Two more methods for GCC users: - With Y and X as jump = Y +/-> A -> X - With B and X as jump = B +/-> A -> X I know that the L trigger can be tricky for this tech, but these methods has been tested successfully by multiple GCC users.
@stoodyy4 жыл бұрын
what about Y +/->A -> Z? it’s time for the lab
@SnasenSmash4 жыл бұрын
Stoody There’s countless methods, just gotta find out what works best for you, but yeah that method sounds legit 😁
@luckyshot61934 жыл бұрын
@Snasen is it possible to use the R trigger instead of The L trigger ?
@SnasenSmash4 жыл бұрын
Luckyshot Yup! I know that multiple people use R instead
@izzylife1474 жыл бұрын
i have jump as R n struggling the aerial and the jump coming out but not the second one no matter how fast i press it
@FatalityFalcon4 жыл бұрын
😈👌
@SnasenSmash4 жыл бұрын
😇👍
@deadproject85484 жыл бұрын
@@SnasenSmash did you discover this?
@Roy20344 жыл бұрын
A sleeping giant has just awaken
@just-rey23244 жыл бұрын
He discovered all tech in his showcase videos, that’s why they are so good😍
@violetbrown67124 жыл бұрын
And now we know fatality is killing everyone with this tech
@GimR4 жыл бұрын
This is sick!
@cadenlikespigs4 жыл бұрын
GimR what are you thinking about...🤔
@bexywan52444 жыл бұрын
Back to the lab again!
@TigerKwan4 жыл бұрын
UH OH BACK TO THE LAB AGAIN OOOOOOOOOOOOOOOOOOOOH YEAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHH
@SnasenSmash4 жыл бұрын
Appreciate it, GimR! And yeah, agreed! 😁
@huey79874 жыл бұрын
Uh oh.
@colinhay16664 жыл бұрын
Remember during the Byleth reveal when Sakurai was like, "and this is his Nair, it's great to combo with." Now we know...
@AverageDoctor3454 жыл бұрын
Sakurai is seven meta-shifting techs ahead of us.
@hedvent26924 жыл бұрын
@@AverageDoctor345 lmao
@Pr0ject_Dusk4 жыл бұрын
Oh I've been known 😆
@anonymousn1nja4 жыл бұрын
@@Pr0ject_Dusk nah
@Burntayo3 жыл бұрын
@@anonymousn1nja I'm on tapjump a knew about this way before this video a used it for bowser up throw combos lol
@imESAM4 жыл бұрын
the editing for the ~9:40 segmentw as so godlike
@ejstephens79184 жыл бұрын
That mario double hit had me kinda me hype
@huh94004 жыл бұрын
I think the editing software he used was called g0 130x1ng r1ng or something like that idk if I should use it or not
@stevendaily36954 жыл бұрын
ESAM hi ESAM- Swag master
@thehomie74814 жыл бұрын
GO BOXING RING
@nj36904 жыл бұрын
How do you think this will influence the meta?
@ExceedRed4 жыл бұрын
I guess Byleth’s combo tree just turned into a more technical Palutena combo tree
@AbeDorf184 жыл бұрын
Byleths nair is actually, in the opinion of the bylethcord lab team, superior to palutenas nair. And it has a far more complexity free. It being better is definitely debatable, but theres no question that byleths nair has quite the diverse combo tree in comparison to palus nair-nair-nair-upair rinse and repeat. This video only scratches the surface.
@rookeyji51774 жыл бұрын
@@AbeDorf18 but palus nair to nair to nair to nair is all she needs lol your fuming if u think byleths nair is better lol.Palus has a better hitbox and is more disjointed and its hitbox is more active and is better in calling out jump and edguarding
@sullivanish4 жыл бұрын
Well I think byleth has a better nair but Palutena is a better character and because of her speed she ends up getting more reward with her nair compared to byleth’s nair
@Endershock16784 жыл бұрын
Ryan Hendricks I always said (even back when I maimed Palu), that Byleth's nair if optimized was better than Palu's because of its sending angle for edge guarding, complex nature giving you way more versatility, and insane drag down shenanigans, and if IDJ is mastered, that will definitely ring true.
