@@elmolovesfire It may have released for MK8 a few days earlier, but it was clearly built for Tour. I think it's fair to call it a Tour track
@Conejo..2 жыл бұрын
@@silokhawk It’s a new track for Mario kart 8 and Tour. It was first released for MK8 and then released for Tour.
@elmolovesfire2 жыл бұрын
@@silokhawk sorry, didn't realise that they were released on both seeing as I don't play tour anymore 😅 My apologies.
@dannyhargreaves33402 жыл бұрын
If you look close enough, Sky High Sundae is the only ANTI-GRAVITY track. No one seems to talk about it.
@fastfox572 жыл бұрын
Fun Fact: That Single Blue Mushroom in Mushroom Gorge originated in Mario Kart 7 where there, if you head to the left-upper path, you can take a glide over there.
@grishhung28282 жыл бұрын
It was in a slightly different position, but I like the way they rearranged the mushrooms to include more mushrooms in a way more resemblant of MKW's layout. Fun stuff all around!
@carro1792 жыл бұрын
In fact, they readded the original route, since it wasn't there in 7, completely replaced by the glide mushroom
@Artuar3CRaFT2 жыл бұрын
👌🏼
@PhantasticMrPhrog2 жыл бұрын
Im pretty sure most people know this
@T_Bagz1932 жыл бұрын
@@PhantasticMrPhrog except silohawk. That why he commented. Use brain.
@therealdatenshi2 жыл бұрын
The fabric in Waluigi Pinball reminds me of like pool tables, and general casino design. I think that's what they were going for and I kinda like it personally.
@samt34122 жыл бұрын
And also arcade floors
@HauntyHollow2 жыл бұрын
Good idea, bad execution. It doesn't make sense why that would be the only casino influence they'd take when they're so hellbent on making it a pinball table. Making it so it's not a fleshed out mashup and just inaccurate lmao
@JA-js8uk2 жыл бұрын
@@HauntyHollow but there’s a slot machine at the bottom of the pinball table. That’s been a thing since the DS version
@zZiL341yRj736 Жыл бұрын
Except they don't, that's a wool shirt texture.
@therealdatenshi Жыл бұрын
@@zZiL341yRj736 bitch I said “reminds me”
@SuperVGBoy2 жыл бұрын
My theory is that Sky-High Sundae's anti-grav (or low-grav) was to prevent it from being too unplayable. The overall thinness of the track combined with the constant jumps makes it seem like it was way more suited to Tour's forced safety rails imo.
@pengoschwortz47342 жыл бұрын
The minute I saw the track I knew they made it for Tour simply because it’s all about doing tricks I felt that the anti-gravity was only there to shut people up about the lack of MK8’s definitive feature
@doomse1502 жыл бұрын
Yes, the anti-grav is mostly there to utilize its slow-falling mechanics, that make mid-air corrections of jumps way easier. Also the spin-boosting instead of bumping people makes those narrow paths a lot more manageable. But the spin boost railing definitely seemed like a last minute fix, because having it be an obstacle would be way to obnoxious.
@jajathenewking61312 жыл бұрын
I wish they didn't add anti-gravity in this specific track because it feels so awkward to play Sky-High Sundae. The anti-gravity should be used where slopes are more prevalent like that beginning part of waluigi's pinball or most of Sky garden.
@lunalesombras11502 жыл бұрын
@@doomse150 I think it might actually be due to how 8 is programmed. It doesn't seem like the railing is walls, and any obstacles like racers speed you up while anti-grav is in effect.
@doomse1502 жыл бұрын
@@lunalesombras1150 That's also possible, though I got the impression that the railing was supposed to be a sort of separator/center-wall, but they considered that to obnoxious/disruptive to the track's gameplay. If it was intended to give these spin boosts, it should have similar indicators as other spin boosters (and racers' tires)
@wuhoho46872 жыл бұрын
i just wish that the waves came with atleast one new character - if this is now becoming the 'definitive' Mario Kart game why not actually include a number of especially key characters who are missing lol
@glendarjj39912 жыл бұрын
We'll wait another 10 years and then Nintendo will release a "character dlc in 4 waves"
@wuhoho46872 жыл бұрын
@@glendarjj3991 hahahaa its just rediculous that i could see this happening - like it just works so well to add atleast A single character each wave and i really don't understand why aside from laziness haha
@DefenderOfChrist_2 жыл бұрын
Bro it’s more Tracks nothing else
@Titleknown2 жыл бұрын
I still wish they'd put any of the characters unique to the RPGs into Mario Kart instead of throwing them in a broom closet to die...
