Sol's Damage Is Still NOT OKAY!!

  Рет қаралды 18,422

ApologyMan

ApologyMan

Күн бұрын

Пікірлер: 37
@copperCCSD
@copperCCSD 6 ай бұрын
Something interesting about Jonathan Tene’s play is that when he does the bandit high-low, after going low with a HS he actually does a microdash before letting 2k rip, which lets him combo the 2k 2d into a clean hit volcanic viper. I think that’s pretty cool.
@salty1355
@salty1355 6 ай бұрын
I despise the sol matchup so damn much
@xcreenplay7264
@xcreenplay7264 6 ай бұрын
I picked up sol last week with no prior knowledge...he's definitely busted lol
@yoohoo236
@yoohoo236 6 ай бұрын
He needs it
@Blustride
@Blustride 6 ай бұрын
You’re right it’s not ok. It should be higher
@alexn3387
@alexn3387 6 ай бұрын
39:48 I fucking cried oh my god
@chistopherchavez5322
@chistopherchavez5322 6 ай бұрын
God isnt real if Sol Badguy exist lmaooo
@eliasvm7142
@eliasvm7142 6 ай бұрын
I learn something new about Faust every time I watch you play. Thanks for uploading! ❤
@shadowbytheway1686
@shadowbytheway1686 6 ай бұрын
bro these commentators really picking sides huh
@Beans-do6wc
@Beans-do6wc 6 ай бұрын
cant blame them tbh
@Gamma54
@Gamma54 6 ай бұрын
40:17 When in doubt, Wild Throw.
@aganaom1712
@aganaom1712 6 ай бұрын
clean hit HVV is as much a blessing as it is a curse
@izzycrowley6440
@izzycrowley6440 6 ай бұрын
Today I learned you could hit your own hammer with dust, that's wild
@fenekin04040
@fenekin04040 6 ай бұрын
Good shit against that leo watching punishes against sol reminds me of sisyphus
@bobrianfo104
@bobrianfo104 5 ай бұрын
That's also Jonathan knowing you like the back of his hand tbf, you guys play each other way too much
@mattb6616
@mattb6616 6 ай бұрын
genuinely no reason for clean hit heavy volcanic viper to outdamage 80 percent of the super moves in the game. its a braindead move. its not even hard to hit, there are so many guaranteed setups and he ACTUALLY doesn't need it.
@egman-kat
@egman-kat 6 ай бұрын
He needs it
@NikELbErGErBergel
@NikELbErGErBergel 6 ай бұрын
He needs it fr
@Hoovy-uf3vx
@Hoovy-uf3vx 5 ай бұрын
He's sol badguy HE NEEDS IT
@DrKaku01
@DrKaku01 5 ай бұрын
omg this game soo trash
@TH3L3M0N
@TH3L3M0N 6 ай бұрын
The footage is good but the commentators are so whiney its annoying Yes we know Sol is good, talk about something else
@Siberianhusky89
@Siberianhusky89 6 ай бұрын
Whiny people in STRIVE?! A game MADE for people who whined their way into the series?! No... Why would THAT be the case?
@MMurine
@MMurine 4 ай бұрын
@@Siberianhusky89 Glass houses.
@Siberianhusky89
@Siberianhusky89 4 ай бұрын
@@MMurine I wish there was one fighting game that tried to improve what was wrong with the past games instead of making horrible about it even worse and everything interesting got erased or butchered. Or at least tried experimenting instead of pretending to "experiment" like STRIVE does.
@aserodriguez1425
@aserodriguez1425 6 ай бұрын
You should never be able to avoid a while ass super by simply doing a basic jump lol ridiculous that fayst doesn't get buffed at least some stuff bro.
@aserodriguez1425
@aserodriguez1425 6 ай бұрын
This faust needs to use GRAB MORE cuz this guy knows he never grabs so he just blocks all day
@daquancurry7805
@daquancurry7805 6 ай бұрын
Fuck sol being op apologyman literally made it 2-2 thats amazing being how hard dealing with sol and meter can be. These commentators are annoying and not seeing the advance plays apologyman was doing.
@bobrianfo104
@bobrianfo104 5 ай бұрын
46:35 he's spitting facts, it never worked and it never will, but I'm still doing that
@VicoSotto.
@VicoSotto. 6 ай бұрын
Sol's so op. btw, remember firebrand? :D
@shrimpp5856
@shrimpp5856 6 ай бұрын
do you think you could commentate over ur matches? i just think it would be pretty cool to hear ur thought process through the matches
@yargomedeiros
@yargomedeiros 6 ай бұрын
Leo's lit afro vanishing at 6:14 💀
@exiledspirit9783
@exiledspirit9783 6 ай бұрын
Nice
@Crossbeare
@Crossbeare 6 ай бұрын
I hate that I don’t have the Sol combos down. I’m undoubtedly playing the best character in the game but I do not have those combos down yet.