@mzisaperson79254 жыл бұрын
Welp time to rewatch This 50 times
@MicroCheese644 жыл бұрын
These lab combos make me feel so inadequate after 700+ hrs of playing ultimate.
@sm59254 жыл бұрын
you're not the only one
@RawmGarcia4 жыл бұрын
Same
@Khanso1o4 жыл бұрын
Same.. it’s so hard for me to do I don’t even consider myself good at this game anymore
@Lil_mar004 жыл бұрын
sadly i'm in the same boat. what have i even been doing this entire time?
@jackeduptbh4 жыл бұрын
make the number larger and over time the gap will close
@SirWrexes4 жыл бұрын
9:38 Today I learned : Snake Dair, when sped up, sounds like an AK47.
@ejstephens79184 жыл бұрын
What I'm getting from this, is that I should be terrified of optimized Chrom
@issysito3204 жыл бұрын
@@Kiba114 they are both as good as each other. optimised is prolly better than roy
@yackamajez4 жыл бұрын
And optimized puff
@orionl.84914 жыл бұрын
Optimal chrom looks terrifying, but optimal ness is literally stuff of nightmares. Multimags and loads of damage out of everything.
@sonpham34384 жыл бұрын
Optimal sheik is super scary
@orionl.84914 жыл бұрын
@@sonpham3438 true
@Flay104 жыл бұрын
It's the year 20XX, Smash Pros have mastered IDJ and almost every character except little mac have touch of death combos. SDI has become so meta that people are going back to Smash 4 to finally have a chance of beating Bayonetta
@clappypappy76774 жыл бұрын
My guy owen!! I Found u here??????
@Endershock16784 жыл бұрын
Imagine if Little Mac drops on the tier list because of this. Going from F Tier to FF Tier.
@Flay104 жыл бұрын
@@Endershock1678 we should call it "Canceled tier" at this point
@lFede64l4 жыл бұрын
@@Endershock1678 Roll MVC2 be like: *Welcome to the back of the bus my nigga*
@Flay104 жыл бұрын
@a guy have I found a fellow Punpun enjoyer?
@ArgonGamesYT4 жыл бұрын
This is actually meta changing. Time to lab! Awesome video, really informative!
@prestonsasaki4 жыл бұрын
I guess you could say that instant double jump aerials is the future
@gluessb4 жыл бұрын
@@prestonsasaki parrying? never heard of her
@xfhEgo4 жыл бұрын
Lol saw your video
@DJKrisyKrisdude4 жыл бұрын
The sheer amount of work dedicated to making this video, deserves a hell of a lot more views than what you have now. Especially considering how actually useful this can be.
@FrenzyLight4 жыл бұрын
You are the greatest
@SnasenSmash4 жыл бұрын
Frenzy Light Oh, you!!
@xbgsheikiii35934 жыл бұрын
Snasen 12:01 yes i'm in smash 4 =)
@googa96894 жыл бұрын
Hope you update the bnb videos with this and also toon link bnb when?
@SirWrexes4 жыл бұрын
Yoshi's rising Uair comboing into itself is truly terrifying.
@slice7684 жыл бұрын
I am definitely not gonna have a fun time against yoshi
@furiousleviathan4 жыл бұрын
@@slice768 no one likes yoshi hahaha
@IslaCarruthers9094 жыл бұрын
@@furiousleviathan I know it's an unpopular opinion but I enjoy playing with and against Yoshi.
@leifpeterson48504 жыл бұрын
It did that before
@brayanmiranda91584 жыл бұрын
the kill confirm at 19:35 is enough for me to learn this. But losing your DJ as a Yoshi is not very appealing.
@yesno46284 жыл бұрын
snasen is the god of smash labbing
@iamspikefire4 жыл бұрын
Him and MGK Ganondorf need to do a fusion dance then boom best technical player on the planet
@Lucky_Seven484 жыл бұрын
HBox needs to know about the new rest confirm on platforms
@Magic0YT4 жыл бұрын
hell yeah
@Magic0YT4 жыл бұрын
assuming he wants to play ultimate, the grind is not easy
@knightofthenorth9264 жыл бұрын
He knows about IDJ with puff, but he hasn't labbed or implemented it at all.