@dylantoney69712 жыл бұрын
@@Titleknown Chirbil from Super Paper Mario when
@deaglehawkings25432 жыл бұрын
Fun fact: From what I've heard, Sky High Sundae was considered a brand new track rather than a port from Tour since, I believe it was also stated that it would be put in MK8 before Tour.
@ultrawinggaming97642 жыл бұрын
Yea both games actually got that Track on the same day. In fact this is true for that Ninja track from the last wave
@kendallmonge6492 жыл бұрын
@@ultrawinggaming9764 Slight difference with Ninja Hideaway - it didn't release on Tour at the same time it released on MK8. It released on Tour at least a year prior. (I sometimes play Tour, and I remember playing it at least a year go, even though it does feel like it was made with the idea that it would be ported to a console game.) And Tour got Sky High Sundae about a week later than the MK8 DLC, I think. But for one thing, I'm pretty sure there was a datamine that found Sky High Sundae in Tour's files 6+ months ago. For another thing, it's one of the only tracks that drives better in Tour than it does in Mario Kart. It also looks better on the phone graphics than it does in MK8, in my opinion. I really do think it was made for Tour first actually, and that's why it drives so poorly in MK8.
@loganbettis20312 жыл бұрын
That’s because it is a new track
@ninjameerkat27152 жыл бұрын
THANK YOU. as one of the few people who acc still plays tour, this track was added to tour after the dlc release. Ontop of that, in the trailer the was text at the bottom of the screen for a moment saying "will be added to tour soon". so yeah thats for pointing that out
@vard18652 жыл бұрын
Sky High Sundae internal name is fucking MOBic like the rest of the Tour tracks
@declanmcsherry93682 жыл бұрын
The fact that he didn’t mention that they kept the gap jump in mushroom gorge kind of made me sad. Especially cuz most of the mkwii community was convinced they would get rid of it and it was really exciting when we figured out it was in this
@typhoonthunder2 жыл бұрын
i'm so glad someone finally mentioned the 2d characters in sydney sprint, that was the first thing i noticed when i played the track for the first time. it looks absolutely laughable, despite the rest of the track looking pretty good
@masahirosakurai642 жыл бұрын
Still have no idea what they were thinking
@violetia_real2 жыл бұрын
Oh I noticed them too. I'm shocked that almost nobody points that out when talks about Sydney Sprint. 💀
@jordanlucas73922 жыл бұрын
Same, it's just so lazy
@KingMe-qz2hr2 жыл бұрын
If Nintendo continue improving at this trajectory, then pack 8 might be as good as base game tracks
@lewisphelan68192 жыл бұрын
tbh even though they may not look as good for the most part these tracks are a lot better than the original games in my opinion, although that doesnt make the packs better than the base game because there basically taking all the best tracks from the old games so obviously there gonna be better. i think mkwii and ds have overall better nitros and dd 7 and 64 have a few really good nitros better than any mk8 nitro other than the looks ofcourse.
@FedoraKirb Жыл бұрын
@@rodrix881 That might be the joke, I’m not sure.
@thebe_stone Жыл бұрын
@@lewisphelan6819 i can't tell ir you're joking
@lewisphelan6819 Жыл бұрын
@@thebe_stone nope i still stand by what i said even if some of the retros they have added are questionable. mushroom cup: mario kart stadium is a decent basic starter track. water park is pretty underwhelming, boring and slow track. i forget the name of the sweet level but that says a lot about how forgettable it is, thwomp ruins is the only track i can say thats good, even then to compare to other game mushroom cup tracks mushroom gorge from wii, shy guy bazaar from 7, luigi mansion from ds are all better. flower cup: mario circuit is just a figure 8 the only thing that stands out is the look. toad harbour is pretty good but its not amazing. twisted mansion is pretty bad, ive never heard anyone say they like it much. shy guy falls is an excellent track, the only one that can compare to the best retros. star cup: sunshine airport is pretty good but nothing special, dolphin shoals is underrated but again its not amazing. elecrtodrome on the other hand is overrated, just a worse version of music park, mount wario is a top tier track , its one of the only base game tracks i would choose over most retros. this is the only really good base game nitro cup. special cup: cloudtop is a good track i like the theme and sound and the first half of the track is great but the second half is just a big straightaway with boosts and a glide to the end, even the shortcut isnt interesting because its so easy to do. bone dry is one of the worst tracks in the game, bowser castle is just a worse copy of the wii version. rainbow road is the worst one in the game and maybe the whole series. the original dlc has better tracks overall but even then i think the original dlc retros are generally better.
