Softube Console 1 MIDI Modules, 3rd Party Plug ins, and Studio Logo Update

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Urban Sound Studio

Urban Sound Studio

Күн бұрын

Пікірлер: 58
@GaryClaggett
@GaryClaggett 2 күн бұрын
Thank you for the video! Certainly a good step in the direction of user mapping of 3rd party plugins. I would love to see the ability to save a map with the name of the plugin and the ability to label each knob's mapping. This would allow permanent mapping for plugins and the ability to select them on screen. Now that would be next level.
@ToddUrban
@ToddUrban 2 күн бұрын
Agreed. I am not a developer, so I am not sure what is possible in terms of recalling individual plugins with mappings. But I think this is the start of a lot of great things. When it comes to plug-ins, the FabFilter and UAD stuff is so good and perfectly integrated, that I'm mostly covered. But yes, I'm looking forward to what is to come.
@mariomedina7077
@mariomedina7077 Күн бұрын
Agreed. That would make this a great buy. As is, though, it's a non-starter. I'm not gonna jack with doing that mapping every time, and trying to remember the name/label/function for each mapped fader.
@ToddUrban
@ToddUrban Күн бұрын
⁠@@mariomedina7077understood. It is definitely more for temporary control when you need to use it, rather than for mapping and recalling everything. Some people seem to love it, and for others, it is more of an occasional use case.
@williamholder2969
@williamholder2969 Күн бұрын
Thanks Todd for the video, I always enjoy your videos! I was initially really excited about this new feature, but if you can’t label what knob or fader controls what and if it can’t remember the the custom mappings it is indeed a non-starter. Hopefully SoftTube can figure out a way to implement these capabilities in a future update. On a side note the Nektar Panorama CS12 can remember custom settings and has a ingenious way of labeling the knobs and buttons which in practice is essential, but it currently only works with Logic Pro and can only work with audio fx plugins not virtual instruments. I’m a Logic user and and the CS-12 works pretty well.
@ToddUrban
@ToddUrban Күн бұрын
Understood. I think in this case, it is more that the hardware are turning into generic midi mapping controllers similar to any keyboard. I’ll check out what Nektar is doing. It might be that it is limited to only one DAW, which might make it easier. Of course I’m also not a developer, so my knowledge of what is possible is limited to only the features I get to see. ;)
@Rhuggins
@Rhuggins Күн бұрын
This seems like HUGE news! Wow
@MarvelJAM
@MarvelJAM 2 күн бұрын
Thank you for the content sir!
@ToddUrban
@ToddUrban 2 күн бұрын
Thank you for watching! :)
@cpbbradley9679
@cpbbradley9679 2 күн бұрын
great teacher i hope you are doing well
@ToddUrban
@ToddUrban 2 күн бұрын
Thank you! Life is great. Thanks for watching. ;)
@michaelbloch6414
@michaelbloch6414 Күн бұрын
great news- thanks Todd!!!!!
@urosobreza6036
@urosobreza6036 2 күн бұрын
Since this is midi cc then its not the same fine resolution on knob as it is for console plugins or uad/fab?
@ToddUrban
@ToddUrban 2 күн бұрын
Yes. The Analog Feel is available only when working within Console 1. When you MIDI map to products outside the system, you will be limited to the 0-127 resolution that MIDI offers.
@REOvolt
@REOvolt 2 күн бұрын
Most important question: can you midi map per per VST? From what it seems these are global mappings. Cool idea though, but I guess it could be improved so you can recall midi mappings per plugin to be a part of your stored channel settings. Will give it a go asap. Thanks 🙏🏻
@ToddUrban
@ToddUrban 2 күн бұрын
As of now, you are correct, it is communicating MIDI CC either per slot or per fader as you customize it. Technically, it is the same as generic MIDI mapping of any controller, except you have the ability to decide where those mappings go. For me, it isn't something I'll use with every product or on every mix. Instead, it is there for me when I need to control or automate something as part of my creative workflow. I'll probably just delete that mapping in the DAW when I'm done, as it is more of a 1 and done type feature. Where have I been using it the most? Honestly, filter cutoff, resonance, and similar synth parameters.