@tylercafe1260
@tylercafe1260 6 ай бұрын
Is just landing heavy hit dp
@Crossbeare
@Crossbeare 6 ай бұрын
@@tylercafe1260 yeah I just need to route specifically to make that work. Those routes just don’t do as much as the Heavy Viper. I should probably just play Ky if I don’t enjoy the routing
@copperCCSD
@copperCCSD 6 ай бұрын
First order of business is getting the hang of the DP input. Don’t be afraid to spam dp on wakeup, since despite its scrubby reputation, it’s actually really good practice for the 623 input in general (don’t forget to do it on the other side as well!) Second most important thing is learning how to end a combo with jD wallbounce into 2k -> cl HVV. That’s your standard combo ender in the corner and it’s pretty easy to do. If you’re having trouble landing HVV, this is the first route you should try to master. Practice by doing this corner combo: cS->HS, run up 5k jump jS, slight delay jD, run up 2k->HVV. This also happens to be your basic corner bnb. After that, get the hang of air hit cS jc HVV. It’s tricky for beginners, but it’ll quickly become second nature. Use this for when you want to tack on some easy damage after a midscreen rrc. It’s very consistent, gives a workable knockdown, works even at high scaling, and adds good damage for your meter investment. If you don’t know how to end an rc combo, default to this. After you feel like you can do the previous thing with your eyes closed, start practicing cS and 5k karas. It’s personally easier to do karas with the dash macro, but it’ll benefit you later on to learn 6s karas. Karas don’t just enable clean hit stuff, they can also give a boost to your specials enabling combos that were previously off limits. After this is the advanced territory. You don’t need these techniques to win, but they’ll enable higher damage output on average if mastered, but ultimately lie in the realm of fringe optimization rather than necessity. This is stuff I’m still not entirely comfortable with either, so don’t feel bad for messing this stuff up. 2k 6s kara. This is the next step to the jD 2k HVV combo mentioned at the start. Mastering this will let you get a clean hit even at higher scaling and at farther distances, and will also expand some of your midscreen combos to let you end with a clean HVV. Basically, if you’re able to end with an air hit 2k, chances are you’ll be able to kara that into a clean hit VV. Practice this by turning on counter hits and doing 2k kara 6s into HVV. Tiger Knee Extensions. This is where Sol’s “fuck you” damage comes from, and is an extension of the cS jc HVV technique. If you get a counter hit cS, buffer a jump, then jHVV as soon as you’re airborne, you’ll land quick enough after the HVVto continue the combo with a 5k, possibly landing 2 HVVs in one combo without spending meter. Needless to say, this does a TON of damage, but is incredibly difficult, not just in execution but also requires reacting to the counter hit, which is difficult in the heat of the match. If you want more straightforward combo tutorials, check out Mocchi’s channel. He has some great Sol Badguy combo guides. Check out Totsubunger’s clips on youtube for some inspiration and to see where the limits of Sol’s potential lie, and where they’re being pushed. For further research, watch high level matches of players like Mocchi, Umisho, and Totsubunger. Keep an eye on the combos they do most frequently and in what situations they’re doing them. Don’t bother learning with a hyper specific combo before a more broadly used combo, and watch out for when they do things that you didn’t expect and try to think about why they did that thing. Of course, Dustloop dot com is always a great resource too, and nothing beats goofing off in training mode. Remember, start easy, then work your way up.
@Siberianhusky89
@Siberianhusky89 6 ай бұрын
Apologyman, I've been trying to learn XRD. Could you please teach me? You know Guilty Gear so well! I'd love to try and learn at least one of them besides STRIVE!
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