@UltimateGin4 жыл бұрын
Only few puff use idj well
@Magic0YT4 жыл бұрын
@@UltimateGin even so is so so handy for tech chase scenarios in platform stages
@CrimsonSkul4 жыл бұрын
This is one of the best guides I have ever seen! We should be paying money for this!!!
@nesswednesday29764 жыл бұрын
I love how the demonstrations make the represented characters look godlike (except for that one Pit clip that could've been something hype if Nair worked better).
@mr.fodder72604 жыл бұрын
cause puff is godlike
@Leap6234 жыл бұрын
This seems pretty difficult but probably meta-changing for Pro players. Some of these combos are honestly mind-blowing with how much they could shake up certain matchups. Really well put together video and really impressive tech with a ton of potential.
@nicksalvatore57174 жыл бұрын
It’s super easy with tap jump if you’re buffering
@moisteist81664 жыл бұрын
this is not meta changing ppl have already done this we just didnt have a name for it until now. T_T
@mitheww4 жыл бұрын
@@moisteist8166 for the people who say they've been doing this, most of them dont do a frame perfect idj which is what is so insane about whats shown in the vid
@moisteist81664 жыл бұрын
I agree its insane and with practice this can do something about smash current meta but im just its simply isn't new tech
@moisteist81664 жыл бұрын
I like that byleth clip the most 🙃
@Oz14554 жыл бұрын
I really like seeing this game evolve to become even greater, instead of people using the new mechanics to just play more passive and boring (I see this plenty, online). And just when we thought Peach doing an instant 60-70% was impressive, apparently a lot of other characters can optimize their own combos to great extends. And as to the whole thing, this is lovely. I'm glad there's extra technical skill to work on, and one that's actually very useful. One of the first things that came to mind when seeing this, was with Corrin's FH Fair. They could really expand on their combos as early as 20% back in Smash 4, and it's great to see it back. I want to see how far I can push this as a Zelda and Byleth main...
@jmm007024 жыл бұрын
Been using this to extend shiek combos for ages, had no idea it wasnt an known tech lol
@sonpham34384 жыл бұрын
gazboost, it‘s more like nobody thought about it how useful it is.
@jmm007024 жыл бұрын
@@sonpham3438 kinda weird, i just started doing it when watching void trying to extend a sheik ftilt fair dair dragdown chain to higher percents, he said, "maybe with a double jump", he tried it once, nearly got it but stopped trying. I went try it and realized with a pretty quick dj, which did have kind of a tight timing, it could actually extend her dragdown combos, filling the early-mid percents so you could get 0-stupid high percents from most combo starters. This was over half a year ago, pre quarantine times. Its so strage that a big labber like void knew about it but noone thought itd be useful when being a combo tool it obviously is lol...
@sonpham34384 жыл бұрын
gazboost, I mean you could see as very specific tech and not being applicable universally
@a761014 жыл бұрын
A 30 minute Snasen video showcasing amazing tech? I'm in.
@Blizarrow4 жыл бұрын
Like we say in my language : C'EST MAGNIFIQUE !!
@stephane87564 жыл бұрын
Blizarrow oui c’est magnifique
@nucleartree81594 жыл бұрын
Haha I'm Irish too🇮🇪🇮🇪
@Maelthorn13374 жыл бұрын
MUY BIEN Happy to see a fellow Norwegian. c:
@Takujaki4 жыл бұрын
I'm calling it now: this is the best thing that happened in 2020!
@awesometown10004 жыл бұрын
You called your shot too early it seems
@Takujaki4 жыл бұрын
@@awesometown1000 i dont think steve will impact smashs metagame as much as idj, but I like to be surprized by the patch notes
@sayn48884 жыл бұрын
Jesus mario was already terrifying on platforms with his fast frame data
@franciscoromero29134 жыл бұрын
Please show this dude some love by liking and subscribing, you can tell he put in a lot time and effort into this video.