@DaNintendude2 жыл бұрын
*Waluigi Pinball:* First off, I think the fabric-y floor actually fits really well. It reminds me of the floor of an arcade, which I think they might've been going for? Waluigi Pinball isn't a normal sized pinball machine, but rather a giant life-sized one. So having a more arcade-y feel to the floor was a nice touch imo. Anyways... I think I'm in the minority here, but I think the lighting in the track is bad. It's extremely bright and washed out. It's not _bad_ but I can't say I really like it. Feels like there's way too much bloom. I have the same issue with New York Minute. Overall, Waluigi Pinball, while being one of the best upgrades, also was one of the biggest disappointments for me. There's already the often overlooked downfalls of the track (which I assume if what you mentioned in your MKDS video, I can't remember). But then there's the fact they didn't remix the music! Yeah Wario Stadium fits just fine, but it doesn't fit as well as a new remix would. The original Wario Stadium remix was arranged specifically to fit Wario as a character. They focused more on the beats than the melody (the sound team actually mentions this on the MK8 soundtrack CD), and there's a distinct extreme sports feel to it. Waluigi Pinball should be more crunchy and arcade-y imo. They also didn't include the ball-lost sound effect when you pass through the bumpers at the end of the course, but I'm pretty sure that was a glitch that they might fix in the future. I think despite all this, the fact it still manages to be one of the best remastered tracks so far is a testament to how good its theming and presentation is. *Snow Land:* Definitely one of the best looking courses so far. Makes me think TOUR Merry Mountain is gonna also be one of the better looking tracks in the BCP. Also I don't think I've ever had trouble with the bridge shortcut? the few times I've messed it up, I didn't really lose any time, or fall off the stage or anything.
@leonpaelinck2 жыл бұрын
Finally somebody who mentions the lame music
@no642562 жыл бұрын
6:17 there's one or two shortcuts in Thwomp Ruins that are just absolute pain to hit, at least in my opinion. There's one near the end that I could count the times I've hit it successfully on one hand Also, I really like the track layout for Mario Circuit 3, even if it's one of the worst courses in the game visually. The turns and general layout just feel really great for big bouts of drifting Also also, I really *really* dislike Sky-High Sunday. It is so colorful that it's nearing painful, and there's basically nothing really enjoyable about the layout. I'd also like to add that Excitebike Arena is one of my favorite tracks in the game (although I don't really like Baby Park). SHS just really misses the mark for me
@Iaminsideofyourwalls2 жыл бұрын
OH GOD I THOUGHT THE SHY GUY AT THE BEGINNING OF THE VIDEO WAS A MINION AAAAAAAAAAA
@Spongy6542 жыл бұрын
Wave 2 is definetly a step up from Wave 1. Personal favourites from both packs include Shroom Ridge, Ninja Hideaway, Sydney Sprint and Wah Pinball. Still kinda stinks that we could be seeing more visual and general layout wise but I'm having fun with the pass so far.
@BronzeSpaceComet2 жыл бұрын
I'm not as much of a fan of what they did with Waluigi Pinball. There was so much potential with this track-a fan favorite from the series-that they could've made use of. The absence of anti-gravity is mind-boggling; it would have fit so perfectly. The lighting also seems quite off in certain places, and while the textures definitely look smooth and clean, they're not at the level of detail that the base game has made me come to expect. Also, the reuse of the Wario Stadium song just... hurts. It's a good rendition, sure, but it just wasn't built for this track at all. It's clear that the retro tracks in this DLC are REMASTERS, whereas the retro tracks in the base game were REMAKES, built from the ground-up with new mechanics and twists. That's a crucial distinction to make that I feel a lot of people overlook. This is just... the same Waluigi Pinball we all know very well by now. I really feel Nintendo took the easiest and laziest way out with this DLC.
@DaNintendude2 жыл бұрын
From how much praise I keep seeing Waluigi Pinball getting, sometimes I feel like I'm in the minority when I think the lighting is off for a lot of the stage. Glad to see I'm not alone on that. The lack of a remix too is also just such a huge bummer. The sound team for the game even stated that MK8's Wario Stadium remix was arranged specifically to fit Wario, focusing on bombastic beats over emphasizing the melody. Yeah it still fits Waluigi Pinball to an extent, but it's not as great as it could be. I honestly think the unremixed DS & MK7 versions fit more. Wario Stadium has that extreme sports, stadium feel to it. While Waluigi Pinball should definitely have more of an arcade-y feel to it.