@mikulamusic
@mikulamusic 2 күн бұрын
This is a great step forward!! I’m blown away by how well Softube listens to their user base and also how quickly they implement the features their users ask for! Well done 👏🏼👏🏼 Hopefully they will indeed refine the implementation. To make it a bit more flexible, but I’m excited already! I’ll give it a go soon
@KunalGaur
@KunalGaur Күн бұрын
we have to do midi mapping again after closing project?
@ToddUrban
@ToddUrban Күн бұрын
That might be DAW dependent. But in Live and Logic, it gets saved.
@KunalGaur
@KunalGaur Күн бұрын
@@ToddUrban ok
@zach1113
@zach1113 21 сағат бұрын
Can you change the MIDI names so they match what they control? For example, in Addictive drums, if I want to control the kick fader, can we change the MIDI CC on the console 1 fader to read "Kick"? Also, will the commands stay put if I exit midi mode on the fader, then switch back to the generic mixing console 1 functions? Or would they need to be reassigned when being used again?
@ToddUrban
@ToddUrban 21 сағат бұрын
As of now, there is no way to change names. But in terms of switching back to C1 and back, yes, it will retain your settings.
@fuzzyal5621
@fuzzyal5621 Күн бұрын
Great news! But there's one thing I don't understand. Let's say I'm already using console 1 on a channel, all the knobs are occupied by it and I want to add a plugin and manipulate it from the console...how do I do it, since all the knobs are already occupied?
@ToddUrban
@ToddUrban Күн бұрын
Well you have several sections that can be mapped. If you are out of sections, you can also map to fader. And if you are out of those, I guess just use a map. It is a feature that might not work for every use case, but at least adds flexibility to give some more control for people who need it in the moment.
@nd_efx
@nd_efx 23 сағат бұрын
I have "Plugin failed to load" when using MIDI CC module as EQ with my mkII console 1. Do I have to pay for this feature?
@ToddUrban
@ToddUrban 22 сағат бұрын
You need the Mk III to be able to communicate with MIDI and C1 at once. You can switch a Mk II unit to only midi though.
@pierrepicot
@pierrepicot Күн бұрын
Thank you Todd ! Pretty amazing ! Is the faders follow automaticaly when moving an assigned knob with CC ? Actually , my faders dont moves or follow when changing a parameter with the mouse. Thanks !
@ToddUrban
@ToddUrban Күн бұрын
Are you talking about Console 1 Fader’s faders moving when you turn a knob on Channel? If so, think of them about being separate environments. For example, I can map CC 0 to a parameter on Channel and then a different parameter to CC 0 on Fader
@pierrepicot
@pierrepicot Күн бұрын
@ToddUrban I'm talking of the faders of the Fader and assigned knobs on a vst ! Like you in this video, you move a parameter with the mouse on the vst and the fader follow ! Actually, mine doesn't follow 🤔
@ToddUrban
@ToddUrban Күн бұрын
Oh. I misunderstood. I would need to check if it works both ways for all products, I’ve only tested it with some product. I would assume it does. I’ll report back if I get a chance to try it again and learn more.
@pierrepicot
@pierrepicot Күн бұрын
@@ToddUrban Thank you Todd !
@ToddUrban
@ToddUrban Күн бұрын
@@pierrepicot Ok. I just took a look in Logic at about 20 different 3rd party products. Fader controlled them and if I use the mouse, Fader followed where I put the parameter. If you aren't getting that behavior, let support know some details so Softube can investigate. Maybe certain DAWs or certain plugins have issues? It is possible.
@hipnoise_studio
@hipnoise_studio 2 күн бұрын
Can you elaborate on how that implementation will work with Console 1/Fader MKII? Changelog for this update just says "MK I/II units: Added option for the HW to be used as a specific MIDI-controller while the On-Screen-Display is running", which is a bit vague. Thanks in advance!