@Magic0YT4 жыл бұрын
this is only the beginning of smash ultimate I cant imagine when everything is settle and no patches are over, the real grind and competitive will be brutal
@SOLO-gd6en4 жыл бұрын
Game is out for 2 years lol
@Magic0YT4 жыл бұрын
@@SOLO-gd6en :) and patches are not over yet, plus we havnt gotten all dlc pack 2
@SOLO-gd6en4 жыл бұрын
@@Magic0YT dont say its the beginning tho smash 4 only lasted for 4 years.
@Magic0YT4 жыл бұрын
@@SOLO-gd6en this isnt smash 4, hope you get it
@Magic0YT4 жыл бұрын
because quarantine took over, but for real it is not a game where you can abuse or exploit cancel or with no endlag animations all the time. And still techs are being found regardless.
@starlord0o0724 жыл бұрын
THIS. This is what Ultimate brings to the table in movement.
@zumirelix4 жыл бұрын
This is kind of insane.
@hodstrat37224 жыл бұрын
29:12 So funny how it sync to the music lmao Nice tech, I hope top players use it more 😀
@gabaghoul44924 жыл бұрын
I feel like I’ve been playing this game wrong the whole time
@DennisPing4 жыл бұрын
The hand camera makes the guide 100x better.
@trilby52234 жыл бұрын
Every character just got a buff without a patch. I love it when this happens
@vidswithliam42434 жыл бұрын
Dude people ain’t mentioning how goddamn disgusting Palu looks with this. She gets new combos AND she gets down throw bair back? She didn’t need this lmao
@ChillavaKirby4 жыл бұрын
I think we just don’t want to talk about it...
@nomanm.58844 жыл бұрын
@@ChillavaKirby yeah, for all the good that this brings for my main, im terrified about other characters' tech becoming too op now
@sparrow_solas4 жыл бұрын
except now everybody can make their opponent go from 0 to 60, so palu isnt as busted anymore
@nomanm.58844 жыл бұрын
@@sparrow_solas not everyone. Its like 10 or so characters that benefit from this, some only marginally. Palu is definitely still busted
@sparrow_solas4 жыл бұрын
@@nomanm.5884 did we watch the same video? "not everyone"
@byroneplus4 жыл бұрын
God dude I play falcon and this is a game changer, melee boy is back😂
@dumithegreat38924 жыл бұрын
nah, until UAir is given it’s old hitbox back with more hitstun, and Knee is given reduced landing lag, he’ll still just be nerfed Falcon.
@luckyboiinthenow57324 жыл бұрын
I'm just happy with the character I just wanna get better
@Magic0YT4 жыл бұрын
a lot of falcon mains in ult are people who played melee, is fun to discover new techs in ult tbh.
@dumithegreat38924 жыл бұрын
@@Magic0YT he's a fun character, don't get me wrong, but having combos drop because you're playing someone who knows the DI, and escape options feels incredibly bad. he needs more guaranteed combo routes to be anywhere near as good as in Melee or PM. i just wish Nintendo would actually fix UAir, because rn the move is barley acceptable.
@Magic0YT4 жыл бұрын
Idk about that, I guess all falcon mains would like to have more easy kill setups but is just how it goes. some characters will get patches and some others will not even be touched. Is just the way it goes
@RanserSSF44 жыл бұрын
regarding the "Claw Grip" you can do IDJ like the first 2 examples without the need of attack canceling. Slightly harder to do, but once you get it down on muscle memory, it's easy to do.
@SnasenSmash4 жыл бұрын
Yeah, that is true, it might’ve sounded like I was limiting claw grip to the 3rd method.. afff should’ve mentioned it 😅 thanks for pointing it out though.
@bobskinny3614 жыл бұрын
Ive Mapped both right shoulder buttons to jump and i slide my finger across tjem
@Clubvirg4 жыл бұрын
Dear god, I think I just had a vision of the apocalypse. STELLAR job at labbing this out, and making this video so comprehensible. I plan on hitting the lab today.