@piranhalettuce2 жыл бұрын
Waluigi Pinball is too bright imo, i like Mario Kart 7's and DS's colors and lighting more.
@Gulliblepikmin2 жыл бұрын
I agree about the lighting, Waluigi Pinball in DS used mainly blues and purples, with the lights being in the background. This new Waluigi Pinball now looks more like a Las Vegas casino and I don't like it. I also hate the new Waluigi cutout passionately. I don't like it being just 2D art, I like it being a 3D image turned into a cutout. The new one also just doesn't look like it belongs. The old one looked like the guardian of the slots, while the new one just looks akward. Also I agree with everything else said in the comment.
@WaddleDee1052 жыл бұрын
Yeah, the blind love Waluigi Pinball (and most other tracks in the DLC) has been getting is embarrassing. People's standards are so low that a they'll accept what looks like a mobile phone game in their AAA console Nintendo game.
@BronzeSpaceComet2 жыл бұрын
@@WaddleDee105 Well said, it’s disappointing how low some people’s standards are. Liking the DLC is okay but being blind to its flaws is not.
@wilfalcon2 жыл бұрын
am genuinely glad that i'm not the only person that noticed the coconut mall cars doing donuts and the Sky High Sunday antigrav being a bit weird. the dumbest part is that on the Tour version, those rail walls are actually walls, making you have to consider what side you take lest you bump into it. like the first time i bumped into those rail walls, i literally was so confused and i fell off the track due to the boost. it's weird how they don't at least have a blue glow to them or something. the reason i think your reviews of these DLCs are pretty great so far is that you actually notice all of these important details which i heavily respect, as most people don't really do that.
@Synoxenyt2 жыл бұрын
The forced landings after jumps don’t only apply to Sky-High Sundae. In the collision model every trickable surface has a “high-gravity” option which is commonly used in 200cc to avoid the player leaving the lap path and getting accidentally picked up by Lakitu. However, it is especially noticeable in Sky-High Sundae because of the Underwater Gravity. The other 2 maps with underwater gravity (Mute City and Big Blue) don’t use the high-gravity feature much, which is why the large jump at the end of Mute City allows you to go really far. And about the gliding, yeah I agree. The glider path in Mushroom Gorge is specifically set to try and place you down right at the end of the cave. At least they edited the lap path to allow the gap jump
@ade11742 жыл бұрын
Definitely love this second wave. Sydney Sprint is my favorite city track so far. Plus, Kalimari Desert combining the original N64 layout with 2 from Tour is great. Snow Land is so much better than it used to be and that giant shortcut is so satisfying. And I'm so glad we finally have Waluigi Pinball in HD.
@killerseppe44322 жыл бұрын
Also something they updated: physics for the flags in New York minute. In Tokyo drift they were just a still, not moving, object. I hope they go back and change some physics/ textures from wave 1
@fignatoli-guevara58262 жыл бұрын
4:15 was that a Finding Nemo reference?
@rufuslundh3066 ай бұрын
Yes XD
@Mehtaru Жыл бұрын
Funny how even the 3DS got the Coconut Mall cars right
@Imirui2 жыл бұрын
My favorite thing is that Tony instantly states the answer if that’s what the viewer cares about, but there’s the rest of the video if you want the depth
@lrgogo15172 жыл бұрын
Oh shoot, he’s a Tony?
@mevm28902 жыл бұрын
I thing people should stop complaining about Waluigi Pinball and Wario Stadium having the excact same theme in MK8DX. I mean come on. They also had the excact same theme in MKDS and no one complains about that. So please stop trying to find things to complain about.
@ratedr78452 жыл бұрын
No
@WritingCountingOriginal Жыл бұрын
Ikr. People (especially young people in gen z) just want to complain
@milk36992 жыл бұрын
Hot take, I really like how Toad Circuit and Mario Circuit look. It does appear lazier, but I think the "flat" textures fit a lot better with how cartoony the character models look. I always found stuff like the grass in Donut Plains kinda jarring.
@jadetheartist8732 жыл бұрын
Not to mention those vibrant colors! Something about Toad Circuit having bright yellowish grass instead of basic dark green like in the original just makes it stand out more!
