Simple Level Editor - Clickteam Fusion 2.5

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almightyzentaco

almightyzentaco

Күн бұрын

Пікірлер: 91
@LucasionGamePlay
@LucasionGamePlay 8 жыл бұрын
This was super useful. I really needed this and was looking for it, mainly the save/load level feature but it was all in all good.
@almightyzentaco
@almightyzentaco 8 жыл бұрын
Lucasion I thought it was pretty good too.
@KalevthecraftSMMAE
@KalevthecraftSMMAE 2 жыл бұрын
​@@almightyzentaco The video is incredible but you forgot to show how the tiles were deleted
@wackovideos8041
@wackovideos8041 4 жыл бұрын
Life saver! Just finished making a level editor separate to the main frame of the game.
@slepzi3131
@slepzi3131 8 жыл бұрын
I would love if you made a whole series building a game on clickteam fusion 2.5 Please respond :)
@almightyzentaco
@almightyzentaco 8 жыл бұрын
Slepzi Good idea. I will probably do this.
@jaycesaerius
@jaycesaerius 7 жыл бұрын
done :'D
@arentsteen5452
@arentsteen5452 8 жыл бұрын
Im so happy you made this vid, nice work!
@TheVicRulz
@TheVicRulz 8 жыл бұрын
thats really helpful, looking forward for the object level editor!
@nal5965
@nal5965 4 жыл бұрын
I love your tutorials ^^
@McKeever1990
@McKeever1990 6 жыл бұрын
thank you I finally have a level editor thats useful! :D
@mason2007
@mason2007 4 жыл бұрын
Thanks for the platformer tutorial because without it I wouldn't make it very far in making games
@pcakez2453
@pcakez2453 8 жыл бұрын
this is going to be ready helpful thanks
@bromaster6643
@bromaster6643 7 жыл бұрын
You can use an variable , but on mouse wheel up and down , I set the animation frame to the frame + or - 1
@ostturch7611
@ostturch7611 7 жыл бұрын
Muchas gracias por tus tutoriales sos muy bueno.
@MatnGames
@MatnGames 8 жыл бұрын
OMG! Super useful!
@Ryedo40
@Ryedo40 7 жыл бұрын
Recently getting back into using Fusion and making a simple scrolling Repton/Boulderdash game. I was never good with arrays and mostly opted to using INI, but your tutorial has been a great refresher. Currently in the process of making a level editor but don't know (or can't remember) how to save other variables: x,y size of level - and other in game variables - that can be loaded and edited/set in the level editor. Hope you can help or point me in the right direction. Cheers.
@almightyzentaco
@almightyzentaco 7 жыл бұрын
Glad you found it useful. If you have any requests let me know - I have quite the backlog but I'm always looking for more ideas.
@aaronwise1089
@aaronwise1089 7 жыл бұрын
Useful tutorial thanks soo much for providing this tutorial
@mashoodurrehmanrana9875
@mashoodurrehmanrana9875 5 жыл бұрын
do you make tutorials of clickteam still? I really want to learn from you
@SmiterG
@SmiterG 4 жыл бұрын
I managed to make the array save the positions of the objects in the frame, but loading them, for me it is really very difficult can you help me?
@GF-vn7xe
@GF-vn7xe 4 жыл бұрын
Can you please tell me how to spawn objects that kill the player?
@dxrk81
@dxrk81 4 жыл бұрын
Edit: Ok I just saw the second part... thx! This is my primary channel ↖️
@BlackBlo0DyRosE
@BlackBlo0DyRosE 8 жыл бұрын
hi can you make fusion 2.5 game scoring tutorial. really need one
@RailedRobin
@RailedRobin 6 жыл бұрын
Awesome! I've spent hours on a much more (needlessly) complicated editor, and this just blows all that work out the water. One thing though: how do I use this with several layers? I tried adding a gen_z loop, but that didn't work, or I did it wrong...
@YONNYZERPA-uh3vx
@YONNYZERPA-uh3vx Жыл бұрын
help me the blocks doens't have any colision with the player
@doltish17
@doltish17 3 жыл бұрын
How i can save and load levels? I can't load levels
@jaycesaerius
@jaycesaerius 8 жыл бұрын
Great video ! And I have a request for you, how to do perspective in CF2.5 ? I mean more the character is coming near the camera, more he's going to be big, and more the character is far from the camera, more he's going to be small
@TimeWisely
@TimeWisely 7 жыл бұрын
Can you make a video on a more advance level editor? Like one that you can save your levels on?
@RailedRobin
@RailedRobin 6 жыл бұрын
You just need to add the command "On press (whatever button) save array to file via selector"
@sneezy_snerds
@sneezy_snerds 8 жыл бұрын
How would I make a flashlight?
