Well, I _was_ expecting another amazing decoupling tower of Babel, but this is pretty noice, too. Reminiscent of the old Saturn V launches.
@Gustavo60469 жыл бұрын
It IS grand and epic! You achieved orbit in a single stage!
@petersmythe64629 жыл бұрын
Wait? You didn't land on the sun?
@emrecgty9 жыл бұрын
I love SLS and SLS related videos :) Your ascent trajectory is so shallow imo. You had to fight gravity for a good portion of your flight. Wouldn't a steeper trajectory be more optimal?
@maccollo9 жыл бұрын
Emre Çağatay Köse The nature of the relationship between potential and kinetic energy means that it's more efficient to gain as much velocity as possible before you climb up the gravity well. Burning with a high angle of attack doesn't look particularly elegant, but it's the most efficient assent profile. The high angle of attack is a consequence of the low TWR of the SLS core. If I flatten out at 130 km instead the ascent will take about 100-150 m/s more. That's not a huge amount, but in this case I was hauling a 43 tonne payload to TLI, and it's nice to have as much margin as possible. If I linger too low too long shock heating becomes a problem. 90 km works out pretty nicely :)
@yehoke87489 жыл бұрын
finaly, after well years i think you made a vid...
@simonluner80939 жыл бұрын
Sound effects are pretty good
@WhoisVinnie5 жыл бұрын
You forgot a launch escape tower, because nobody wants the Kerbals to die when something goes wrong.
@FutureAIDev20159 жыл бұрын
The cosine losses are strong with this one.
@maccollo9 жыл бұрын
+Matthew Ferrie More powerful boosters are required for a more efficient ascent :)
@FutureAIDev20159 жыл бұрын
***** So what kind of math is required to design the ideal rocket? I'm planning to come up with a standard launcher family for the light, medium, heavy, super-heavy, and ludicrous classifications.
@AGKfan649 жыл бұрын
That rocket is so cool. I think if I have realism overhaul installed in the second copy of KSP RSS( third copy of KSP), I bet I can put 200 ton payload with more kerosene boosters mounted on 10 meter cryogenic core stage with optional upper stage(2nd stage, kerosene boosters count as stage 0). But i have to launch it quickly so to minimize boil off. I have to keep stock feel on KSP RSS so I recommend making a third copy and then simply add realism overhaul to a third copy while retaining RSS.
@LordAereaus9 жыл бұрын
Just wanna ask are you proud of your because i would be! I am just starting to develop games on my own and this is a fantastic piece of work mind you!
@HALLish-bl3bm9 жыл бұрын
What SLS block are you depicting? Block 1 is only ever shown using orion, so I'm not sure what it looks like with another payload. The final stage looked to wide to be block 1, but NASA haven't exactly finalised that stage anyway...
@maccollo9 жыл бұрын
HALL9000ish Block 1B with the Ares1 boosters and the EUS and a 10 meter fairing. The performance of Block 1A is hampered by the undersized delta IV upper stage. With the way the winds are currently blowing that upper stage will only be used on the first and possibly second flight, so I'm probably not even going to bother with it.
@maccollo9 жыл бұрын
+okankyoto It's definitely nice to see NASA pushing for a quick transition to the EUS. Block 1A is such an awkward configuration. I just hope the stars align and they actually get started on developing payloads in time. I visit NSF quote often, so I think I'm familiar with your work. I'm assuming you made the orange SLS renders that I saw at NSF? Very nicely done! Do you by any chance know if there are more finalized numbers availible on the dry/wet masses for the SLS now that it has passed CDR? I'm asking because I've been able to push quite a bit more payload to BLEO destinations than the advertised capability of this configuration, and I'm wondering if I'm made some mistake somewhere.
@maccollo9 жыл бұрын
+okankyoto www.spacepropulsion.org/uploads/2/5/3/9/25392309/spaceaccess2014-25.pdf I just took a second look at these numbers, and the payload capacities only appear to make sense if you assume the initial mass in LEO is 93 tonnes for payload and propellant + the empty mass of the EUS. But isn't that just the payload that what the core can push to LEO with no upper stage? With a fully fueled EUS and a large payload core burnout happens earlier, and the staging becomes much more efficient due to the high mass of the core. With a 40 tonne payload on top of the EUS I can easily push 130 tonnes of starting mass to LEO, and with that I can push those 40 tonnes all the way to trans-Mars injection.
@Lucaowo9 жыл бұрын
1:30 What mod allows you to use that engine?
@maccollo9 жыл бұрын
+Dawizard919 That's the placeholder RS25 the mod I linked in the description.