@armstronggaming85662 жыл бұрын
I always found the simpler tracks (outside tracks like some of the rainbow roads) to be a lot more fun because of how much the track focuses on items
@mevm28902 жыл бұрын
Yeah I always find it kinda weird, that people complain about the graphics not being as realistic as possible. I mean come on, this is Mario Kart and not Zelda.
@jadetheartist8732 жыл бұрын
@@mevm2890 We’re just saying that it reached the high standards of the base game.
@mevm28902 жыл бұрын
@@jadetheartist873 Thats true. It is kinda weird that the DLC has different graphics than the base game.
@zsasha20042 жыл бұрын
I like sky high sundae's low gravity which allows for clutch saves if you fall of high up by holding back, similar to mute city only for its one shortcut
@tabbything2 жыл бұрын
Turns out the gap jump on mushroom gorge is back, as well as big shortcuts on Snow Land and Sky-High Sundae, which the former is intended by the devs because the snow land 200cc staff ghost takes the shortcut. Just neat inclusions that they didn’t have to add but they did.
@____David2 жыл бұрын
Great video! Honestly I just think it's weird Sky high Sundae has underwater physics
@jimmyli3192 жыл бұрын
Ikr
@jadetheartist8732 жыл бұрын
There was probably little difference in the graphical textures between the packs, but I personally think that second pack looks way better! Also, I don’t see many people talking about this, but the color palettes of the tracks, which applies to both passes look way better than the originals! It’s looks way more colorful and vibrant than the original! And I like the tracks themselves!
@masahirosakurai642 жыл бұрын
Personally, I feel like the saturated colors of the booster course pass looks worse. It gives the tracks even more of a cartoony/plastic feel. That's just my opinion though.
@rodneyluck59522 жыл бұрын
Lol that intro has got to make this the most straight to the point youtube video I’ve ever seen, Bravo!
@birboii2 жыл бұрын
Best intro in cinematic history. Short and sweet but all of the meat. Oscar worthy.
@vrb-.2 жыл бұрын
at 4:30 those models look like they were from the Mario and sonic games on the wii. they also don't look the the models in 8
@WaffleyDootDoot2 жыл бұрын
I actually love Mario Circuit 3, it's hella fun to make those turns on 200cc!
@tastygold2 жыл бұрын
Agreed! Time trials is surprisingly enjoyable. I’m at 1:08.9
@epicredhot56752 жыл бұрын
MC3: Fun to drive on, but _really_ not a fan of the color choices.
@hami565511 ай бұрын
The grass patches in Kalimari Desert are from cheese land in the base game.
@endstoneninja38459 ай бұрын
6:45 especially since in 7, you can get across easily if you have a mushroom.
@JermTheWerm1232 жыл бұрын
How do we have the same thoughts and opinions? We both know that Nintendo can STILL do better, and that the ice cream stage looks like it’s from Fall Guys! Let’s see if we both feel the same way about Booster Pass 3 when it comes out!
@StevenWrightGonzalez2 жыл бұрын
Yeah, weird change for the Coconut Mall cars, even Mario Kart Tour version has the cars move back and forth
@epicredhot56752 жыл бұрын
The most common explanation I've seen is that the change was made for 200cc, since at that speed you wouldn't have time to plan your routing if the cars could potentially cover *any* point of the lane.
@gddanielk84912 жыл бұрын
The new tracks are brilliant. Enjoyed them a lot more than the first two cups.
@RacingSnails642 жыл бұрын
LMAO I love the cold open cutting to the chase. Reminds me of Dunkey. I really wish people led videos with their honest opinions like that more! I can concede Skyhigh Sundae isn't perfect, but I largely enjoy it. I love the vibrant colors, the narrow paths, and how the gravity mechanic makes you feel like you're basically flying for half the time. I think an easy fix would be to make the first half regular track, but once you enter that death drop it goes gravity for the rest of the course. It would neatly fix the rail colliding issue and preserve that flying feel I'm talking about! Love how the wafer ramps and ice trays feel. Also idk if this is a humble brag but I've had no trouble with the final shortcut in Snow Land. No trouble that didn't seem to be just user error on my part lol.
@Brando_Cookiedough2 жыл бұрын
I think the reason why it looks bad is because, if someone would buy a cartage for Mario kart 8 deluxe and buy the booster pack after. The space will need to be crammed on the cartage so that it could be playable. But i’m still upset that some of the courses looks like cheese
@celesteigo2312 жыл бұрын
I’ve never heard someone call the Sydney Opera House as an ‘Auditorium’ let along not know WHAT the Sydney Opera House is
@princepoyo2 ай бұрын
silok is going to endlessly be mocked by his aussie audience for that one. by the way, as an aussie i am pissed off.