@mercuriosity31334 жыл бұрын
Another 2 methods for GCC users that I personally found easier than the ones mentioned by Snasen: You need to set Z to jump for this one, and use Z+/->A->Y/X. if you want to do it super easy, Z+/->A->L. The advantage of this control scheme is that you are not required to hit jump and attack with 1 finger/thumb. Super useful for those with smaller/thinner fingers. I also think having 1 finger for each input makes timing the inputs easier and less strenuous on your fingers. Personally, I am very used to Z jump, so sliding my finger off it is very natural (almost like try to do a short hop). The way I would practice this if you are unfamiliar with Z jump is to try short-hopping with it (to understand the jump timing and release for the IDJ input). Then add your other jump button (X/Y/L) right after the short hop input. If you are able to get the IDJ, congrats! You can now add an attack and try doing it in neutral. For doing it out of attacks, it depends on the move FAF you are doing it out of (if you want to try hit confirming into IDJ, use a move with high hitlag/hitstop so it is slightly easier to react). Note: Using L makes it very consistent and easy, since it is simply a timing execution. Using L also allows you to use the C stick IDJ without tap jump! Very useful, but your shield and grab will need to be remapped (I would recommend moving shield to X/Y since it will be on an face button and not a trigger, which will slightly increases non-buffered inputs for shield). Hope this helped, to those having difficulty. I can now IDJ consistently (about 8 out of 10 times last night, and it took half an hour to get used to the timing). Good luck and have fun optimizing your combos!
@SnasenSmash4 жыл бұрын
Mercuriosity These are really good suggestions! Thanks for thorough explanation.
@startofive43654 жыл бұрын
Loved this video. The worst part about it was that it ended.
@thehuffpuff104 жыл бұрын
This changes the game.
@brandoamvs4 жыл бұрын
This Octopath ost made the video even better, thanks 🥂
@scitails3 жыл бұрын
Octopath OST makes everything better
@bone_ftw4 жыл бұрын
Guys, are game is evolving
@H4ri4n4 жыл бұрын
Watch Steve be a character who relies on idjs.
@dean9883 жыл бұрын
Steve idjs on a jump and places a block after to do another idj
@Ludvix4 жыл бұрын
BRO this is an amazing video
@pkpantheryt33263 жыл бұрын
I never thought I'd see the day where a Ludvix comment has only 2 likes
@elliotjohns2554 жыл бұрын
holy cow watching this really makes me realize how cucked out we got with instant short hop aerials, if only we could disable it at least then instead of learning this new input we could just you know press jump and A
@AbeDorf184 жыл бұрын
Elliot Johns am i missing something? That would just be a buffered fullhop aerial which would be useful in its own right for sure, but that wouldnt input an IDJ aerial.
@ChillavaKirby4 жыл бұрын
You’re just now figuring this out 😔
@bionicallyacomputer2924 жыл бұрын
Yessir
@adjmonkey4 жыл бұрын
@@AbeDorf18 The Whole point of this is that you can start an aerial 1 frame sooner since you can buffer it. Everything else would be the same if they didn’t have the shorthop macro, except for losing dj
@sclom56763 жыл бұрын
@@adjmonkey you know that double jump is a different hight that fullhop right? Therefore it would work differently
@henrysleight77684 жыл бұрын
Tysm for doing all this work! This is the kind of tech the Ultimate community needs, and this is the kind of content we need to rally around.
@KeleuHerdley4 жыл бұрын
0:27 *Rare footage of Yoshi being a sick character*
@Its_Koala4 жыл бұрын
This video is the gold standard of tech showcase and really all smash educational videos. Fuckin amazing explanations mate.
@clairekennedy77194 жыл бұрын
This allows bayo rising aerials out of Shield to actually land on characters
@timetotango94534 жыл бұрын
Why so?
@clairekennedy77194 жыл бұрын
Time to Tango! Harmony Her aerials hitboxes come out surprisingly late and she has really high jumps so the only character I can think of that rising nair out of shield would work on would be rosa Instant double jump increases the hit box size of rising aerials which allows bayo to actually land them on characters who have just landed and are in lag. So it’s a reliable out of Shield option to have if you are able to input idj reliably
@timetotango94534 жыл бұрын
@@clairekennedy7719 I see, thanks about that! i'll try it asap
@dasuberpanda4 жыл бұрын
i think outside of kill confirms, its not a great trick to use in neutral for bayo, since you lose 2 witch twists. That said, it definitely makes uptilt into bair a more likely 100% kill confirm.
