Simple Camera Rig Tutorial for 3ds max

  Рет қаралды 40,771

JoelHowe.com

JoelHowe.com

12 жыл бұрын

This tutorial covers setting up a basic camera rig that should help you achieve smoother camera rotations, especially when orbiting objects. If you are having issues where simple linear point-to-point animation is slightly changing the size of the viewed object in the frame, give this rig a try!

Пікірлер: 18
@sMw89
@sMw89 10 жыл бұрын
Thank you, this is a life saver! Before this i was trying it through assigning a path to a camera, which led to so many difficulties, since i have a giant building and lots of orbits around objects. Thanks again!
@JoelHoweDotCom
@JoelHoweDotCom 11 жыл бұрын
Glad to hear that this helped. Thanks for watching!
@ashishsharma-rs6mn
@ashishsharma-rs6mn 8 жыл бұрын
Thank you very much, you literally save my life and time.... Very easy and helpful tutorial. Thanks for sharing...
@JoelHoweDotCom
@JoelHoweDotCom 11 жыл бұрын
I would assign the upnode control of the camera to the point that is the target of the lookat constraint. That would allow rotations of the point to roll the camera. Great question!
@viniciusdeoliveiraroman
@viniciusdeoliveiraroman 8 жыл бұрын
Thank you man, great tutorial.
@princesseblack
@princesseblack 7 жыл бұрын
thanks! great tutorial!
@emilydonnelly9150
@emilydonnelly9150 10 жыл бұрын
Thanks, this helped a lot!
@JoelHoweDotCom
@JoelHoweDotCom 11 жыл бұрын
Keyframe the position and rotation of the parent dummy, and then you can also keyframe the camera along its axis to dolly the camera, and you can also key the position of the LookAt dummy.
@sp.7303
@sp.7303 Жыл бұрын
thank you
@SystemsDevel
@SystemsDevel 11 жыл бұрын
Hey Joel nice tutorial!
@JoelHoweDotCom
@JoelHoweDotCom 11 жыл бұрын
Thanks!
@bullmonkey
@bullmonkey 5 жыл бұрын
Good tutorial. Not too brief and not too drawn out. If you had a sexy voice it would have been a straight 10/10.
@skipperay
@skipperay 10 жыл бұрын
In using VRay camera, you cannot tilt your camera using the helper - you should roll it in VRay camera view . Also by looking left and right, it is wiser to rotate helper from top view.
@kumagzter
@kumagzter 6 жыл бұрын
hi, I like your this tutorial but I'm having trouble with the point helper. It is making an arc motion even though I animated it on a straight path. thanks
@lirimhoxha9464
@lirimhoxha9464 11 жыл бұрын
What should I do if I want to slightly rotate in the X-axes to get a nice angle - how can I do that? Any idea ? btw this tutorial really helped me. Thank You
@matthiaswegger
@matthiaswegger 8 жыл бұрын
great tip - thank you! question - how would i add an orientation control (angles) to this rig for camera rolling functionality?
@JoelHoweDotCom
@JoelHoweDotCom 7 жыл бұрын
Good question! Check out the LookAt constraint for the camera in the motion tab of the command panel. I am guessing the "upnode" is set to be the world, but you could change that to say the point that the camera is looking at. Then any rotations of the point (rolling) would be seen in the camera as well.
@SystemsDevel
@SystemsDevel 11 жыл бұрын
what exactly should i key when animating it?
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