Sonic Generations - Helias Unwished Ver. - in hour

  Рет қаралды 6,412

Joey Law

Joey Law

Күн бұрын

There have 4 stages can playable. (Ghz, Cpz,Ssz, Sph)
Other stages just WIP.
- Windmill Isle Act 1 & 2
- Jungle Joyride Act 1
- Rooftop Run Act 1
Q: How to get the BGM working?
A: Copy the Sound Folder in "Unleashed Project" from "Team Unleashed" into this mod, it may fix some stages BGM.
Q: What is "Unwished"?
A: "Unwished" is ( Unleashed + Wii = " Un+Wii+shed")
----------------------------------------------------------------------------------------------------
~ Stage Progress~
- GHZ: Windmill Isle Act 1 (Playable, Layer Done)
- CPZ: Windmill Isle Act 2 (Playable, Layer Done)
- SSZ: Jungle Joyride Act 1 (Playable, but will crash game sometimes on QS Path)
- SPH: Rooftop Run Act 1 (Playable, Layer Done)
- CTE: Arid Sands Act 1 (WIP Layer, all things just imported, didn't convert the object value)
- SSH: Dragon Road Act 1 (WIP Layer, Collision, No 2D Area - IN VIDEO: Fixed with my own stuff)
- CSC: Grind Race - SA2 Bettle Race Stage (WIP Layer, Need to use Endless Boost Skill to clear)
- EUC: Dragon Road Act 3 (WIP Layer, Only the way you can go and need to pass-through some object)
- PLA: Jungle Joyride Mission 3 "Collect 150 Rings - Gather Rings at High Speed!"
and Mission 7 " Head to Goal without Damage" (WIP Layer, You can head to goal with first one)
~Time Stamp~
0:00:00 - SEGA
0:00:08 - Windmill Isle Act 1 - Normal Run
0:01:40 - Windmill Isle Act 1 - Boost Run
0:03:11 - Windmill Isle Act 2 - Normal Run
0:07:02 - Windmill Isle Act 2 - Boost Run
0:09:55 - Sonices
0:28:34 - Jungle Joyride Act 1 - Normal Run
0:31:04 - Jungle Joyride Act 1 - Boost Run
0:10:15 - Rooftop Run Act 1 - Normal Run
0:13:24 - Rooftop Run Act 1 - Boost Run
0:25:45 - Arid Sands Act 1 - Walk Through
0:16:15 - Dragon Road Act 1 - Normal Run
0:18:53 - Dragon Road Act 1 - Boost Run
0:38:17 - SA2 Battle Race Stage Grind Race - Boost2Win
0:21:14 - Dragon Road Act 3 - Normal Run
0:23:42 - Dragon Road Act 3 - Boost Run
0:33:28 - Jungle Joyride Mission 3 (First GoalRing)
0:34:34 - Jungle Joyride Mission 3 + 7 (Second GoalRing)
0:37:10 - Jungle Joyride Mission 7 (Start Area)
~ Videos ~
-- PLA: Jungle Joyride --
Sonic Unleashed - Wii - Jungle Joyride 3 (Day) - Time Attack
• Sonic Unleashed - Wii ...
Sonic Unleashed (Wii) Jungle Joyride Day Act 3 (Mission 3) - Collect 150 Rings
• Sonic Unleashed (Wii) ...
Sonic Unleashed (Wii) Adabat : Jungle Joyride [Day] Mission7 0'39”800 - Head to Goal without damage
• Sonic Unleashed (Wii) ...
----------------------------------------------------------------------------------------------------
~ Credit ~
SonicUnleashedWii - (Mod by Heilas)
• Video
Some stages playable, some not. Not interesting anymore.
There is no Download Link Available
Sonic Generations - Sonic Unleashed HUD - (Mod by PTKickass)
• Sonic Generations - So...
--------------------------------------------------
~HedgeModManager~ (7.1-3)
HedgeModManager - 7.0-0
gamebanana.com/tools/6311
HedgeModManager Mods (Only):
-------------------------
- Better FxPipeline & FreeCamera
Key Authors: Skyth (Developer)
~ Better FxPipeline ~
gamebanana.com/gamefiles/10739
~ FreeCamera ~
gamebanana.com/gamefiles/10826
-------------------------
- Double Jump (Remake like Colors / Forces)
Author: Sajid (Creator)
Misc: DeaTh (Thumbnail)
gamebanana.com/gamefiles/10786
--------------------------------------------------
~ Tags ~
Sonic, Sonic The Hedgehog, Sonic Unleashed, Sonic World Adventure, Sonic Generations, Sonic Unleashed Wii, Sonic Generations PC Mod, Sonic Generations mod, Sonic Generations Wii Unleashed, Unleashed Wii Project, Sonic Unwished, Sonic Generations Helias, Sonic Unleashed Wii,
Sonic Generations GIA
#SonicGenerationsMod_WiiUnleashed
#SonicUnwished
#HeliasMod