@clairekennedy77194 жыл бұрын
@@dasuberpanda yeah it just makes certain things for her more consistent though she doesn’t benefit as much as some other characters like Falcon and sheik
@meteorite12094 жыл бұрын
Really great video, I love the way you break down the parts step by step to show how, why, and under what DIs/scenarios they work
@princessdaisy73074 жыл бұрын
this game has changed forever
@Colorondo84 жыл бұрын
Instant double jump is actually super easy if you primarily use Tap jump. Just press up on the stick and x at pretty much the same time and there you go. I also put IDJ in my tap jump video too, it's super good.
@retierashia2 жыл бұрын
IDJ is a very underrated tech.
@DADP904 жыл бұрын
Beautifully crafted tutorial. Great discovery! Excited to see the new tech breath some fresh air into the game.
@bigcheese64174 жыл бұрын
Combos went from barely working past 3 hits to, "How far can I take them from one side of the stage to the other?"
@mute_cebu_4 жыл бұрын
GimR level info, a wealth of helpful examples, and really good character specific tips. This is top tier content.
@vyq60144 жыл бұрын
Sick stuff man! You put so much work into this I can tell! Well done, respect!
@SnasenSmash4 жыл бұрын
Thank you, vyQ! That means a lot coming from you!
@johnmallory95404 жыл бұрын
For those having trouble. The first jump needs to be a short hop in order for it to work. That's why it's easier to do with 'x' and 'y'. It can actually be done slow at first and then done within the 4 fps after some practice.
@thtguyericcc18114 жыл бұрын
This is comment single handedly helped me be able to get these way more consistently. Went from like 20% success rate to like 60%
@r.i.petika8294 жыл бұрын
I’ve been unintentionally doing this with falcon because of my Melee habits, lol.
@dddmemaybe4 жыл бұрын
13:08 Thank you so much for this beauty. I tend to be an artist myself and It's nice to see others in the field.
@jacobnewman24944 жыл бұрын
People who have used falcos active hop be like "That looks familiar"
@moisteist81664 жыл бұрын
thank you someone with a brain. This tech has always been here ppl just didnt have a name for it
@B104014 жыл бұрын
@@moisteist8166 Yeah I did it with sheik up airs but didn't know what I was doing or why I got way worse at it when I turned off tap jump. Good vid still.
@moisteist81664 жыл бұрын
@@B10401 tap jump helps
@bionicallyacomputer2924 жыл бұрын
Yessir
@olbluelips4 жыл бұрын
Best tech video for Ultimate I have seen! :) I used to use IDJs a good amount when I was using tap jump, but now it's too hard without it. glad to see I can still use IDJ after all!
@flamnyan53604 жыл бұрын
Everyone: “Chrom’s recovery is holding him back so much...” The best Chrom: *”Hold my IDJ”*
@sullivanish4 жыл бұрын
Suddenly his onstage is even better... but his recovery is still bad
@flamnyan53604 жыл бұрын
Sullivan Lee but u see that’s the point they won’t have enough stocks by the time they get him offstage...👌
@stoodyy4 жыл бұрын
that young link combo to the uair😭 amazing!
@milkcube73964 жыл бұрын
I use this tech a *lot*, lol. Cool to see it being actually showcased. It's good for Lucas
@MSTRProductions4 жыл бұрын
Saw your post on Twitter. This deserves a like and follow. Thank you for all of your hard work!
@bionicallyacomputer2924 жыл бұрын
Congrats to everyone else finding out about this. Active hopping is 🔥 for falco and sure that it's the same for the rest.
