Hey Mike, its always great to meet fellow KZbinrs in person. Great to hear that you enjoyed the convention. And of course, thank you for running some great games! The City of Arches was my favorite, but Shadowdark and our 4 standard issue characters we kept cycling through were good times too, lol. But yeah thanks for signing my copy of the Lazy DM Guide and hope you get some mileage out of my puzzle book. See you again next year??? Cheers!
@SlyFlourish6 күн бұрын
Thank you! It was great to meet you!
@jonathanm67648 күн бұрын
I feel every gamemaster has had that moment of, "My bad players. My dumb ass forgot to do X for this session" moment lol.
@oscargarciahinde42477 күн бұрын
Every. Single. Time.
@gvanbooven7 күн бұрын
"Order a salad" and "drink water" is sound advice for any convention attendee!
@Carolyn12026 күн бұрын
Glad that you enjoyed Gamehole Con. good description of the convention. Hope you come back again and I hope to get a chance to meet you next time.
@FrostSpike7 күн бұрын
40:30 A great example of this sort of thing in fantasy literature are the Thieves' World anthologies (edited by Robert Asprin). A whole bunch of authors wrote short stories set in the shared world of the city of Sanctuary. Each author had a character (or two) that they controlled - their PCs if you will - and were allowed to let them do pretty much anything apart from killing off another author's character (but imprisonment & torture, stealing from them, killing their sidekicks, etc. were mostly fine). As the books progressed you had these characters responding to events in other authors' stories from the previous volumes. The stories got quite dark at times!
@hoos-karl78078 күн бұрын
Gamehole Con Rocks! I travel all the way from Seattle to attend.
@TheVTTDM7 күн бұрын
OMG. I just spent 20 minutes writing a follow up that I then cut and pasted so I could use it as a blog post and a video script. THAT'S how in love with this description I am. Suffice it to say, I think "pool table game mastering" is exactly what ANY DM/GM should be aiming for if they're trying to maintain player agency while also telling a particular story from beginning to end.
@brianchurch7 күн бұрын
Pool Table Game Mastering and Deadwood - YES!!! Such a great show. While I was putting together notes for running adventures in Paizo's Darkmoon Vale (Curse of the Kobold King and other adventures) I started to overlay Deadwood characters onto the NPCs in the town of Falcon's Hollow. I started considering how player actions would affect relationships and happenings about town.
@TheVTTDM8 күн бұрын
I AM COMPLETELY IN LOVE WITH THE TERM *POOL TABLE GAME MASTERING*. I have been championing this kind of part-sandbox, part-"linear" (a terribly misleading name when done right) kind of campaign forever and never had a good word or term for it. "Pool Table Game Mastering" is it. And, even without referencing Deadwood, there are plenty of wonderful analogues one can use for things like pockets, balls, the cue, and the stick...which I won't go into here but I absolutely am having fun with already! Thanks Mike! On a separate note: I'm absolutely going to try and bring RPGs to my daughter's school. I'm not fishing for the grants or anything. I'm just glad of the resources you've directed people to. I think it'll be a great thing to give time for. Best, JW
@MichaelSpredemann8 күн бұрын
It was a pleasure to meet you in person and play some DCC. May all your Mighty Deeds succeed.
@SlyFlourish8 күн бұрын
Thank you! My voice was so shot at that point.
@MichaelSpredemann8 күн бұрын
@@SlyFlourish I'll look for your name on the lists at future cons.
@Xenolith2348 күн бұрын
I was the guy that ambushed you when, I think, you first arrived at the convention 😅 so glad to meet you!
@dashinggoob6 күн бұрын
TableTopNotch has an excellent campaign they've been running directly inspired by Deadwood, called Brunkhollow. All the NPCs and PCs have a really strong set of motivations, and you can really see the pool table GMing come into play there as all the characters interact!
@cameronmaas26448 күн бұрын
Sssssssshhhhhh! Don’t let them know the Con is good! Then it’ll get too big! I jest, lol. It was great to meet you. I was the shaggy long haired guy who handed you a zine after the youtube and ttrpgs panel 😁
@SlyFlourish7 күн бұрын
Thank you!
@GateKeeperPat7 күн бұрын
Something that helped me with pool table DMing is the concepts of Fronts from Dungeon World. Helped me understand each faction or major player in my campaign, so when the players inevitably do something I hadn’t thought of, I felt more prepared on how the world would react.
@dirigoallagash34647 күн бұрын
For several years now Forbidden Lands has been my favorite RPG bar none. Erik Granstrom who wrote the history/setting for FbL said it was largely built on Deadwood. I immediately went and got a year sub to HBO just to watch Deadwood. I don't think it grabbed me the same way but I need to watch it all again as it keeps coming up in RPG discussions. May look for the dvds. (I squeezed in GoT and The Wire while I had the sub.😉)
@willmendoza84987 күн бұрын
Love your tips, Mike
@Zr0din8 күн бұрын
Thank you for bringing focus to the Teachers. I hope they make their 40k audio book stretch goal.
@brentrevello1347 күн бұрын
Pool table GM'ing is a great way to describe "Create a detailed world and have people interact in it." It also is a good way to explain how people will change as they experience the world.
@alexanderstangl11797 күн бұрын
I was so bummed when I found out you were going to be there because I live in Madison but I was out of town that weekend😢 hopefully you come next year!
@michaeljpastor7 күн бұрын
The Monstrous Menagerie sounds like a Monster Manual and all of the "Ecology of..." articles from Dragon Magazine crossed with a PBS Nature documentary and the DMG Magic Items tables!
@twutter45657 күн бұрын
Also vis a vis the "pool table DMing" is that each story arc or session you pick a couple of different balls/NPCs from the table and bash them together for a new and different set of interactions. A little bit like the different mix of Icons at each session for DragonAge.
@heycato-l4t8 күн бұрын
I've been using WANTS, NOT-WANTS, and SECRET or INCONGRUITY for NPCs and factions (picked this up from a Deficient Master vid). The secret/incongruity is a hinderance to their "WANT" or driving them toward their "NOT-WANT". This has helped my lazy gm'ing so much - "Pool Table Game Mastering" is a great name for it.
@monsaemon8 күн бұрын
They recently announced Monstrous Menagerie 2 coming to Kickstarter.
@alanleckert17 күн бұрын
39:04 soap operas sound like “pool table” style story creation too. Limited locations, writing reading to character interactions with limited directions in sight beyond a few episodes. Characters smash together all the time
@lonic1235 күн бұрын
Thanks
@RyanManly8 күн бұрын
So bummed that I missed it this year!
@FoxTrick1017 күн бұрын
Why are traps, interactive objects, and hazards not part of a monster manual? Some should have a CR if part of an encounter.
@CecilQuetzalcoatl8 күн бұрын
Do you ever come to or plan to come to conventions in Ohio?
@dukeragnvaldr7 күн бұрын
Mike, Eldritch is pronounced phonetically. “El-drich”, not “el-drik”.