@alunoalfa2216
@alunoalfa2216 5 жыл бұрын
Great!
@WarMachine_Studios
@WarMachine_Studios 7 жыл бұрын
Great video! I plan on trying this on a new project i'm starting up. How would you go about doing this when you have different things in the background like on lower layers with parallax and such? And any idea when you plan on making the updated video with the other options you mentioned like enemies etc at the end of this video?
@WarMachine_Studios
@WarMachine_Studios 7 жыл бұрын
Also, how would you go about doing this on a large scaled level, say something like 1440x512? I have my display size at 320x240 so it would only show just the centered area only. Could that be something that could be an event that has scrolling follow the tile cursor? EDIT: Sorry to flood your channel with comments bub lol, i figured out how to do saving and loading based on this example (though you may have an easier/more efficient ways zentaco). For saving, i added an event: "Upon pressing "1" - save array to file via selector "Upon pressing "2" - load array from file via a selector Then i drug the event down from the "On loop "gen" event down to the load event and it worked like a charm. Hope this is helpful to someone!
@almightyzentaco
@almightyzentaco 7 жыл бұрын
Not sure on the update. I confess I'm a bit undisciplined with my videos. Sorry about that. As for the different layers, if you change the layer of the object that is pasting into the background first, then it will paste the tile into that specific layer.
@WarMachine_Studios
@WarMachine_Studios 7 жыл бұрын
Thanks for the tips man! Would that be easier to do using the same active object and just use different animations or make a new tile object for that entirely? Also, when using the PMO, how would you be able to define the difference between normal backdrops and jumpthru platforms?
@almightyzentaco
@almightyzentaco 7 жыл бұрын
Matt Thompson for the jumpthrough platform you will need to use an active not a backdrop
@WarMachine_Studios
@WarMachine_Studios 7 жыл бұрын
Thanks man for the quick reply! So, how would i approach that using a setup like you have here, where everything is getting pasted into the background as a backdrop? EDIT: If this is causing too much traffic i could message you on here if you would rather lol thanks again man.
@gamingchinchilla7323
@gamingchinchilla7323 3 жыл бұрын
now if only we could import a collection of image tiles from a folder or a single atlas image. I cant seem to find a solution for that...
@kellymountain
@kellymountain 4 жыл бұрын
I can't save or load levels, can you please help?
@kellymountain
@kellymountain 4 жыл бұрын
Nevermind, I accidentally multiplied by 32 in the genx loop I did this: array: set X dimension index to loopindex("gen") * 32 i fixed it with this: array: set X dimension index to loopindex("gen")
@EvidenceOfTheDivine
@EvidenceOfTheDivine 3 жыл бұрын
Eres un master de shit we... mis respetos.
@n3bbian
@n3bbian 6 жыл бұрын
Do you know if it's possible to import one single tileset with multiple tiles and be able to place each tile *individually* ?
@almightyzentaco
@almightyzentaco 6 жыл бұрын
Yes, it is. I've done it using the active picture object. You can grab sections at different x,y coordinates of the object and paste them.
@n3bbian
@n3bbian 6 жыл бұрын
Ok, ty :)
@deMoSHeEpsa
@deMoSHeEpsa 8 жыл бұрын
Hi. So I was hoping if you could do a tutorial on how to make different levels but keep the same game events without having to copy it to a new frame. Is there a trick to it by making them all on the same frame or using layers?
@almightyzentaco
@almightyzentaco 8 жыл бұрын
Demolition Usually this requires you to make an editor, save the levels to files and load and generate them.
@DamyonsMusicHut
@DamyonsMusicHut 8 жыл бұрын
I always just made the blocks mouse dragging. Then clicked on for snap to grid. And I abused the create object.
@ickyvicky2939
@ickyvicky2939 8 жыл бұрын
can you make a level select like the Mario 3
@zkiller-46757
@zkiller-46757 7 жыл бұрын
How to make level save
@dextous4038
@dextous4038 8 жыл бұрын
Could I send you my mmf? I am trying to do a mini map, for a castlevaina clone, I am stuck with the array saving and loading the generated block (enter a room create a box)
@almightyzentaco
@almightyzentaco 8 жыл бұрын
You should join my discord channel. I'm sure if you ask around there either me or someone else could help you.
@dextous4038
@dextous4038 8 жыл бұрын
can you send me the link please I cant find it
@almightyzentaco
@almightyzentaco 8 жыл бұрын
Dextous in the description
@azureflareeeeeee
@azureflareeeeeee 6 жыл бұрын
oh my god thanks
@cleanse
@cleanse 8 жыл бұрын
[SOLVED] Ok i ran into another problem... When I copy the .apk file from my Pc to my phone, and download the game, my previous game gets deleted... What is that...
