambertvfx
@AdrienLambertvfx 3 жыл бұрын
Hehe you are right several options are possible for "middle point", turning the model is one of them assuming you are working on a perfect circle like in this case, which isn't always the case. Groupbyrange is always a good one though ! Ramps are very very versatile tools, defintely worth pushing your efforts :)
@amirhm6459
@amirhm6459 Жыл бұрын
Wow learn a lot from this breakdown, thank you
@FairRight
@FairRight Жыл бұрын
Beautiful Hungarian Parliament
@ahmadq9195
@ahmadq9195 2 жыл бұрын
it's really hard to find a quality tutorial like this
@arturoorgaz
@arturoorgaz Жыл бұрын
Awesome tutorial, thank you!
@assumzaek
@assumzaek 2 жыл бұрын
Appreciate the cones of dunshire reference 😄
@spctr3041
@spctr3041 3 жыл бұрын
Wow. This is a stunning result, and the explanations are crystal clear !! Love it Adrien, can't wait for the next episode of this scene breakdown !
@foxman4455
@foxman4455 3 жыл бұрын
You're a world level Houdini artist
@giodos
@giodos 3 жыл бұрын
That's brilliant and inspiring! Thanks Adrien
@hedfe
@hedfe 3 жыл бұрын
This looks super fun to do! Merci beaucoup for sharing the breakdown of your project
@RanMazar
@RanMazar 11 ай бұрын
Thanks for the amazing stuff!! just bought the tools to learn but unfortunately i cant open em in houdini fx :/ cant seem to get around even the first window boolean tool. just doesnt work on my end
@ChrisKania
@ChrisKania 3 жыл бұрын
Wow, I’ve been waiting for this one 🥳🤩
@stephencurah1059
@stephencurah1059 3 жыл бұрын
amazing, simply amazing
@mene2172
@mene2172 3 жыл бұрын
Wow. Please do more. Love environment art in Houdini
@maximgehricke3768
@maximgehricke3768 3 жыл бұрын
This is mindblowing! Great work, thanks for the breakdown! :)
@mitch7571
@mitch7571 3 жыл бұрын
c'est extraordinnaire!!! Bravo!!
@imperatormegatron2014
@imperatormegatron2014 3 жыл бұрын
Awwwwwwwwwwwww. Yes! Been waiting for this.
@AndrewByrnes1
@AndrewByrnes1 3 жыл бұрын
Woa....... absolutely stunning my friend. keep up the good work
@aggelikipetai3139
@aggelikipetai3139 2 жыл бұрын
Admirable work! Bravo
@Elvis.D99
@Elvis.D99 10 ай бұрын
nice
@shark512
@shark512 3 жыл бұрын
Great stuff, thanks for the detailed breakdown. Love the result 👍
@vitalyantonovas321
@vitalyantonovas321 Жыл бұрын
well done!
@kitma5747
@kitma5747 2 жыл бұрын
Mindblowing. Would you consider doing the shading tutorial?
@sa7o
@sa7o 3 жыл бұрын
yes yes yes! thanks for this!
@liuzzivfx9413
@liuzzivfx9413 2 жыл бұрын
Do you know what the settings are in those Attribute trans. / Orient Along curve nodes?...I noticed you didn't click directly on those only on the display flag
@AdrienLambertvfx
@AdrienLambertvfx 2 жыл бұрын
Orientation along curve should setup Normal and Up vector, by default I didn't need to change anything in there but you can adjust plenty of things if you need to add a twist, change the role/pitch/yaw or customize up vector... Before a sweep it's important to add that to your curve to make sure orientation of the profile will flow on the tangent of the curve. In the past would use polyframe for that
@liuzzivfx9413
@liuzzivfx9413 2 жыл бұрын
​@@AdrienLambertvfx Thanks! When downloading the stuff from gumroad I gave you a few extra $ for taking the time to answer my question..much appreciated :)
@MarquisDeSang
@MarquisDeSang 2 жыл бұрын
This is gonna be hell to UV map and texture.
