Рет қаралды 64
#SilentHill2 #KillingFloor #UnrealEngine
Working on converting actual models from Silent Hill 2 to a map in Killing Floor. Will take time, but I think it can be done. Will need to make TGA files and Alpha Masks from all transparency parts, but shouldn't be too hard. Then, make sure collision works properly, and then, add any other 3D assets/models to finalize the map as well as add sounds, and the fog.