@PTNLemay9 жыл бұрын
That shroud was a bit large for such a slim payload. lol
@reddeath42429 жыл бұрын
Dumb question but do we know if the EUS will have any sort of ullage motors? It seems a bit odd for it to use soviet style staging and just fire straight out of the interstage
@Ezis99 жыл бұрын
Beautiful.
@unnamedchannel8459 жыл бұрын
No Jupiter landing-takeoff? :(
@mYOwngUn9 жыл бұрын
PLEASE TELL ME what is that texture pack called ? How Can I find it I want the Graphics exactly like you !!
@seafarmersun9 жыл бұрын
make more! we love you!
@lastfirst58639 жыл бұрын
Look, I don't know if I'm missing something, but wasn't there an idea to use an SRB as the launch stage to bring a crew capsule to orbit? It was cancelled, I believe, because it was deemed too dangerous in an abort scenario. The space shuttle was retired because it was an aging system, and also because the SRBs were considered unsafe. So the solution for being crew to orbit in the future is to build a gigantic rocket... With more SRBs. Is there something I'm not getting? I know they're cheap power, but it just feels like back and forth to me.
@lastfirst58639 жыл бұрын
Bringing*
@mattpenguin30309 жыл бұрын
SRB's are cheap and powerful, but they are too dangerous for humans in the event of failure, like if all engines failed on a shuttle launch, they'd have to wait for the SRB's to burn out, and probably, by that point, it'll be too far for Kennedy to do a Return To Launch Site Abort. And the rocket you are thinking of is the Ares I. It was deemed unsafe for human use, but I'd like to see a cargo version of it one day. There's also another rocket built by Ariane Space called the Vega, which uses an Solid Fuel for it's first stage to carry light payloads into orbit.
@lastfirst58639 жыл бұрын
Matthew Penguin Thanks for the name of the rocket, but that still doesn't answer the question. What makes the SLS able to use them for crewed launches? Especially when every other crew rated vehicle either is initially deemed unsafe, or at least one of the causes of retirement of said vessel i.e. the Space Shuttle.
@mattpenguin30309 жыл бұрын
retirement usually comes about due to new engines becoming more efficient, and being cheaper to replace it than to continue launching it. SRB's are not very common in manned launchers due to their uncontrollability, and high acceleration, but the US and India have developed lower thrust SRB's to use, but a Solid powered first stage would result in a 100% chance of crew death. Every other crew vehicle is initially deemed unsafe, there are not very many crew rated vehicles that are actually designed initially for crew, like the soyuz. and crew vehicles that are being developed today are built for the purpose of transporting crew, but they dont start off launching crew right away. the SLS is planned to make it's first launch in 2017, but it's first crew launch is planned for later than 2020, likely 2025
@CountArtha6 жыл бұрын
Yeah, that was the Ares I rocket for Project Constellation. Supposedly it had a 100 percent chance of killing the crew if it exploded below a certain speed, because the capsule wouldn't have cleared the explosion even if the LES fired successfully. SLS presumably has enough thrust on liftoff that that's no longer a problem.
@giulianotulerman9 жыл бұрын
Hey Maccollo, what is the mod on the right of KER window?
@maccollo9 жыл бұрын
+giuliano tulerman It's Planet Shine; a mod that puts a light source on the lit side of the planet. For example, when you are in low orbit above Duna (or Mars in RSS) the planet will appear to reflect red light onto the underside of the spacecraft.
@giulianotulerman9 жыл бұрын
Cool, Thanks Maccollo. I love your replicas and missions. Talking about missions, can you make a Shuttle Flight or Falcon 9 Landing on a Pad or on Barge, plz
@PlaySDolittle9 жыл бұрын
Pleaaaaaaase, do more videos, is so fucking awesome! *_*
@Thaumazo9 жыл бұрын
How heavy is the payload? When I get out a 100 ton dummy payload, its almost impossible to get into orbit because of the low twr.
@CountArtha6 жыл бұрын
The Block IB will be able to lift 105 tons - but remember, that figure includes the extra fuel in the upper stage for Earth departure, not just payload.
@SuperRAPIT9 жыл бұрын
How i can instalation RSS mod and 2048 textures? I can't see this mod in KSP
@giulianotulerman9 жыл бұрын
Your mod is compatible with tweakscale?
@stuffmorestuff66474 жыл бұрын
What sound mod did you use?
@ryansommers62429 жыл бұрын
This is great. How many tons was your payload to that orbit (Looked like 253km x 206)?
@maccollo9 жыл бұрын
+Ryan Sommers This payload was something like 43 tonnes, with enough fuel remaining on the EUS to throw it to TLI. The total mass that this configuration can throw to LEO is something like 130 tonnes.
@morkva26015 жыл бұрын
What is your version ksp? What mods do you have?