Пікірлер: 45
@MrHelias94
@MrHelias94 3 жыл бұрын
Remove download link, please.
@Dima064
@Dima064 7 ай бұрын
Expain why. A lot of progress has been made. Could've at least left it be for preservation purposes.
@Dima064
@Dima064 7 күн бұрын
I'm still waiting.
@DMSVerse24
@DMSVerse24 4 жыл бұрын
I wish someone could take over and finish it. This looks way too good to be unfinished. Not complaining, but I wish we could help.
@Unleashedge4real
@Unleashedge4real 4 жыл бұрын
I agree! 👍🏾
@sanctifiedfracture4579
@sanctifiedfracture4579 4 жыл бұрын
9:14 Wait, that’s illegal.
@objectjon9015
@objectjon9015 3 жыл бұрын
This is so cool! Just curious, we’re the animations for the windmills here just reused from the unleashed project in gens or were the stages just remade using The Unleashed Project from the ground up? Cuz in other mods ripped from SUWii, the windmills don’t move
@et22master22
@et22master22 4 жыл бұрын
Hi Joey, I really love the mod you did, this looks really good so far, I just have a question about the 06 tropical jungle, did that get released yet?
@joeylaw123
@joeylaw123 4 жыл бұрын
We have still no plan to release it yet, but still continue to progress the project :)))
@et22master22
@et22master22 4 жыл бұрын
Joey Law Trust me, I played the whole thing, it was amazing, it was hard to work because it kept crashing at the beginning, but that's because I did the steps wrong, but trust me, the project is incredible
@Starlight0617
@Starlight0617 4 жыл бұрын
This looks beautiful! And it feels weird to see sonic boost doesn't stop in unleashed wii version stages~! Thank you for awesome video ' w ' b ~
@sth2459
@sth2459 4 жыл бұрын
Hey Joey I have some questions: 1. How do you make such objects like the jump selector from unleashed appear in Generations? 2. How do you make a rainbow ring not trigger the Trick System?
@salt20xX
@salt20xX 4 жыл бұрын
For the unleashed jumpselectors only are in specific mods like the Spagonia Adventure Pack,Holoska Adventure Pack,etc but the i don't know if helias will Put it into the Unwiished Project,for the rainbow rings without trics you can use the code than made N69 than is an EXE for the game or use hedgehog mod manager and use the "Rainbow Rings Without Tricks" but the rainbow sound doen't hear for a weird reason
@sth2459
@sth2459 4 жыл бұрын
Thanks man but I figured it out! I ported the jump selector and the trickless rainbow ring to Green Hill as a Test and it works just fine. If you want, I can tell you how I did it👍
@salt20xX
@salt20xX 4 жыл бұрын
@@sth2459 Ok :D
@jonkrindz7934
@jonkrindz7934 2 жыл бұрын
wow.ehere we can play this cool version?
@sth2459
@sth2459 4 жыл бұрын
Hey can I ask a question about Sonic Generations Modding: How do you add enemies from other stages from (for example) Green Hill Zone to Crisis City?
@joeylaw123
@joeylaw123 4 жыл бұрын
1. Goto unpack "SonicGenerations\disk\bb3\#Application.ar.00" 2. Edit "EnemyArchiveTree.xml" Copy the Archive (Enemies) under "csc_cnm" then save and repack "#Application.ar.00" 3. Open Glvl and add Enemies then save it.
@sth2459
@sth2459 4 жыл бұрын
@@joeylaw123Sorry Again When editing "EnenyArchiveTree.xml" what do I exactly edit? For I am not sure... Ps: +1 subscription for Joey Law
@joeylaw123
@joeylaw123 4 жыл бұрын
@@sth2459 1. Download "SkythTools" Zip from GitHub with "Clone or Download" Button github.com/blueskythlikesclouds/SkythTools 2. Unpack the zip and drag "#Application.ar.00" file to "ar0unpack.exe" it will auto create a folder call "#Application" 3. Edit "EnenyArchiveTree.xml" with "XML Notepad 2007" or other Notepad Editor (Notepad++) 4. When you are done, drag the "#Application" Folder to "ar0pack.exe" (It will auto create .ar.00 for you)