@biondigiacomo7176 Жыл бұрын
1:11 fun fact: this "dynamic challenge" is almost non existing in Wii too. Only the first car can present a challenge as the secon and third car only move on half of the road: the second goes from right to middle and the third goes from left to middle (and viceversa for both of them), meaning that you can use the same strategy in both games. And if you say that the dash panels can give you a risk and reward challenge, you can just use them if the cars aren't there or, you know, not use them?
@TheManOfManyNames. Жыл бұрын
Fun fact: the nitro tracks are originally in 8, thereafter they're put into tour
@princepoyo Жыл бұрын
bro just called the SYDNEY OPERA HOUSE an AUDITORIUM
@dylantoney69712 жыл бұрын
Only other shortcut as oddly unforgiving for an obvious shortcut is ice ice outpost which forces a strange line - but even that map is supposed to be tougher.
@JorgeOrtizSauc22 жыл бұрын
Something I realized is that the tracks are not so much “REMADE” like Base 8 tracks (and to a less extent complete changes like the GBA tracks) as they’re more of REMASTERS, which means no matter what, NONE of the tracks will EVER look as good as Base 8. That’s not a bad thing, just something I tonight I’d point out.
@CarMedicine2 жыл бұрын
hehe, auto-correct from "thought" to "tonight" :)))))
@JorgeOrtizSauc22 жыл бұрын
@@CarMedicine ahhh good’ol annoying autocorrect, never ceases to make me laugh XD
@jimmyli3192 жыл бұрын
Yep your observations are correct.
@teenageapple37882 жыл бұрын
The sooner we come to accept the change from base 8 style to the plastic Tour style, the less we'll bitch. I'm damn sure years and years later we will look back at these tracks and remember them fondly for giving this 2017 game a breath of fresh air
@silveramyknux2419 ай бұрын
I like how you are forced down on Sky High Sunday. Feels like a roller coaster.
@isyzen Жыл бұрын
Hey man, i saw your issue on verification badge on google help forums and was wondering if youd be willing to say how you figured it out? Im having the SAME exact issue.
@mk8-mkwil1172 жыл бұрын
In Mario Kart 8 you can do the gap cut with a glider anymore you have to the the gap jump jump like what players do in Mario Kart Wii using a shroom to cut the gap at the end. sense the gliders are nerf in Mario Kart 8 to be left broken than MK7.
@justynh13212 жыл бұрын
I wish the 2d sprites were modified to have brown edges and were thickened just slightly and had silver rods in their spine (a covid reference to when cardboard cutouts got out in stadiums)
@lambeflores6456 Жыл бұрын
Really surprised when you answered the question in the first 5 seconds
@RyanBeardy2 жыл бұрын
Great video! My thoughts on the Booster Pass is similar to how I felt about Smash Ultimate DLC. The choices might be questionable and the quality might be mixed, but there is SO much fun content already in these games that more of it is only a good thing!
@jomaq9233 Жыл бұрын
Honestly, at this point, having lots of “scrimblo bimblos” or whatever this type of character is probably not that viable for Smash DLC in general anyway because their animations and body structure are not as easily replicatable to future characters, which would have a much lower budget than the base game Ironically the booster course pass may have the opposite complaint, where the artstyle is the more simplified, pure “scrimblo bimblo” you’d expect from the main Mario series, as opposed to the more realistic style in 8, whereas in Smash, most of the newer characters, especially the DLC ones, are more realistic/anime than the other characters
@JacobSC_2 жыл бұрын
Wow until you made the comparisons between the SNES circuits I did not realize how bad the one in the Booster Pass looks
@SolinoOruki2 жыл бұрын
I think Booster Pass one was also an amazing addition to an already fantastic game and this one is even better.
@BraxtonKovary2 жыл бұрын
Actually, Sky-High Sundae is a MK8D original, it isn't originally from Tour, but it is or will be (sorry, I don't play Tour.)
@chrisfratz2 жыл бұрын
4:15 nice Finding Nemo reference.