@almightyzentaco
@almightyzentaco 8 жыл бұрын
Muonikas You are installing a new version over the old. if you don't want this to happen try renaming the file and project name in Fusion.
@cleanse
@cleanse 8 жыл бұрын
Umm I have renamed it but it still gets deleted? Do I have to change something on application properties? +almightyzentaco
@cleanse
@cleanse 8 жыл бұрын
Ok nvm I changed Package name under android options
@almightyzentaco
@almightyzentaco 8 жыл бұрын
Muonikas Yes. change the name of the app, see if that works
@YONNYZERPA-uh3vx
@YONNYZERPA-uh3vx Жыл бұрын
doens't work for me :(
@sashavays9268
@sashavays9268 8 жыл бұрын
Hi :D is possible to create ragdoll heroes in clickteam?
@almightyzentaco
@almightyzentaco 8 жыл бұрын
Sasha Vays MD Never heard of it, but you can make 2d physics with joints and stuff, so rag dolls are possible.
@sashavays9268
@sashavays9268 8 жыл бұрын
oo OK thanks, but can you make a tutorial about that? :D
@orange0062
@orange0062 8 жыл бұрын
now advanced level editor where you can save levels to files
@almightyzentaco
@almightyzentaco 8 жыл бұрын
You can save these arrays to files and generate your level with the array, just as I showed you. All you have to do is add saving and loading, which is very easy and is in the array object. There is an option to save the array and an option to load it.
@cleanse
@cleanse 8 жыл бұрын
[SOLVED] Hey Zentaco. Is there anyway to make custom looking buttons that counts every single click. If I use an active object and click it very fast it doesnt count every click. Thanks you are very good uTuber!
@vjb-old
@vjb-old 8 жыл бұрын
Fusion considers click and double-click to be different conditions. When you're clicking too fast, part of those clicks are being interpreted as double-clicks and the single-click event never fires off. If you add an OR to this event trigger and then also include "User double-clicks with..." condition beneath the OR, you should get the behavior you're looking for.
@cleanse
@cleanse 8 жыл бұрын
V.J. Browning Oh i never thought that it reads it as double-click. When i get home ill try that. Thank youu.
@cleanse
@cleanse 8 жыл бұрын
It worked thank you soo much
@thempp4519
@thempp4519 8 жыл бұрын
great tutorial ! could you maby do a tutorial on how to make a character customization ?
@ianniexlymperiu1395
@ianniexlymperiu1395 8 жыл бұрын
how I can make a good platformer in clickteam 2.5 free?
@izeckx
@izeckx 8 жыл бұрын
As far as I know, CTF 2.5 Free can do almost anithing the paid can, except for exporting. The free version can only export to HTML5.
@ianniexlymperiu1395
@ianniexlymperiu1395 8 жыл бұрын
Izeck nope...The paid is cooler the free dont have much stuff
@izeckx
@izeckx 8 жыл бұрын
I've never used the free version. I'm guessing you can still make a decent game with it though.
@kayrunjaavice1421
@kayrunjaavice1421 8 жыл бұрын
you do not have the platform movement object, but there are other ways to make a platformer
@izeckx
@izeckx 8 жыл бұрын
Yep, custom movement can be better than PMO
@shaddr
@shaddr 8 жыл бұрын
Cool doing the game! Can you throw a link to download?
@thefoxlight9200
@thefoxlight9200 3 жыл бұрын
i just see 10 second of the video and i am already lost
@Naels342
@Naels342 8 жыл бұрын
first to comment,good tutorial ;D
@Naels342
@Naels342 8 жыл бұрын
Yes, I'm watching, but I know these tutorials are good, so I've already commented that they are good; D (I'm at 9:32)
@wryukeng
@wryukeng 7 жыл бұрын
YOU LOST ME ON LOOPINDEX. All was well and sudenly BAMM. He writes stuff and all is gone. Cous i have no ide what is loopindex
@almightyzentaco
@almightyzentaco 7 жыл бұрын
Wryukeng loopindex gets the index of the loop named. The index is which iteration of the loop you are on. for example, loopindex ("bob") will give you 5, when the loop "bob" has been run 5 times.
@DavidMusicaMariachi
@DavidMusicaMariachi 7 жыл бұрын
HORRIBLE!!! no se puede creer que este programa no use la funciones de tiles,como cosntruc2 ,unity y otros.una verguenza
@DavidMusicaMariachi
@DavidMusicaMariachi 7 жыл бұрын
sisi,pero decirme si no estaría bueno?
@DavidMusicaMariachi
@DavidMusicaMariachi 7 жыл бұрын
si,el mismo fusion 2.5 dev,hay una comunidad muy buena sobre fusion,construct unity unreal.
@spiderpig20
@spiderpig20 2 жыл бұрын
me who knows that clickteam already has one
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