@JustAboutOk
@JustAboutOk 3 жыл бұрын
Hi do you have a tutorial for this awesome castle? I recently purchased your Mystic Tower tutorial because I love those kinds of cool stuff; however when I checked your website I couldn't find this Procedural NeoGothic Architecture tutorial anywhere :( do you think maybe you could make a release? willing to pay for some new knowledge/skills. Thanks for the breakdown as well you are clearly very talented bravo.
@bbrother92
@bbrother92 Жыл бұрын
How to texture this?
@waltetlebza5605
@waltetlebza5605 2 жыл бұрын
Coool!😊
@supaflykai
@supaflykai 3 жыл бұрын
awesome work as usual but... I still think this task would be much easier/straight forward using more traditional modelling techniques. The only real benefit that I can see (other than things being non-destructive of course!) is the small HDA's you made. They are cool, but to me it seems only worth the time if you are making many variations... Regardless of my unpopular opinion, the results you've created are incredible (as always) and I am inspired by your hard work and generosity :) Thanks for the share
@AdrienLambertvfx
@AdrienLambertvfx 3 жыл бұрын
Thanks ! Agreed things are always easier going the traditional road. I actually tried this way at the beginning, quickly realized so many stuff I was doing was so laborious and tedious I end up having more fun in Houdini... passing the phase of developping some tools of course. It's by creating small and bigger HDA that you can defintely leverage houdini's capacity so you don't need to reinvent the wheel all the time. A lot of elements in this project are slightly different over the building, Having a procedural setup definitely helped me matching closer to the real thing. And maybe I'm just addicted to nodes at this point haha
@jessarc6715
@jessarc6715 2 жыл бұрын
First of all, congratulations, I appreciate the long hours this kind of procedural achievement can take... I have one question: you mention (or so I understood) that you keep like two separated geometry flows, one for common geometry and another one for packed prims (or maybe just the points+attributes?) to avoid problems further down the line. Could you please elaborate (or maybe mention about it on a another episode :) ) about what kind of issues are you refering to? Thanks and looking forward for more content from you
@AdrienLambertvfx
@AdrienLambertvfx 2 жыл бұрын
Thanks Jess ! It is possible to do it (merge packed prim with non packed), but from my experience may make houdini unstable and much more prompt to crashes. Just my 2cents on that, maybe got better on latest version. I find it a good habit to have though. If need to merge everything under one, can still add a "pack"sop to merge with rest of packed geo.
@noskov5
@noskov5 3 жыл бұрын
mate, you need to make Patreon and start producing educational content. I`d like to buy a tutorial for this!
@JUNHUANGART
@JUNHUANGART 3 жыл бұрын
awesome work. thanks for sharing!
@hardikjha6645
@hardikjha6645 3 жыл бұрын
Nice
@YIMOX
@YIMOX 3 жыл бұрын
genius
@grimeyneedle1527
@grimeyneedle1527 3 жыл бұрын
man i really want to learn houdini lol
@Nausicaa521
@Nausicaa521 3 жыл бұрын
Comment, comment!!
@brandoncyoung
@brandoncyoung 2 жыл бұрын
noice
Procedural Bricks with Houdini
4:20
cgside
Рет қаралды 4,5 М.
Procedural Modeling  | First steps with Houdini
16:52
cgside
Рет қаралды 18 М.
Tuna 🍣 ​⁠@patrickzeinali ​⁠@ChefRush
00:48
albert_cancook
Рет қаралды 130 МЛН
Каха и дочка
00:28
К-Media
Рет қаралды 3,2 МЛН
Don’t Choose The Wrong Box 😱
00:41
Topper Guild
Рет қаралды 58 МЛН
SideFX Houdini - Master Heightfields in 20min
25:47
Adrien Lambert
Рет қаралды 99 М.
Make Blender Look Like HOUDINI
12:47
atti
Рет қаралды 168 М.
SideFX Houdini | Ivy Taming - Procedural Ivy / vine Vegetation
23:04
Adrien Lambert
Рет қаралды 18 М.
Houdini  Procedural Simple House 1 plan
20:12
Serg reinforcedcc
Рет қаралды 21 М.
How to speed model in Houdini tutorial
23:44
Tom Klejne
Рет қаралды 4,4 М.
Tuna 🍣 ​⁠@patrickzeinali ​⁠@ChefRush
00:48
albert_cancook
Рет қаралды 130 МЛН