@superluigi018 Жыл бұрын
Bro forgot the Sydney opera house 💀
@pengoschwortz47342 жыл бұрын
I just wish they’d add anti-gravity to ANY of the returning tracks Waluigi Pinball would have been a GREAT opportunity for it I understand it wouldn’t work for every track but for none of them? Nah they’re just lazy
@NickName1832 жыл бұрын
0:01 Well that was a short video
@T4RN15H3D2 жыл бұрын
6:50 So, apparently, Sky High Sundae actually first premiered on MK8DX, not Tour. In the wave 2 announcement trailer it was given the label of "new." You wouldn't know it at first glance due to how well it would fit in with Tour.
@CentralLocation44422 жыл бұрын
I mean, come on. The track was clearly made for tour.
@mevm28902 жыл бұрын
@@CentralLocation4442 Yeah but it was promoted as a new track for MK8DX.
@blackdot1052 жыл бұрын
It might have premiered in MK8DX, but it's still clearly a Tour track.
@T4RN15H3D2 жыл бұрын
@@blackdot105 Indeed. It definitely fits Tour more than it does 8DX.
@lilwartank12 жыл бұрын
Just to say about coconut Mall's new moving cars: The donuts, while they don't cover as much area as moving back and forth cars do, are generally larger and more unpredictable when actually playing If you're time trialing both hazards don't represent much of a challenge honestly, but during more casual/item based races both versions of the hazards can hit and cost you Basically what I'm saying is while they're done a different way it is functionally the same in actual play for the most part imo just my thoughts on it (also admittedly prefer the donuts makes it feel exciting and never was a fan of the back and forth they just always looked off and out of place to me)
@creativebeetle2 жыл бұрын
Generally an improvement over the previous wave, but still embarrassingly poor. I still can't believe they think this is acceptable. At first, I had some hope for it, since the courses looked interesting and the anti-grav seemed like a sign of improvement, but no dice. Each wave's release brings a distinct pang of disappointment at what could have been.
@jomaq9233 Жыл бұрын
I can’t help but feel that the coconut mall’s car changes were made for it to still fit wave 1’s difficulty
@Kajssbm11 ай бұрын
Can we appreciate the fact that he got straight to the point
@isaac_aren2 жыл бұрын
I have no idea how anyone sees any problem with these. They all look great
@CodenameBolts2 жыл бұрын
The funniest thing about the new DLC is every time a wave comes out everyone is talking about it non stop for like 3 days, and then everyone goes silent until the next one is announced. Well, apart from the people who went insane about no Pass 2 about a week before Pass 2 was announced, which was pretty convenient timing.
@apekop032 жыл бұрын
Am I the only one who loves the cartoony artstyle of the booster course pass?
@quangamershyguyyz71662 жыл бұрын
No. I like it too
@WritingCountingOriginal Жыл бұрын
Be careful. You may trigger jealous adult kids who enjoy games for their graphics 😂
@dappitydingdong12192 жыл бұрын
The reason the waluigi pinball texture is wool is because it’s a re-used texture from ribbon road. Instead of having no textures like pass one, now we get this, still incredibly lazy.
@quangamershyguyyz71662 жыл бұрын
I’m just grateful we have Waluigi pinball in general.
@silverschmid45912 жыл бұрын
i got stuck in a slope on waluigi pinball once. that never happened to me before.
@Freekeh992 жыл бұрын
Fantastic video, good and well structured opinions
@the1-upclub98 Жыл бұрын
What I've noticed about these tracks is that the colors are a lot brighter than the base game. While they look good on their own, they'd fit much better in a game like Arcade GP DX.
@stingraygaminglive96922 жыл бұрын
actually, the blue mushroom was in mario kart 7, and it is not a new addition. Also, Sky High Sundae Came out in Mario Kart 8 Deluxe before tour, so technically not a tour track...
@livinlikeeli67852 жыл бұрын
Look at the graphics though, the track was clearly based from Tour made for it to be on Tour
@a_person56682 жыл бұрын
The SNES tracks in MKWii look better than Snes Mario Circuit 3 in the booster pass
@skapelliskapelli11362 жыл бұрын
honestly im just glad its preserving tour tracks, and where basically getting a "mario kart all-stars"
@user-bb2op9he1x2 жыл бұрын
for some reason the wii tracks looks smaller, at least for me it feels that way
@ValueNetwork2 жыл бұрын
I’m surprised you didn’t talk more about the shortcuts. Because Snow land has a massive cut that takes out a sizeable part of the track, and the mushroom gorge gap jump is possible with good timing.