@anarchy11004 жыл бұрын
as a gren main i will be sure to lab this out
@Erstadan4 жыл бұрын
the frame-perfect turnaround into the hard version of IDJ (4 frame timing) at 15:47 YLink combo is nuts
@MastaSalsa4 жыл бұрын
Bruh you're a monster of labbing
@wildwlf26113 жыл бұрын
Just a little tip for those who have a hard time with going from pressing jump to attack and jump, it's better to jump -> jump again-> then attack since if you do that, then you can pull it off easier Basically Y/X(tap to short hop)->L/R(press for full hop)->A/C-stick (input any attack) This works for me since with young link, down tilt at 120% to 140% can lead to a double full hop dair
@kaioshinon59544 жыл бұрын
OK I'm at 15:54 mins in and this is already a masterpiece.... smash ultimate has a lot to show in 2020/09.... and never end. thx Snasen, really really... well done!
@Skapes112384 жыл бұрын
Quite a few characters discords discovered this a while ago but were limiting this ability to 1 or 2 specific situations. Glad to see someone finally make a fully in depth tutorial that spans across all characters. This is big for the punish and combo game in smash. Melee style punishes are just on the horizon! Great work!
@franciscoromero29134 жыл бұрын
Man....this game starting to feel like melee. With so much tech just being discovered.
@GawainSSB3 жыл бұрын
Honestly I find these crazy inputs harder than just pushing the button twice lol
@ChiIexican4 жыл бұрын
THIS TECH IS REVOLUTIONARY!!! Omg im so excited to master this. i wonder how long it took u to make this video and how long it took to master this urself!?
@Mattinvent33 жыл бұрын
bruh your such a god for this still cant believe how sick these combos are. reminding you your godlike
@Ryusuta4 жыл бұрын
This looks like it might be a bit of a help for Little Mac when fighting someone camping a platform. Though it would also be pretty high-risk. Who knows. Maybe I'll need to lab it.
@rouge-ish3244 жыл бұрын
Unless he can land on the platform, probably not. Gl tho
@Ryusuta4 жыл бұрын
@@rouge-ish324 As a matter of fact, it does! I tested it and it gets Mac to the Smashville and Kalos platforms! No idea how much this will change things, but it certainly feels like a HUGE help to Mac.
@HypnoticSwitch4 жыл бұрын
I remember doing this stuff with tap jump a while back, but always thought it was something that everyone knew already.
@dasnoivern4 жыл бұрын
9:17 for my Ridley brethren out there.
@dannythor20124 жыл бұрын
I can see some good combo potential from forward air and neutral air at low percentage. Might have lab this. It could be a big difference in the ridley meta as his landing lag is really bad
@Maelthorn13374 жыл бұрын
You deserve some kind of award for this video. I'm only 3:30 in and the overall quality is phenomenal. The green screen with both game cube and pro controller demonstrations, clear and concise delivery on the voice over/narration, in game demonstrations, on screen button inputs added in post... I don't even know if I'll like any of your other videos but based off from only 10% of this video I've liked and favorited it, and subscribed to your channel. Goddamn man.
@EdwardFeinho4 жыл бұрын
So you're saying that with this you can true combo down throw to knee at 60% with DI in? Bruh.
@iamspikefire4 жыл бұрын
I AM LABBING THIS SO HARD YOU HAVE NO IDEA OML THANK YOUUUUU
@olbluelips4 жыл бұрын
yo are you spikefire? If so Yoshi gang
@iamspikefire4 жыл бұрын
@@olbluelips I am!! Yoshi gang!!
@raymonde35453 жыл бұрын
Been practicing this and found it easier to input (jump) -> (delay) -> (A + jump)*still lets you IDJ for some reason* any accidental short-hop aerials rarely happen with this method hope this helps anyone!