@Tomas_Laraaa7 жыл бұрын
What is the texture's name?
@sammyfeldman47669 жыл бұрын
Are the launches really supposed to be angled that high up at around 90km? If so, I've been doing my launches wrong. (I also play ro)
@Me-ui1zy9 жыл бұрын
+Sammy Feldman I think he has a mod which makes kerbin the same as earth, and he is going for a high orbit.
@sammyfeldman47669 жыл бұрын
Harry Jamieson I know, I have the same mods. Just when I'm at 90km, I don't have a 40 degree alpha! lol.
@maccollo9 жыл бұрын
Sammy Feldman The high angle of attack is simply because of the terrible TWR of the SLS. This thing really struggles to get to orbit. I found this ascent to be the most efficient through trial and error. Going steeper and flattening out higher cost me about 100-150 m/s more deltaV.... But I could be wrong. There's a link to the mod in the description. If you feel like it you could try to do a more efficient launch, see how much you can throw to the moon or something. If you can come up with a more efficient ascent I wouldn't mind learning of it :)
@kitscriven84729 жыл бұрын
The KSP forum link doesn't work.
@msbuinov9269 жыл бұрын
You're back!!!
@isaiahphillip41129 жыл бұрын
Does anyone know when the SLS block 2 will actually launch? In relation to the block 1 launch planned for 2017, is there currently a plan or scope? NASA's been doing a lot of, "We'll do "X" in some unspecified amount of time," recently.
@CountArtha6 жыл бұрын
I'm predicting they never develop the rocket that far. It will get as far as Block 1B so they can fly Orion to the Moon and justify the program, but it makes no sense to pursue SLS if SpaceX's BFR is successful.
@slayersmartin28379 жыл бұрын
In your visiting every planet video you missed Jool
@jornocolodo67739 жыл бұрын
Sylas Martin hi man nice video? but what mods are you using i am really interested
@slayersmartin28379 жыл бұрын
Agree
@maccollo9 жыл бұрын
That's Jorn There's a quite a few, but the important ones are: Realism overhaul and all the essential mods Realism visual enhancement Active texture management Kerbal joint reinforcement Planet shine And my SLS mod
@Matthew.19949 жыл бұрын
can you maybe do a tutorial on how to build this? i have the parts but i dont know how to assemble this xD
@TrebleSketch9 жыл бұрын
Only for Realism Overhaul? ;~;
@Matthew.19949 жыл бұрын
btw, after the booster seperation my engines are not powerfull enough.. i use the same as you
@maccollo9 жыл бұрын
+KleytenHD The core should have a TWR between 0.9 and 1 at booster separation. This is enough, although it should really have more as it isn't enough to get the to orbit efficiently. The boosters burn out to quickly and the core doesn't have enough TWR to compensate. As a result it takes 10 km/s to reach orbit. kzbin.info/www/bejne/bH-zqaVqft6Eqrs
@astroosm8 жыл бұрын
Which mods did you use? not talking about the SLS but the one that told you how high your AP or PE was
@maccollo8 жыл бұрын
TheRobloxhasanChannel Kerbal Engineer Redux
@astroosm8 жыл бұрын
Thanks!
@НикитаНикита-ч4х2 жыл бұрын
Hey guys
@BobExdee9 жыл бұрын
REVIVAL!!!!!!!!!
@Ичкербох9 жыл бұрын
MORE VIDIOS
@idontknow9568 жыл бұрын
well..actually it's not an sls rocket, it's an ares V rocket, but good job man!
@Nolys-bk4kd8 жыл бұрын
No no, It's an SLS =)
@TheRambo0109 жыл бұрын
I was expecting something grand and epic... :(
@macedon3799 жыл бұрын
It looks like Ares V
@CountArtha6 жыл бұрын
It's basically the same rocket, but with a different upper stage.
@CptEric6 жыл бұрын
Download link !!!!!!
@intlon42994 жыл бұрын
Its in the description
@Matthew.19949 жыл бұрын
my fuel is burning up way faster in my boosters..
@maccollo9 жыл бұрын
+KleytenHD This most likely means the thrust curve isn't functioning properly. I will have to take a look at it... again :/
@Matthew.19949 жыл бұрын
can you maybe do a video on the build?
@exalosm9 жыл бұрын
RVE looks like shit from the launchpad and OK from the low orbit...
@ERISISBETTERTHANPLUTO27636 жыл бұрын
Buran
@sensibleman6649 жыл бұрын
Wait, where is the rest of the kerbal civilisation? Are kerbans even real? Is it all just a child's dream? Is the universe just a child's dream? Meh, Imma go eat a donut while guys figure it out Bye