@sth2459
@sth2459 4 жыл бұрын
@@joeylaw123 I am going to test it out now...
@sth2459
@sth2459 4 жыл бұрын
@@joeylaw123 Thanks it worked!!
@sth2459
@sth2459 4 жыл бұрын
Hey Joey it's me again and I'd like to ask you a question regarding modding: How do you make the Air Chasers chase Sonic? How do you position and make them work in SonicGLvl?
@joeylaw123
@joeylaw123 4 жыл бұрын
First Question: ~How do you make the Air Chasers chase Sonic?~ You need to learn how to make a path in 3dsmax and export it into Game The Air Chasers will work in QS Path (@QS) or 2D Path (@SV), then you place the Air Chasers at the start. kzbin.info/www/bejne/l3LNnWmmnJZsnZI -------------------------------------------------- Second Question: (SonicGLvl 0.5.7) - ~How do you position and make them work in SonicGLvl?~ 1. In Glvl, press "ToolBox", select "SonicGLvl Helpers" and choose "SonicSpawn: 2. Move the Sonic you want to start 3. Then press "Stage > Set Selected Object as Active Spawn Point" on menu bar. 4. Save it
@sth2459
@sth2459 4 жыл бұрын
@@joeylaw123 Which 3dmax version do you have? I downloaded 3dsmax 2020 but I can't use the Ogre/Spline exporters
@sth2459
@sth2459 4 жыл бұрын
@@joeylaw123 1st answer: After making the QS path,I must place the air Chasers using SonicGLvl right?
@joeylaw123
@joeylaw123 4 жыл бұрын
@CHRIS MOYO Yes. Just ignore "How to import Splines Scene to Glvl" BTW you can download it from WIKI Here is the link "Easy Ogre exporter for 3ds Max" for Max9 ~ 2020 wiki.ogre3d.org/Easy+Ogre+Exporter -------------------------------------------------- After export spline using script, copy the file to "SonicGlvl/cache/ghz200/data/" and replace "ghz200.path.xml" after open the stage (in Glvl0.5.7) then save. Next time it will auto open the path in your stage scene.
@sth2459
@sth2459 4 жыл бұрын
@@joeylaw123 One more question: Where do you place the exporters?
@Angel-qj1ep
@Angel-qj1ep 4 жыл бұрын
Someone pleaseee finish it
@Sovic91
@Sovic91 4 жыл бұрын
0:38:17 Okay, I've got to ask. How did this end up here? I've never played the Wii version. Was it secretly there?
@joeylaw123
@joeylaw123 4 жыл бұрын
Grind Race - SA2 Battle Race Stage I have wrote this in description.
@Sovic91
@Sovic91 4 жыл бұрын
@@joeylaw123 Yes, but it's part of the Unwished mod. I was wondering if it's ramndom or it's referencing something.
@joeylaw123
@joeylaw123 4 жыл бұрын
Sovic91 yep, this stage is included in this mod
@Sovic91
@Sovic91 4 жыл бұрын
@@joeylaw123 Oh, I'm sorry, I guess my sentenses aren't very clear. :) I understood that it is part of the mod, but I was surprised and a bit confused, because, as far as I know it isn't in the Wii version. But since I've never played the Wii version it could have been a secret unlockable, without me knowing. By the way, thank you for replying so quickly.
@joeylaw123
@joeylaw123 4 жыл бұрын
@@Sovic91 Sonic Adventure 2 Battle - Grind Race ( That is call SA2B ) kzbin.info/www/bejne/lZ_HgqSemdN-n8U
@mann-nova9392
@mann-nova9392 4 жыл бұрын
Helias? In hour?
@joeylaw123
@joeylaw123 4 жыл бұрын
Mann-Nova Yup, Helias’s Unleashed Wii Mod and walkthrough in hour
@TheKoldK1
@TheKoldK1 4 жыл бұрын
The link don't work m8.
@joeylaw123
@joeylaw123 4 жыл бұрын
oh well lolll
@joeylaw123
@joeylaw123 4 жыл бұрын
I have upload it to MegaDrive, you can download it from now.
@TheKoldK1
@TheKoldK1 4 жыл бұрын
Thanks dude.
@MrHelias94
@MrHelias94 4 жыл бұрын
Meh.
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