@bobbill42574 жыл бұрын
The fact that this will finally give characters a way to punish DI out is probably my favorite thing about this. One thing I really hated about Ultimate is that for 99% of combos you just hold out but I’m hoping this changes things. I’m so pumped
@fps_spicy4 жыл бұрын
Wow, better than gimr 😊😁
@TWOSTWOS4 жыл бұрын
LMAO
@SnasenSmash4 жыл бұрын
Lol, that is subjective, but I’ll take it as a compliment. But hey, I don’t have a whole company to run though... just sayin 😬
@Magic0YT4 жыл бұрын
@@SnasenSmash really good job tho, I wish people can do more stuff like you and gimr. would be nice if both work together
@SnasenSmash4 жыл бұрын
Magic 0 Thanks a lot! That is a cool thought and I would be interested for sure to do that, but he is probably a really busy guy
@SaturnSnapple4 жыл бұрын
No one can top Gimr!!! Though this is truly game changing... consistent tippers AHHHHHH
@The_Animal_Man3 жыл бұрын
Among all of the many consoles and games that I played in my life, smash Bros Ultimate is the game I've played the most and I feel like watching this video I still suck at it
@Keeby.4 жыл бұрын
this game gonna be fast af in a few years
@Magic0YT4 жыл бұрын
the mixups and all crazy techs in this game makes it more fun to watch than melee
@Snowballsage4 жыл бұрын
Magic 0 that statement is incorrect. It could be true in a couple of years, but as of right now, melee has way more advanced tech and mixups than ultimate.
@Magic0YT4 жыл бұрын
@@Snowballsage is not incorrect cus is my opinion, if you dont like my pov you dont have to follow me lol. I played melee for more than 10 years and I never said ult has more advanced tech and mixups. read carefully
@Snowballsage4 жыл бұрын
Magic 0 ok
@Keeby.4 жыл бұрын
@@Snowballsage you cant say a opinion is incorrect that just not how it work
@VidenzaGaming4 жыл бұрын
My god. This new tech makes it look even for a little bit as if it was Turbo mode. The attacks connect so easily if done right. Gaddamn. 😮
@roboman4 жыл бұрын
The vid is smash bible
@Frost_11924 жыл бұрын
This video is insanely well done holy shit! Great explication, great music choice, great transitions. phenomenal video dude!!
@Kmart35353 жыл бұрын
I don’t know why, but something tells me he’s a Chrom main
@samstade55984 жыл бұрын
Thank you so much for all of your hard work when putting this giant video together. It was extremely informative with incredibly talented editing.
@theodoreyd4 жыл бұрын
I want to see whats possible with this and link's bomb, and also mii gunner's up air
@kennethvuong20634 жыл бұрын
I haven’t been interested in much of smash tech since smash 4, but this is so well done I enjoyed watching the whole video! Thanks for making it, sick combos btw
@janswhatsupdoc4 жыл бұрын
whos here after watching VoiD's vid? also that Rivals soundtrack tho POG
@Glace0774 жыл бұрын
I wish I had guides of this quality when I first started playing Melee. Awesome work.
@sauceman53374 жыл бұрын
So is it possible to do this by hitting the same jump button really fast twice or is that unrealistic?
@olbluelips4 жыл бұрын
When I used tap jump, one of my kill confirms was very easy due to tap jump IDJ. Now that I don't, this particular confirm is very very hard using only one jump button. Luckily I have a shoulder button on jump so now I can just lab it using two jump buttons. I would not recommend trying to use one button
@ChiodosBlowsDogs4 жыл бұрын
I haven't watched the video yet but, if he's just talking about instant double jumps yeah you can just double tap jump but, you gotta time it just right. Meta of Smash has a video on Falco's "Active Hop" combo and they go over IDJ's quite a bit because, it doesn't work without it so, if you need more help or info on it might give them an eyeball
@らいむ-d3s4 жыл бұрын
Mewtwo users need to learn this btw, everyone knows that down tilt to fair is true, however by doing the IDJ it will allow mewtwo to do down tilt, IDJ uair, then fair, at certain percentage.
@SpaghettiJoBayBay4 жыл бұрын
i'm having the most hardest time trying to get this to work. idk if i'm going too fast or too slow when pressing X+A>L or Y>A>L. maybe I just got binch fingers :'(
@nomanm.58844 жыл бұрын
@Gachi Gachi yes but we normal ppl have tap jump turned off :/
@SpaghettiJoBayBay4 жыл бұрын
@Gachi Gachi I kinda got the tech now kinda. I ended up reversing the inputs, Instead of starting jump with the L trigger I start jump with X into L+A. I still wanna try tap jump though to see how easier that could be.
@dombromflump6274 жыл бұрын
I’m pretty convinced that this will give most characters a 0-40 or 0-60. Can’t wait to see what comes out