Рет қаралды 6,412
There have 4 stages can playable. (Ghz, Cpz,Ssz, Sph)
Other stages just WIP.
- Windmill Isle Act 1 & 2
- Jungle Joyride Act 1
- Rooftop Run Act 1
Q: How to get the BGM working?
A: Copy the Sound Folder in "Unleashed Project" from "Team Unleashed" into this mod, it may fix some stages BGM.
Q: What is "Unwished"?
A: "Unwished" is ( Unleashed + Wii = " Un+Wii+shed")
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~ Stage Progress~
- GHZ: Windmill Isle Act 1 (Playable, Layer Done)
- CPZ: Windmill Isle Act 2 (Playable, Layer Done)
- SSZ: Jungle Joyride Act 1 (Playable, but will crash game sometimes on QS Path)
- SPH: Rooftop Run Act 1 (Playable, Layer Done)
- CTE: Arid Sands Act 1 (WIP Layer, all things just imported, didn't convert the object value)
- SSH: Dragon Road Act 1 (WIP Layer, Collision, No 2D Area - IN VIDEO: Fixed with my own stuff)
- CSC: Grind Race - SA2 Bettle Race Stage (WIP Layer, Need to use Endless Boost Skill to clear)
- EUC: Dragon Road Act 3 (WIP Layer, Only the way you can go and need to pass-through some object)
- PLA: Jungle Joyride Mission 3 "Collect 150 Rings - Gather Rings at High Speed!"
and Mission 7 " Head to Goal without Damage" (WIP Layer, You can head to goal with first one)
~Time Stamp~
0:00:00 - SEGA
0:00:08 - Windmill Isle Act 1 - Normal Run
0:01:40 - Windmill Isle Act 1 - Boost Run
0:03:11 - Windmill Isle Act 2 - Normal Run
0:07:02 - Windmill Isle Act 2 - Boost Run
0:09:55 - Sonices
0:28:34 - Jungle Joyride Act 1 - Normal Run
0:31:04 - Jungle Joyride Act 1 - Boost Run
0:10:15 - Rooftop Run Act 1 - Normal Run
0:13:24 - Rooftop Run Act 1 - Boost Run
0:25:45 - Arid Sands Act 1 - Walk Through
0:16:15 - Dragon Road Act 1 - Normal Run
0:18:53 - Dragon Road Act 1 - Boost Run
0:38:17 - SA2 Battle Race Stage Grind Race - Boost2Win
0:21:14 - Dragon Road Act 3 - Normal Run
0:23:42 - Dragon Road Act 3 - Boost Run
0:33:28 - Jungle Joyride Mission 3 (First GoalRing)
0:34:34 - Jungle Joyride Mission 3 + 7 (Second GoalRing)
0:37:10 - Jungle Joyride Mission 7 (Start Area)
~ Videos ~
-- PLA: Jungle Joyride --
Sonic Unleashed - Wii - Jungle Joyride 3 (Day) - Time Attack
• Sonic Unleashed - Wii ...
Sonic Unleashed (Wii) Jungle Joyride Day Act 3 (Mission 3) - Collect 150 Rings
• Sonic Unleashed (Wii) ...
Sonic Unleashed (Wii) Adabat : Jungle Joyride [Day] Mission7 0'39”800 - Head to Goal without damage
• Sonic Unleashed (Wii) ...
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~ Credit ~
SonicUnleashedWii - (Mod by Heilas)
• Video
Some stages playable, some not. Not interesting anymore.
There is no Download Link Available
Sonic Generations - Sonic Unleashed HUD - (Mod by PTKickass)
• Sonic Generations - So...
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~HedgeModManager~ (7.1-3)
HedgeModManager - 7.0-0
gamebanana.com/tools/6311
HedgeModManager Mods (Only):
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- Better FxPipeline & FreeCamera
Key Authors: Skyth (Developer)
~ Better FxPipeline ~
gamebanana.com/gamefiles/10739
~ FreeCamera ~
gamebanana.com/gamefiles/10826
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- Double Jump (Remake like Colors / Forces)
Author: Sajid (Creator)
Misc: DeaTh (Thumbnail)
gamebanana.com/gamefiles/10786
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~ Tags ~
Sonic, Sonic The Hedgehog, Sonic Unleashed, Sonic World Adventure, Sonic Generations, Sonic Unleashed Wii, Sonic Generations PC Mod, Sonic Generations mod, Sonic Generations Wii Unleashed, Unleashed Wii Project, Sonic Unwished, Sonic Generations Helias, Sonic Unleashed Wii,
Sonic Generations GIA
#SonicGenerationsMod_WiiUnleashed
#SonicUnwished
#HeliasMod