@ToddUrban
@ToddUrban 2 күн бұрын
I would need to check on the Mk I/II units. As of now, the MIDI Fader mode and the mapping to midi modules is for Mk III units. But the changeling you are referring to is that I believe you can put your Mk I or II units into a MIDI mode as long as a Mk III unit is running. Basically, this adds them as an additional controller. But I think you will always need at least one Mk III unit to be able to communicate the number of MIDI channels needed. I'll see if I can find out more.
@CaptainCricket3D
@CaptainCricket3D Күн бұрын
Can you assign midi cc in pro tools on console 1?
@ToddUrban
@ToddUrban Күн бұрын
Pro Tools is different, as you can assign to plugins that have MIDI Mapping available such as FabFilter or Model Series synths. So it is product dependent.
@CaptainCricket3D
@CaptainCricket3D 20 сағат бұрын
@@ToddUrban Oh that's a shame. I was hoping for control over other plugins within Pro Tools such as mapping Plugin Alliance plugins (but they don't have midi mapping capabilities).
@urosobreza6036
@urosobreza6036 2 күн бұрын
Great I just ordered console 1 two days ago …
@spynnmail
@spynnmail 22 сағат бұрын
Congrats. You'll love it.
@PsyckadeliOfficial
@PsyckadeliOfficial Күн бұрын
I needed to restart my mac to get the custom pictures to works. So don't forget to do that.
@daaaMook
@daaaMook 17 сағат бұрын
Restarting the Console 1 On Screen Display app works as well
@PsyckadeliOfficial
@PsyckadeliOfficial 5 сағат бұрын
@@daaaMook Sounds like an easier fix. Can't remember if I tried that.
@thecoastCoverband
@thecoastCoverband 2 күн бұрын
Hi Todd How does it work in Cubase?
@ToddUrban
@ToddUrban 2 күн бұрын
Each DAW is different. They have mapping assistant. Google midi mapping in Cubase and you’ll find the manual.
@Rhuggins
@Rhuggins Күн бұрын
Instructions for Windows, with the Logo?
@ToddUrban
@ToddUrban Күн бұрын
I’m not exactly sure. I would assume that you have a similar folder for your Softube library and placing the logos there with the proper name should do it.
@Rhuggins
@Rhuggins Күн бұрын
@@ToddUrban Okie dokie I will reach out to softube - cant seem to find it and im a bit of a windows nerd. Thanks for the demo!
@masterbeatshuntv
@masterbeatshuntv Күн бұрын
Ableton 🙏🏽 Please
@ToddUrban
@ToddUrban Күн бұрын
It works in Live. ;)
@masterbeatshuntv
@masterbeatshuntv 23 сағат бұрын
@@ToddUrban how is this done please? Don't see any tutorials?
@ToddUrban
@ToddUrban 22 сағат бұрын
​​⁠in Live, right click any parameter while in midi mapping mode at the bottom. That allows you to map. Maybe I’ll do a video on just Live mapping at some point.
@masterbeatshuntv
@masterbeatshuntv 15 сағат бұрын
@@ToddUrban please yes and thank you.
@tigermothproductions
@tigermothproductions Күн бұрын
Great features, apart from the whole LOGO stuff..why???? Im desperate for there to be the ability to switch off some of the info on each window of teh fader..It's an assault now. I just need track name in there...and also a way to switch off all those bloody lights on each track..I just want the one selected lit.. its really hard to see where is the selected track.. PLEASE PLEASE..give us the options, NOT the ability to put pictures in each window. THANKS...
@ToddUrban
@ToddUrban Күн бұрын
Well, the logo idea doesn’t take away from development. It was just a little something fun. But yes, I could see how different view modes for each fader screen might be nice. I’ll definitely report that over to the team.
@tigermothproductions
@tigermothproductions 49 минут бұрын
@@ToddUrban Thanks you so much Todd.The ability to change how crowded each screen is would be a game changer for me..I find it hard to pick out what is the track selected, and its name...also the ability to switch off the lights below each fader and only have the one selected would help so much. Thanks again.
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