@Mr_comical0 Жыл бұрын
4:57 bro they be looking like f*cking Mr game and watch
@birds10622 жыл бұрын
Is bad to say I enjoyed mario circuit 3? Dont get me wrong, it definitely pales in comparison to the other tracks in the game and booster course pass with its lack of threatening hazards and more basic layouts, but it’s definitely more fun than toads circuit ever will be. The layouts still somewhat enjoyable too. Especially on 200cc.
@NCozy2 жыл бұрын
I don't think it's a good track online mainly because the shortcuts are really broken and it's definitely a track where whoever has the power items at the end can pull ahead really easily but it's a really simple track (not in a bad way, simple tracks need to exist in this game to balance out the other tracks) and it's fun to do time trials on, just feels very smooth the entire way.
@dairhat Жыл бұрын
8:36 I think he just predicted the release date perfectly.
@robberofjacks20722 жыл бұрын
What a beautiful landscape Donut Plains 3 has.
@linktheordonianhero9098 Жыл бұрын
What I liked about Mario Kart 7 was that with sufficient skill/mushrooms, you could stay in the air while gliding for FAR longer than you'd think. Gliding in Mario Kart 8 feels entirely scripted. "THE GLIDING SECTION HAS FINISHED, BACK TO YOUR WHEELS, PEASANT!"
@Dr.Clorox3914 Жыл бұрын
Sky high sundae is genuinely the worst track in Mario Kart history, and I don't know why Nintendo thinks it's the highlight of the wave, it's far from it. The truth is, the hype died as soon as people raced on it.
@loogi_is_die2 жыл бұрын
i love how he immediately says his opinion so i don't have to watch ten seconds of the video to complain about his opinion
@DracoStarScale2 жыл бұрын
I was not expecting you to answer the question literally as the video started--
@realkingofantarctica2 жыл бұрын
If has Waluigi Pinball. Even if every course had Atari Jaguar-level graphics it would still be better because of Waluigi Pinball.
@dip.9182 жыл бұрын
Visually, yeah. But I agree with Silok, Waluigi Pinball is SUPER overrated on a gameplay standpoint, and doesn't do as much with the pinball idea as it should
@sondresnp92972 жыл бұрын
Really excited to see the future of the DLC packs!
@theguitarassassin66392 жыл бұрын
things i’ve learned from this video: this man can’t make the intended bridge shortcut and no one should tell him about the actual shortcut on that level he also apparently uses motion controls to trick i agree with most of the points but for me it’s the snow land and mushroom gorge mega shortcuts that make this pass
@RiftComix Жыл бұрын
“Um actually, sky high sundae is a new track specifically made for the booster course pass” 👆🤓
@CheddarVG Жыл бұрын
4:35 Immersion killed, but two packs earlier. But then again you don't really notice this on your first run through the course.
@Kneevirus Жыл бұрын
One day they'll hopefully update the game to give the option to remove the timer for balloon battle and make balloon battle mode actually fun
@kirbythingys2 жыл бұрын
6:36 if I’m remembering wrong but the blue mushroom was also in Mario Kart 7
@Micbro2 жыл бұрын
They should spin more often. Since they cover the middle and are quite large, if they spun more often it would make the challenge of having to stay at the edge of the wall which isn't so easy
@notfairdeletethistweet2 жыл бұрын
The snow jump is still leagues easier than the jumps on Ice Ice Outpost
@matthewisguy7336 Жыл бұрын
4:38 thought I was the only one who had an issue with this
@SueZQue832 жыл бұрын
I still miss when Nintendo put Miis into their games just because they could Like for example in Coconut Mall
@VikingSchism2 жыл бұрын
Personally I prefer how Mario Circuit 3 looks to the Donut Plains example - the latter has strong Hire This Man vibes. Plus Mario Circuit 3 might not be the most complex track but that makes it a great track for drifting
@randominternetname24302 жыл бұрын
i don't think sky high sundee is a tour track. i haven't seen it in tour,
@NCozy2 жыл бұрын
Just got added. It's a MK8 track by technicality because it came to 8 first but it was designed for Tour, both versions are identical
@PotNoodle12342 жыл бұрын
Also on the 3ds if you press b midair you will put your glider back in and fall to the ground which I really enjoyed
@SonicTheCutehog2 жыл бұрын
It's a step up from Wave 1, but still below the quality of the base game.
@geoffreyhamm34362 жыл бұрын
the gap jump can still be done in mushroom gorge same with that shortcut with those 2 mushrooms
@Strasburg_4752 жыл бұрын
The blue glider mushroom is from the mario kart 7 mushroom gouger